Malte UblandClaude Opus 5.5 4a8a6567ca Add the shape overlay: typed JavaScript from analysis-proven facts (opt-in)
The shape overlay (DESIGN.md, approved route) rewrites the JavaScript of
opted-in npm packages with JSDoc types the shape analysis proves: record
typedefs for non-escaping literal sites (optional fields for spread
sources), class field, parameter, return and local types, receiver casts,
and branches the analysis proved unreachable replaced by checks. The
lowering trusts only annotations carrying the overlay's marker; package
JSDoc stays a hint (its type tags are neutralized in overlaid files).

- Inferred-fact checks: every checked conversion lowered in an overlaid
  file records its site, and a failure throws a distinct internal error
  ("scriptc internal error: an inferred type was contradicted at <file:line>
  … This is a bug in scriptc's shape analysis, not in the program's data")
  naming the opt-outs; SCRIPTC_SHAPE_CHECK_LOG makes checks log instead
  (validation mode).
- Opt-outs: `--no-shape-overlay`, and `"scriptc": {"packages": {"<name>":
  {"shapes": false}}}` per package.
- Build report: SC6103 counts the declarations typed, the checks inserted
  and the branches replaced.
- `x instanceof Promise` on plain data folds to false.

The overlay runs only with SCRIPTC_SHAPE_OVERLAY=1 while it is new.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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scriptc

Vercel Labs Experiment npm version: scriptc License: Apache-2.0 npm downloads per month: scriptc

scriptc compiles TypeScript and JavaScript to native executables and WebAssembly. It uses the types checked by the TypeScript compiler to generate machine code, and the output runs without Node.js installed. npm packages your program imports compile along with it. Code scriptc can't compile is reported at build time with a diagnostic and, where available, a rewrite hint.

scriptc is experimental and supports a subset of JavaScript, TypeScript, and Node.js APIs. Run scriptc coverage on an existing program to see how much of it compiles, and see the limitations and Node.js compatibility reference for details.

Installation

Install with Node.js 24 or later and npm:

$ npm install -g scriptc

The installed compiler runs natively on macOS, Linux, and Windows. Node.js is needed only to install it and to run WASI modules with scriptc run. Standalone compiler archives are also available from GitHub Releases.

Building executables requires a linker and the platform SDK or sysroot. See the quickstart for prerequisites and platform support for host requirements, cross-compilation, and WebAssembly.

Build a program

Create hello.ts:

const who = process.argv.length > 2 ? process.argv[2] : "world";
console.log(`hello, ${who}`);

scriptc run compiles the file and runs the result:

$ scriptc run hello.ts
hello, world

scriptc build writes an executable:

$ scriptc build hello.ts -o hello >/dev/null
$ ./hello scriptc
hello, scriptc

These examples use POSIX shell syntax. On Windows, build hello.exe and run it with .\hello.exe.

Use scriptc coverage hello.ts to check what compiles before you build. See coverage reports for details.

Use Node APIs

Supported Node APIs compile to the native runtime. For example, server.ts:

import { createServer } from "node:http";

const server = createServer((req, res) => {
  res.setHeader("content-type", "application/json");
  res.end(JSON.stringify({ path: req.url }));
});

server.listen(8080, () => {
  console.log("listening on http://localhost:8080");
});
$ scriptc build server.ts -o server >/dev/null
$ ./server
listening on http://localhost:8080

Use npm packages

npm packages compile into the executable with your code, so it doesn't read node_modules at runtime.

Create cli.ts:

import pc from "picocolors";

console.log(pc.green("hello from scriptc"));
$ npm install picocolors
$ scriptc build cli.ts -o cli >/dev/null
$ ./cli
hello from scriptc

Package support is partial. See npm dependencies for which packages compile and how to check them.

Documentation

Contributing

See CONTRIBUTING.md for source setup, testing, native artifact builds, and docs development.

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