Mature and old passes are scheduled by heap growth. While growth-triggered passes at a level keep finding nothing, the fraction they wait for widens by doublings from 1/4, and it used to stop at 1, so a large live heap that keeps growing was walked in full once per doubling. On tsc-ts those walks are most of the collector's time: in single-threaded Excalidraw, 12 growth-triggered full passes cost 2.0 s of 14.7 s, the last two walking 2.6M and 5.2M objects to free 1.4%. The cap is now 16. That is a memory trade-off: once passes stop finding garbage, the cycle-headered heap may grow to 17 times its size after the last pass at a level before the next (it was 2 times), so a program that accumulates dead cyclic garbage while passes find nothing can hold up to 16 times more of it. Yield-driven narrowing is unchanged: a pass that finds old garbage moves the fraction straight back to what its yield asks for. SCR_CYCLE_GROWTH_CAP lowers the cap for memory-sensitive programs, read like SCR_CYCLE_THRESHOLD: a power of two from 1 to 16 (other positive values round down, larger ones read as 16); 1 restores the previous schedule. test_cycle pins the cap on a heap at the growth floor: a dead cycle through the old generation must go exactly when the heap has grown the configured cap past the floor (not one doubling earlier, not later), and a pass that finds old garbage must narrow the fraction at once. cycle.test.ts runs it at the default cap and at SCR_CYCLE_GROWTH_CAP=1, 3 and 64. The large-chain widening check keeps its walk bound but no longer waits out the cap on a 266k-node structure, and now runs after the tests that assume the base schedule. Measured with tsc-ts origin/parallel-check e469e33, built with this runtime vs the parent commit, interleaved in one Linux Vercel Sandbox (8 vCPU; 5 rounds, medians; --checkers 8 repeated with 10 rounds). Diagnostics identical. "cap 1" is this build with SCR_CYCLE_GROWTH_CAP=1: single-threaded wall RSS cap 1 Excalidraw -10.1% 1283 -> 1263 +0.5% Playwright -11.0% 1446 -> 1457 +0.3% --checkers 8 Excalidraw -8.7% / -4.5% 2110 -> 2132 / 2115 -> 2125 +2.6% (10 rounds) Playwright -7.8% / -7.7% 2616 -> 2634 / 2589 -> 2678 -1.0% (10 rounds) RSS in MB (max of two runs). The runtime benchmark suite's allocation-heavy workloads (alloc-trees, word-graph, ast-interp, json-records, records-sort, functional-pipeline; --layouts=4 --runs=16) are neutral in time and peak RSS (-0.3% to +1.7%).
scriptc
scriptc compiles TypeScript and JavaScript to native executables and WebAssembly. It uses TypeScript's type information to compile supported code to native instructions. Static builds run without Node.js or a JavaScript engine.
For npm dependencies and any-typed code, enable --dynamic to include the embedded quickjs-ng engine. Dependency JavaScript is included at build time.
scriptc is experimental and supports a subset of JavaScript, TypeScript, and Node.js APIs. See the limitations and Node.js compatibility reference before using it for an existing project.
Installation
Install with Node.js 24 or later and npm:
$ npm install -g scriptc
The installed compiler runs natively on supported macOS, Linux, and Windows hosts. Native compilation and execution do not require Node.js. Standalone compiler archives are also available from GitHub Releases.
Executable builds require a platform linker and SDK/sysroot. See the quickstart for prerequisites and platform support for host requirements, cross-compilation, and WebAssembly.
Build a program
Create hello.ts:
const who = process.argv.length > 2 ? process.argv[2] : "world";
console.log(`hello, ${who}`);
Compile and run it in one step:
$ scriptc run hello.ts
hello, world
Or write a standalone executable:
$ scriptc build hello.ts -o hello
$ ./hello scriptc
hello, scriptc
These examples use POSIX shell syntax. On Windows, build hello.exe and run it with .\hello.exe.
Use scriptc coverage hello.ts to check which operations compile statically, require dynamic execution, or are unsupported. See coverage reports for details.
Use Node APIs
Supported Node APIs compile to the native runtime. For example, server.ts:
import { createServer } from "node:http";
const server = createServer((req, res) => {
res.setHeader("content-type", "application/json");
res.end(JSON.stringify({ path: req.url }));
});
server.listen(8080, () => {
console.log("listening on http://localhost:8080");
});
$ scriptc build server.ts -o server
$ ./server
listening on http://localhost:8080
Use npm packages
Pass --dynamic to embed an npm package's JavaScript in the executable. The result does not read node_modules at runtime.
Create cli.ts:
import pc from "picocolors";
console.log(pc.green("hello from scriptc"));
$ npm install picocolors
$ scriptc build cli.ts --dynamic -o cli
$ ./cli
hello from scriptc
Enabling --dynamic does not add support for unsupported statically typed calls. See npm dependencies for package resolution and the boundary between static and dynamic code.
Documentation
- Quickstart: installation and your first executable.
- CLI reference: commands, options, and output formats.
- Native program objects: use compiler output in external builds.
- Native FFI: call C ABI functions from compiled programs.
- WebAssembly modules: build and embed WASI modules.
- Examples: programs and integration examples in this repository.
Contributing
See CONTRIBUTING.md for source setup, testing, native artifact builds, and docs development.