Chris Tate 3d00b5b837 Size encoded messages to their nodes and wake a channel's owner once per batch
A message encoder started its node array at 16 nodes of 184 bytes and
kept the array, with its unused capacity, until the message was
received. A port that queued many messages held about 3 KB of zeroed
memory per message: 200,000 queued numbers took about 590 MB, and the
page faults made postMessage cost about 1.3 µs. The node array now
starts at 4 nodes and is trimmed to the message's node count when
encoding ends.

scr_channel_post posted a wake event, and with it a pipe write and a
condition broadcast, to the receiving thread's mailbox for every
message. The owner's loop counts a port with queued messages as ready,
so only a message that finds the queue empty needs to wake it.

bench/channel-messages, added here, posts 200,000 messages (numbers and
small objects) on a MessageChannel before the port delivers any.
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scriptc

Vercel Labs Experiment npm version: scriptc License: Apache-2.0 npm downloads per month: scriptc

scriptc compiles TypeScript and JavaScript to native executables and WebAssembly. It uses the types checked by the TypeScript compiler to generate machine code, and the output runs without Node.js installed. npm packages your program imports compile along with it. Code scriptc can't compile is reported at build time with a diagnostic and, where available, a rewrite hint.

scriptc is experimental and supports a subset of JavaScript, TypeScript, and Node.js APIs. Run scriptc coverage on an existing program to see how much of it compiles, and see the limitations and Node.js compatibility reference for details.

Installation

Install with Node.js 24 or later and npm:

$ npm install -g scriptc

The installed compiler runs natively on macOS, Linux, and Windows. Node.js is needed only to install it and to run WASI modules with scriptc run. Standalone compiler archives are also available from GitHub Releases.

Building executables requires a linker and the platform SDK or sysroot. See the quickstart for prerequisites and platform support for host requirements, cross-compilation, and WebAssembly.

Build a program

Create hello.ts:

const who = process.argv.length > 2 ? process.argv[2] : "world";
console.log(`hello, ${who}`);

scriptc run compiles the file and runs the result:

$ scriptc run hello.ts
hello, world

scriptc build writes an executable:

$ scriptc build hello.ts -o hello >/dev/null
$ ./hello scriptc
hello, scriptc

These examples use POSIX shell syntax. On Windows, build hello.exe and run it with .\hello.exe.

Use scriptc coverage hello.ts to check what compiles before you build. See coverage reports for details.

Use Node APIs

Supported Node APIs compile to the native runtime. For example, server.ts:

import { createServer } from "node:http";

const server = createServer((req, res) => {
  res.setHeader("content-type", "application/json");
  res.end(JSON.stringify({ path: req.url }));
});

server.listen(8080, () => {
  console.log("listening on http://localhost:8080");
});
$ scriptc build server.ts -o server >/dev/null
$ ./server
listening on http://localhost:8080

Use npm packages

npm packages compile into the executable with your code, so it doesn't read node_modules at runtime.

Create cli.ts:

import pc from "picocolors";

console.log(pc.green("hello from scriptc"));
$ npm install picocolors
$ scriptc build cli.ts -o cli >/dev/null
$ ./cli
hello from scriptc

Package support is partial. See npm dependencies for which packages compile and how to check them.

Documentation

Contributing

See CONTRIBUTING.md for source setup, testing, native artifact builds, and docs development.

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Readme Apache-2.0
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C 23.1%
JavaScript 8%
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