The first version committed memory ahead for every program: the heap's 16 MiB top pad was faulted in as soon as the helper started, and every slice past its first 256 KiB faulted the next chunk ahead. A small server (runtime suite http-api) peaked at 20.7 MiB instead of 4.4 MiB. - The helper now only watches the break until the heap has grown by 32 MiB; only then does it set the top pad and fault growth in ahead. Smaller heaps keep glibc's defaults, including its dynamic mmap threshold, which any top-pad mallopt fixes. - A slice faults ahead only once it has carved 1 MiB, so lightly used classes commit nothing extra (and a program that never fills one does not start the helper at all).
scriptc
scriptc compiles TypeScript and JavaScript to native executables and WebAssembly. It uses TypeScript's type information to compile supported code to native instructions. Static builds run without Node.js or a JavaScript engine.
For npm dependencies and any-typed code, enable --dynamic to include the embedded quickjs-ng engine. Dependency JavaScript is included at build time.
scriptc is experimental and supports a subset of JavaScript, TypeScript, and Node.js APIs. See the limitations and Node.js compatibility reference before using it for an existing project.
Installation
Install with Node.js 24 or later and npm:
$ npm install -g scriptc
The installed compiler runs natively on supported macOS, Linux, and Windows hosts. Native compilation and execution do not require Node.js. Standalone compiler archives are also available from GitHub Releases.
Executable builds require a platform linker and SDK/sysroot. See the quickstart for prerequisites and platform support for host requirements, cross-compilation, and WebAssembly.
Build a program
Create hello.ts:
const who = process.argv.length > 2 ? process.argv[2] : "world";
console.log(`hello, ${who}`);
Compile and run it in one step:
$ scriptc run hello.ts
hello, world
Or write a standalone executable:
$ scriptc build hello.ts -o hello
$ ./hello scriptc
hello, scriptc
These examples use POSIX shell syntax. On Windows, build hello.exe and run it with .\hello.exe.
Use scriptc coverage hello.ts to check which operations compile statically, require dynamic execution, or are unsupported. See coverage reports for details.
Use Node APIs
Supported Node APIs compile to the native runtime. For example, server.ts:
import { createServer } from "node:http";
const server = createServer((req, res) => {
res.setHeader("content-type", "application/json");
res.end(JSON.stringify({ path: req.url }));
});
server.listen(8080, () => {
console.log("listening on http://localhost:8080");
});
$ scriptc build server.ts -o server
$ ./server
listening on http://localhost:8080
Use npm packages
Pass --dynamic to embed an npm package's JavaScript in the executable. The result does not read node_modules at runtime.
Create cli.ts:
import pc from "picocolors";
console.log(pc.green("hello from scriptc"));
$ npm install picocolors
$ scriptc build cli.ts --dynamic -o cli
$ ./cli
hello from scriptc
Enabling --dynamic does not add support for unsupported statically typed calls. See npm dependencies for package resolution and the boundary between static and dynamic code.
Documentation
- Quickstart: installation and your first executable.
- CLI reference: commands, options, and output formats.
- Native program objects: use compiler output in external builds.
- Native FFI: call C ABI functions from compiled programs.
- WebAssembly modules: build and embed WASI modules.
- Examples: programs and integration examples in this repository.
Contributing
See CONTRIBUTING.md for source setup, testing, native artifact builds, and docs development.