mirror of
https://github.com/leejet/stable-diffusion.cpp.git
synced 2026-10-02 10:24:37 +08:00
Compare commits
2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
e71ddcedad | ||
|
|
f4c937cb94 |
@@ -192,7 +192,10 @@ arguments:
|
||||
-M, --mode [MODEL] run mode (txt2img or img2img or convert, default: txt2img)
|
||||
-t, --threads N number of threads to use during computation (default: -1).
|
||||
If threads <= 0, then threads will be set to the number of CPU physical cores
|
||||
-m, --model [MODEL] path to model
|
||||
-m, --model [MODEL] path to full model
|
||||
--diffusion-model path to the standalone diffusion model
|
||||
--clip_l path to the clip-l text encoder
|
||||
--t5xxl path to the the t5xxl text encoder.
|
||||
--vae [VAE] path to vae
|
||||
--taesd [TAESD_PATH] path to taesd. Using Tiny AutoEncoder for fast decoding (low quality)
|
||||
--control-net [CONTROL_PATH] path to control net model
|
||||
@@ -227,6 +230,8 @@ arguments:
|
||||
--clip-skip N ignore last layers of CLIP network; 1 ignores none, 2 ignores one layer (default: -1)
|
||||
<= 0 represents unspecified, will be 1 for SD1.x, 2 for SD2.x
|
||||
--vae-tiling process vae in tiles to reduce memory usage
|
||||
--vae-on-cpu keep vae in cpu (for low vram)
|
||||
--clip-on-cpu keep clip in cpu (for low vram).
|
||||
--control-net-cpu keep controlnet in cpu (for low vram)
|
||||
--canny apply canny preprocessor (edge detection)
|
||||
--color Colors the logging tags according to level
|
||||
|
||||
@@ -173,7 +173,10 @@ void print_usage(int argc, const char* argv[]) {
|
||||
printf(" -M, --mode [MODEL] run mode (txt2img or img2img or convert, default: txt2img)\n");
|
||||
printf(" -t, --threads N number of threads to use during computation (default: -1).\n");
|
||||
printf(" If threads <= 0, then threads will be set to the number of CPU physical cores\n");
|
||||
printf(" -m, --model [MODEL] path to model\n");
|
||||
printf(" -m, --model [MODEL] path to full model\n");
|
||||
printf(" --diffusion-model path to the standalone diffusion model\n");
|
||||
printf(" --clip_l path to the clip-l text encoder\n");
|
||||
printf(" --t5xxl path to the the t5xxl text encoder.\n");
|
||||
printf(" --vae [VAE] path to vae\n");
|
||||
printf(" --taesd [TAESD_PATH] path to taesd. Using Tiny AutoEncoder for fast decoding (low quality)\n");
|
||||
printf(" --control-net [CONTROL_PATH] path to control net model\n");
|
||||
@@ -208,6 +211,8 @@ void print_usage(int argc, const char* argv[]) {
|
||||
printf(" --clip-skip N ignore last layers of CLIP network; 1 ignores none, 2 ignores one layer (default: -1)\n");
|
||||
printf(" <= 0 represents unspecified, will be 1 for SD1.x, 2 for SD2.x\n");
|
||||
printf(" --vae-tiling process vae in tiles to reduce memory usage\n");
|
||||
printf(" --vae-on-cpu keep vae in cpu (for low vram)\n");
|
||||
printf(" --clip-on-cpu keep clip in cpu (for low vram).\n");
|
||||
printf(" --control-net-cpu keep controlnet in cpu (for low vram)\n");
|
||||
printf(" --canny apply canny preprocessor (edge detection)\n");
|
||||
printf(" --color Colors the logging tags according to level\n");
|
||||
|
||||
+26
-9
@@ -353,6 +353,12 @@ __STATIC_INLINE__ void ggml_split_tensor_2d(struct ggml_tensor* input,
|
||||
}
|
||||
}
|
||||
|
||||
// unclamped -> expects x in the range [0-1]
|
||||
__STATIC_INLINE__ float ggml_smootherstep_f32(const float x) {
|
||||
GGML_ASSERT(x >= 0.f && x <= 1.f);
|
||||
return x * x * x * (x * (6.0f * x - 15.0f) + 10.0f);
|
||||
}
|
||||
|
||||
__STATIC_INLINE__ void ggml_merge_tensor_2d(struct ggml_tensor* input,
|
||||
struct ggml_tensor* output,
|
||||
int x,
|
||||
@@ -361,6 +367,10 @@ __STATIC_INLINE__ void ggml_merge_tensor_2d(struct ggml_tensor* input,
|
||||
int64_t width = input->ne[0];
|
||||
int64_t height = input->ne[1];
|
||||
int64_t channels = input->ne[2];
|
||||
|
||||
int64_t img_width = output->ne[0];
|
||||
int64_t img_height = output->ne[1];
|
||||
|
||||
GGML_ASSERT(input->type == GGML_TYPE_F32 && output->type == GGML_TYPE_F32);
|
||||
for (int iy = 0; iy < height; iy++) {
|
||||
for (int ix = 0; ix < width; ix++) {
|
||||
@@ -368,16 +378,23 @@ __STATIC_INLINE__ void ggml_merge_tensor_2d(struct ggml_tensor* input,
|
||||
float new_value = ggml_tensor_get_f32(input, ix, iy, k);
|
||||
if (overlap > 0) { // blend colors in overlapped area
|
||||
float old_value = ggml_tensor_get_f32(output, x + ix, y + iy, k);
|
||||
if (x > 0 && ix < overlap) { // in overlapped horizontal
|
||||
ggml_tensor_set_f32(output, old_value + (new_value - old_value) * (ix / (1.0f * overlap)), x + ix, y + iy, k);
|
||||
continue;
|
||||
}
|
||||
if (y > 0 && iy < overlap) { // in overlapped vertical
|
||||
ggml_tensor_set_f32(output, old_value + (new_value - old_value) * (iy / (1.0f * overlap)), x + ix, y + iy, k);
|
||||
continue;
|
||||
}
|
||||
|
||||
const float x_f_0 = (x > 0) ? ix / float(overlap) : 1;
|
||||
const float x_f_1 = (x < (img_width - width)) ? (width - ix) / float(overlap) : 1 ;
|
||||
const float y_f_0 = (y > 0) ? iy / float(overlap) : 1;
|
||||
const float y_f_1 = (y < (img_height - height)) ? (height - iy) / float(overlap) : 1;
|
||||
|
||||
const float x_f = std::min(std::min(x_f_0, x_f_1), 1.f);
|
||||
const float y_f = std::min(std::min(y_f_0, y_f_1), 1.f);
|
||||
|
||||
ggml_tensor_set_f32(
|
||||
output,
|
||||
old_value + new_value * ggml_smootherstep_f32(y_f) * ggml_smootherstep_f32(x_f),
|
||||
x + ix, y + iy, k
|
||||
);
|
||||
} else {
|
||||
ggml_tensor_set_f32(output, new_value, x + ix, y + iy, k);
|
||||
}
|
||||
ggml_tensor_set_f32(output, new_value, x + ix, y + iy, k);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user