Malte UblandClaude Opus 5.5 4aa5d6cbf8 Give dense arrays head room so shift, splice(0, n) and unshift runs cost amortized O(1)
shift() moved every remaining element down one slot, making queue drains
quadratic (100k elements: 0.85 s; 1M: no result in 30 s). Dense arrays of
8-byte slots with their own allocation now remove front elements by
advancing data/present and lowering cap; the vacated slots stay in the
allocation as head room. A flag in `spare` marks it and its size is
implied by the layout (present == data + cap + head), so every reader,
including inline element access in emitted code, is unchanged. Growth
moves the elements back to the start of the allocation (in place only
when that leaves half the moved count free, else geometrically), a
drained array starts over at the front, unshift reuses head room, and an
array unshift already had to move once reserves head room for half its
length. scr_arr_outline drops head room before compiled storage swaps.
Booleans, inline slots, sparse arrays and static arrays keep the old
behavior.

Scaling probes: shift/BFS/splice(0,1)/deque drains and unshift runs go
from exponent ~2.0 to ~1.0 (shift 1e5 847 ms -> 1.6 ms); runtime bench
geomean 1.0045 (neutral).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 12:13:53 -07:00
2026-10-16 10:33:14 -05:00
2026-10-14 17:27:02 -05:00
2026-07-22 18:08:04 -05:00
2026-07-22 18:08:04 -05:00

scriptc

Vercel Labs Experiment npm version: scriptc License: Apache-2.0 npm downloads per month: scriptc

scriptc compiles TypeScript and JavaScript to native executables and WebAssembly. It uses the types checked by the TypeScript compiler to generate machine code, and the output runs without Node.js installed. npm packages your program imports compile along with it. Code scriptc can't compile is reported at build time with a diagnostic and, where available, a rewrite hint.

scriptc is experimental and supports a subset of JavaScript, TypeScript, and Node.js APIs. Run scriptc coverage on an existing program to see how much of it compiles, and see the limitations and Node.js compatibility reference for details.

Installation

Install with Node.js 24 or later and npm:

$ npm install -g scriptc

The installed compiler runs natively on macOS, Linux, and Windows. Node.js is needed only to install it and to run WASI modules with scriptc run. Standalone compiler archives are also available from GitHub Releases.

Building executables requires a linker and the platform SDK or sysroot. See the quickstart for prerequisites and platform support for host requirements, cross-compilation, and WebAssembly.

Build a program

Create hello.ts:

const who = process.argv.length > 2 ? process.argv[2] : "world";
console.log(`hello, ${who}`);

scriptc run compiles the file and runs the result:

$ scriptc run hello.ts
hello, world

scriptc build writes an executable:

$ scriptc build hello.ts -o hello >/dev/null
$ ./hello scriptc
hello, scriptc

These examples use POSIX shell syntax. On Windows, build hello.exe and run it with .\hello.exe.

Use scriptc coverage hello.ts to check what compiles before you build. See coverage reports for details.

Use Node APIs

Supported Node APIs compile to the native runtime. For example, server.ts:

import { createServer } from "node:http";

const server = createServer((req, res) => {
  res.setHeader("content-type", "application/json");
  res.end(JSON.stringify({ path: req.url }));
});

server.listen(8080, () => {
  console.log("listening on http://localhost:8080");
});
$ scriptc build server.ts -o server >/dev/null
$ ./server
listening on http://localhost:8080

Use npm packages

npm packages compile into the executable with your code, so it doesn't read node_modules at runtime.

Create cli.ts:

import pc from "picocolors";

console.log(pc.green("hello from scriptc"));
$ npm install picocolors
$ scriptc build cli.ts -o cli >/dev/null
$ ./cli
hello from scriptc

Package support is partial. See npm dependencies for which packages compile and how to check them.

Documentation

Contributing

See CONTRIBUTING.md for source setup, testing, native artifact builds, and docs development.

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