mirror of
https://github.com/vercel-labs/json-render.git
synced 2026-10-02 12:00:58 +08:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9adcc09204 | ||
|
|
519a538aae | ||
|
|
a99d68c481 | ||
|
|
40892a6af0 | ||
|
|
7628640984 | ||
|
|
bf3a7ec61d | ||
|
|
453484985a | ||
|
|
d69a59ea9d | ||
|
|
c43b36e01c | ||
|
|
c538bb1604 | ||
|
|
e73146e622 | ||
|
|
f4d13b6612 | ||
|
|
b7993ed4ae | ||
|
|
4bb1151b6c | ||
|
|
ad557b2309 | ||
|
|
43b7515a24 | ||
|
|
e16c5ef477 | ||
|
|
22545b49cc | ||
|
|
a8afd8bfe2 | ||
|
|
dc489601be | ||
|
|
7758d4bbd5 | ||
|
|
6225fc41eb | ||
|
|
5b32de8720 | ||
|
|
f6d1c5134b | ||
|
|
316439fcd7 | ||
|
|
c180f529a0 | ||
|
|
c3c0a36f20 | ||
|
|
9bb82604f0 | ||
|
|
caa90b8b84 | ||
|
|
54a1ecf817 | ||
|
|
dc9e9d17f3 | ||
|
|
1977fb3a11 | ||
|
|
4606c01085 | ||
|
|
c1a700d719 | ||
|
|
6f15faaae0 | ||
|
|
63c339b4bb | ||
|
|
1cc87310c9 | ||
|
|
5b929dffa6 |
@@ -17,7 +17,15 @@
|
||||
"@json-render/jotai",
|
||||
"@json-render/vue",
|
||||
"@json-render/xstate",
|
||||
"@json-render/image"
|
||||
"@json-render/image",
|
||||
"@json-render/mcp",
|
||||
"@json-render/svelte",
|
||||
"@json-render/solid",
|
||||
"@json-render/react-three-fiber",
|
||||
"@json-render/yaml",
|
||||
"@json-render/shadcn-svelte",
|
||||
"@json-render/ink",
|
||||
"@json-render/next"
|
||||
]
|
||||
],
|
||||
"linked": [],
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"mcpServers": {
|
||||
"json-render": {
|
||||
"command": "npx",
|
||||
"args": ["tsx", "examples/mcp/server.ts", "--stdio"]
|
||||
}
|
||||
}
|
||||
}
|
||||
+34
-25
@@ -13,34 +13,43 @@ concurrency:
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
ci:
|
||||
name: Lint, Type Check & Build
|
||||
lint:
|
||||
name: Lint
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install pnpm
|
||||
uses: pnpm/action-setup@v4
|
||||
|
||||
- name: Setup Node.js
|
||||
uses: actions/setup-node@v4
|
||||
- uses: actions/checkout@v4
|
||||
- uses: pnpm/action-setup@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
cache: "pnpm"
|
||||
cache: pnpm
|
||||
- run: pnpm install --frozen-lockfile
|
||||
- run: pnpm lint
|
||||
|
||||
- name: Install dependencies
|
||||
run: pnpm install --frozen-lockfile
|
||||
test:
|
||||
name: Test
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: pnpm/action-setup@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
cache: pnpm
|
||||
- run: pnpm install --frozen-lockfile
|
||||
- name: Build packages
|
||||
run: pnpm turbo run build --filter='./packages/*'
|
||||
- run: pnpm test
|
||||
|
||||
- name: Lint
|
||||
run: pnpm lint
|
||||
|
||||
- name: Type check
|
||||
run: pnpm type-check
|
||||
|
||||
- name: Test
|
||||
run: pnpm test
|
||||
|
||||
- name: Build
|
||||
run: pnpm build
|
||||
typecheck:
|
||||
name: Type Check
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: pnpm/action-setup@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
cache: pnpm
|
||||
- run: pnpm install --frozen-lockfile
|
||||
- run: pnpm type-check
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
node_modules
|
||||
.pnp
|
||||
.pnp.js
|
||||
.pnpm-store/
|
||||
|
||||
# Local env files
|
||||
.env*
|
||||
|
||||
Vendored
+9
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"servers": {
|
||||
"json-render": {
|
||||
"type": "stdio",
|
||||
"command": "npx",
|
||||
"args": ["tsx", "examples/mcp/server.ts", "--stdio"]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -98,7 +98,7 @@ When asked to prepare a release (e.g. "prepare v0.12.0"):
|
||||
- An API reference page at `apps/web/app/(main)/docs/api/<name>/page.mdx`
|
||||
- An entry in `apps/web/lib/page-titles.ts` and `apps/web/lib/docs-navigation.ts`
|
||||
- An entry in the docs-chat system prompt (`apps/web/app/api/docs-chat/route.ts`)
|
||||
- A skill at `skills/json-render-<name>/SKILL.md`
|
||||
- A skill at `skills/<name>/SKILL.md`
|
||||
- A `packages/<name>/README.md`
|
||||
6. **Run `pnpm type-check`** after all changes to verify nothing is broken
|
||||
|
||||
|
||||
@@ -19,6 +19,16 @@ npm install @json-render/core @json-render/react-pdf
|
||||
npm install @json-render/core @json-render/react-email @react-email/components @react-email/render
|
||||
# or for Vue
|
||||
npm install @json-render/core @json-render/vue
|
||||
# or for Svelte
|
||||
npm install @json-render/core @json-render/svelte
|
||||
# or for SolidJS
|
||||
npm install @json-render/core @json-render/solid
|
||||
# or for terminal UIs
|
||||
npm install @json-render/core @json-render/ink ink react
|
||||
# or for full Next.js apps (routes, layouts, SSR, metadata)
|
||||
npm install @json-render/core @json-render/react @json-render/next
|
||||
# or for 3D scenes
|
||||
npm install @json-render/core @json-render/react-three-fiber @react-three/fiber @react-three/drei three
|
||||
```
|
||||
|
||||
## Why json-render?
|
||||
@@ -28,7 +38,7 @@ json-render is a **Generative UI** framework: AI generates interfaces from natur
|
||||
- **Guardrailed** - AI can only use components in your catalog
|
||||
- **Predictable** - JSON output matches your schema, every time
|
||||
- **Fast** - Stream and render progressively as the model responds
|
||||
- **Cross-Platform** - React, Vue (web), React Native (mobile) from the same catalog
|
||||
- **Cross-Platform** - React, Vue, Svelte, Solid (web), React Native (mobile) from the same catalog
|
||||
- **Batteries Included** - 36 pre-built shadcn/ui components ready to use
|
||||
|
||||
## Quick Start
|
||||
@@ -89,9 +99,7 @@ const { registry } = defineRegistry(catalog, {
|
||||
</div>
|
||||
),
|
||||
Button: ({ props, emit }) => (
|
||||
<button onClick={() => emit("press")}>
|
||||
{props.label}
|
||||
</button>
|
||||
<button onClick={() => emit("press")}>{props.label}</button>
|
||||
),
|
||||
},
|
||||
});
|
||||
@@ -111,21 +119,30 @@ function Dashboard({ spec }) {
|
||||
|
||||
## Packages
|
||||
|
||||
| Package | Description |
|
||||
|---------|-------------|
|
||||
| `@json-render/core` | Schemas, catalogs, AI prompts, dynamic props, SpecStream utilities |
|
||||
| `@json-render/react` | React renderer, contexts, hooks |
|
||||
| `@json-render/vue` | Vue 3 renderer, composables, providers |
|
||||
| `@json-render/shadcn` | 36 pre-built shadcn/ui components (Radix UI + Tailwind CSS) |
|
||||
| `@json-render/react-native` | React Native renderer with standard mobile components |
|
||||
| `@json-render/remotion` | Remotion video renderer, timeline schema |
|
||||
| `@json-render/react-pdf` | React PDF renderer for generating PDF documents from specs |
|
||||
| `@json-render/react-email` | React Email renderer for HTML/plain-text emails from specs |
|
||||
| `@json-render/image` | Image renderer for SVG/PNG output (OG images, social cards) via Satori |
|
||||
| `@json-render/redux` | Redux / Redux Toolkit adapter for `StateStore` |
|
||||
| `@json-render/zustand` | Zustand adapter for `StateStore` |
|
||||
| `@json-render/jotai` | Jotai adapter for `StateStore` |
|
||||
| `@json-render/xstate` | XState Store (atom) adapter for `StateStore` |
|
||||
| Package | Description |
|
||||
| --------------------------- | ---------------------------------------------------------------------- |
|
||||
| `@json-render/core` | Schemas, catalogs, AI prompts, dynamic props, SpecStream utilities |
|
||||
| `@json-render/react` | React renderer, contexts, hooks |
|
||||
| `@json-render/vue` | Vue 3 renderer, composables, providers |
|
||||
| `@json-render/svelte` | Svelte 5 renderer with runes-based reactivity |
|
||||
| `@json-render/solid` | SolidJS renderer with fine-grained reactive contexts |
|
||||
| `@json-render/shadcn` | 36 pre-built shadcn/ui components (Radix UI + Tailwind CSS) |
|
||||
| `@json-render/shadcn-svelte`| 36 pre-built shadcn-svelte components (Svelte 5 + Tailwind CSS) |
|
||||
| `@json-render/react-three-fiber` | React Three Fiber renderer for 3D scenes (19 built-in components) |
|
||||
| `@json-render/react-native` | React Native renderer with standard mobile components |
|
||||
| `@json-render/next` | Next.js renderer — JSON becomes full apps with routes, layouts, SSR |
|
||||
| `@json-render/remotion` | Remotion video renderer, timeline schema |
|
||||
| `@json-render/react-pdf` | React PDF renderer for generating PDF documents from specs |
|
||||
| `@json-render/react-email` | React Email renderer for HTML/plain-text emails from specs |
|
||||
| `@json-render/ink` | Ink terminal renderer with built-in components for interactive TUIs. |
|
||||
| `@json-render/image` | Image renderer for SVG/PNG output (OG images, social cards) via Satori |
|
||||
| `@json-render/codegen` | Utilities for generating code from json-render UI trees |
|
||||
| `@json-render/redux` | Redux / Redux Toolkit adapter for `StateStore` |
|
||||
| `@json-render/zustand` | Zustand adapter for `StateStore` |
|
||||
| `@json-render/jotai` | Jotai adapter for `StateStore` |
|
||||
| `@json-render/xstate` | XState Store (atom) adapter for `StateStore` |
|
||||
| `@json-render/mcp` | MCP Apps integration for Claude, ChatGPT, Cursor, VS Code |
|
||||
| `@json-render/yaml` | YAML wire format with streaming parser, edit modes, AI SDK transform |
|
||||
|
||||
## Renderers
|
||||
|
||||
@@ -154,7 +171,7 @@ const spec = {
|
||||
|
||||
// defineRegistry creates a type-safe component registry
|
||||
const { registry } = defineRegistry(catalog, { components });
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
### Vue (UI)
|
||||
@@ -177,6 +194,43 @@ const { registry } = defineRegistry(catalog, {
|
||||
// <Renderer :spec="spec" :registry="registry" />
|
||||
```
|
||||
|
||||
### Svelte (UI)
|
||||
|
||||
```typescript
|
||||
import { defineRegistry, Renderer } from "@json-render/svelte";
|
||||
import { schema } from "@json-render/svelte/schema";
|
||||
|
||||
const { registry } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Card: ({ props, children }) => /* Svelte 5 snippet */,
|
||||
Button: ({ props, emit }) => /* Svelte 5 snippet */,
|
||||
},
|
||||
});
|
||||
|
||||
// In your Svelte component:
|
||||
// <Renderer spec={spec} registry={registry} />
|
||||
```
|
||||
|
||||
### Solid (UI)
|
||||
|
||||
```tsx
|
||||
import { defineRegistry, Renderer } from "@json-render/solid";
|
||||
import { schema } from "@json-render/solid/schema";
|
||||
|
||||
const { registry } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Card: (renderProps) => <div>{renderProps.children}</div>,
|
||||
Button: (renderProps) => (
|
||||
<button onClick={() => renderProps.emit("press")}>
|
||||
{renderProps.element.props.label as string}
|
||||
</button>
|
||||
),
|
||||
},
|
||||
});
|
||||
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
### shadcn/ui (Web)
|
||||
|
||||
```tsx
|
||||
@@ -207,7 +261,7 @@ const { registry } = defineRegistry(catalog, {
|
||||
},
|
||||
});
|
||||
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
### React Native (Mobile)
|
||||
@@ -228,23 +282,40 @@ const catalog = defineCatalog(schema, {
|
||||
});
|
||||
|
||||
const { registry } = defineRegistry(catalog, { components: {} });
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
### Remotion (Video)
|
||||
|
||||
```tsx
|
||||
import { Player } from "@remotion/player";
|
||||
import { Renderer, schema, standardComponentDefinitions } from "@json-render/remotion";
|
||||
import {
|
||||
Renderer,
|
||||
schema,
|
||||
standardComponentDefinitions,
|
||||
} from "@json-render/remotion";
|
||||
|
||||
// Timeline spec format
|
||||
const spec = {
|
||||
composition: { id: "video", fps: 30, width: 1920, height: 1080, durationInFrames: 300 },
|
||||
composition: {
|
||||
id: "video",
|
||||
fps: 30,
|
||||
width: 1920,
|
||||
height: 1080,
|
||||
durationInFrames: 300,
|
||||
},
|
||||
tracks: [{ id: "main", name: "Main", type: "video", enabled: true }],
|
||||
clips: [
|
||||
{ id: "clip-1", trackId: "main", component: "TitleCard", props: { title: "Hello" }, from: 0, durationInFrames: 90 }
|
||||
{
|
||||
id: "clip-1",
|
||||
trackId: "main",
|
||||
component: "TitleCard",
|
||||
props: { title: "Hello" },
|
||||
from: 0,
|
||||
durationInFrames: 90,
|
||||
},
|
||||
],
|
||||
audio: { tracks: [] }
|
||||
audio: { tracks: [] },
|
||||
};
|
||||
|
||||
<Player
|
||||
@@ -254,7 +325,7 @@ const spec = {
|
||||
fps={spec.composition.fps}
|
||||
compositionWidth={spec.composition.width}
|
||||
compositionHeight={spec.composition.height}
|
||||
/>
|
||||
/>;
|
||||
```
|
||||
|
||||
### React PDF (Documents)
|
||||
@@ -265,7 +336,11 @@ import { renderToBuffer } from "@json-render/react-pdf";
|
||||
const spec = {
|
||||
root: "doc",
|
||||
elements: {
|
||||
doc: { type: "Document", props: { title: "Invoice" }, children: ["page-1"] },
|
||||
doc: {
|
||||
type: "Document",
|
||||
props: { title: "Invoice" },
|
||||
children: ["page-1"],
|
||||
},
|
||||
"page-1": {
|
||||
type: "Page",
|
||||
props: { size: "A4" },
|
||||
@@ -279,8 +354,14 @@ const spec = {
|
||||
"table-1": {
|
||||
type: "Table",
|
||||
props: {
|
||||
columns: [{ header: "Item", width: "60%" }, { header: "Price", width: "40%", align: "right" }],
|
||||
rows: [["Widget A", "$10.00"], ["Widget B", "$25.00"]],
|
||||
columns: [
|
||||
{ header: "Item", width: "60%" },
|
||||
{ header: "Price", width: "40%", align: "right" },
|
||||
],
|
||||
rows: [
|
||||
["Widget A", "$10.00"],
|
||||
["Widget B", "$25.00"],
|
||||
],
|
||||
},
|
||||
children: [],
|
||||
},
|
||||
@@ -305,7 +386,11 @@ const catalog = defineCatalog(schema, {
|
||||
const spec = {
|
||||
root: "html-1",
|
||||
elements: {
|
||||
"html-1": { type: "Html", props: { lang: "en", dir: "ltr" }, children: ["head-1", "body-1"] },
|
||||
"html-1": {
|
||||
type: "Html",
|
||||
props: { lang: "en", dir: "ltr" },
|
||||
children: ["head-1", "body-1"],
|
||||
},
|
||||
"head-1": { type: "Head", props: {}, children: [] },
|
||||
"body-1": {
|
||||
type: "Body",
|
||||
@@ -314,11 +399,17 @@ const spec = {
|
||||
},
|
||||
"container-1": {
|
||||
type: "Container",
|
||||
props: { style: { maxWidth: "600px", margin: "0 auto", padding: "20px" } },
|
||||
props: {
|
||||
style: { maxWidth: "600px", margin: "0 auto", padding: "20px" },
|
||||
},
|
||||
children: ["heading-1", "text-1"],
|
||||
},
|
||||
"heading-1": { type: "Heading", props: { text: "Welcome" }, children: [] },
|
||||
"text-1": { type: "Text", props: { text: "Thanks for signing up." }, children: [] },
|
||||
"text-1": {
|
||||
type: "Text",
|
||||
props: { text: "Thanks for signing up." },
|
||||
children: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
@@ -354,6 +445,162 @@ import { renderToSvg } from "@json-render/image/render";
|
||||
const svg = await renderToSvg(spec, { fonts });
|
||||
```
|
||||
|
||||
### Three.js (3D)
|
||||
|
||||
```tsx
|
||||
import { defineCatalog } from "@json-render/core";
|
||||
import { schema, defineRegistry } from "@json-render/react";
|
||||
import {
|
||||
threeComponentDefinitions,
|
||||
threeComponents,
|
||||
ThreeCanvas,
|
||||
} from "@json-render/react-three-fiber";
|
||||
|
||||
const catalog = defineCatalog(schema, {
|
||||
components: {
|
||||
Box: threeComponentDefinitions.Box,
|
||||
Sphere: threeComponentDefinitions.Sphere,
|
||||
AmbientLight: threeComponentDefinitions.AmbientLight,
|
||||
DirectionalLight: threeComponentDefinitions.DirectionalLight,
|
||||
OrbitControls: threeComponentDefinitions.OrbitControls,
|
||||
},
|
||||
actions: {},
|
||||
});
|
||||
|
||||
const { registry } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Box: threeComponents.Box,
|
||||
Sphere: threeComponents.Sphere,
|
||||
AmbientLight: threeComponents.AmbientLight,
|
||||
DirectionalLight: threeComponents.DirectionalLight,
|
||||
OrbitControls: threeComponents.OrbitControls,
|
||||
},
|
||||
});
|
||||
|
||||
<ThreeCanvas
|
||||
spec={spec}
|
||||
registry={registry}
|
||||
shadows
|
||||
camera={{ position: [5, 5, 5], fov: 50 }}
|
||||
style={{ width: "100%", height: "100vh" }}
|
||||
/>;
|
||||
```
|
||||
|
||||
### Next.js (Full Apps)
|
||||
|
||||
```typescript
|
||||
import type { NextAppSpec } from "@json-render/next";
|
||||
import { createNextApp } from "@json-render/next/server";
|
||||
import { NextAppProvider } from "@json-render/next";
|
||||
|
||||
const spec: NextAppSpec = {
|
||||
metadata: { title: { default: "My App", template: "%s | My App" } },
|
||||
layouts: {
|
||||
main: {
|
||||
root: "shell",
|
||||
elements: {
|
||||
shell: { type: "Container", props: {}, children: ["nav", "slot"] },
|
||||
nav: { type: "NavBar", props: {}, children: [] },
|
||||
slot: { type: "Slot", props: {}, children: [] },
|
||||
},
|
||||
},
|
||||
},
|
||||
routes: {
|
||||
"/": {
|
||||
layout: "main",
|
||||
metadata: { title: "Home" },
|
||||
page: {
|
||||
root: "hero",
|
||||
elements: {
|
||||
hero: { type: "Card", props: { title: "Welcome" }, children: [] },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
// Server: creates Page, generateMetadata, generateStaticParams
|
||||
const app = createNextApp({ spec });
|
||||
|
||||
// Client: wrap your layout with NextAppProvider
|
||||
// <NextAppProvider registry={registry} handlers={handlers}>
|
||||
// {children}
|
||||
// </NextAppProvider>
|
||||
```
|
||||
|
||||
### shadcn-svelte (Svelte)
|
||||
|
||||
```typescript
|
||||
import { defineCatalog } from "@json-render/core";
|
||||
import { schema } from "@json-render/svelte/schema";
|
||||
import { defineRegistry, Renderer } from "@json-render/svelte";
|
||||
import { shadcnComponentDefinitions } from "@json-render/shadcn-svelte/catalog";
|
||||
import { shadcnComponents } from "@json-render/shadcn-svelte";
|
||||
|
||||
const catalog = defineCatalog(schema, {
|
||||
components: {
|
||||
Card: shadcnComponentDefinitions.Card,
|
||||
Stack: shadcnComponentDefinitions.Stack,
|
||||
Heading: shadcnComponentDefinitions.Heading,
|
||||
Button: shadcnComponentDefinitions.Button,
|
||||
},
|
||||
actions: {},
|
||||
});
|
||||
|
||||
const { registry } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Card: shadcnComponents.Card,
|
||||
Stack: shadcnComponents.Stack,
|
||||
Heading: shadcnComponents.Heading,
|
||||
Button: shadcnComponents.Button,
|
||||
},
|
||||
});
|
||||
|
||||
// In your Svelte component:
|
||||
// <Renderer spec={spec} registry={registry} />
|
||||
```
|
||||
|
||||
### Ink (Terminal)
|
||||
|
||||
```tsx
|
||||
import { defineCatalog } from "@json-render/core";
|
||||
import {
|
||||
schema,
|
||||
standardComponentDefinitions,
|
||||
standardActionDefinitions,
|
||||
defineRegistry,
|
||||
Renderer,
|
||||
JSONUIProvider,
|
||||
} from "@json-render/ink";
|
||||
|
||||
const catalog = defineCatalog(schema, {
|
||||
components: { ...standardComponentDefinitions },
|
||||
actions: standardActionDefinitions,
|
||||
});
|
||||
|
||||
const { registry } = defineRegistry(catalog, { components: {} });
|
||||
|
||||
const spec = {
|
||||
root: "card-1",
|
||||
elements: {
|
||||
"card-1": {
|
||||
type: "Card",
|
||||
props: { title: "Status" },
|
||||
children: ["status-1"],
|
||||
},
|
||||
"status-1": {
|
||||
type: "StatusLine",
|
||||
props: { label: "Build", status: "success" },
|
||||
children: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
<JSONUIProvider initialState={{}}>
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
</JSONUIProvider>;
|
||||
```
|
||||
|
||||
## Features
|
||||
|
||||
### Streaming (SpecStream)
|
||||
@@ -403,8 +650,16 @@ Any prop value can be data-driven using expressions:
|
||||
{
|
||||
"type": "Icon",
|
||||
"props": {
|
||||
"name": { "$cond": { "$state": "/activeTab", "eq": "home" }, "$then": "home", "$else": "home-outline" },
|
||||
"color": { "$cond": { "$state": "/activeTab", "eq": "home" }, "$then": "#007AFF", "$else": "#8E8E93" }
|
||||
"name": {
|
||||
"$cond": { "$state": "/activeTab", "eq": "home" },
|
||||
"$then": "home",
|
||||
"$else": "home-outline"
|
||||
},
|
||||
"color": {
|
||||
"$cond": { "$state": "/activeTab", "eq": "home" },
|
||||
"$then": "#007AFF",
|
||||
"$else": "#8E8E93"
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
@@ -423,7 +678,10 @@ Components can trigger actions, including the built-in `setState` action:
|
||||
```json
|
||||
{
|
||||
"type": "Pressable",
|
||||
"props": { "action": "setState", "actionParams": { "statePath": "/activeTab", "value": "home" } },
|
||||
"props": {
|
||||
"action": "setState",
|
||||
"actionParams": { "statePath": "/activeTab", "value": "home" }
|
||||
},
|
||||
"children": ["home-icon"]
|
||||
}
|
||||
```
|
||||
@@ -437,9 +695,15 @@ React to state changes by triggering actions:
|
||||
```json
|
||||
{
|
||||
"type": "Select",
|
||||
"props": { "value": { "$bindState": "/form/country" }, "options": ["US", "Canada", "UK"] },
|
||||
"props": {
|
||||
"value": { "$bindState": "/form/country" },
|
||||
"options": ["US", "Canada", "UK"]
|
||||
},
|
||||
"watch": {
|
||||
"/form/country": { "action": "loadCities", "params": { "country": { "$state": "/form/country" } } }
|
||||
"/form/country": {
|
||||
"action": "loadCities",
|
||||
"params": { "country": { "$state": "/form/country" } }
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
@@ -464,7 +728,7 @@ pnpm dev
|
||||
- Chat Example: run `pnpm dev` in `examples/chat`
|
||||
- Svelte Example: run `pnpm dev` in `examples/svelte` or `examples/svelte-chat`
|
||||
- Vue Example: run `pnpm dev` in `examples/vue`
|
||||
- Vite Renderers (React + Vue + Svelte): run `pnpm dev` in `examples/vite-renderers`
|
||||
- Vite Renderers (React + Vue + Svelte + Solid): run `pnpm dev` in `examples/vite-renderers`
|
||||
- React Native example: run `npx expo start` in `examples/react-native`
|
||||
|
||||
## How It Works
|
||||
@@ -474,7 +738,7 @@ flowchart LR
|
||||
A[User Prompt] --> B[AI + Catalog]
|
||||
B --> C[JSON Spec]
|
||||
C --> D[Renderer]
|
||||
|
||||
|
||||
B -.- E([guardrailed])
|
||||
C -.- F([predictable])
|
||||
D -.- G([streamed])
|
||||
|
||||
@@ -1,5 +1,72 @@
|
||||
# web
|
||||
|
||||
## 0.1.11
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [519a538]
|
||||
- @json-render/core@0.16.0
|
||||
- @json-render/codegen@0.16.0
|
||||
- @json-render/react@0.16.0
|
||||
- @json-render/yaml@0.16.0
|
||||
|
||||
## 0.1.10
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [bf3a7ec]
|
||||
- @json-render/core@0.15.0
|
||||
- @json-render/codegen@0.15.0
|
||||
- @json-render/react@0.15.0
|
||||
- @json-render/yaml@0.15.0
|
||||
|
||||
## 0.1.9
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [43b7515]
|
||||
- @json-render/core@0.14.1
|
||||
- @json-render/codegen@0.14.1
|
||||
- @json-render/react@0.14.1
|
||||
- @json-render/yaml@0.14.1
|
||||
|
||||
## 0.1.8
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [a8afd8b]
|
||||
- @json-render/core@0.14.0
|
||||
- @json-render/yaml@0.14.0
|
||||
- @json-render/codegen@0.14.0
|
||||
- @json-render/react@0.14.0
|
||||
|
||||
## 0.1.7
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [5b32de8]
|
||||
- @json-render/core@0.13.0
|
||||
- @json-render/codegen@0.13.0
|
||||
- @json-render/react@0.13.0
|
||||
|
||||
## 0.1.6
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [54a1ecf]
|
||||
- @json-render/core@0.12.1
|
||||
- @json-render/codegen@0.12.1
|
||||
- @json-render/react@0.12.1
|
||||
|
||||
## 0.1.5
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [63c339b]
|
||||
- @json-render/core@0.12.0
|
||||
- @json-render/codegen@0.12.0
|
||||
- @json-render/react@0.12.0
|
||||
|
||||
## 0.1.4
|
||||
|
||||
### Patch Changes
|
||||
|
||||
@@ -3,7 +3,7 @@ export const metadata = pageMetadata("docs/ai-sdk")
|
||||
|
||||
# AI SDK Integration
|
||||
|
||||
Use json-render with the [Vercel AI SDK](https://sdk.vercel.ai) for seamless streaming. json-render supports two modes: **Generate** (standalone UI) and **Chat** (UI embedded in conversation). See [Generation Modes](/docs/generation-modes) for a detailed comparison.
|
||||
Use json-render with the [Vercel AI SDK](https://sdk.vercel.ai) for seamless streaming. json-render supports two modes: **Standalone** (standalone UI) and **Inline** (UI embedded in conversation). See [Generation Modes](/docs/generation-modes) for a detailed comparison.
|
||||
|
||||
## Installation
|
||||
|
||||
@@ -11,9 +11,9 @@ Use json-render with the [Vercel AI SDK](https://sdk.vercel.ai) for seamless str
|
||||
npm install ai @ai-sdk/react
|
||||
```
|
||||
|
||||
## Generate Mode
|
||||
## Standalone Mode
|
||||
|
||||
In generate mode, the AI outputs only JSONL patches. The entire response is a UI spec with no prose. This is the default mode and is ideal for playgrounds, builders, and dashboard generators.
|
||||
In standalone mode, the AI outputs only JSONL patches. The entire response is a UI spec with no prose. This is the default mode and is ideal for playgrounds, builders, and dashboard generators.
|
||||
|
||||
### API Route
|
||||
|
||||
@@ -73,9 +73,9 @@ function GenerativeUI() {
|
||||
}
|
||||
```
|
||||
|
||||
## Chat Mode
|
||||
## Inline Mode
|
||||
|
||||
In chat mode, the AI responds conversationally and includes JSONL patches inline. Text-only replies are allowed when no UI is needed. This is ideal for chatbots, copilots, and educational assistants.
|
||||
In inline mode, the AI responds conversationally and includes JSONL patches inline. Text-only replies are allowed when no UI is needed. This is ideal for chatbots, copilots, and educational assistants.
|
||||
|
||||
### API Route
|
||||
|
||||
@@ -96,7 +96,7 @@ export async function POST(req: Request) {
|
||||
|
||||
const result = streamText({
|
||||
model: yourModel,
|
||||
system: catalog.prompt({ mode: "chat" }),
|
||||
system: catalog.prompt({ mode: "inline" }),
|
||||
messages,
|
||||
});
|
||||
|
||||
@@ -182,13 +182,13 @@ const systemPrompt = catalog.prompt({
|
||||
});
|
||||
```
|
||||
|
||||
### Chat Mode Prompt
|
||||
### Inline Mode Prompt
|
||||
|
||||
```typescript
|
||||
const chatPrompt = catalog.prompt({ mode: "chat" });
|
||||
const inlinePrompt = catalog.prompt({ mode: "inline" });
|
||||
```
|
||||
|
||||
In chat mode, the prompt instructs the AI to respond conversationally first, then include JSONL patches on their own lines when UI is needed. Text-only replies are allowed.
|
||||
In inline mode, the prompt instructs the AI to respond conversationally first, then include JSONL patches on their own lines when UI is needed. Text-only replies are allowed.
|
||||
|
||||
## Which Mode?
|
||||
|
||||
@@ -197,8 +197,8 @@ In chat mode, the prompt instructs the AI to respond conversationally first, the
|
||||
<thead>
|
||||
<tr>
|
||||
<th></th>
|
||||
<th>Generate</th>
|
||||
<th>Chat</th>
|
||||
<th>Standalone</th>
|
||||
<th>Inline</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
@@ -215,7 +215,7 @@ In chat mode, the prompt instructs the AI to respond conversationally first, the
|
||||
<tr>
|
||||
<td>System prompt</td>
|
||||
<td><code>catalog.prompt()</code></td>
|
||||
<td><code>{"catalog.prompt({ mode: \"chat\" })"}</code></td>
|
||||
<td><code>{"catalog.prompt({ mode: \"inline\" })"}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Stream utility</td>
|
||||
|
||||
@@ -75,7 +75,8 @@ interface Catalog {
|
||||
interface PromptOptions {
|
||||
system?: string; // Custom system message intro
|
||||
customRules?: string[]; // Additional rules to append
|
||||
mode?: "generate" | "chat"; // Output mode (default: "generate")
|
||||
mode?: "standalone" | "inline" | "generate" | "chat"; // Output mode (default: "standalone")
|
||||
editModes?: EditMode[]; // Edit modes to document in prompt (default: ["patch"])
|
||||
}
|
||||
|
||||
interface SpecValidationResult<T> {
|
||||
@@ -370,7 +371,7 @@ Most users should use `pipeJsonRender()` instead, which wraps this transform for
|
||||
|
||||
### createMixedStreamParser
|
||||
|
||||
Parse a mixed stream of text and JSONL patches (used for Chat + GenUI mode):
|
||||
Parse a mixed stream of text and JSONL patches (used for Inline mode):
|
||||
|
||||
```typescript
|
||||
import { createMixedStreamParser } from '@json-render/core';
|
||||
@@ -389,7 +390,7 @@ parser.flush();
|
||||
|
||||
### pipeJsonRender
|
||||
|
||||
Pipe an AI SDK `UIMessageStream` through the json-render transform. Lines that parse as JSONL patches are emitted as `data-spec` parts; everything else passes through as text. Used in Chat mode API routes.
|
||||
Pipe an AI SDK `UIMessageStream` through the json-render transform. Lines that parse as JSONL patches are emitted as `data-spec` parts; everything else passes through as text. Used in Inline mode API routes.
|
||||
|
||||
```typescript
|
||||
import { pipeJsonRender } from '@json-render/core';
|
||||
@@ -403,7 +404,7 @@ const stream = createUIMessageStream({
|
||||
return createUIMessageStreamResponse({ stream });
|
||||
```
|
||||
|
||||
See [Generation Modes](/docs/generation-modes) for full Chat mode setup.
|
||||
See [Generation Modes](/docs/generation-modes) for full Inline mode setup.
|
||||
|
||||
### SpecStream Types
|
||||
|
||||
@@ -480,9 +481,10 @@ function buildUserPrompt(options: UserPromptOptions): string
|
||||
|
||||
interface UserPromptOptions {
|
||||
prompt: string; // The user's text prompt
|
||||
currentSpec?: Spec | null; // Existing spec to refine (triggers patch-only mode)
|
||||
currentSpec?: Spec | null; // Existing spec to refine (triggers edit mode)
|
||||
state?: Record<string, unknown> | null; // Runtime state context to include
|
||||
maxPromptLength?: number; // Max length for user text (truncates before wrapping)
|
||||
editModes?: EditMode[]; // Edit modes for refinement (default: ["patch"])
|
||||
}
|
||||
```
|
||||
|
||||
@@ -492,14 +494,15 @@ interface UserPromptOptions {
|
||||
const userPrompt = buildUserPrompt({ prompt: "create a todo app" });
|
||||
```
|
||||
|
||||
### Refinement (patch-only mode)
|
||||
### Refinement (edit modes)
|
||||
|
||||
When `currentSpec` is provided, the prompt instructs the AI to output only the patches needed for the change, not recreate the entire spec:
|
||||
When `currentSpec` is provided, the prompt instructs the AI to use the specified edit modes instead of recreating the entire spec. Available modes: `"patch"` (RFC 6902), `"merge"` (RFC 7396), and `"diff"` (unified diff).
|
||||
|
||||
```typescript
|
||||
const userPrompt = buildUserPrompt({
|
||||
prompt: "add a dark mode toggle",
|
||||
currentSpec: existingSpec,
|
||||
editModes: ["patch", "merge"],
|
||||
});
|
||||
```
|
||||
|
||||
@@ -514,6 +517,93 @@ const userPrompt = buildUserPrompt({
|
||||
});
|
||||
```
|
||||
|
||||
## Edit Modes
|
||||
|
||||
Universal edit mode utilities for modifying existing specs. Used by `buildUserPrompt` internally and available for direct use.
|
||||
|
||||
```typescript
|
||||
import {
|
||||
buildEditInstructions,
|
||||
buildEditUserPrompt,
|
||||
isNonEmptySpec,
|
||||
type EditMode,
|
||||
type EditConfig,
|
||||
} from '@json-render/core';
|
||||
|
||||
type EditMode = "patch" | "merge" | "diff";
|
||||
```
|
||||
|
||||
### buildEditInstructions
|
||||
|
||||
Generate the prompt section describing available edit modes. Supports both JSON and YAML formats.
|
||||
|
||||
```typescript
|
||||
function buildEditInstructions(config: EditConfig, format: "json" | "yaml"): string
|
||||
|
||||
const instructions = buildEditInstructions({ modes: ["patch", "merge"] }, "json");
|
||||
```
|
||||
|
||||
### buildEditUserPrompt
|
||||
|
||||
Build a user prompt for editing an existing spec. Includes the current spec (with line numbers when diff mode is enabled) and mode-specific instructions.
|
||||
|
||||
```typescript
|
||||
function buildEditUserPrompt(options: BuildEditUserPromptOptions): string
|
||||
|
||||
interface BuildEditUserPromptOptions {
|
||||
prompt: string;
|
||||
currentSpec?: Spec | null;
|
||||
config?: EditConfig;
|
||||
format: "json" | "yaml";
|
||||
maxPromptLength?: number;
|
||||
serializer?: (spec: Spec) => string;
|
||||
}
|
||||
```
|
||||
|
||||
### isNonEmptySpec
|
||||
|
||||
Check whether a value is a non-empty spec (has a root string and at least one element).
|
||||
|
||||
```typescript
|
||||
function isNonEmptySpec(spec: unknown): spec is Spec
|
||||
```
|
||||
|
||||
## Deep Merge and Diff
|
||||
|
||||
Format-agnostic utilities for merging and diffing spec objects.
|
||||
|
||||
### deepMergeSpec
|
||||
|
||||
Deep-merge with RFC 7396 semantics: `null` deletes, arrays replace, objects recurse. Neither input is mutated.
|
||||
|
||||
```typescript
|
||||
import { deepMergeSpec } from '@json-render/core';
|
||||
|
||||
function deepMergeSpec(
|
||||
base: Record<string, unknown>,
|
||||
patch: Record<string, unknown>
|
||||
): Record<string, unknown>
|
||||
|
||||
const merged = deepMergeSpec(currentSpec, { elements: { main: { props: { title: "New" } } } });
|
||||
```
|
||||
|
||||
### diffToPatches
|
||||
|
||||
Generate RFC 6902 JSON Patch operations that transform one object into another. Arrays are compared shallowly and replaced atomically; plain objects recurse.
|
||||
|
||||
```typescript
|
||||
import { diffToPatches } from '@json-render/core';
|
||||
|
||||
function diffToPatches(
|
||||
oldObj: Record<string, unknown>,
|
||||
newObj: Record<string, unknown>,
|
||||
basePath?: string
|
||||
): JsonPatch[]
|
||||
|
||||
const patches = diffToPatches(oldSpec, newSpec);
|
||||
// [{ op: "replace", path: "/elements/main/props/title", value: "New Title" }]
|
||||
```
|
||||
|
||||
## evaluateVisibility
|
||||
|
||||
Evaluates a visibility condition against the state model.
|
||||
|
||||
@@ -0,0 +1,293 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/ink")
|
||||
|
||||
# @json-render/ink
|
||||
|
||||
Terminal renderer for [Ink](https://github.com/vadimdemedes/ink) with multiple standard components, providers, hooks, and streaming support.
|
||||
|
||||
## Installation
|
||||
|
||||
<PackageInstall packages="@json-render/core @json-render/ink" />
|
||||
|
||||
Peer dependencies: `react ^18.0.0 || ^19.0.0`, `ink ^6.0.0`, and `zod ^4.0.0`.
|
||||
|
||||
<PackageInstall packages="react ink zod" />
|
||||
|
||||
## Standard Components
|
||||
|
||||
### Layout
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Component</th><th>Props</th><th>Description</th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr><td><code>Box</code></td><td><code>flexDirection</code>, <code>alignItems</code>, <code>justifyContent</code>, <code>gap</code>, <code>padding</code>, <code>margin</code>, <code>borderStyle</code>, <code>borderColor</code>, <code>width</code>, <code>height</code>, <code>display</code>, <code>overflow</code></td><td>Flexbox layout container (like a terminal div)</td></tr>
|
||||
<tr><td><code>Spacer</code></td><td>(none)</td><td>Flexible empty space that expands to fill available room</td></tr>
|
||||
<tr><td><code>Newline</code></td><td><code>count</code></td><td>Insert blank lines</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Content
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Component</th><th>Props</th><th>Description</th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr><td><code>Text</code></td><td><code>text</code>, <code>color</code>, <code>bold</code>, <code>italic</code>, <code>underline</code>, <code>strikethrough</code>, <code>dimColor</code>, <code>inverse</code>, <code>wrap</code></td><td>Text output with styling</td></tr>
|
||||
<tr><td><code>Heading</code></td><td><code>text</code>, <code>level</code> (h1-h4), <code>color</code></td><td>Section heading</td></tr>
|
||||
<tr><td><code>Divider</code></td><td><code>character</code>, <code>color</code>, <code>dimColor</code>, <code>title</code>, <code>width</code></td><td>Horizontal separator line with optional title</td></tr>
|
||||
<tr><td><code>Badge</code></td><td><code>label</code>, <code>variant</code></td><td>Colored inline label (default, info, success, warning, error)</td></tr>
|
||||
<tr><td><code>Spinner</code></td><td><code>label</code>, <code>color</code></td><td>Animated loading spinner</td></tr>
|
||||
<tr><td><code>ProgressBar</code></td><td><code>progress</code> (0-1), <code>width</code>, <code>color</code>, <code>label</code></td><td>Horizontal progress bar</td></tr>
|
||||
<tr><td><code>StatusLine</code></td><td><code>text</code>, <code>status</code>, <code>icon</code></td><td>Status message with colored icon</td></tr>
|
||||
<tr><td><code>KeyValue</code></td><td><code>label</code>, <code>value</code>, <code>labelColor</code>, <code>separator</code></td><td>Key-value pair display</td></tr>
|
||||
<tr><td><code>Link</code></td><td><code>url</code>, <code>label</code>, <code>color</code></td><td>Renders a URL as underlined text. Shows "label (url)" when label is provided.</td></tr>
|
||||
<tr><td><code>Markdown</code></td><td><code>text</code></td><td>Renders markdown with terminal styling (headings, bold, italic, code, lists, blockquotes, horizontal rules)</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Data
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Component</th><th>Props</th><th>Description</th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr><td><code>Table</code></td><td><code>columns</code>, <code>rows</code>, <code>borderStyle</code>, <code>headerColor</code></td><td>Tabular data with headers</td></tr>
|
||||
<tr><td><code>List</code></td><td><code>items</code>, <code>ordered</code>, <code>bulletChar</code>, <code>spacing</code></td><td>Bulleted or numbered list</td></tr>
|
||||
<tr><td><code>ListItem</code></td><td><code>title</code>, <code>subtitle</code>, <code>leading</code>, <code>trailing</code></td><td>Structured list row</td></tr>
|
||||
<tr><td><code>Card</code></td><td><code>title</code>, <code>borderStyle</code>, <code>borderColor</code>, <code>padding</code></td><td>Bordered container with optional title</td></tr>
|
||||
<tr><td><code>Sparkline</code></td><td><code>data</code>, <code>width</code>, <code>color</code>, <code>label</code>, <code>min</code>, <code>max</code></td><td>Inline sparkline chart using Unicode blocks (▁▂▃▄▅▆▇█)</td></tr>
|
||||
<tr><td><code>BarChart</code></td><td><code>data</code> (label/value/color), <code>width</code>, <code>showValues</code>, <code>showPercentage</code></td><td>Horizontal bar chart for comparing values</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Interactive
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Component</th><th>Props</th><th>Description</th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr><td><code>TextInput</code></td><td><code>placeholder</code>, <code>value</code> (use <code>$bindState</code>), <code>label</code>, <code>mask</code></td><td>Text input field. Press Enter to submit.</td></tr>
|
||||
<tr><td><code>Select</code></td><td><code>options</code>, <code>value</code> (use <code>$bindState</code>), <code>label</code></td><td>Arrow-key selection menu</td></tr>
|
||||
<tr><td><code>MultiSelect</code></td><td><code>options</code>, <code>value</code> (use <code>$bindState</code>), <code>label</code>, <code>min</code>, <code>max</code></td><td>Multi-selection menu. Space to toggle, Enter to confirm.</td></tr>
|
||||
<tr><td><code>ConfirmInput</code></td><td><code>message</code>, <code>defaultValue</code>, <code>yesLabel</code>, <code>noLabel</code></td><td>Yes/No confirmation prompt. Press Y or N.</td></tr>
|
||||
<tr><td><code>Tabs</code></td><td><code>tabs</code>, <code>value</code> (use <code>$bindState</code>), <code>color</code></td><td>Tab bar navigation with left/right arrow keys. Place child content inside with visible conditions.</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Providers
|
||||
|
||||
### JSONUIProvider
|
||||
|
||||
Convenience wrapper around all providers: `StateProvider` → `VisibilityProvider` → `ValidationProvider` → `ActionProvider` → `FocusProvider`.
|
||||
|
||||
```tsx
|
||||
import { JSONUIProvider, Renderer } from "@json-render/ink";
|
||||
|
||||
<JSONUIProvider initialState={{}} handlers={handlers}>
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
</JSONUIProvider>
|
||||
```
|
||||
|
||||
### StateProvider
|
||||
|
||||
```tsx
|
||||
<StateProvider initialState={object} onStateChange={fn}>
|
||||
{children}
|
||||
</StateProvider>
|
||||
```
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Prop</th><th>Type</th><th>Description</th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr><td><code>store</code></td><td><code>StateStore</code></td><td>External store (controlled mode). When provided, <code>initialState</code> and <code>onStateChange</code> are ignored.</td></tr>
|
||||
<tr><td><code>initialState</code></td><td><code>Record<string, unknown></code></td><td>Initial state model (uncontrolled mode).</td></tr>
|
||||
<tr><td><code>onStateChange</code></td><td><code>{'(changes: Array<{ path: string; value: unknown }>) => void'}</code></td><td>Callback when state changes (uncontrolled mode).</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
#### External Store (Controlled Mode)
|
||||
|
||||
Pass a `StateStore` to bypass internal state and wire json-render to any state management:
|
||||
|
||||
```tsx
|
||||
import { createStateStore } from "@json-render/ink";
|
||||
|
||||
const store = createStateStore({ count: 0 });
|
||||
|
||||
<StateProvider store={store}>
|
||||
{children}
|
||||
</StateProvider>
|
||||
|
||||
// Mutate from anywhere — components re-render automatically:
|
||||
store.set("/count", 1);
|
||||
```
|
||||
|
||||
The `store` prop is also available on `JSONUIProvider` and `createRenderer`.
|
||||
|
||||
### ActionProvider
|
||||
|
||||
```tsx
|
||||
<ActionProvider handlers={Record<string, ActionHandler>} navigate={fn}>
|
||||
{children}
|
||||
</ActionProvider>
|
||||
```
|
||||
|
||||
Built-in actions: `setState`, `pushState`, `removeState`, `log`, `exit`. Custom handlers override built-ins. Includes a terminal confirmation dialog (press Y/N) for actions with `confirm`.
|
||||
|
||||
### VisibilityProvider
|
||||
|
||||
```tsx
|
||||
<VisibilityProvider>
|
||||
{children}
|
||||
</VisibilityProvider>
|
||||
```
|
||||
|
||||
### ValidationProvider
|
||||
|
||||
```tsx
|
||||
<ValidationProvider>
|
||||
{children}
|
||||
</ValidationProvider>
|
||||
```
|
||||
|
||||
### FocusProvider
|
||||
|
||||
```tsx
|
||||
<FocusProvider>
|
||||
{children}
|
||||
</FocusProvider>
|
||||
```
|
||||
|
||||
Manages Tab-cycling focus between interactive components (TextInput, Select). Supports `useFocusDisable` to suppress cycling during modal dialogs.
|
||||
|
||||
## defineRegistry
|
||||
|
||||
Create a type-safe component registry. Standard components are built-in; only register custom components.
|
||||
|
||||
```tsx
|
||||
import { defineRegistry, type Components } from "@json-render/ink";
|
||||
|
||||
const { registry, handlers, executeAction } = defineRegistry(catalog, {
|
||||
components: {
|
||||
MyWidget: ({ props }) => <Text>{props.label}</Text>,
|
||||
} as Components<typeof catalog>,
|
||||
actions: {
|
||||
submit: async (params, setState, state) => {
|
||||
// custom action logic
|
||||
},
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
`handlers` is designed for `JSONUIProvider`/`ActionProvider`. `executeAction` is an imperative helper.
|
||||
|
||||
## createRenderer
|
||||
|
||||
Higher-level helper that wraps `Renderer` + all providers into a single component.
|
||||
|
||||
```tsx
|
||||
import { createRenderer } from "@json-render/ink";
|
||||
|
||||
const UIRenderer = createRenderer(catalog, components);
|
||||
|
||||
<UIRenderer spec={spec} state={initialState} />;
|
||||
```
|
||||
|
||||
## Hooks
|
||||
|
||||
### useUIStream
|
||||
|
||||
```typescript
|
||||
const {
|
||||
spec, // Spec | null - current UI state
|
||||
isStreaming, // boolean - true while streaming
|
||||
error, // Error | null
|
||||
send, // (prompt: string, context?: Record<string, unknown>) => Promise<void>
|
||||
stop, // () => void - abort the current stream
|
||||
clear, // () => void - reset spec and error
|
||||
} = useUIStream({
|
||||
api: string,
|
||||
onComplete?: (spec: Spec) => void,
|
||||
onError?: (error: Error) => void,
|
||||
fetch?: (url: string, init?: RequestInit) => Promise<Response>,
|
||||
validate?: boolean,
|
||||
maxRetries?: number,
|
||||
});
|
||||
```
|
||||
|
||||
### useStateStore
|
||||
|
||||
```typescript
|
||||
const { state, get, set, update } = useStateStore();
|
||||
```
|
||||
|
||||
### useStateValue
|
||||
|
||||
```typescript
|
||||
const value = useStateValue(path: string);
|
||||
```
|
||||
|
||||
### useBoundProp
|
||||
|
||||
```typescript
|
||||
const [value, setValue] = useBoundProp(resolvedValue, bindingPath);
|
||||
```
|
||||
|
||||
### useActions
|
||||
|
||||
```typescript
|
||||
const { execute } = useActions();
|
||||
```
|
||||
|
||||
### useIsVisible
|
||||
|
||||
```typescript
|
||||
const isVisible = useIsVisible(condition?: VisibilityCondition);
|
||||
```
|
||||
|
||||
### useFocus
|
||||
|
||||
```typescript
|
||||
const { isActive, id } = useFocus();
|
||||
```
|
||||
|
||||
### useFocusDisable
|
||||
|
||||
```typescript
|
||||
useFocusDisable(disabled: boolean);
|
||||
```
|
||||
|
||||
Suppresses Tab-cycling while `disabled` is true (e.g., during a modal dialog).
|
||||
|
||||
## Catalog Exports
|
||||
|
||||
```typescript
|
||||
import { standardComponentDefinitions, standardActionDefinitions } from "@json-render/ink/catalog";
|
||||
import { schema } from "@json-render/ink/schema";
|
||||
```
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Export</th><th>Purpose</th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr><td><code>standardComponentDefinitions</code></td><td>Catalog definitions for all 19 standard components</td></tr>
|
||||
<tr><td><code>standardActionDefinitions</code></td><td>Catalog definitions for standard actions (setState, pushState, removeState, log, exit)</td></tr>
|
||||
<tr><td><code>schema</code></td><td>Ink element tree schema</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Server Export
|
||||
|
||||
```typescript
|
||||
import { schema, standardComponentDefinitions, standardActionDefinitions } from "@json-render/ink/server";
|
||||
```
|
||||
|
||||
Re-exports the schema and catalog definitions for server-side usage (e.g., building system prompts).
|
||||
@@ -0,0 +1,104 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/jotai")
|
||||
|
||||
# @json-render/jotai
|
||||
|
||||
Jotai adapter for json-render's `StateStore` interface.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @json-render/jotai @json-render/core @json-render/react jotai
|
||||
```
|
||||
|
||||
## jotaiStateStore
|
||||
|
||||
Create a `StateStore` backed by a Jotai atom.
|
||||
|
||||
```typescript
|
||||
import { jotaiStateStore } from "@json-render/jotai";
|
||||
```
|
||||
|
||||
### Options
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Option</th>
|
||||
<th>Type</th>
|
||||
<th>Required</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>atom</code></td>
|
||||
<td><code>{'WritableAtom<StateModel, [StateModel], void>'}</code></td>
|
||||
<td>Yes</td>
|
||||
<td>A writable atom holding the state model.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>store</code></td>
|
||||
<td>Jotai <code>Store</code></td>
|
||||
<td>No</td>
|
||||
<td>The Jotai store instance. Defaults to a new store created internally. Pass your own to share state with <code>{'<Provider>'}</code>.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Example
|
||||
|
||||
```typescript
|
||||
import { atom } from "jotai";
|
||||
import { jotaiStateStore } from "@json-render/jotai";
|
||||
import { StateProvider } from "@json-render/react";
|
||||
|
||||
const uiAtom = atom<Record<string, unknown>>({ count: 0 });
|
||||
const store = jotaiStateStore({ atom: uiAtom });
|
||||
```
|
||||
|
||||
```tsx
|
||||
<StateProvider store={store}>
|
||||
{/* json-render reads/writes go through Jotai */}
|
||||
</StateProvider>
|
||||
```
|
||||
|
||||
### Shared Jotai Store
|
||||
|
||||
If your app already uses a Jotai `<Provider>` with a custom store, pass it so both json-render and your components share the same state:
|
||||
|
||||
```typescript
|
||||
import { atom, createStore } from "jotai";
|
||||
import { Provider as JotaiProvider } from "jotai/react";
|
||||
import { jotaiStateStore } from "@json-render/jotai";
|
||||
import { StateProvider } from "@json-render/react";
|
||||
|
||||
const jStore = createStore();
|
||||
const uiAtom = atom<Record<string, unknown>>({ count: 0 });
|
||||
const store = jotaiStateStore({ atom: uiAtom, store: jStore });
|
||||
```
|
||||
|
||||
```tsx
|
||||
<JotaiProvider store={jStore}>
|
||||
<StateProvider store={store}>
|
||||
{/* Both json-render and useAtom() see the same state */}
|
||||
</StateProvider>
|
||||
</JotaiProvider>
|
||||
```
|
||||
|
||||
## Re-exports
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Export</th>
|
||||
<th>Source</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>StateStore</code></td>
|
||||
<td><code>@json-render/core</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -0,0 +1,247 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/mcp")
|
||||
|
||||
# @json-render/mcp
|
||||
|
||||
MCP Apps integration for json-render. Serve json-render UIs as interactive [MCP Apps](https://modelcontextprotocol.io/docs/extensions/apps) inside Claude, ChatGPT, Cursor, VS Code, and other MCP-capable clients.
|
||||
|
||||
## Install
|
||||
|
||||
```bash
|
||||
npm install @json-render/mcp @json-render/core @modelcontextprotocol/sdk
|
||||
```
|
||||
|
||||
For the iframe-side React UI, also install:
|
||||
|
||||
```bash
|
||||
npm install @json-render/react react react-dom
|
||||
```
|
||||
|
||||
See the [MCP example](https://github.com/vercel-labs/json-render/tree/main/examples/mcp) for a full working example.
|
||||
|
||||
## Overview
|
||||
|
||||
MCP Apps let MCP servers return interactive HTML UIs that render directly inside chat conversations. `@json-render/mcp` bridges json-render catalogs with the MCP Apps protocol:
|
||||
|
||||
1. Your **catalog** defines which components and actions the AI can use
|
||||
2. The **MCP server** exposes the catalog as a tool with the spec schema
|
||||
3. The **bundled HTML** renders json-render specs inside the host's sandboxed iframe
|
||||
4. The AI generates a spec, the host renders it, and users interact with the live UI
|
||||
|
||||
## Server API
|
||||
|
||||
### createMcpApp
|
||||
|
||||
Create a fully-configured MCP server. This is the main entry point.
|
||||
|
||||
```typescript
|
||||
import { createMcpApp } from "@json-render/mcp";
|
||||
import { StdioServerTransport } from "@modelcontextprotocol/sdk/server/stdio.js";
|
||||
import fs from "node:fs";
|
||||
|
||||
const server = createMcpApp({
|
||||
name: "My Dashboard",
|
||||
version: "1.0.0",
|
||||
catalog: myCatalog,
|
||||
html: fs.readFileSync("dist/index.html", "utf-8"),
|
||||
});
|
||||
|
||||
await server.connect(new StdioServerTransport());
|
||||
```
|
||||
|
||||
#### CreateMcpAppOptions
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Option</th>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>name</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td>Server name shown in client UIs</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>version</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td>Server version</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>catalog</code></td>
|
||||
<td><code>Catalog</code></td>
|
||||
<td>json-render catalog defining available components</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>html</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td>Self-contained HTML for the iframe UI</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>tool</code></td>
|
||||
<td><code>McpToolOptions</code></td>
|
||||
<td>Optional tool name/title/description overrides</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### registerJsonRenderTool
|
||||
|
||||
Register a json-render tool on an existing `McpServer`. Use this when you need to add json-render to a server that has other tools.
|
||||
|
||||
```typescript
|
||||
import { registerJsonRenderTool } from "@json-render/mcp";
|
||||
|
||||
registerJsonRenderTool(server, {
|
||||
catalog,
|
||||
name: "render-ui",
|
||||
title: "Render UI",
|
||||
description: "Render an interactive UI",
|
||||
resourceUri: "ui://render-ui/view.html",
|
||||
});
|
||||
```
|
||||
|
||||
### registerJsonRenderResource
|
||||
|
||||
Register the UI resource that serves the bundled HTML.
|
||||
|
||||
```typescript
|
||||
import { registerJsonRenderResource } from "@json-render/mcp";
|
||||
|
||||
registerJsonRenderResource(server, {
|
||||
resourceUri: "ui://render-ui/view.html",
|
||||
html: bundledHtml,
|
||||
});
|
||||
```
|
||||
|
||||
## Client API (`@json-render/mcp/app`)
|
||||
|
||||
These exports run inside the sandboxed iframe rendered by the MCP host.
|
||||
|
||||
### useJsonRenderApp
|
||||
|
||||
React hook that connects to the MCP host, listens for tool results, and maintains the current json-render spec.
|
||||
|
||||
```tsx
|
||||
import { useJsonRenderApp } from "@json-render/mcp/app";
|
||||
import { JSONUIProvider, Renderer } from "@json-render/react";
|
||||
|
||||
function McpAppView({ registry }) {
|
||||
const { spec, loading, connected, error } = useJsonRenderApp({
|
||||
name: "my-app",
|
||||
version: "1.0.0",
|
||||
});
|
||||
|
||||
if (error) return <div>Error: {error.message}</div>;
|
||||
if (!spec) return <div>Waiting...</div>;
|
||||
|
||||
return (
|
||||
<JSONUIProvider registry={registry} initialState={spec.state ?? {}}>
|
||||
<Renderer spec={spec} registry={registry} loading={loading} />
|
||||
</JSONUIProvider>
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
#### UseJsonRenderAppReturn
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Field</th>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>spec</code></td>
|
||||
<td><code>{'Spec | null'}</code></td>
|
||||
<td>Current json-render spec</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>loading</code></td>
|
||||
<td><code>boolean</code></td>
|
||||
<td>Whether the spec is still being received</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>connected</code></td>
|
||||
<td><code>boolean</code></td>
|
||||
<td>Whether connected to the host</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>connecting</code></td>
|
||||
<td><code>boolean</code></td>
|
||||
<td>Whether currently connecting</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>error</code></td>
|
||||
<td><code>{'Error | null'}</code></td>
|
||||
<td>Connection error, if any</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>app</code></td>
|
||||
<td><code>{'App | null'}</code></td>
|
||||
<td>The underlying MCP App instance</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>callServerTool</code></td>
|
||||
<td><code>{'(name, args?) => Promise<void>'}</code></td>
|
||||
<td>Call an MCP server tool and update spec from result</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### buildAppHtml
|
||||
|
||||
Generate a self-contained HTML page from bundled JavaScript and CSS.
|
||||
|
||||
```typescript
|
||||
import { buildAppHtml } from "@json-render/mcp/app";
|
||||
import fs from "node:fs";
|
||||
|
||||
const html = buildAppHtml({
|
||||
title: "Dashboard",
|
||||
js: fs.readFileSync("dist/app.js", "utf-8"),
|
||||
css: fs.readFileSync("dist/app.css", "utf-8"),
|
||||
});
|
||||
```
|
||||
|
||||
## Client Configuration
|
||||
|
||||
### Cursor
|
||||
|
||||
Add to `.cursor/mcp.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"mcpServers": {
|
||||
"json-render": {
|
||||
"command": "npx",
|
||||
"args": ["tsx", "path/to/server.ts", "--stdio"]
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Claude Desktop
|
||||
|
||||
Add to `~/Library/Application Support/Claude/claude_desktop_config.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"mcpServers": {
|
||||
"json-render": {
|
||||
"command": "npx",
|
||||
"args": ["tsx", "/absolute/path/to/server.ts", "--stdio"]
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Supported Clients
|
||||
|
||||
MCP Apps are supported by Claude (web and desktop), ChatGPT, VS Code (GitHub Copilot), Cursor, Goose, and Postman.
|
||||
@@ -0,0 +1,280 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/next")
|
||||
|
||||
# @json-render/next
|
||||
|
||||
Next.js renderer. JSON becomes full Next.js applications with routes, layouts, metadata, and SSR.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @json-render/core @json-render/react @json-render/next
|
||||
```
|
||||
|
||||
## schema
|
||||
|
||||
The Next.js app schema for multi-page specs. Use with `defineCatalog` from core.
|
||||
|
||||
```typescript
|
||||
import { defineCatalog } from '@json-render/core';
|
||||
import { schema } from '@json-render/next/server';
|
||||
import { z } from 'zod';
|
||||
|
||||
const catalog = defineCatalog(schema, {
|
||||
components: {
|
||||
Card: {
|
||||
props: z.object({ title: z.string() }),
|
||||
description: 'Card container',
|
||||
},
|
||||
NavBar: {
|
||||
props: z.object({ links: z.array(z.object({ href: z.string(), label: z.string() })) }),
|
||||
description: 'Navigation bar',
|
||||
},
|
||||
},
|
||||
actions: {},
|
||||
});
|
||||
```
|
||||
|
||||
## createNextApp
|
||||
|
||||
Create all exports needed for a Next.js `[[...slug]]` catch-all route.
|
||||
|
||||
```typescript
|
||||
import { createNextApp } from '@json-render/next/server';
|
||||
|
||||
const { Page, generateMetadata, generateStaticParams } = createNextApp({
|
||||
spec: myAppSpec,
|
||||
loaders: {
|
||||
loadPost: async ({ slug }) => {
|
||||
const post = await db.post.findUnique({ where: { slug } });
|
||||
return { post };
|
||||
},
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
### Options
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Option</th>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>spec</code></td>
|
||||
<td><code>{'NextAppSpec | (() => NextAppSpec | Promise<NextAppSpec>)'}</code></td>
|
||||
<td>The application spec (static or dynamic)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>loaders</code></td>
|
||||
<td><code>{'Record<string, LoaderFn>'}</code></td>
|
||||
<td>Server-side data loaders keyed by name</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Returns
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Export</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Page</code></td>
|
||||
<td>Async Server Component for <code>page.tsx</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>generateMetadata</code></td>
|
||||
<td>Metadata generator for Next.js SEO</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>generateStaticParams</code></td>
|
||||
<td>Static params for pre-rendering at build time</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## NextAppSpec
|
||||
|
||||
The top-level spec defining an entire Next.js application.
|
||||
|
||||
```typescript
|
||||
interface NextAppSpec {
|
||||
metadata?: NextMetadata;
|
||||
routes: Record<string, NextRouteSpec>;
|
||||
layouts?: Record<string, Spec>;
|
||||
state?: Record<string, unknown>;
|
||||
}
|
||||
```
|
||||
|
||||
### Route Patterns
|
||||
|
||||
Routes use Next.js URL conventions:
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Pattern</th>
|
||||
<th>Example Match</th>
|
||||
<th>Params</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>/</code></td>
|
||||
<td><code>/</code></td>
|
||||
<td><code>{'{}'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>/about</code></td>
|
||||
<td><code>/about</code></td>
|
||||
<td><code>{'{}'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>/blog/[slug]</code></td>
|
||||
<td><code>/blog/hello</code></td>
|
||||
<td><code>{'{ slug: "hello" }'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>/docs/[...path]</code></td>
|
||||
<td><code>/docs/a/b/c</code></td>
|
||||
<td><code>{'{ path: ["a","b","c"] }'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>/app/[[...path]]</code></td>
|
||||
<td><code>/app</code> or <code>/app/x/y</code></td>
|
||||
<td><code>{'{ path: [] }'}</code> or <code>{'{ path: ["x","y"] }'}</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## NextAppProvider
|
||||
|
||||
Client component that provides the component registry and action handlers to all pages.
|
||||
|
||||
```tsx
|
||||
import { NextAppProvider } from '@json-render/next';
|
||||
|
||||
export default function Layout({ children }) {
|
||||
return (
|
||||
<NextAppProvider registry={registry} handlers={handlers}>
|
||||
{children}
|
||||
</NextAppProvider>
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
## Built-in Components
|
||||
|
||||
### Slot
|
||||
|
||||
Placeholder in layouts where page content is rendered. Every layout MUST include a Slot.
|
||||
|
||||
```json
|
||||
{ "type": "Slot", "props": {}, "children": [] }
|
||||
```
|
||||
|
||||
### Link
|
||||
|
||||
Client-side navigation wrapping `next/link`.
|
||||
|
||||
```json
|
||||
{ "type": "Link", "props": { "href": "/about" }, "children": ["link-text"] }
|
||||
```
|
||||
|
||||
## Built-in Actions
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Action</th>
|
||||
<th>Params</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>setState</code></td>
|
||||
<td><code>{'{ statePath, value }'}</code></td>
|
||||
<td>Update a value in state</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>pushState</code></td>
|
||||
<td><code>{'{ statePath, value, clearStatePath? }'}</code></td>
|
||||
<td>Append to array in state</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>removeState</code></td>
|
||||
<td><code>{'{ statePath, index }'}</code></td>
|
||||
<td>Remove from array by index</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>navigate</code></td>
|
||||
<td><code>{'{ href }'}</code></td>
|
||||
<td>Client-side navigation</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Server Utilities
|
||||
|
||||
### matchRoute
|
||||
|
||||
Match a pathname against a spec's routes.
|
||||
|
||||
```typescript
|
||||
import { matchRoute } from '@json-render/next/server';
|
||||
|
||||
const matched = matchRoute(spec, '/blog/hello-world');
|
||||
// { route: NextRouteSpec, pattern: '/blog/[slug]', params: { slug: 'hello-world' } }
|
||||
```
|
||||
|
||||
### resolveMetadata
|
||||
|
||||
Resolve merged metadata for a route.
|
||||
|
||||
```typescript
|
||||
import { resolveMetadata } from '@json-render/next/server';
|
||||
|
||||
const metadata = resolveMetadata(spec, matchedRoute?.route);
|
||||
```
|
||||
|
||||
### slugToPath
|
||||
|
||||
Convert catch-all slug array to pathname.
|
||||
|
||||
```typescript
|
||||
import { slugToPath } from '@json-render/next/server';
|
||||
|
||||
slugToPath(undefined); // "/"
|
||||
slugToPath(['blog', 'hello']); // "/blog/hello"
|
||||
```
|
||||
|
||||
## Entry Points
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Import</th>
|
||||
<th>Contents</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>@json-render/next</code></td>
|
||||
<td>Client components (NextAppProvider, PageRenderer, Link)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>@json-render/next/server</code></td>
|
||||
<td>Server utilities (createNextApp, matchRoute, schema)</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -0,0 +1,416 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/react-three-fiber")
|
||||
|
||||
# @json-render/react-three-fiber
|
||||
|
||||
React Three Fiber renderer for json-render. 19 built-in 3D components for meshes, lights, models, environments, text, cameras, and controls.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @json-render/react-three-fiber @json-render/core @json-render/react @react-three/fiber @react-three/drei three zod
|
||||
```
|
||||
|
||||
## Entry Points
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Entry Point</th>
|
||||
<th>Exports</th>
|
||||
<th>Use For</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>@json-render/react-three-fiber</code></td>
|
||||
<td><code>threeComponents</code>, <code>ThreeRenderer</code>, <code>ThreeCanvas</code>, schemas</td>
|
||||
<td>React Three Fiber implementations and renderer</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>@json-render/react-three-fiber/catalog</code></td>
|
||||
<td><code>threeComponentDefinitions</code></td>
|
||||
<td>Catalog schemas (no R3F dependency, safe for server)</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
import {'{ defineCatalog }'} from "@json-render/core";
|
||||
import {'{ schema, defineRegistry }'} from "@json-render/react";
|
||||
import {'{'}
|
||||
threeComponentDefinitions,
|
||||
threeComponents,
|
||||
ThreeCanvas,
|
||||
{'}'} from "@json-render/react-three-fiber";
|
||||
|
||||
const catalog = defineCatalog(schema, {'{'}
|
||||
components: {'{'}
|
||||
Box: threeComponentDefinitions.Box,
|
||||
Sphere: threeComponentDefinitions.Sphere,
|
||||
AmbientLight: threeComponentDefinitions.AmbientLight,
|
||||
DirectionalLight: threeComponentDefinitions.DirectionalLight,
|
||||
OrbitControls: threeComponentDefinitions.OrbitControls,
|
||||
{'}'},
|
||||
actions: {'{}'},
|
||||
{'}'});
|
||||
|
||||
const {'{ registry }'} = defineRegistry(catalog, {'{'}
|
||||
components: {'{'}
|
||||
Box: threeComponents.Box,
|
||||
Sphere: threeComponents.Sphere,
|
||||
AmbientLight: threeComponents.AmbientLight,
|
||||
DirectionalLight: threeComponents.DirectionalLight,
|
||||
OrbitControls: threeComponents.OrbitControls,
|
||||
{'}'},
|
||||
{'}'});
|
||||
```
|
||||
|
||||
### ThreeCanvas (convenience)
|
||||
|
||||
```tsx
|
||||
<ThreeCanvas
|
||||
spec={'{spec}'}
|
||||
registry={'{registry}'}
|
||||
shadows
|
||||
camera={'{'}{'{ position: [5, 5, 5], fov: 50 }'}{'}'}
|
||||
style={'{'}{'{ width: "100%", height: "100vh" }'}{'}'}
|
||||
/>
|
||||
```
|
||||
|
||||
### Manual Canvas Setup
|
||||
|
||||
```tsx
|
||||
import {'{ Canvas }'} from "@react-three/fiber";
|
||||
import {'{ ThreeRenderer }'} from "@json-render/react-three-fiber";
|
||||
|
||||
<Canvas shadows>
|
||||
<ThreeRenderer spec={'{spec}'} registry={'{registry}'} />
|
||||
</Canvas>
|
||||
```
|
||||
|
||||
## Components
|
||||
|
||||
### Primitives
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
<th>Key Props</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Box</code></td>
|
||||
<td>Box mesh (default 1x1x1)</td>
|
||||
<td><code>width</code>, <code>height</code>, <code>depth</code>, <code>material</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Sphere</code></td>
|
||||
<td>Sphere mesh</td>
|
||||
<td><code>radius</code>, <code>widthSegments</code>, <code>heightSegments</code>, <code>material</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Cylinder</code></td>
|
||||
<td>Cylinder mesh</td>
|
||||
<td><code>radiusTop</code>, <code>radiusBottom</code>, <code>height</code>, <code>material</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Cone</code></td>
|
||||
<td>Cone mesh</td>
|
||||
<td><code>radius</code>, <code>height</code>, <code>material</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Torus</code></td>
|
||||
<td>Torus (donut) mesh</td>
|
||||
<td><code>radius</code>, <code>tube</code>, <code>material</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Plane</code></td>
|
||||
<td>Flat plane mesh</td>
|
||||
<td><code>width</code>, <code>height</code>, <code>material</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Capsule</code></td>
|
||||
<td>Capsule mesh</td>
|
||||
<td><code>radius</code>, <code>length</code>, <code>material</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
All primitives share: <code>position</code>, <code>rotation</code>, <code>scale</code>, <code>castShadow</code>, <code>receiveShadow</code>, <code>material</code>.
|
||||
|
||||
### Material Schema
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Property</th>
|
||||
<th>Type</th>
|
||||
<th>Default</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>color</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td><code>"#ffffff"</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>metalness</code></td>
|
||||
<td><code>number</code></td>
|
||||
<td><code>0</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>roughness</code></td>
|
||||
<td><code>number</code></td>
|
||||
<td><code>1</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>emissive</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td><code>"#000000"</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>emissiveIntensity</code></td>
|
||||
<td><code>number</code></td>
|
||||
<td><code>1</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>opacity</code></td>
|
||||
<td><code>number</code></td>
|
||||
<td><code>1</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>transparent</code></td>
|
||||
<td><code>boolean</code></td>
|
||||
<td><code>false</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>wireframe</code></td>
|
||||
<td><code>boolean</code></td>
|
||||
<td><code>false</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Lights
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
<th>Key Props</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>AmbientLight</code></td>
|
||||
<td>Uniform illumination</td>
|
||||
<td><code>color</code>, <code>intensity</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>DirectionalLight</code></td>
|
||||
<td>Sunlight-style</td>
|
||||
<td><code>position</code>, <code>color</code>, <code>intensity</code>, <code>castShadow</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>PointLight</code></td>
|
||||
<td>Radiates from a point</td>
|
||||
<td><code>position</code>, <code>color</code>, <code>intensity</code>, <code>distance</code>, <code>decay</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>SpotLight</code></td>
|
||||
<td>Cone of light</td>
|
||||
<td><code>position</code>, <code>color</code>, <code>intensity</code>, <code>angle</code>, <code>penumbra</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Other Components
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
<th>Key Props</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Group</code></td>
|
||||
<td>Container for children</td>
|
||||
<td><code>position</code>, <code>rotation</code>, <code>scale</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Model</code></td>
|
||||
<td>GLTF/GLB model loader</td>
|
||||
<td><code>url</code>, <code>position</code>, <code>rotation</code>, <code>scale</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Environment</code></td>
|
||||
<td>HDRI environment map</td>
|
||||
<td><code>preset</code>, <code>background</code>, <code>blur</code>, <code>intensity</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Fog</code></td>
|
||||
<td>Linear fog effect</td>
|
||||
<td><code>color</code>, <code>near</code>, <code>far</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>GridHelper</code></td>
|
||||
<td>Reference grid</td>
|
||||
<td><code>size</code>, <code>divisions</code>, <code>color</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Text3D</code></td>
|
||||
<td>3D text (SDF)</td>
|
||||
<td><code>text</code>, <code>fontSize</code>, <code>color</code>, <code>anchorX</code>, <code>anchorY</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>PerspectiveCamera</code></td>
|
||||
<td>Camera</td>
|
||||
<td><code>position</code>, <code>fov</code>, <code>near</code>, <code>far</code>, <code>makeDefault</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>OrbitControls</code></td>
|
||||
<td>Camera controls</td>
|
||||
<td><code>enableDamping</code>, <code>enableZoom</code>, <code>autoRotate</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Shared Schemas
|
||||
|
||||
Reusable Zod schemas for custom 3D components:
|
||||
|
||||
```tsx
|
||||
import {'{ vector3Schema, materialSchema, transformProps, shadowProps }'} from "@json-render/react-three-fiber";
|
||||
```
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Export</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>vector3Schema</code></td>
|
||||
<td><code>z.tuple([z.number(), z.number(), z.number()])</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>materialSchema</code></td>
|
||||
<td>Standard material props (color, metalness, roughness, etc.)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>transformProps</code></td>
|
||||
<td><code>{'{ position, rotation, scale }'}</code> schema fields</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>shadowProps</code></td>
|
||||
<td><code>{'{ castShadow, receiveShadow }'}</code> schema fields</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## ThreeRenderer
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Prop</th>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>spec</code></td>
|
||||
<td><code>Spec | null</code></td>
|
||||
<td>The spec to render as a 3D scene</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>registry</code></td>
|
||||
<td><code>ComponentRegistry</code></td>
|
||||
<td>Component registry from <code>defineRegistry</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>store</code></td>
|
||||
<td><code>StateStore</code></td>
|
||||
<td>External state store (controlled mode)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>initialState</code></td>
|
||||
<td><code>Record<string, unknown></code></td>
|
||||
<td>Initial state (uncontrolled mode)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>handlers</code></td>
|
||||
<td><code>Record<string, Function></code></td>
|
||||
<td>Action handlers</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>loading</code></td>
|
||||
<td><code>boolean</code></td>
|
||||
<td>Whether the spec is streaming</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>children</code></td>
|
||||
<td><code>ReactNode</code></td>
|
||||
<td>Additional R3F elements alongside the spec</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## ThreeCanvas
|
||||
|
||||
Extends <code>ThreeRendererProps</code> with Canvas options:
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Prop</th>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>shadows</code></td>
|
||||
<td><code>boolean</code></td>
|
||||
<td>Enable shadow maps</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>camera</code></td>
|
||||
<td><code>object</code></td>
|
||||
<td>Default camera config (position, fov, etc.)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>className</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td>CSS class for the canvas container</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>style</code></td>
|
||||
<td><code>CSSProperties</code></td>
|
||||
<td>Inline styles for the canvas container</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Type Helpers
|
||||
|
||||
```tsx
|
||||
import type {'{ ThreeProps }'} from "@json-render/react-three-fiber";
|
||||
|
||||
type BoxProps = ThreeProps<"Box">;
|
||||
type SphereProps = ThreeProps<"Sphere">;
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/redux")
|
||||
|
||||
# @json-render/redux
|
||||
|
||||
Redux / Redux Toolkit adapter for json-render's `StateStore` interface.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @json-render/redux @json-render/core @json-render/react redux
|
||||
# or with Redux Toolkit (recommended):
|
||||
npm install @json-render/redux @json-render/core @json-render/react @reduxjs/toolkit
|
||||
```
|
||||
|
||||
## reduxStateStore
|
||||
|
||||
Create a `StateStore` backed by a Redux store.
|
||||
|
||||
```typescript
|
||||
import { reduxStateStore } from "@json-render/redux";
|
||||
```
|
||||
|
||||
### Options
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Option</th>
|
||||
<th>Type</th>
|
||||
<th>Required</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>store</code></td>
|
||||
<td><code>Store</code></td>
|
||||
<td>Yes</td>
|
||||
<td>The Redux store instance.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>selector</code></td>
|
||||
<td><code>{'(state: S) => StateModel'}</code></td>
|
||||
<td>No</td>
|
||||
<td>Select the json-render slice from the Redux state tree. Defaults to <code>{'(state) => state'}</code>.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>dispatch</code></td>
|
||||
<td><code>{'(nextState: StateModel, store: Store) => void'}</code></td>
|
||||
<td>Yes</td>
|
||||
<td>Dispatch an action that replaces the selected slice with the next state.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Example
|
||||
|
||||
```typescript
|
||||
import { configureStore, createSlice } from "@reduxjs/toolkit";
|
||||
import { reduxStateStore } from "@json-render/redux";
|
||||
import { StateProvider } from "@json-render/react";
|
||||
|
||||
const uiSlice = createSlice({
|
||||
name: "ui",
|
||||
initialState: { count: 0 } as Record<string, unknown>,
|
||||
reducers: {
|
||||
replaceUiState: (_state, action) => action.payload,
|
||||
},
|
||||
});
|
||||
|
||||
const reduxStore = configureStore({
|
||||
reducer: { ui: uiSlice.reducer },
|
||||
});
|
||||
|
||||
const store = reduxStateStore({
|
||||
store: reduxStore,
|
||||
selector: (state) => state.ui,
|
||||
dispatch: (next, s) => s.dispatch(uiSlice.actions.replaceUiState(next)),
|
||||
});
|
||||
```
|
||||
|
||||
```tsx
|
||||
<StateProvider store={store}>
|
||||
{/* json-render reads/writes go through Redux */}
|
||||
</StateProvider>
|
||||
```
|
||||
|
||||
## Re-exports
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Export</th>
|
||||
<th>Source</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>StateStore</code></td>
|
||||
<td><code>@json-render/core</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -0,0 +1,320 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/shadcn-svelte")
|
||||
|
||||
# @json-render/shadcn-svelte
|
||||
|
||||
Pre-built [shadcn-svelte](https://www.shadcn-svelte.com/) components for json-render. 36 components built on Svelte 5 + Tailwind CSS, ready to use with `defineCatalog` and `defineRegistry`.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @json-render/shadcn-svelte @json-render/core @json-render/svelte zod
|
||||
```
|
||||
|
||||
Your app must have Tailwind CSS configured.
|
||||
|
||||
## Entry Points
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Entry Point</th>
|
||||
<th>Exports</th>
|
||||
<th>Use For</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>@json-render/shadcn-svelte</code></td>
|
||||
<td><code>shadcnComponents</code>, <code>shadcnComponentDefinitions</code></td>
|
||||
<td>Svelte implementations + catalog schemas</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>@json-render/shadcn-svelte/catalog</code></td>
|
||||
<td><code>shadcnComponentDefinitions</code></td>
|
||||
<td>Catalog schemas only (no Svelte dependency, safe for server)</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Usage
|
||||
|
||||
Pick the components you need from the standard definitions:
|
||||
|
||||
```typescript
|
||||
import { defineCatalog } from "@json-render/core";
|
||||
import { schema } from "@json-render/svelte/schema";
|
||||
import { shadcnComponentDefinitions } from "@json-render/shadcn-svelte/catalog";
|
||||
import { defineRegistry } from "@json-render/svelte";
|
||||
import { shadcnComponents } from "@json-render/shadcn-svelte";
|
||||
|
||||
// Catalog: pick definitions
|
||||
const catalog = defineCatalog(schema, {
|
||||
components: {
|
||||
Card: shadcnComponentDefinitions.Card,
|
||||
Stack: shadcnComponentDefinitions.Stack,
|
||||
Heading: shadcnComponentDefinitions.Heading,
|
||||
Button: shadcnComponentDefinitions.Button,
|
||||
Input: shadcnComponentDefinitions.Input,
|
||||
},
|
||||
actions: {},
|
||||
});
|
||||
|
||||
// Registry: pick matching implementations
|
||||
const { registry } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Card: shadcnComponents.Card,
|
||||
Stack: shadcnComponents.Stack,
|
||||
Heading: shadcnComponents.Heading,
|
||||
Button: shadcnComponents.Button,
|
||||
Input: shadcnComponents.Input,
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
Then render in your Svelte component:
|
||||
|
||||
```svelte
|
||||
<script lang="ts">
|
||||
import { Renderer, JsonUIProvider } from "@json-render/svelte";
|
||||
|
||||
export let spec;
|
||||
export let registry;
|
||||
</script>
|
||||
|
||||
<JsonUIProvider initialState={spec?.state ?? {}}>
|
||||
<Renderer {spec} {registry} />
|
||||
</JsonUIProvider>
|
||||
```
|
||||
|
||||
## Available Components
|
||||
|
||||
### Layout
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Card</code></td>
|
||||
<td>Container card with optional title, description, maxWidth, centered</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Stack</code></td>
|
||||
<td>Flex container with direction, gap, align, justify</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Grid</code></td>
|
||||
<td>Grid layout with columns (1-6) and gap</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Separator</code></td>
|
||||
<td>Visual separator line with orientation</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Navigation
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Tabs</code></td>
|
||||
<td>Tabbed navigation with tabs array, defaultValue, value</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Accordion</code></td>
|
||||
<td>Collapsible sections with items array and type (single/multiple)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Collapsible</code></td>
|
||||
<td>Single collapsible section with title and defaultOpen</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Pagination</code></td>
|
||||
<td>Page navigation with totalPages and page</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Overlay
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Dialog</code></td>
|
||||
<td>Modal dialog with title, description, openPath</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Drawer</code></td>
|
||||
<td>Bottom drawer with title, description, openPath</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Tooltip</code></td>
|
||||
<td>Hover tooltip with content and text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Popover</code></td>
|
||||
<td>Click-triggered popover with trigger and content</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>DropdownMenu</code></td>
|
||||
<td>Dropdown menu with label and items array</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Content
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Heading</code></td>
|
||||
<td>Heading text with level (h1-h4)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Text</code></td>
|
||||
<td>Paragraph with variant (body, caption, muted, lead, code)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Image</code></td>
|
||||
<td>Image with alt, width, height</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Avatar</code></td>
|
||||
<td>User avatar with src, name, size</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Badge</code></td>
|
||||
<td>Status badge with text and variant</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Alert</code></td>
|
||||
<td>Alert banner with title, message, type</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Carousel</code></td>
|
||||
<td>Horizontally scrollable carousel with items</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Table</code></td>
|
||||
<td>Data table with columns and rows</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Feedback
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Progress</code></td>
|
||||
<td>Progress bar with value, max, label</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Skeleton</code></td>
|
||||
<td>Loading placeholder with width, height, rounded</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Spinner</code></td>
|
||||
<td>Loading spinner with size and label</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Input
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Component</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>Button</code></td>
|
||||
<td>Clickable button with label, variant, disabled</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Link</code></td>
|
||||
<td>Anchor link with label and href</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Input</code></td>
|
||||
<td>Text input with label, name, type, placeholder, value, checks</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Textarea</code></td>
|
||||
<td>Multi-line text input with label, name, placeholder, rows, value, checks</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Select</code></td>
|
||||
<td>Dropdown select with label, name, options, value, checks</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Checkbox</code></td>
|
||||
<td>Checkbox with label, name, checked</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Radio</code></td>
|
||||
<td>Radio button group with label, name, options, value</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Switch</code></td>
|
||||
<td>Toggle switch with label, name, checked</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Slider</code></td>
|
||||
<td>Range slider with label, min, max, step, value</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>Toggle</code></td>
|
||||
<td>Toggle button with label, pressed, variant</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>ToggleGroup</code></td>
|
||||
<td>Group of toggle buttons with items, type, value</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>ButtonGroup</code></td>
|
||||
<td>Group of buttons with buttons array and selected</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Notes
|
||||
|
||||
- The `/catalog` entry point has no Svelte dependency -- use it for server-side prompt generation
|
||||
- Components use Tailwind CSS classes -- your app must have Tailwind configured
|
||||
- Component implementations use bundled shadcn-svelte primitives (not your app's `$lib/components/ui/`)
|
||||
- Form inputs support `checks` for validation (type + message pairs) and `validateOn` for timing
|
||||
- Events: inputs emit `change`/`submit`/`focus`/`blur`; buttons emit `press`; selects emit `change`/`select`
|
||||
@@ -0,0 +1,201 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata";
|
||||
export const metadata = pageMetadata("docs/api/solid");
|
||||
|
||||
# @json-render/solid
|
||||
|
||||
SolidJS components, providers, and hooks for rendering json-render specs.
|
||||
|
||||
## Installation
|
||||
|
||||
<PackageInstall packages="@json-render/core @json-render/solid" />
|
||||
|
||||
Peer dependencies: `solid-js ^1.9.0` and `zod ^4.0.0`.
|
||||
|
||||
<PackageInstall packages="solid-js zod" />
|
||||
|
||||
## Providers
|
||||
|
||||
### StateProvider
|
||||
|
||||
```tsx
|
||||
<StateProvider
|
||||
initialState={{}}
|
||||
onStateChange={(changes) => console.log(changes)}
|
||||
>
|
||||
{/* children */}
|
||||
</StateProvider>
|
||||
```
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Prop</th>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<code>store</code>
|
||||
</td>
|
||||
<td>
|
||||
<code>StateStore</code>
|
||||
</td>
|
||||
<td>
|
||||
External store (controlled mode). When provided,{" "}
|
||||
<code>initialState</code> and <code>onStateChange</code> are ignored.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<code>initialState</code>
|
||||
</td>
|
||||
<td>
|
||||
<code>Record<string, unknown></code>
|
||||
</td>
|
||||
<td>Initial state model for uncontrolled mode.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<code>onStateChange</code>
|
||||
</td>
|
||||
<td>
|
||||
<code>
|
||||
{"(changes: Array<{ path: string; value: unknown }>) => void"}
|
||||
</code>
|
||||
</td>
|
||||
<td>Called for uncontrolled state updates.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### ActionProvider
|
||||
|
||||
```tsx
|
||||
<ActionProvider
|
||||
handlers={{ submit: async (params) => {} }}
|
||||
navigate={(path) => {}}
|
||||
>
|
||||
{/* children */}
|
||||
</ActionProvider>
|
||||
```
|
||||
|
||||
### VisibilityProvider
|
||||
|
||||
```tsx
|
||||
<VisibilityProvider>{/* children */}</VisibilityProvider>
|
||||
```
|
||||
|
||||
### ValidationProvider
|
||||
|
||||
```tsx
|
||||
<ValidationProvider customFunctions={{ custom: (value) => Boolean(value) }}>
|
||||
{/* children */}
|
||||
</ValidationProvider>
|
||||
```
|
||||
|
||||
### JSONUIProvider
|
||||
|
||||
Combined provider wrapper for state, visibility, validation, and actions.
|
||||
|
||||
```tsx
|
||||
<JSONUIProvider
|
||||
registry={registry}
|
||||
initialState={{}}
|
||||
handlers={handlers}
|
||||
validationFunctions={validationFunctions}
|
||||
>
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
</JSONUIProvider>
|
||||
```
|
||||
|
||||
## defineRegistry
|
||||
|
||||
Create a typed component registry and action helpers from a catalog.
|
||||
|
||||
```tsx
|
||||
const { registry, handlers, executeAction } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Card: (renderProps) => <div>{renderProps.children}</div>,
|
||||
Button: (renderProps) => (
|
||||
<button onClick={() => renderProps.emit("press")}>
|
||||
{renderProps.element.props.label as string}
|
||||
</button>
|
||||
),
|
||||
},
|
||||
actions: {
|
||||
submit: async (params, setState, state) => {
|
||||
// custom action logic
|
||||
},
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
## Components
|
||||
|
||||
### Renderer
|
||||
|
||||
```tsx
|
||||
<Renderer spec={spec} registry={registry} loading={false} />
|
||||
```
|
||||
|
||||
Renders a `Spec` tree using your registry.
|
||||
|
||||
### createRenderer
|
||||
|
||||
Build an app-level renderer from catalog + components:
|
||||
|
||||
```tsx
|
||||
const AppRenderer = createRenderer(catalog, {
|
||||
Card: (renderProps) => <div>{renderProps.children}</div>,
|
||||
});
|
||||
|
||||
<AppRenderer spec={spec} state={{}} onAction={(name, params) => {}} />;
|
||||
```
|
||||
|
||||
## Hooks
|
||||
|
||||
- `useStateStore()`
|
||||
- `useStateValue(path)` - returns an accessor
|
||||
- `useStateBinding(path)` - returns `[Accessor<T | undefined>, setValue]`
|
||||
- `useVisibility()` / `useIsVisible(condition)`
|
||||
- `useActions()` / `useAction(binding)`
|
||||
- `useValidation()` / `useOptionalValidation()`
|
||||
- `useFieldValidation(path, config)` - returns accessor-backed `state`, `errors`, and `isValid`
|
||||
- `useBoundProp(value, bindingPath)`
|
||||
- `useUIStream(options)`
|
||||
- `useChatUI(options)`
|
||||
|
||||
## Built-in Actions
|
||||
|
||||
`ActionProvider` handles these built-in actions:
|
||||
|
||||
- `setState`
|
||||
- `pushState`
|
||||
- `removeState`
|
||||
- `validateForm`
|
||||
|
||||
## Component Props
|
||||
|
||||
Registry components receive:
|
||||
|
||||
```ts
|
||||
interface ComponentRenderProps<P = Record<string, unknown>> {
|
||||
element: UIElement<string, P>;
|
||||
children?: JSX.Element;
|
||||
emit: (event: string) => void;
|
||||
on: (event: string) => EventHandle;
|
||||
bindings?: Record<string, string>;
|
||||
loading?: boolean;
|
||||
}
|
||||
```
|
||||
|
||||
Use `emit("event")` to dispatch event bindings. Use `on("event")` to access `EventHandle` metadata (`bound`, `shouldPreventDefault`, `emit`).
|
||||
|
||||
## Reactivity Notes
|
||||
|
||||
- Keep changing reads in JSX expressions, `createMemo`, or `createEffect`.
|
||||
- Avoid props destructuring in component signatures when you need live updates.
|
||||
- `StateProvider` and other contexts expose getter-backed values so consumers read live signals.
|
||||
- `useStateValue`, `useStateBinding`, and `useFieldValidation` expose reactive accessors; call them as functions.
|
||||
@@ -0,0 +1,77 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/xstate")
|
||||
|
||||
# @json-render/xstate
|
||||
|
||||
[XState Store](https://stately.ai/docs/xstate-store) adapter for json-render's `StateStore` interface.
|
||||
|
||||
Requires `@xstate/store` v3+.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @json-render/xstate @json-render/core @json-render/react @xstate/store
|
||||
```
|
||||
|
||||
## xstateStoreStateStore
|
||||
|
||||
Create a `StateStore` backed by an `@xstate/store` atom.
|
||||
|
||||
```typescript
|
||||
import { xstateStoreStateStore } from "@json-render/xstate";
|
||||
```
|
||||
|
||||
### Options
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Option</th>
|
||||
<th>Type</th>
|
||||
<th>Required</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>atom</code></td>
|
||||
<td><code>{'Atom<StateModel>'}</code></td>
|
||||
<td>Yes</td>
|
||||
<td>An <code>@xstate/store</code> atom (from <code>createAtom</code>) holding the json-render state model.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Example
|
||||
|
||||
```typescript
|
||||
import { createAtom } from "@xstate/store";
|
||||
import { xstateStoreStateStore } from "@json-render/xstate";
|
||||
import { StateProvider } from "@json-render/react";
|
||||
|
||||
const uiAtom = createAtom({ count: 0 });
|
||||
const store = xstateStoreStateStore({ atom: uiAtom });
|
||||
```
|
||||
|
||||
```tsx
|
||||
<StateProvider store={store}>
|
||||
{/* json-render reads/writes go through @xstate/store */}
|
||||
</StateProvider>
|
||||
```
|
||||
|
||||
## Re-exports
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Export</th>
|
||||
<th>Source</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>StateStore</code></td>
|
||||
<td><code>@json-render/core</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -0,0 +1,232 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/yaml")
|
||||
|
||||
# @json-render/yaml
|
||||
|
||||
YAML wire format for json-render. Progressive rendering and surgical edits via streaming YAML.
|
||||
|
||||
## Prompt Generation
|
||||
|
||||
### yamlPrompt
|
||||
|
||||
Generate a YAML-format system prompt from any json-render catalog. Works with catalogs from any renderer.
|
||||
|
||||
```typescript
|
||||
function yamlPrompt(
|
||||
catalog: Catalog,
|
||||
options?: YamlPromptOptions
|
||||
): string
|
||||
```
|
||||
|
||||
```typescript
|
||||
import { yamlPrompt } from "@json-render/yaml";
|
||||
|
||||
const systemPrompt = yamlPrompt(catalog, {
|
||||
mode: "standalone",
|
||||
customRules: ["Always use dark theme"],
|
||||
editModes: ["merge"],
|
||||
});
|
||||
```
|
||||
|
||||
### YamlPromptOptions
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Option</th>
|
||||
<th>Type</th>
|
||||
<th>Default</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>system</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td><code>{'\"You are a UI generator that outputs YAML.\"'}</code></td>
|
||||
<td>Custom system message intro</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>mode</code></td>
|
||||
<td><code>{'\"standalone\" | \"inline\"'}</code></td>
|
||||
<td><code>{'\"standalone\"'}</code></td>
|
||||
<td>Standalone outputs only YAML; inline allows conversational responses with embedded YAML fences</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>customRules</code></td>
|
||||
<td><code>{'string[]'}</code></td>
|
||||
<td><code>{'[]'}</code></td>
|
||||
<td>Additional rules appended to the prompt</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>editModes</code></td>
|
||||
<td><code>{'EditMode[]'}</code></td>
|
||||
<td><code>{'[\"merge\"]'}</code></td>
|
||||
<td>Edit modes to document in the prompt (patch, merge, diff)</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## AI SDK Transform
|
||||
|
||||
### createYamlTransform
|
||||
|
||||
Creates a `TransformStream` that intercepts AI SDK stream chunks and converts YAML spec/edit blocks into json-render patch data parts.
|
||||
|
||||
```typescript
|
||||
function createYamlTransform(
|
||||
options?: YamlTransformOptions
|
||||
): TransformStream<StreamChunk, StreamChunk>
|
||||
```
|
||||
|
||||
Recognized fence types:
|
||||
|
||||
- <code>{'```yaml-spec'}</code> -- Full YAML spec, parsed progressively
|
||||
- <code>{'```yaml-edit'}</code> -- Partial YAML, deep-merged with current spec
|
||||
- <code>{'```yaml-patch'}</code> -- RFC 6902 JSON Patch lines
|
||||
- <code>{'```diff'}</code> -- Unified diff against serialized spec
|
||||
|
||||
### pipeYamlRender
|
||||
|
||||
Convenience wrapper that pipes an AI SDK stream through the YAML transform. Drop-in replacement for `pipeJsonRender` from `@json-render/core`.
|
||||
|
||||
```typescript
|
||||
function pipeYamlRender<T>(
|
||||
stream: ReadableStream<T>,
|
||||
options?: YamlTransformOptions
|
||||
): ReadableStream<T>
|
||||
```
|
||||
|
||||
```typescript
|
||||
import { pipeYamlRender } from "@json-render/yaml";
|
||||
import { createUIMessageStream, createUIMessageStreamResponse } from "ai";
|
||||
|
||||
const stream = createUIMessageStream({
|
||||
execute: async ({ writer }) => {
|
||||
writer.merge(pipeYamlRender(result.toUIMessageStream()));
|
||||
},
|
||||
});
|
||||
return createUIMessageStreamResponse({ stream });
|
||||
```
|
||||
|
||||
## Streaming Parser
|
||||
|
||||
### createYamlStreamCompiler
|
||||
|
||||
Create a streaming YAML compiler that incrementally parses YAML text and emits JSON Patch operations by diffing each successful parse against the previous snapshot.
|
||||
|
||||
```typescript
|
||||
function createYamlStreamCompiler<T>(
|
||||
initial?: Partial<T>
|
||||
): YamlStreamCompiler<T>
|
||||
```
|
||||
|
||||
```typescript
|
||||
import { createYamlStreamCompiler } from "@json-render/yaml";
|
||||
|
||||
const compiler = createYamlStreamCompiler<Spec>();
|
||||
|
||||
compiler.push("root: main\n");
|
||||
compiler.push("elements:\n main:\n type: Card\n");
|
||||
|
||||
const { result, newPatches } = compiler.flush();
|
||||
```
|
||||
|
||||
### YamlStreamCompiler
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Method</th>
|
||||
<th>Returns</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>push(chunk)</code></td>
|
||||
<td><code>{'{ result: T; newPatches: JsonPatch[] }'}</code></td>
|
||||
<td>Push a chunk of text, returns current result and new patches</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>flush()</code></td>
|
||||
<td><code>{'{ result: T; newPatches: JsonPatch[] }'}</code></td>
|
||||
<td>Flush remaining buffer, return final result</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>getResult()</code></td>
|
||||
<td><code>T</code></td>
|
||||
<td>Get the current compiled result</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>getPatches()</code></td>
|
||||
<td><code>{'JsonPatch[]'}</code></td>
|
||||
<td>Get all patches applied so far</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>reset(initial?)</code></td>
|
||||
<td><code>void</code></td>
|
||||
<td>Reset to initial state</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Fence Constants
|
||||
|
||||
Exported string constants for fence detection in custom parsers:
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Constant</th>
|
||||
<th>Value</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>YAML_SPEC_FENCE</code></td>
|
||||
<td><code>{'\"```yaml-spec\"'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>YAML_EDIT_FENCE</code></td>
|
||||
<td><code>{'\"```yaml-edit\"'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>YAML_PATCH_FENCE</code></td>
|
||||
<td><code>{'\"```yaml-patch\"'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>DIFF_FENCE</code></td>
|
||||
<td><code>{'\"```diff\"'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>FENCE_CLOSE</code></td>
|
||||
<td><code>{'\"```\"'}</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Re-exports from @json-render/core
|
||||
|
||||
### diffToPatches
|
||||
|
||||
Generate RFC 6902 JSON Patch operations that transform one object into another.
|
||||
|
||||
```typescript
|
||||
function diffToPatches(
|
||||
oldObj: Record<string, unknown>,
|
||||
newObj: Record<string, unknown>,
|
||||
basePath?: string
|
||||
): JsonPatch[]
|
||||
```
|
||||
|
||||
### deepMergeSpec
|
||||
|
||||
Deep-merge with RFC 7396 semantics: `null` deletes, arrays replace, objects recurse.
|
||||
|
||||
```typescript
|
||||
function deepMergeSpec(
|
||||
base: Record<string, unknown>,
|
||||
patch: Record<string, unknown>
|
||||
): Record<string, unknown>
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/api/zustand")
|
||||
|
||||
# @json-render/zustand
|
||||
|
||||
Zustand adapter for json-render's `StateStore` interface.
|
||||
|
||||
Requires Zustand v5+. Zustand v4 is not supported due to breaking API changes in the vanilla store interface.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @json-render/zustand @json-render/core @json-render/react zustand
|
||||
```
|
||||
|
||||
## zustandStateStore
|
||||
|
||||
Create a `StateStore` backed by a Zustand vanilla store.
|
||||
|
||||
```typescript
|
||||
import { zustandStateStore } from "@json-render/zustand";
|
||||
```
|
||||
|
||||
### Options
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Option</th>
|
||||
<th>Type</th>
|
||||
<th>Required</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>store</code></td>
|
||||
<td><code>{'StoreApi<S>'}</code></td>
|
||||
<td>Yes</td>
|
||||
<td>A Zustand vanilla store (from <code>createStore</code> in <code>zustand/vanilla</code>).</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>selector</code></td>
|
||||
<td><code>{'(state: S) => StateModel'}</code></td>
|
||||
<td>No</td>
|
||||
<td>Select the json-render slice from the store state. Defaults to the entire state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>updater</code></td>
|
||||
<td><code>{'(nextState: StateModel, store: StoreApi<S>) => void'}</code></td>
|
||||
<td>No</td>
|
||||
<td>Apply a state change back to the store. Defaults to a shallow merge.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
### Example
|
||||
|
||||
```typescript
|
||||
import { createStore } from "zustand/vanilla";
|
||||
import { zustandStateStore } from "@json-render/zustand";
|
||||
import { StateProvider } from "@json-render/react";
|
||||
|
||||
const bearStore = createStore(() => ({
|
||||
count: 0,
|
||||
name: "Bear",
|
||||
}));
|
||||
|
||||
const store = zustandStateStore({ store: bearStore });
|
||||
```
|
||||
|
||||
```tsx
|
||||
<StateProvider store={store}>
|
||||
{/* json-render reads/writes go through Zustand */}
|
||||
</StateProvider>
|
||||
```
|
||||
|
||||
### Nested Slice
|
||||
|
||||
```typescript
|
||||
const appStore = createStore(() => ({
|
||||
ui: { count: 0 },
|
||||
auth: { token: null },
|
||||
}));
|
||||
|
||||
const store = zustandStateStore({
|
||||
store: appStore,
|
||||
selector: (s) => s.ui,
|
||||
updater: (next, s) => s.setState({ ui: next }),
|
||||
});
|
||||
```
|
||||
|
||||
## Re-exports
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Export</th>
|
||||
<th>Source</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><code>StateStore</code></td>
|
||||
<td><code>@json-render/core</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -341,6 +341,8 @@ February 2026
|
||||
|
||||
### New: Chat Mode (Inline GenUI)
|
||||
|
||||
> **Note:** These modes were renamed in v0.12.1 — "Generate" is now "Standalone" and "Chat" is now "Inline". The old names are accepted as deprecated aliases.
|
||||
|
||||
json-render now supports two generation modes: **Generate** (JSONL-only, the default) and **Chat** (text + JSONL inline). Chat mode lets the AI respond conversationally with embedded UI specs, ideal for chatbots and copilot experiences.
|
||||
|
||||
```typescript
|
||||
|
||||
@@ -3,15 +3,15 @@ export const metadata = pageMetadata("docs/generation-modes")
|
||||
|
||||
# Generation Modes
|
||||
|
||||
json-render supports two modes for AI-generated UI: **Generate mode** for standalone UI and **Chat mode** for inline UI within a conversation.
|
||||
json-render supports two modes for AI-generated UI: **Standalone mode** for standalone UI and **Inline mode** for inline UI within a conversation.
|
||||
|
||||
The mode controls how the AI formats its output and how your app processes the stream. The underlying JSONL patch format is the same in both modes.
|
||||
|
||||
<GenerationModesDiagram />
|
||||
|
||||
## Generate Mode (Standalone)
|
||||
## Standalone Mode
|
||||
|
||||
In generate mode, the AI outputs **only JSONL patches** — no prose, no markdown. The entire response is a UI spec.
|
||||
In standalone mode, the AI outputs **only JSONL patches** — no prose, no markdown. The entire response is a UI spec.
|
||||
|
||||
This is the default mode and is ideal for:
|
||||
|
||||
@@ -25,7 +25,7 @@ This is the default mode and is ideal for:
|
||||
```typescript
|
||||
import { streamText } from "ai";
|
||||
|
||||
// Generate mode is the default (no mode option needed)
|
||||
// Standalone mode is the default (no mode option needed)
|
||||
const systemPrompt = catalog.prompt({
|
||||
customRules: [
|
||||
"Use Card as root for forms and small UIs.",
|
||||
@@ -74,9 +74,9 @@ The AI outputs only JSONL — one patch per line, no surrounding text:
|
||||
{"op":"add","path":"/elements/submit","value":{"type":"Button","props":{"label":"Sign In"}}}
|
||||
```
|
||||
|
||||
## Chat Mode (Inline)
|
||||
## Inline Mode
|
||||
|
||||
In chat mode, the AI responds **conversationally first**, then outputs JSONL patches on their own lines. Text-only replies are allowed when no UI is needed (e.g. greetings, clarifying questions).
|
||||
In inline mode, the AI responds **conversationally first**, then outputs JSONL patches on their own lines. Text-only replies are allowed when no UI is needed (e.g. greetings, clarifying questions).
|
||||
|
||||
This is ideal for:
|
||||
|
||||
@@ -92,8 +92,8 @@ import { streamText } from "ai";
|
||||
import { pipeJsonRender } from "@json-render/core";
|
||||
import { createUIMessageStream, createUIMessageStreamResponse } from "ai";
|
||||
|
||||
// Enable chat mode
|
||||
const systemPrompt = catalog.prompt({ mode: "chat" });
|
||||
// Enable inline mode
|
||||
const systemPrompt = catalog.prompt({ mode: "inline" });
|
||||
|
||||
const result = streamText({
|
||||
model: yourModel,
|
||||
@@ -180,8 +180,8 @@ If the user asks a simple question ("what does BTC stand for?"), the AI replies
|
||||
<thead>
|
||||
<tr>
|
||||
<th />
|
||||
<th>Generate</th>
|
||||
<th>Chat</th>
|
||||
<th>Standalone</th>
|
||||
<th>Inline</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
@@ -198,7 +198,7 @@ If the user asks a simple question ("what does BTC stand for?"), the AI replies
|
||||
<tr>
|
||||
<td>System prompt</td>
|
||||
<td><code>{"catalog.prompt()"}</code></td>
|
||||
<td><code>{'catalog.prompt({ mode: "chat" })'}</code></td>
|
||||
<td><code>{'catalog.prompt({ mode: "inline" })'}</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Stream utility</td>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { DocsMobileNav } from "@/components/docs-mobile-nav";
|
||||
import { DocsSidebar } from "@/components/docs-sidebar";
|
||||
import { CopyPageButton } from "@/components/copy-page-button";
|
||||
import { TableOfContents } from "@/components/table-of-contents";
|
||||
|
||||
export default function DocsLayout({
|
||||
children,
|
||||
@@ -10,7 +11,7 @@ export default function DocsLayout({
|
||||
return (
|
||||
<>
|
||||
<DocsMobileNav />
|
||||
<div className="max-w-5xl mx-auto px-6 py-8 lg:py-12 flex gap-16">
|
||||
<div className="max-w-7xl mx-auto px-6 py-8 lg:py-12 flex gap-12">
|
||||
{/* Sidebar */}
|
||||
<aside className="w-48 shrink-0 hidden lg:block sticky top-28 h-[calc(100vh-7rem)] overflow-y-auto">
|
||||
<DocsSidebar />
|
||||
@@ -23,6 +24,11 @@ export default function DocsLayout({
|
||||
</div>
|
||||
<article>{children}</article>
|
||||
</div>
|
||||
|
||||
{/* On this page */}
|
||||
<aside className="w-44 shrink-0 hidden xl:block sticky top-28 h-[calc(100vh-7rem)] overflow-y-auto">
|
||||
<TableOfContents />
|
||||
</aside>
|
||||
</div>
|
||||
</>
|
||||
);
|
||||
|
||||
@@ -309,10 +309,35 @@ const catalog = defineCatalog(schema, {
|
||||
|
||||
const prompt = catalog.prompt();
|
||||
|
||||
// Chat mode prompt
|
||||
// Inline mode prompt (formerly "chat")
|
||||
const inlinePrompt = catalog.prompt({ mode: "inline" });
|
||||
```
|
||||
|
||||
## Generation Modes
|
||||
|
||||
The generation mode values passed to `catalog.prompt()` have been renamed for clarity:
|
||||
|
||||
- `"generate"` is now `"standalone"`
|
||||
- `"chat"` is now `"inline"`
|
||||
|
||||
The old names are accepted as deprecated aliases, so existing code will continue to work. Update when convenient.
|
||||
|
||||
**Before:**
|
||||
|
||||
```typescript
|
||||
const prompt = catalog.prompt({ mode: "generate" });
|
||||
const chatPrompt = catalog.prompt({ mode: "chat" });
|
||||
```
|
||||
|
||||
**After:**
|
||||
|
||||
```typescript
|
||||
const prompt = catalog.prompt({ mode: "standalone" });
|
||||
const inlinePrompt = catalog.prompt({ mode: "inline" });
|
||||
```
|
||||
|
||||
The default mode (when no `mode` option is provided) is `"standalone"`, which behaves identically to the previous `"generate"` default.
|
||||
|
||||
## Validation
|
||||
|
||||
`ValidationCheck` now uses `type` instead of `fn`, `ValidationProvider` uses `customFunctions` instead of `functions`, and `useFieldValidation` takes a config object instead of a checks array.
|
||||
|
||||
@@ -91,7 +91,7 @@ The result is a native UI built from your own components — not an iframe, not
|
||||
- **[Streaming](/docs/streaming)** — Render progressively as the AI responds. Each JSONL patch adds to the spec and the UI updates in real time.
|
||||
- **[Data Binding](/docs/data-binding)** — Bind props to runtime data with `$state` paths, repeat elements over arrays, and wire two-way input bindings.
|
||||
- **[Visibility](/docs/visibility)** — Show or hide elements based on state conditions. The AI can generate conditional UIs without writing logic.
|
||||
- **[Generation Modes](/docs/generation-modes)** — Generate standalone UI (playground/builder) or inline UI within a chat conversation.
|
||||
- **[Generation Modes](/docs/generation-modes)** — Standalone mode for full-page generated UI or inline mode for UI embedded in a conversation.
|
||||
|
||||
## Next
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata"
|
||||
export const metadata = pageMetadata("docs/renderers")
|
||||
import { pageMetadata } from "@/lib/page-metadata";
|
||||
export const metadata = pageMetadata("docs/renderers");
|
||||
|
||||
# Renderers
|
||||
|
||||
@@ -22,39 +22,74 @@ All renderers share the same workflow:
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>React</td>
|
||||
<td><code>@json-render/react</code></td>
|
||||
<td>
|
||||
<code>@json-render/react</code>
|
||||
</td>
|
||||
<td>React component tree</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Vue</td>
|
||||
<td><code>@json-render/vue</code></td>
|
||||
<td>
|
||||
<code>@json-render/vue</code>
|
||||
</td>
|
||||
<td>Vue 3 component tree</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Svelte</td>
|
||||
<td>
|
||||
<code>@json-render/svelte</code>
|
||||
</td>
|
||||
<td>Svelte 5 component tree</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Solid</td>
|
||||
<td>
|
||||
<code>@json-render/solid</code>
|
||||
</td>
|
||||
<td>SolidJS component tree</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>shadcn/ui</td>
|
||||
<td><code>@json-render/shadcn</code></td>
|
||||
<td>
|
||||
<code>@json-render/shadcn</code>
|
||||
</td>
|
||||
<td>Pre-built Radix UI + Tailwind components (uses React renderer)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>React Native</td>
|
||||
<td><code>@json-render/react-native</code></td>
|
||||
<td>
|
||||
<code>@json-render/react-native</code>
|
||||
</td>
|
||||
<td>Native mobile views</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Image</td>
|
||||
<td><code>@json-render/image</code></td>
|
||||
<td>
|
||||
<code>@json-render/image</code>
|
||||
</td>
|
||||
<td>SVG / PNG (via Satori)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>React PDF</td>
|
||||
<td><code>@json-render/react-pdf</code></td>
|
||||
<td>
|
||||
<code>@json-render/react-pdf</code>
|
||||
</td>
|
||||
<td>PDF documents</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Remotion</td>
|
||||
<td><code>@json-render/remotion</code></td>
|
||||
<td>
|
||||
<code>@json-render/remotion</code>
|
||||
</td>
|
||||
<td>Video compositions</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Ink</td>
|
||||
<td>
|
||||
<code>@json-render/ink</code>
|
||||
</td>
|
||||
<td>Terminal UI (via Ink)</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
@@ -67,7 +102,7 @@ import { defineRegistry, Renderer } from "@json-render/react";
|
||||
import { schema } from "@json-render/react/schema";
|
||||
|
||||
const { registry } = defineRegistry(catalog, { components });
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
Use `StateProvider`, `VisibilityProvider`, and `ActionProvider` for full interactivity. See the [@json-render/react API reference](/docs/api/react) for details.
|
||||
@@ -90,6 +125,42 @@ const { registry } = defineRegistry(catalog, {
|
||||
|
||||
Uses composables (`useStateStore`, `useStateBinding`, `useActions`, etc.) instead of React hooks. See the [@json-render/vue API reference](/docs/api/vue) for details.
|
||||
|
||||
## Svelte
|
||||
|
||||
Svelte 5 renderer with runes-compatible context helpers, visibility conditions, actions, and streaming support.
|
||||
|
||||
```typescript
|
||||
import { defineRegistry, Renderer } from "@json-render/svelte";
|
||||
import { schema } from "@json-render/svelte/schema";
|
||||
|
||||
const { registry } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Card: ({ props, children }) => /* Svelte snippet */,
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
See the [@json-render/svelte API reference](/docs/api/svelte) for details.
|
||||
|
||||
## Solid
|
||||
|
||||
SolidJS renderer with fine-grained reactivity, state bindings, validation, visibility, and event-driven actions.
|
||||
|
||||
```tsx
|
||||
import { defineRegistry, Renderer } from "@json-render/solid";
|
||||
import { schema } from "@json-render/solid/schema";
|
||||
|
||||
const { registry } = defineRegistry(catalog, {
|
||||
components: {
|
||||
Card: (renderProps) => <div>{renderProps.children}</div>,
|
||||
},
|
||||
});
|
||||
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
See the [@json-render/solid API reference](/docs/api/solid) for details.
|
||||
|
||||
## shadcn/ui
|
||||
|
||||
36 pre-built components using Radix UI and Tailwind CSS. Built on top of `@json-render/react` -- no custom renderer needed.
|
||||
@@ -125,7 +196,10 @@ Render specs as native mobile views. Includes 25+ standard components and standa
|
||||
```tsx
|
||||
import { defineCatalog } from "@json-render/core";
|
||||
import { schema } from "@json-render/react-native/schema";
|
||||
import { standardComponentDefinitions, standardActionDefinitions } from "@json-render/react-native/catalog";
|
||||
import {
|
||||
standardComponentDefinitions,
|
||||
standardActionDefinitions,
|
||||
} from "@json-render/react-native/catalog";
|
||||
import { defineRegistry, Renderer } from "@json-render/react-native";
|
||||
|
||||
const catalog = defineCatalog(schema, {
|
||||
@@ -134,7 +208,7 @@ const catalog = defineCatalog(schema, {
|
||||
});
|
||||
|
||||
const { registry } = defineRegistry(catalog, { components: {} });
|
||||
<Renderer spec={spec} registry={registry} />
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
See the [@json-render/react-native API reference](/docs/api/react-native) for details.
|
||||
@@ -159,7 +233,11 @@ See the [@json-render/image API reference](/docs/api/image) for details.
|
||||
Generate PDF documents from JSON specs using `@react-pdf/renderer`. Render to buffer, stream, or file.
|
||||
|
||||
```typescript
|
||||
import { renderToBuffer, renderToStream, renderToFile } from "@json-render/react-pdf";
|
||||
import {
|
||||
renderToBuffer,
|
||||
renderToStream,
|
||||
renderToFile,
|
||||
} from "@json-render/react-pdf";
|
||||
|
||||
const buffer = await renderToBuffer(spec);
|
||||
const stream = await renderToStream(spec);
|
||||
@@ -185,13 +263,37 @@ import { Renderer } from "@json-render/remotion";
|
||||
fps={spec.composition.fps}
|
||||
compositionWidth={spec.composition.width}
|
||||
compositionHeight={spec.composition.height}
|
||||
/>
|
||||
/>;
|
||||
```
|
||||
|
||||
Uses a timeline spec format with compositions, tracks, and clips. Includes standard components (TitleCard, TypingText, ImageSlide, etc.), transitions (fade, slide, zoom, wipe), and effects.
|
||||
|
||||
See the [@json-render/remotion API reference](/docs/api/remotion) for details.
|
||||
|
||||
## Ink (Terminal)
|
||||
|
||||
Render specs as terminal UIs using [Ink](https://github.com/vadimdemedes/ink). Multiple standard components including tables, progress bars, spinners, tabs, multi-select, and interactive inputs with Tab-cycling focus.
|
||||
|
||||
```tsx
|
||||
import { defineCatalog } from "@json-render/core";
|
||||
import { schema } from "@json-render/ink/schema";
|
||||
import {
|
||||
standardComponentDefinitions,
|
||||
standardActionDefinitions,
|
||||
} from "@json-render/ink/catalog";
|
||||
import { defineRegistry, Renderer } from "@json-render/ink";
|
||||
|
||||
const catalog = defineCatalog(schema, {
|
||||
components: { ...standardComponentDefinitions },
|
||||
actions: standardActionDefinitions,
|
||||
});
|
||||
|
||||
const { registry } = defineRegistry(catalog, { components: {} });
|
||||
<Renderer spec={spec} registry={registry} />;
|
||||
```
|
||||
|
||||
See the [@json-render/ink API reference](/docs/api/ink) for details.
|
||||
|
||||
## Custom Renderers
|
||||
|
||||
You can build your own renderer for any output target. See the [Custom Schema & Renderer](/docs/custom-schema) guide for how to define a custom schema and wire it to your own rendering logic.
|
||||
|
||||
@@ -0,0 +1,123 @@
|
||||
import { pageMetadata } from "@/lib/page-metadata";
|
||||
|
||||
export const metadata = pageMetadata("docs/skills");
|
||||
|
||||
# Skills
|
||||
|
||||
json-render ships with skills that teach AI coding agents how to use each package. Install a skill and your agent in Cursor, Claude Code, or Codex can generate json-render UIs without manual guidance.
|
||||
|
||||
## Available Skills
|
||||
|
||||
- **core** — Core schemas, catalogs, and AI prompt generation.
|
||||
- **react** — React renderer that turns JSON specs into React component trees.
|
||||
- **react-pdf** — PDF renderer using `@react-pdf/renderer`.
|
||||
- **react-email** — Email renderer that produces HTML or plain-text emails.
|
||||
- **react-native** — React Native renderer for native mobile UIs.
|
||||
- **shadcn** — Pre-built shadcn/ui components (Radix UI + Tailwind).
|
||||
- **image** — Image renderer that turns JSON specs into SVG and PNG via Satori.
|
||||
- **remotion** — Remotion renderer for video generation from JSON timeline specs.
|
||||
- **vue** — Vue 3 renderer for Vue component trees.
|
||||
- **svelte** — Svelte 5 renderer for Svelte component trees.
|
||||
- **solid** — SolidJS renderer for fine-grained reactive component trees.
|
||||
- **codegen** — Code generation utilities for building custom exporters.
|
||||
- **mcp** — MCP Apps integration for Claude, ChatGPT, Cursor, and VS Code.
|
||||
- **redux** — Redux adapter for json-render's `StateStore` interface.
|
||||
- **zustand** — Zustand adapter for json-render's `StateStore` interface.
|
||||
- **jotai** — Jotai adapter for json-render's `StateStore` interface.
|
||||
- **xstate** — XState Store adapter for json-render's `StateStore` interface.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npx skills add vercel-labs/json-render --skill core
|
||||
npx skills add vercel-labs/json-render --skill react
|
||||
npx skills add vercel-labs/json-render --skill react-pdf
|
||||
npx skills add vercel-labs/json-render --skill react-email
|
||||
npx skills add vercel-labs/json-render --skill react-native
|
||||
npx skills add vercel-labs/json-render --skill shadcn
|
||||
npx skills add vercel-labs/json-render --skill image
|
||||
npx skills add vercel-labs/json-render --skill remotion
|
||||
npx skills add vercel-labs/json-render --skill vue
|
||||
npx skills add vercel-labs/json-render --skill svelte
|
||||
npx skills add vercel-labs/json-render --skill solid
|
||||
npx skills add vercel-labs/json-render --skill codegen
|
||||
npx skills add vercel-labs/json-render --skill mcp
|
||||
npx skills add vercel-labs/json-render --skill redux
|
||||
npx skills add vercel-labs/json-render --skill zustand
|
||||
npx skills add vercel-labs/json-render --skill jotai
|
||||
npx skills add vercel-labs/json-render --skill xstate
|
||||
```
|
||||
|
||||
After installing, your AI agent will automatically activate the right skill when it encounters a matching request.
|
||||
|
||||
## core
|
||||
|
||||
The foundational skill. Teaches agents how to define catalogs, create schemas, build specs, and generate AI prompts. This is the starting point for any json-render project and covers `defineCatalog`, `defineSchema`, `specSchema`, `toPrompt`, and the full spec format.
|
||||
|
||||
## react
|
||||
|
||||
Teaches agents how to render JSON specs as React component trees using `JsonRender`, `JsonRenderClient`, and `useJsonRender`. Covers custom component registries, client-side interactivity, state management, and streaming integration.
|
||||
|
||||
## react-pdf
|
||||
|
||||
Teaches agents how to generate PDFs from JSON specs using `@react-pdf/renderer`. Covers the PDF-specific component registry, page layout, and styling.
|
||||
|
||||
## react-email
|
||||
|
||||
Teaches agents how to render JSON specs as HTML or plain-text emails using React Email components. Covers the email-specific registry and rendering pipeline.
|
||||
|
||||
## react-native
|
||||
|
||||
Teaches agents how to render JSON specs as native mobile UIs with React Native. Covers the native component registry and platform-specific considerations.
|
||||
|
||||
## shadcn
|
||||
|
||||
Teaches agents how to use the pre-built shadcn/ui component registry with json-render. Includes Radix UI primitives, Tailwind styling, and the full set of available shadcn components.
|
||||
|
||||
## image
|
||||
|
||||
Teaches agents how to turn JSON specs into SVG and PNG images using Satori. Covers the image-specific registry, dimensions, fonts, and rendering options.
|
||||
|
||||
## remotion
|
||||
|
||||
Teaches agents how to generate videos from JSON timeline specs using Remotion. Covers compositions, sequences, timeline structure, and video rendering.
|
||||
|
||||
## vue
|
||||
|
||||
Teaches agents how to render JSON specs as Vue 3 component trees. Covers the Vue renderer API, custom component registries, and reactivity integration.
|
||||
|
||||
## svelte
|
||||
|
||||
Teaches agents how to render JSON specs as Svelte 5 component trees. Covers the Svelte renderer API and component registration.
|
||||
|
||||
## solid
|
||||
|
||||
Teaches agents how to render JSON specs as SolidJS component trees. Covers Solid-specific reactive patterns, provider wiring, bindings, actions, and streaming.
|
||||
|
||||
## codegen
|
||||
|
||||
Teaches agents how to use code generation utilities to export UI specs as framework-specific source code. Covers the codegen pipeline and custom exporter creation.
|
||||
|
||||
## mcp
|
||||
|
||||
Teaches agents how to build MCP Apps that serve json-render UIs inside AI tools like Claude, ChatGPT, Cursor, and VS Code. Covers MCP server setup, tool definitions, and UI streaming.
|
||||
|
||||
## redux
|
||||
|
||||
Teaches agents how to connect a Redux store to json-render's `StateStore` interface for state-driven UIs.
|
||||
|
||||
## zustand
|
||||
|
||||
Teaches agents how to connect a Zustand store to json-render's `StateStore` interface for lightweight state management.
|
||||
|
||||
## jotai
|
||||
|
||||
Teaches agents how to connect Jotai atoms to json-render's `StateStore` interface for atomic state management.
|
||||
|
||||
## xstate
|
||||
|
||||
Teaches agents how to connect an XState Store to json-render's `StateStore` interface for state-machine-driven UIs.
|
||||
|
||||
## Source
|
||||
|
||||
All skill files are in the [`skills/`](https://github.com/vercel-labs/json-render/tree/main/skills) directory of the repository.
|
||||
@@ -0,0 +1,133 @@
|
||||
"use client";
|
||||
|
||||
import { useState } from "react";
|
||||
import { Badge } from "@/components/ui/badge";
|
||||
import { examples, allTags, getGitHubUrl, type Example } from "@/lib/examples";
|
||||
import { cn } from "@/lib/utils";
|
||||
|
||||
function ExampleCard({ example }: { example: Example }) {
|
||||
return (
|
||||
<div className="group flex flex-col rounded-xl border border-border bg-card text-card-foreground overflow-hidden transition-colors hover:border-foreground/25">
|
||||
<div className="flex flex-1 flex-col gap-3 p-5">
|
||||
<h3 className="font-semibold leading-none">{example.title}</h3>
|
||||
|
||||
<p className="text-sm text-muted-foreground leading-relaxed">
|
||||
{example.description}
|
||||
</p>
|
||||
|
||||
<div className="flex flex-wrap gap-1.5">
|
||||
{example.tags.map((tag) => (
|
||||
<Badge key={tag} variant="secondary" className="text-[11px]">
|
||||
{tag}
|
||||
</Badge>
|
||||
))}
|
||||
</div>
|
||||
|
||||
<div className="mt-auto flex items-center gap-3 pt-2">
|
||||
{example.demoUrl && (
|
||||
<a
|
||||
href={example.demoUrl}
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
className="inline-flex items-center gap-1.5 text-sm text-foreground hover:text-primary transition-colors"
|
||||
>
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
width="14"
|
||||
height="14"
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth="2"
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
>
|
||||
<path d="M15 3h6v6" />
|
||||
<path d="M10 14 21 3" />
|
||||
<path d="M18 13v6a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V8a2 2 0 0 1 2-2h6" />
|
||||
</svg>
|
||||
Live Demo
|
||||
</a>
|
||||
)}
|
||||
<a
|
||||
href={getGitHubUrl(example)}
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
className="inline-flex items-center gap-1.5 text-sm text-muted-foreground hover:text-foreground transition-colors"
|
||||
>
|
||||
<svg
|
||||
viewBox="0 0 16 16"
|
||||
className="h-3.5 w-3.5"
|
||||
fill="currentColor"
|
||||
aria-hidden="true"
|
||||
>
|
||||
<path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.013 8.013 0 0016 8c0-4.42-3.58-8-8-8z" />
|
||||
</svg>
|
||||
Source
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default function ExamplesPage() {
|
||||
const [activeTag, setActiveTag] = useState<string | null>(null);
|
||||
|
||||
const filtered = activeTag
|
||||
? examples.filter((e) => e.tags.includes(activeTag))
|
||||
: examples;
|
||||
|
||||
return (
|
||||
<section className="mx-auto max-w-6xl px-6 py-16">
|
||||
<div className="mb-10">
|
||||
<h1 className="text-3xl font-bold tracking-tight sm:text-4xl">
|
||||
Examples
|
||||
</h1>
|
||||
<p className="mt-3 text-lg text-muted-foreground">
|
||||
Explore json-render across frameworks, renderers, and use cases.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div className="mb-8 flex flex-wrap gap-2">
|
||||
<button
|
||||
onClick={() => setActiveTag(null)}
|
||||
className={cn(
|
||||
"rounded-full border px-3 py-1 text-xs font-medium transition-colors",
|
||||
activeTag === null
|
||||
? "border-foreground bg-foreground text-background"
|
||||
: "border-border text-muted-foreground hover:text-foreground hover:border-foreground/50",
|
||||
)}
|
||||
>
|
||||
All
|
||||
</button>
|
||||
{allTags.map((tag) => (
|
||||
<button
|
||||
key={tag}
|
||||
onClick={() => setActiveTag(activeTag === tag ? null : tag)}
|
||||
className={cn(
|
||||
"rounded-full border px-3 py-1 text-xs font-medium transition-colors",
|
||||
activeTag === tag
|
||||
? "border-foreground bg-foreground text-background"
|
||||
: "border-border text-muted-foreground hover:text-foreground hover:border-foreground/50",
|
||||
)}
|
||||
>
|
||||
{tag}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
|
||||
<div className="grid gap-6 sm:grid-cols-2 lg:grid-cols-3">
|
||||
{filtered.map((example) => (
|
||||
<ExampleCard key={example.slug} example={example} />
|
||||
))}
|
||||
</div>
|
||||
|
||||
{filtered.length === 0 && (
|
||||
<p className="py-12 text-center text-muted-foreground">
|
||||
No examples match the selected filter.
|
||||
</p>
|
||||
)}
|
||||
</section>
|
||||
);
|
||||
}
|
||||
@@ -16,7 +16,8 @@ const SYSTEM_PROMPT = `You are a helpful documentation assistant for json-render
|
||||
|
||||
GitHub repository: https://github.com/vercel-labs/json-render
|
||||
Documentation: https://json-render.dev/docs
|
||||
npm packages: @json-render/core, @json-render/react, @json-render/react-email, @json-render/react-pdf, @json-render/image, @json-render/remotion, @json-render/codegen
|
||||
npm packages: @json-render/core, @json-render/react, @json-render/next, @json-render/ink, @json-render/vue, @json-render/svelte, @json-render/solid, @json-render/shadcn, @json-render/shadcn-svelte, @json-render/react-three-fiber, @json-render/react-native, @json-render/react-email, @json-render/react-pdf, @json-render/image, @json-render/remotion, @json-render/codegen, @json-render/mcp, @json-render/redux, @json-render/zustand, @json-render/jotai, @json-render/xstate, @json-render/yaml
|
||||
Skills: json-render ships AI agent skills that teach coding agents how to use each package. Install with "npx skills add vercel-labs/json-render --skill <name>". Available skills: core, react, next, ink, react-pdf, react-email, react-native, shadcn, shadcn-svelte, react-three-fiber, image, remotion, vue, svelte, solid, codegen, mcp, redux, zustand, jotai, xstate, yaml. See /docs/skills for details.
|
||||
|
||||
You have access to the full json-render documentation via the bash and readFile tools. The docs are available as markdown files in the /workspace/docs/ directory.
|
||||
|
||||
|
||||
@@ -1,32 +1,73 @@
|
||||
import { streamText } from "ai";
|
||||
import { headers } from "next/headers";
|
||||
import { buildUserPrompt } from "@json-render/core";
|
||||
import type { Spec, EditMode } from "@json-render/core";
|
||||
import {
|
||||
buildUserPrompt,
|
||||
buildEditUserPrompt,
|
||||
isNonEmptySpec,
|
||||
} from "@json-render/core";
|
||||
import { yamlPrompt } from "@json-render/yaml";
|
||||
import { stringify as yamlStringify } from "yaml";
|
||||
import { minuteRateLimit, dailyRateLimit } from "@/lib/rate-limit";
|
||||
import { playgroundCatalog } from "@/lib/render/catalog";
|
||||
|
||||
export const maxDuration = 30;
|
||||
|
||||
const SYSTEM_PROMPT = playgroundCatalog.prompt({
|
||||
customRules: [
|
||||
"NEVER use viewport height classes (min-h-screen, h-screen) - the UI renders inside a fixed-size container.",
|
||||
"NEVER use page background colors (bg-gray-50) - the container has its own background.",
|
||||
"For forms or small UIs: use Card as root with maxWidth:'sm' or 'md' and centered:true.",
|
||||
"For content-heavy UIs (blogs, dashboards, product listings): use Stack or Grid as root. Use Grid with 2-3 columns for card layouts.",
|
||||
"Wrap each repeated item in a Card for visual separation and structure.",
|
||||
"Use realistic, professional sample data. Include 3-5 items with varied content. Never leave state arrays empty.",
|
||||
'For form inputs (Input, Textarea, Select), always include checks for validation (e.g. required, email, minLength). Always pair checks with a $bindState expression on the value prop (e.g. { "$bindState": "/path" }).',
|
||||
],
|
||||
});
|
||||
const PLAYGROUND_RULES = [
|
||||
"NEVER use viewport height classes (min-h-screen, h-screen) - the UI renders inside a fixed-size container.",
|
||||
"NEVER use page background colors (bg-gray-50) - the container has its own background.",
|
||||
"For forms or small UIs: use Card as root with maxWidth:'sm' or 'md' and centered:true.",
|
||||
"For content-heavy UIs (blogs, dashboards, product listings): use Stack or Grid as root. Use Grid with 2-3 columns for card layouts.",
|
||||
"Wrap each repeated item in a Card for visual separation and structure.",
|
||||
"Use realistic, professional sample data. Include 3-5 items with varied content. Never leave state arrays empty.",
|
||||
'For form inputs (Input, Textarea, Select), always include checks for validation (e.g. required, email, minLength). Always pair checks with a $bindState expression on the value prop (e.g. { "$bindState": "/path" }).',
|
||||
];
|
||||
|
||||
const MAX_PROMPT_LENGTH = 500;
|
||||
const DEFAULT_MODEL = "anthropic/claude-haiku-4.5";
|
||||
|
||||
function getSystemPrompt(isYaml: boolean, editModes?: EditMode[]): string {
|
||||
if (isYaml) {
|
||||
return yamlPrompt(playgroundCatalog, {
|
||||
mode: "standalone",
|
||||
customRules: PLAYGROUND_RULES,
|
||||
editModes: editModes ?? ["merge"],
|
||||
});
|
||||
}
|
||||
return playgroundCatalog.prompt({
|
||||
customRules: PLAYGROUND_RULES,
|
||||
editModes,
|
||||
});
|
||||
}
|
||||
|
||||
function buildYamlUserPrompt(
|
||||
prompt: string,
|
||||
previousSpec?: Spec | null,
|
||||
editModes?: EditMode[],
|
||||
): string {
|
||||
if (isNonEmptySpec(previousSpec)) {
|
||||
return buildEditUserPrompt({
|
||||
prompt,
|
||||
currentSpec: previousSpec,
|
||||
config: { modes: editModes ?? ["merge"] },
|
||||
format: "yaml",
|
||||
maxPromptLength: MAX_PROMPT_LENGTH,
|
||||
serializer: (s) => yamlStringify(s, { indent: 2 }).trimEnd(),
|
||||
});
|
||||
}
|
||||
|
||||
const userText = prompt.slice(0, MAX_PROMPT_LENGTH);
|
||||
return [
|
||||
userText,
|
||||
"",
|
||||
"Output the full spec in a ```yaml-spec fence. Stream progressively — output elements one at a time.",
|
||||
].join("\n");
|
||||
}
|
||||
|
||||
export async function POST(req: Request) {
|
||||
// Get client IP for rate limiting
|
||||
const headersList = await headers();
|
||||
const ip = headersList.get("x-forwarded-for")?.split(",")[0] ?? "anonymous";
|
||||
|
||||
// Check rate limits (minute and daily)
|
||||
const [minuteResult, dailyResult] = await Promise.all([
|
||||
minuteRateLimit.limit(ip),
|
||||
dailyRateLimit.limit(ip),
|
||||
@@ -48,22 +89,34 @@ export async function POST(req: Request) {
|
||||
);
|
||||
}
|
||||
|
||||
const { prompt, context } = await req.json();
|
||||
const { prompt, context, format, editModes } = await req.json();
|
||||
const isYaml = format === "yaml";
|
||||
|
||||
const userPrompt = buildUserPrompt({
|
||||
prompt,
|
||||
currentSpec: context?.previousSpec,
|
||||
maxPromptLength: MAX_PROMPT_LENGTH,
|
||||
});
|
||||
const systemPrompt = getSystemPrompt(isYaml, editModes);
|
||||
const userPrompt = isYaml
|
||||
? buildYamlUserPrompt(prompt, context?.previousSpec, editModes)
|
||||
: buildUserPrompt({
|
||||
prompt,
|
||||
currentSpec: context?.previousSpec,
|
||||
maxPromptLength: MAX_PROMPT_LENGTH,
|
||||
editModes,
|
||||
});
|
||||
|
||||
const result = streamText({
|
||||
model: process.env.AI_GATEWAY_MODEL || DEFAULT_MODEL,
|
||||
system: SYSTEM_PROMPT,
|
||||
system: [
|
||||
{
|
||||
role: "system",
|
||||
content: systemPrompt,
|
||||
providerOptions: {
|
||||
anthropic: { cacheControl: { type: "ephemeral" } },
|
||||
},
|
||||
},
|
||||
],
|
||||
prompt: userPrompt,
|
||||
temperature: 0.7,
|
||||
});
|
||||
|
||||
// Stream the text, then append token usage metadata at the end
|
||||
const encoder = new TextEncoder();
|
||||
const textStream = result.textStream;
|
||||
|
||||
@@ -72,7 +125,6 @@ export async function POST(req: Request) {
|
||||
for await (const chunk of textStream) {
|
||||
controller.enqueue(encoder.encode(chunk));
|
||||
}
|
||||
// Append usage metadata after stream completes
|
||||
try {
|
||||
const usage = await result.usage;
|
||||
const meta = JSON.stringify({
|
||||
@@ -80,10 +132,12 @@ export async function POST(req: Request) {
|
||||
promptTokens: usage.inputTokens,
|
||||
completionTokens: usage.outputTokens,
|
||||
totalTokens: usage.totalTokens,
|
||||
cachedTokens: usage.inputTokenDetails?.cacheReadTokens ?? 0,
|
||||
cacheWriteTokens: usage.inputTokenDetails?.cacheWriteTokens ?? 0,
|
||||
});
|
||||
controller.enqueue(encoder.encode(`\n${meta}\n`));
|
||||
} catch {
|
||||
// Usage not available — skip silently
|
||||
// Usage not available
|
||||
}
|
||||
controller.close();
|
||||
},
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
import { NextRequest, NextResponse } from "next/server";
|
||||
import { getSearchIndex } from "@/lib/search-index";
|
||||
|
||||
export async function GET(req: NextRequest) {
|
||||
const q = req.nextUrl.searchParams.get("q")?.trim().toLowerCase();
|
||||
|
||||
if (!q) {
|
||||
return NextResponse.json({ results: [] });
|
||||
}
|
||||
|
||||
const index = await getSearchIndex();
|
||||
const terms = q.split(/\s+/).filter(Boolean);
|
||||
|
||||
const results = index
|
||||
.map((entry) => {
|
||||
const titleLower = entry.title.toLowerCase();
|
||||
const contentLower = entry.content.toLowerCase();
|
||||
|
||||
const titleMatch = terms.every((t) => titleLower.includes(t));
|
||||
const contentMatch = terms.every((t) => contentLower.includes(t));
|
||||
|
||||
if (!titleMatch && !contentMatch) return null;
|
||||
|
||||
let snippet = "";
|
||||
if (contentMatch) {
|
||||
const firstTermIdx = Math.min(
|
||||
...terms.map((t) => {
|
||||
const idx = contentLower.indexOf(t);
|
||||
return idx === -1 ? Infinity : idx;
|
||||
}),
|
||||
);
|
||||
if (firstTermIdx !== Infinity) {
|
||||
const start = Math.max(0, firstTermIdx - 40);
|
||||
const end = Math.min(entry.content.length, firstTermIdx + 120);
|
||||
snippet =
|
||||
(start > 0 ? "..." : "") +
|
||||
entry.content.slice(start, end).replace(/\n/g, " ") +
|
||||
(end < entry.content.length ? "..." : "");
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
title: entry.title,
|
||||
href: entry.href,
|
||||
section: entry.section,
|
||||
snippet,
|
||||
score: titleMatch ? 2 : 1,
|
||||
};
|
||||
})
|
||||
.filter(
|
||||
(
|
||||
r,
|
||||
): r is {
|
||||
title: string;
|
||||
href: string;
|
||||
section: string;
|
||||
snippet: string;
|
||||
score: number;
|
||||
} => r !== null,
|
||||
)
|
||||
.sort((a, b) => b.score - a.score)
|
||||
.slice(0, 20)
|
||||
.map(({ title, href, section, snippet }) => ({
|
||||
title,
|
||||
href,
|
||||
section,
|
||||
snippet,
|
||||
}));
|
||||
|
||||
return NextResponse.json(
|
||||
{ results },
|
||||
{ headers: { "Cache-Control": "public, max-age=60" } },
|
||||
);
|
||||
}
|
||||
@@ -145,7 +145,7 @@ function getHighlighter() {
|
||||
if (!highlighterPromise) {
|
||||
highlighterPromise = createHighlighter({
|
||||
themes: [vercelLightTheme, vercelDarkTheme],
|
||||
langs: ["json", "tsx", "typescript"],
|
||||
langs: ["json", "tsx", "typescript", "yaml"],
|
||||
});
|
||||
}
|
||||
return highlighterPromise;
|
||||
@@ -158,7 +158,7 @@ if (typeof window !== "undefined") {
|
||||
|
||||
interface CodeBlockProps {
|
||||
code: string;
|
||||
lang: "json" | "tsx" | "typescript";
|
||||
lang: "json" | "tsx" | "typescript" | "yaml";
|
||||
fillHeight?: boolean;
|
||||
hideCopyButton?: boolean;
|
||||
}
|
||||
|
||||
@@ -261,10 +261,10 @@ export function DocsChat({
|
||||
}
|
||||
}, [messages, isLoading]);
|
||||
|
||||
// Cmd+K to open sidebar and focus prompt, Escape to close
|
||||
// Cmd+I to open sidebar and focus prompt, Escape to close
|
||||
useEffect(() => {
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (e.key === "k" && (e.metaKey || e.ctrlKey)) {
|
||||
if (e.key === "i" && (e.metaKey || e.ctrlKey)) {
|
||||
e.preventDefault();
|
||||
setOpen((prev) => {
|
||||
if (!prev) {
|
||||
@@ -497,12 +497,12 @@ export function DocsChat({
|
||||
{!open && (
|
||||
<button
|
||||
onClick={() => setOpen(true)}
|
||||
className="fixed z-50 bottom-4 left-1/2 -translate-x-1/2 sm:left-auto sm:translate-x-0 sm:right-4 flex items-center gap-2 px-4 py-2 rounded-lg border bg-background text-primary shadow-lg hover:bg-primary hover:text-primary-foreground transition-colors text-sm font-medium"
|
||||
className="fixed z-50 bottom-4 left-1/2 -translate-x-1/2 sm:left-auto sm:translate-x-0 sm:right-4 flex items-center gap-2 px-4 py-2 rounded-lg border border-primary bg-primary text-primary-foreground shadow-lg hover:bg-primary/90 transition-colors text-sm font-medium"
|
||||
aria-label="Ask AI"
|
||||
>
|
||||
Ask AI
|
||||
<kbd className="hidden sm:inline-flex items-center gap-0.5 text-xs opacity-60 font-mono">
|
||||
<span>⌘</span>K
|
||||
<span>⌘</span>I
|
||||
</kbd>
|
||||
</button>
|
||||
)}
|
||||
|
||||
@@ -1,100 +1,257 @@
|
||||
"use client";
|
||||
|
||||
function Skeleton({ className = "" }: { className?: string }) {
|
||||
return <div className={`rounded bg-muted-foreground/10 ${className}`} />;
|
||||
}
|
||||
|
||||
/** Simple form wireframe reused in both diagrams */
|
||||
function FormUI() {
|
||||
function ScheduleItem({
|
||||
time,
|
||||
label,
|
||||
color,
|
||||
}: {
|
||||
time: string;
|
||||
label: string;
|
||||
color: string;
|
||||
}) {
|
||||
return (
|
||||
<div className="border border-border rounded-lg p-2.5 space-y-1.5 bg-muted/30">
|
||||
{/* Title */}
|
||||
<Skeleton className="h-2.5 w-14 mb-1" />
|
||||
{/* Input fields */}
|
||||
<Skeleton className="h-4 w-full rounded-sm" />
|
||||
<Skeleton className="h-4 w-full rounded-sm" />
|
||||
{/* Submit button */}
|
||||
<Skeleton className="h-4 w-16 rounded-sm bg-muted-foreground/20 mt-1" />
|
||||
<div className="flex items-center gap-2 py-1.5 border-t border-border/50 first:border-t-0">
|
||||
<span className="text-[10px] text-muted-foreground/60 w-12 shrink-0 tabular-nums">
|
||||
{time}
|
||||
</span>
|
||||
<span
|
||||
className="w-1.5 h-1.5 rounded-full shrink-0"
|
||||
style={{ background: color }}
|
||||
/>
|
||||
<span className="text-[11px] text-muted-foreground">{label}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function ChatModeDiagram() {
|
||||
function InlineModeDiagram() {
|
||||
return (
|
||||
<div className="flex flex-col h-full">
|
||||
<div className="text-xs font-medium text-muted-foreground mb-3 text-center">
|
||||
Chat Mode
|
||||
<div className="text-sm font-medium text-foreground text-center mb-3">
|
||||
Inline Mode
|
||||
</div>
|
||||
<div className="flex-1 border border-border rounded-lg bg-background overflow-hidden flex flex-col">
|
||||
{/* Chat area */}
|
||||
<div className="flex-1 p-3 overflow-hidden flex justify-center">
|
||||
<div className="w-1/3 min-w-[120px] space-y-3">
|
||||
<div className="flex-1 border border-border rounded-2xl bg-background overflow-hidden flex flex-col">
|
||||
<div className="flex-1 p-4 space-y-3 overflow-hidden">
|
||||
{/* User message */}
|
||||
<div className="flex justify-end">
|
||||
<div className="bg-muted-foreground/20 rounded-2xl rounded-br px-3.5 py-2 max-w-[85%]">
|
||||
<span className="text-[11px] text-foreground/80">
|
||||
I have back-to-back meetings today
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* AI response */}
|
||||
<div className="space-y-2">
|
||||
<p className="text-[11px] text-muted-foreground/70">
|
||||
Packed day! Here's what you've got:
|
||||
</p>
|
||||
<div className="bg-muted/40 border border-border rounded-xl p-3 w-[92%]">
|
||||
<div className="text-[11px] font-semibold text-foreground/80 mb-2">
|
||||
Today's Schedule
|
||||
</div>
|
||||
<ScheduleItem
|
||||
time="10:00 AM"
|
||||
label="Design Review"
|
||||
color="#7aa2f7"
|
||||
/>
|
||||
<ScheduleItem
|
||||
time="1:00 PM"
|
||||
label="Sprint Planning"
|
||||
color="#bb9af7"
|
||||
/>
|
||||
<ScheduleItem
|
||||
time="3:30 PM"
|
||||
label="Team Standup"
|
||||
color="#9ece6a"
|
||||
/>
|
||||
<ScheduleItem
|
||||
time="4:30 PM"
|
||||
label="Eng All-Hands"
|
||||
color="#e0af68"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Prompt input */}
|
||||
<div className="p-2.5">
|
||||
<div className="bg-muted/50 border border-border rounded-xl px-2.5 py-1.5 flex items-center gap-1.5">
|
||||
<span className="text-[10px] text-muted-foreground/40 flex-1">
|
||||
Message...
|
||||
</span>
|
||||
<div className="w-5 h-5 rounded-md bg-muted-foreground/20 flex items-center justify-center">
|
||||
<svg
|
||||
className="w-2.5 h-2.5 text-muted-foreground/50"
|
||||
viewBox="0 0 24 24"
|
||||
fill="currentColor"
|
||||
>
|
||||
<path
|
||||
d="M12 4l-1.41 1.41L16.17 11H4v2h12.17l-5.58 5.59L12 20l8-8z"
|
||||
transform="rotate(-90 12 12)"
|
||||
/>
|
||||
</svg>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className="mt-3 flex flex-col items-center gap-2">
|
||||
<div className="text-xs font-medium text-muted-foreground">
|
||||
AI decides when UI beats text
|
||||
</div>
|
||||
<div className="flex items-center gap-1.5 text-[10px] text-muted-foreground/50">
|
||||
<span>AI chatbots</span>
|
||||
<span className="text-muted-foreground/30">/</span>
|
||||
<span>Copilots</span>
|
||||
<span className="text-muted-foreground/30">/</span>
|
||||
<span>Assistants</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function LandingPage() {
|
||||
return (
|
||||
<div className="w-full h-full flex flex-col bg-muted/20">
|
||||
{/* Nav */}
|
||||
<div className="flex items-center justify-between px-3 py-2 border-b border-border/50">
|
||||
<svg
|
||||
width="12"
|
||||
height="12"
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
className="shrink-0"
|
||||
>
|
||||
<rect
|
||||
x="2"
|
||||
y="14"
|
||||
width="5"
|
||||
height="8"
|
||||
rx="1"
|
||||
className="fill-muted-foreground/60"
|
||||
/>
|
||||
<rect
|
||||
x="9.5"
|
||||
y="8"
|
||||
width="5"
|
||||
height="14"
|
||||
rx="1"
|
||||
className="fill-muted-foreground/60"
|
||||
/>
|
||||
<rect
|
||||
x="17"
|
||||
y="2"
|
||||
width="5"
|
||||
height="20"
|
||||
rx="1"
|
||||
className="fill-muted-foreground/60"
|
||||
/>
|
||||
</svg>
|
||||
<div className="flex items-center gap-2">
|
||||
<span className="text-[9px] text-muted-foreground/50">Pricing</span>
|
||||
<span className="text-[9px] text-muted-foreground/50">Blog</span>
|
||||
<span className="text-[8px] font-semibold bg-foreground text-background rounded-md px-1.5 py-0.5 whitespace-nowrap">
|
||||
Get Started
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Hero */}
|
||||
<div className="flex-1 flex flex-col items-center justify-center gap-2.5 text-center px-4">
|
||||
<span className="text-[8px] font-medium text-green-400 bg-green-400/10 border border-green-400/15 rounded-full px-2 py-0.5">
|
||||
Trusted by 2,000+ teams
|
||||
</span>
|
||||
<div className="text-sm font-bold text-foreground leading-tight">
|
||||
Analytics that
|
||||
<br />
|
||||
move the needle
|
||||
</div>
|
||||
<div className="text-[10px] text-muted-foreground/50 leading-relaxed">
|
||||
Ship what matters. No setup required.
|
||||
</div>
|
||||
<div className="flex gap-1.5 mt-1">
|
||||
<button className="bg-foreground text-background text-[9px] font-semibold rounded-lg px-3 py-1.5 whitespace-nowrap">
|
||||
Start Free
|
||||
</button>
|
||||
<button className="border border-border text-muted-foreground text-[9px] font-medium rounded-lg px-3 py-1.5 whitespace-nowrap">
|
||||
Book Demo
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Footer */}
|
||||
<div className="flex justify-center gap-3 py-2 border-t border-border/50">
|
||||
<span className="text-[8px] text-muted-foreground/30">Privacy</span>
|
||||
<span className="text-[8px] text-muted-foreground/30">Terms</span>
|
||||
<span className="text-[8px] text-muted-foreground/30">Status</span>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function StandaloneModeDiagram() {
|
||||
return (
|
||||
<div className="flex flex-col h-full">
|
||||
<div className="text-sm font-medium text-foreground text-center mb-3">
|
||||
Standalone Mode
|
||||
</div>
|
||||
<div className="flex-1 border border-border rounded-2xl bg-background overflow-hidden flex flex-row">
|
||||
{/* Left panel - conversation */}
|
||||
<div className="w-[38%] border-r border-border/50 flex flex-col">
|
||||
<div className="flex-1 p-3 space-y-2.5">
|
||||
{/* User message */}
|
||||
<div className="flex justify-end">
|
||||
<div className="bg-muted rounded-xl px-3 py-2">
|
||||
<Skeleton className="h-2 w-14" />
|
||||
<div className="bg-muted-foreground/20 rounded-2xl rounded-br px-2.5 py-1.5">
|
||||
<span className="text-[10px] text-foreground/80 block leading-relaxed">
|
||||
A landing page for my analytics startup
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
{/* AI text */}
|
||||
<p className="text-[10px] text-muted-foreground/60 leading-relaxed">
|
||||
Here's a clean landing page with a hero, nav, and CTAs.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{/* Assistant text */}
|
||||
<div className="space-y-2">
|
||||
<div className="space-y-1.5">
|
||||
<Skeleton className="h-2 w-full" />
|
||||
<Skeleton className="h-2 w-3/4" />
|
||||
</div>
|
||||
|
||||
{/* Inline UI */}
|
||||
<FormUI />
|
||||
|
||||
{/* More text after UI */}
|
||||
<div className="space-y-1.5">
|
||||
<Skeleton className="h-2 w-4/5" />
|
||||
{/* Prompt input */}
|
||||
<div className="p-2.5">
|
||||
<div className="bg-muted/50 border border-border rounded-xl px-2.5 py-1.5 flex items-center gap-1.5">
|
||||
<span className="text-[10px] text-muted-foreground/40 flex-1">
|
||||
Message...
|
||||
</span>
|
||||
<div className="w-5 h-5 rounded-md bg-muted-foreground/20 flex items-center justify-center">
|
||||
<svg
|
||||
className="w-2.5 h-2.5 text-muted-foreground/50"
|
||||
viewBox="0 0 24 24"
|
||||
fill="currentColor"
|
||||
>
|
||||
<path
|
||||
d="M12 4l-1.41 1.41L16.17 11H4v2h12.17l-5.58 5.59L12 20l8-8z"
|
||||
transform="rotate(-90 12 12)"
|
||||
/>
|
||||
</svg>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Input bar */}
|
||||
<div className="p-2 flex justify-center">
|
||||
<div className="w-1/3 min-w-[120px] flex items-center gap-2">
|
||||
<Skeleton className="h-7 flex-1 rounded-md" />
|
||||
<Skeleton className="h-7 w-7 rounded-md" />
|
||||
</div>
|
||||
{/* Right panel - landing page */}
|
||||
<div className="flex-1">
|
||||
<LandingPage />
|
||||
</div>
|
||||
</div>
|
||||
<div className="text-[10px] text-muted-foreground/60 mt-2 text-center">
|
||||
Text + UI interleaved in messages
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function GenerateModeDiagram() {
|
||||
return (
|
||||
<div className="flex flex-col h-full">
|
||||
<div className="text-xs font-medium text-muted-foreground mb-3 text-center">
|
||||
Generate Mode
|
||||
</div>
|
||||
<div className="flex-1 border border-border rounded-lg bg-background overflow-hidden flex flex-row">
|
||||
{/* Left panel - prompt */}
|
||||
<div className="w-[38%] border-r border-border flex flex-col">
|
||||
<div className="flex-1" />
|
||||
<div className="p-3 space-y-2">
|
||||
<Skeleton className="h-7 w-full rounded-md" />
|
||||
<Skeleton className="h-5 w-16 rounded-md" />
|
||||
</div>
|
||||
<div className="mt-3 flex flex-col items-center gap-2">
|
||||
<div className="text-xs font-medium text-muted-foreground">
|
||||
Prompt in, UI out
|
||||
</div>
|
||||
|
||||
{/* Right panel - UI preview */}
|
||||
<div className="flex-1 p-3 flex items-center justify-center">
|
||||
<div className="w-3/4">
|
||||
<FormUI />
|
||||
</div>
|
||||
<div className="flex items-center gap-1.5 text-[10px] text-muted-foreground/50">
|
||||
<span>Website builders</span>
|
||||
<span className="text-muted-foreground/30">/</span>
|
||||
<span>Text-to-widget</span>
|
||||
<span className="text-muted-foreground/30">/</span>
|
||||
<span>Dashboards</span>
|
||||
</div>
|
||||
</div>
|
||||
<div className="text-[10px] text-muted-foreground/60 mt-2 text-center">
|
||||
Prompt separate from UI preview
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -103,11 +260,11 @@ export function GenerationModesDiagram() {
|
||||
return (
|
||||
<div className="not-prose my-8">
|
||||
<div className="grid grid-cols-1 sm:grid-cols-2 gap-6">
|
||||
<div className="h-[280px]">
|
||||
<ChatModeDiagram />
|
||||
<div className="h-[420px]">
|
||||
<InlineModeDiagram />
|
||||
</div>
|
||||
<div className="h-[280px]">
|
||||
<GenerateModeDiagram />
|
||||
<div className="h-[420px]">
|
||||
<StandaloneModeDiagram />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+114
-39
@@ -1,17 +1,59 @@
|
||||
"use client";
|
||||
|
||||
import { useState } from "react";
|
||||
import Link from "next/link";
|
||||
import { usePathname } from "next/navigation";
|
||||
import { ThemeToggle } from "./theme-toggle";
|
||||
import { Search } from "./search";
|
||||
import {
|
||||
Sheet,
|
||||
SheetTrigger,
|
||||
SheetContent,
|
||||
SheetTitle,
|
||||
} from "@/components/ui/sheet";
|
||||
import { cn } from "@/lib/utils";
|
||||
|
||||
const navLinks = [
|
||||
{ href: "/playground", label: "Playground" },
|
||||
{ href: "/examples", label: "Examples" },
|
||||
{ href: "/docs", label: "Docs" },
|
||||
];
|
||||
|
||||
function GitHubLink({ className }: { className?: string }) {
|
||||
return (
|
||||
<a
|
||||
href="https://github.com/vercel-labs/json-render"
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
className={cn(
|
||||
"flex items-center gap-1.5 text-sm text-muted-foreground hover:text-foreground transition-colors",
|
||||
className,
|
||||
)}
|
||||
>
|
||||
<svg
|
||||
viewBox="0 0 16 16"
|
||||
className="h-4 w-4"
|
||||
fill="currentColor"
|
||||
aria-hidden="true"
|
||||
>
|
||||
<path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.013 8.013 0 0016 8c0-4.42-3.58-8-8-8z" />
|
||||
</svg>
|
||||
<span>12k</span>
|
||||
</a>
|
||||
);
|
||||
}
|
||||
|
||||
export function Header() {
|
||||
const pathname = usePathname();
|
||||
const [mobileOpen, setMobileOpen] = useState(false);
|
||||
|
||||
const isActive = (href: string) => {
|
||||
if (href === "/playground") {
|
||||
return pathname === "/playground";
|
||||
}
|
||||
if (href === "/examples") {
|
||||
return pathname.startsWith("/examples");
|
||||
}
|
||||
if (href === "/docs") {
|
||||
return pathname.startsWith("/docs");
|
||||
}
|
||||
@@ -62,48 +104,81 @@ export function Header() {
|
||||
</span>
|
||||
</Link>
|
||||
</div>
|
||||
<nav className="flex items-center gap-4">
|
||||
<Link
|
||||
href="/playground"
|
||||
className={cn(
|
||||
"text-sm transition-colors",
|
||||
isActive("/playground")
|
||||
? "text-primary font-medium"
|
||||
: "text-muted-foreground hover:text-foreground",
|
||||
)}
|
||||
>
|
||||
<span className="sm:hidden">Play</span>
|
||||
<span className="hidden sm:inline">Playground</span>
|
||||
</Link>
|
||||
<Link
|
||||
href="/docs"
|
||||
className={cn(
|
||||
"text-sm transition-colors",
|
||||
isActive("/docs")
|
||||
? "text-primary font-medium"
|
||||
: "text-muted-foreground hover:text-foreground",
|
||||
)}
|
||||
>
|
||||
Docs
|
||||
</Link>
|
||||
<a
|
||||
href="https://github.com/vercel-labs/json-render"
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
className="flex items-center gap-1.5 text-sm text-muted-foreground hover:text-foreground transition-colors"
|
||||
>
|
||||
<svg
|
||||
viewBox="0 0 16 16"
|
||||
className="h-4 w-4"
|
||||
fill="currentColor"
|
||||
aria-hidden="true"
|
||||
|
||||
{/* Desktop nav */}
|
||||
<nav className="hidden sm:flex items-center gap-4">
|
||||
{navLinks.map((link) => (
|
||||
<Link
|
||||
key={link.href}
|
||||
href={link.href}
|
||||
className={cn(
|
||||
"text-sm transition-colors",
|
||||
isActive(link.href)
|
||||
? "text-primary"
|
||||
: "text-muted-foreground hover:text-foreground",
|
||||
)}
|
||||
>
|
||||
<path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.013 8.013 0 0016 8c0-4.42-3.58-8-8-8z" />
|
||||
</svg>
|
||||
<span>11k</span>
|
||||
</a>
|
||||
{link.label}
|
||||
</Link>
|
||||
))}
|
||||
<Search />
|
||||
<GitHubLink />
|
||||
<ThemeToggle />
|
||||
</nav>
|
||||
|
||||
{/* Mobile nav */}
|
||||
<div className="flex sm:hidden items-center gap-3">
|
||||
<Search />
|
||||
<GitHubLink />
|
||||
<Sheet open={mobileOpen} onOpenChange={setMobileOpen}>
|
||||
<SheetTrigger
|
||||
className="flex items-center justify-center"
|
||||
aria-label="Open menu"
|
||||
>
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
width="20"
|
||||
height="20"
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth="2"
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
className="text-muted-foreground"
|
||||
>
|
||||
<line x1="4" x2="20" y1="12" y2="12" />
|
||||
<line x1="4" x2="20" y1="6" y2="6" />
|
||||
<line x1="4" x2="20" y1="18" y2="18" />
|
||||
</svg>
|
||||
</SheetTrigger>
|
||||
<SheetContent side="right" className="overflow-y-auto p-6">
|
||||
<SheetTitle className="mb-6">Menu</SheetTitle>
|
||||
<nav className="flex flex-col gap-1">
|
||||
{navLinks.map((link) => (
|
||||
<Link
|
||||
key={link.href}
|
||||
href={link.href}
|
||||
onClick={() => setMobileOpen(false)}
|
||||
className={cn(
|
||||
"block py-2.5 text-sm transition-colors",
|
||||
isActive(link.href)
|
||||
? "text-primary"
|
||||
: "text-muted-foreground hover:text-foreground",
|
||||
)}
|
||||
>
|
||||
{link.label}
|
||||
</Link>
|
||||
))}
|
||||
<div className="my-3 border-t border-border" />
|
||||
<div className="flex items-center justify-between py-2.5">
|
||||
<span className="text-sm text-muted-foreground">Theme</span>
|
||||
<ThemeToggle />
|
||||
</div>
|
||||
</nav>
|
||||
</SheetContent>
|
||||
</Sheet>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
);
|
||||
|
||||
@@ -2,10 +2,16 @@
|
||||
|
||||
import { useEffect, useState, useCallback, useRef, useMemo } from "react";
|
||||
import { flushSync } from "react-dom";
|
||||
import { useUIStream, type TokenUsage } from "@json-render/react";
|
||||
import type { Spec } from "@json-render/core";
|
||||
import { collectUsedComponents, serializeProps } from "@json-render/codegen";
|
||||
import { toast } from "sonner";
|
||||
import { stringify as yamlStringify } from "yaml";
|
||||
import type { EditMode } from "@json-render/core";
|
||||
import {
|
||||
usePlaygroundStream,
|
||||
type StreamFormat,
|
||||
type TokenUsage,
|
||||
} from "@/lib/use-playground-stream";
|
||||
import {
|
||||
ResizablePanelGroup,
|
||||
ResizablePanel,
|
||||
@@ -22,10 +28,10 @@ import { PlaygroundRenderer } from "@/lib/render/renderer";
|
||||
import { playgroundCatalog } from "@/lib/render/catalog";
|
||||
import { buildCatalogDisplayData } from "@/lib/render/catalog-display";
|
||||
|
||||
type Tab = "json" | "nested" | "stream" | "catalog" | "visual";
|
||||
type Tab = "spec" | "nested" | "stream" | "catalog" | "visual";
|
||||
type RenderView = "preview" | "code";
|
||||
type MobileView =
|
||||
| "json"
|
||||
| "spec"
|
||||
| "nested"
|
||||
| "stream"
|
||||
| "catalog"
|
||||
@@ -40,6 +46,79 @@ interface Version {
|
||||
status: "generating" | "complete" | "error";
|
||||
usage: TokenUsage | null;
|
||||
rawLines: string[];
|
||||
format: StreamFormat;
|
||||
}
|
||||
|
||||
function formatTokens(n: number): string {
|
||||
if (n >= 1000) return `${(n / 1000).toFixed(1).replace(/\.0$/, "")}k`;
|
||||
return String(n);
|
||||
}
|
||||
|
||||
function PlaygroundControls({
|
||||
format,
|
||||
setFormat,
|
||||
editModes,
|
||||
setEditModes,
|
||||
showClear,
|
||||
onClear,
|
||||
}: {
|
||||
format: StreamFormat;
|
||||
setFormat: (f: StreamFormat) => void;
|
||||
editModes: EditMode[];
|
||||
setEditModes: React.Dispatch<React.SetStateAction<EditMode[]>>;
|
||||
showClear: boolean;
|
||||
onClear: () => void;
|
||||
}) {
|
||||
return (
|
||||
<div className="flex items-center gap-2">
|
||||
<div className="flex items-center rounded border border-border text-[10px] font-mono overflow-hidden">
|
||||
{(["jsonl", "yaml"] as const).map((f) => (
|
||||
<button
|
||||
key={f}
|
||||
onClick={() => setFormat(f)}
|
||||
className={`px-1.5 py-0.5 transition-colors ${
|
||||
format === f
|
||||
? "bg-muted text-foreground"
|
||||
: "text-muted-foreground hover:text-foreground"
|
||||
}`}
|
||||
>
|
||||
{f}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
<div className="flex items-center rounded border border-border text-[10px] font-mono overflow-hidden">
|
||||
{(["patch", "merge", "diff"] as const).map((m) => (
|
||||
<button
|
||||
key={m}
|
||||
onClick={() => {
|
||||
setEditModes((prev) =>
|
||||
prev.includes(m)
|
||||
? prev.length > 1
|
||||
? prev.filter((x) => x !== m)
|
||||
: prev
|
||||
: [...prev, m],
|
||||
);
|
||||
}}
|
||||
className={`px-1.5 py-0.5 transition-colors ${
|
||||
editModes.includes(m)
|
||||
? "bg-muted text-foreground"
|
||||
: "text-muted-foreground hover:text-foreground"
|
||||
}`}
|
||||
>
|
||||
{m}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
{showClear && (
|
||||
<button
|
||||
onClick={onClear}
|
||||
className="text-xs text-muted-foreground hover:text-foreground transition-colors"
|
||||
>
|
||||
Clear
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -100,13 +179,15 @@ export function Playground() {
|
||||
null,
|
||||
);
|
||||
const [inputValue, setInputValue] = useState("");
|
||||
const [activeTab, setActiveTab] = useState<Tab>("json");
|
||||
const [activeTab, setActiveTab] = useState<Tab>("spec");
|
||||
const [catalogSection, setCatalogSection] = useState<
|
||||
"components" | "actions"
|
||||
>("components");
|
||||
const [renderView, setRenderView] = useState<RenderView>("preview");
|
||||
const [mobileView, setMobileView] = useState<MobileView>("preview");
|
||||
const [versionsSheetOpen, setVersionsSheetOpen] = useState(false);
|
||||
const [format, setFormat] = useState<StreamFormat>("jsonl");
|
||||
const [editModes, setEditModes] = useState<EditMode[]>(["patch"]);
|
||||
const inputRef = useRef<HTMLTextAreaElement>(null);
|
||||
const mobileInputRef = useRef<HTMLTextAreaElement>(null);
|
||||
const versionsEndRef = useRef<HTMLDivElement>(null);
|
||||
@@ -124,12 +205,13 @@ export function Playground() {
|
||||
rawLines: streamRawLines,
|
||||
send,
|
||||
clear,
|
||||
} = useUIStream({
|
||||
} = usePlaygroundStream({
|
||||
api: "/api/generate",
|
||||
format,
|
||||
editModes,
|
||||
onError: (err: Error) => {
|
||||
console.error("Generation error:", err);
|
||||
toast.error(err.message || "Generation failed. Please try again.");
|
||||
// Mark the version as errored
|
||||
if (generatingVersionIdRef.current) {
|
||||
const erroredVersionId = generatingVersionIdRef.current;
|
||||
setVersions((prev) =>
|
||||
@@ -140,7 +222,7 @@ export function Playground() {
|
||||
generatingVersionIdRef.current = null;
|
||||
}
|
||||
},
|
||||
} as Parameters<typeof useUIStream>[0]);
|
||||
});
|
||||
|
||||
// Get the selected version
|
||||
const selectedVersion = versions.find((v) => v.id === selectedVersionId);
|
||||
@@ -215,6 +297,7 @@ export function Playground() {
|
||||
status: "generating",
|
||||
usage: null,
|
||||
rawLines: [],
|
||||
format,
|
||||
};
|
||||
|
||||
generatingVersionIdRef.current = newVersionId;
|
||||
@@ -224,7 +307,7 @@ export function Playground() {
|
||||
|
||||
// Pass the current tree as context so the API can iterate on it
|
||||
await send(inputValue.trim(), { previousSpec: currentTreeRef.current });
|
||||
}, [inputValue, isStreaming, send]);
|
||||
}, [inputValue, isStreaming, send, format]);
|
||||
|
||||
const handleKeyDown = useCallback(
|
||||
(e: React.KeyboardEvent) => {
|
||||
@@ -250,9 +333,16 @@ export function Playground() {
|
||||
[selectedVersionId, isStreaming],
|
||||
);
|
||||
|
||||
const jsonCode = currentTree
|
||||
? JSON.stringify(currentTree, null, 2)
|
||||
: "// waiting...";
|
||||
const specCode = useMemo(() => {
|
||||
if (!currentTree)
|
||||
return format === "yaml" ? "# waiting..." : "// waiting...";
|
||||
if (format === "yaml") {
|
||||
return yamlStringify(currentTree, { indent: 2 }).trimEnd();
|
||||
}
|
||||
return JSON.stringify(currentTree, null, 2);
|
||||
}, [currentTree, format]);
|
||||
|
||||
const specLang = format === "yaml" ? "yaml" : "json";
|
||||
|
||||
const nestedCode = useMemo(() => {
|
||||
if (!currentTree || !currentTree.root) return "// waiting...";
|
||||
@@ -275,7 +365,7 @@ export function Playground() {
|
||||
const componentName = element.type;
|
||||
|
||||
const propsObj: Record<string, unknown> = {};
|
||||
for (const [k, v] of Object.entries(element.props)) {
|
||||
for (const [k, v] of Object.entries(element.props ?? {})) {
|
||||
if (v !== null && v !== undefined) {
|
||||
propsObj[k] = v;
|
||||
}
|
||||
@@ -321,6 +411,15 @@ ${jsx}
|
||||
}`;
|
||||
}, [currentTree]);
|
||||
|
||||
// Determine syntax lang for raw stream based on selected version's format
|
||||
const streamLang = isSelectedVersionGenerating
|
||||
? format === "yaml"
|
||||
? "yaml"
|
||||
: "json"
|
||||
: selectedVersion?.format === "yaml"
|
||||
? "yaml"
|
||||
: "json";
|
||||
|
||||
// Chat pane content
|
||||
const chatPane = (
|
||||
<div className="h-full flex flex-col border-t border-border">
|
||||
@@ -392,9 +491,15 @@ ${jsx}
|
||||
)}
|
||||
</div>
|
||||
{version.usage && (
|
||||
<div className="flex items-center gap-2 mt-1 ml-6">
|
||||
<div className="mt-1 ml-6">
|
||||
<span className="text-[10px] font-mono text-muted-foreground/60">
|
||||
{version.usage.totalTokens.toLocaleString()} tokens
|
||||
{formatTokens(
|
||||
version.usage.promptTokens - version.usage.cachedTokens,
|
||||
)}{" "}
|
||||
in · {formatTokens(version.usage.completionTokens)} out
|
||||
{version.usage.cachedTokens > 0
|
||||
? ` · ${formatTokens(version.usage.cachedTokens)} cached`
|
||||
: ""}
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
@@ -425,20 +530,18 @@ ${jsx}
|
||||
autoFocus
|
||||
/>
|
||||
<div className="flex justify-between items-center mt-2">
|
||||
{versions.length > 0 ? (
|
||||
<button
|
||||
onClick={() => {
|
||||
setVersions([]);
|
||||
setSelectedVersionId(null);
|
||||
clear();
|
||||
}}
|
||||
className="text-xs text-muted-foreground hover:text-foreground transition-colors"
|
||||
>
|
||||
Clear
|
||||
</button>
|
||||
) : (
|
||||
<div />
|
||||
)}
|
||||
<PlaygroundControls
|
||||
format={format}
|
||||
setFormat={setFormat}
|
||||
editModes={editModes}
|
||||
setEditModes={setEditModes}
|
||||
showClear={versions.length > 0}
|
||||
onClear={() => {
|
||||
setVersions([]);
|
||||
setSelectedVersionId(null);
|
||||
clear();
|
||||
}}
|
||||
/>
|
||||
{isStreaming ? (
|
||||
<button
|
||||
onClick={() => clear()}
|
||||
@@ -492,18 +595,18 @@ ${jsx}
|
||||
const copyText =
|
||||
activeTab === "stream"
|
||||
? currentRawLines.join("\n")
|
||||
: activeTab === "json"
|
||||
? jsonCode
|
||||
: activeTab === "spec"
|
||||
? specCode
|
||||
: activeTab === "nested"
|
||||
? nestedCode
|
||||
: activeTab === "visual"
|
||||
? jsonCode
|
||||
? specCode
|
||||
: "";
|
||||
|
||||
const codePane = (
|
||||
<div className="h-full flex flex-col border-t border-border">
|
||||
<div className="border-b border-border px-3 h-9 flex items-center gap-3">
|
||||
{(["json", "visual", "nested", "stream", "catalog"] as const).map(
|
||||
{(["spec", "visual", "nested", "stream", "catalog"] as const).map(
|
||||
(tab) => (
|
||||
<button
|
||||
key={tab}
|
||||
@@ -514,7 +617,7 @@ ${jsx}
|
||||
: "text-muted-foreground hover:text-foreground"
|
||||
}`}
|
||||
>
|
||||
{tab}
|
||||
{tab === "spec" ? (format === "yaml" ? "yaml" : "json") : tab}
|
||||
</button>
|
||||
),
|
||||
)}
|
||||
@@ -679,7 +782,7 @@ ${jsx}
|
||||
currentRawLines.length > 0 ? (
|
||||
<CodeBlock
|
||||
code={currentRawLines.join("\n")}
|
||||
lang="json"
|
||||
lang={streamLang}
|
||||
fillHeight
|
||||
hideCopyButton
|
||||
/>
|
||||
@@ -691,7 +794,12 @@ ${jsx}
|
||||
) : activeTab === "nested" ? (
|
||||
<CodeBlock code={nestedCode} lang="json" fillHeight hideCopyButton />
|
||||
) : (
|
||||
<CodeBlock code={jsonCode} lang="json" fillHeight hideCopyButton />
|
||||
<CodeBlock
|
||||
code={specCode}
|
||||
lang={specLang}
|
||||
fillHeight
|
||||
hideCopyButton
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
@@ -790,7 +898,7 @@ ${jsx}
|
||||
: 0}
|
||||
</button>
|
||||
{/* Code tabs */}
|
||||
{(["json", "visual", "nested", "stream", "catalog"] as const).map(
|
||||
{(["spec", "visual", "nested", "stream", "catalog"] as const).map(
|
||||
(tab) => (
|
||||
<button
|
||||
key={tab}
|
||||
@@ -801,7 +909,7 @@ ${jsx}
|
||||
: "text-muted-foreground hover:text-foreground"
|
||||
}`}
|
||||
>
|
||||
{tab}
|
||||
{tab === "spec" ? (format === "yaml" ? "yaml" : "json") : tab}
|
||||
</button>
|
||||
),
|
||||
)}
|
||||
@@ -982,7 +1090,7 @@ ${jsx}
|
||||
currentRawLines.length > 0 ? (
|
||||
<CodeBlock
|
||||
code={currentRawLines.join("\n")}
|
||||
lang="json"
|
||||
lang={streamLang}
|
||||
fillHeight
|
||||
hideCopyButton
|
||||
/>
|
||||
@@ -998,8 +1106,13 @@ ${jsx}
|
||||
fillHeight
|
||||
hideCopyButton
|
||||
/>
|
||||
) : mobileView === "json" ? (
|
||||
<CodeBlock code={jsonCode} lang="json" fillHeight hideCopyButton />
|
||||
) : mobileView === "spec" ? (
|
||||
<CodeBlock
|
||||
code={specCode}
|
||||
lang={specLang}
|
||||
fillHeight
|
||||
hideCopyButton
|
||||
/>
|
||||
) : mobileView === "preview" ? (
|
||||
currentTree && currentTree.root ? (
|
||||
<div className="w-full min-h-full flex items-center justify-center p-6">
|
||||
@@ -1075,20 +1188,18 @@ ${jsx}
|
||||
rows={2}
|
||||
/>
|
||||
<div className="flex justify-between items-center mt-2">
|
||||
{versions.length > 0 ? (
|
||||
<button
|
||||
onClick={() => {
|
||||
setVersions([]);
|
||||
setSelectedVersionId(null);
|
||||
clear();
|
||||
}}
|
||||
className="text-xs text-muted-foreground hover:text-foreground transition-colors"
|
||||
>
|
||||
Clear
|
||||
</button>
|
||||
) : (
|
||||
<div />
|
||||
)}
|
||||
<PlaygroundControls
|
||||
format={format}
|
||||
setFormat={setFormat}
|
||||
editModes={editModes}
|
||||
setEditModes={setEditModes}
|
||||
showClear={versions.length > 0}
|
||||
onClear={() => {
|
||||
setVersions([]);
|
||||
setSelectedVersionId(null);
|
||||
clear();
|
||||
}}
|
||||
/>
|
||||
{isStreaming ? (
|
||||
<button
|
||||
onClick={() => clear()}
|
||||
@@ -1165,9 +1276,16 @@ ${jsx}
|
||||
)}
|
||||
</div>
|
||||
{version.usage && (
|
||||
<div className="flex items-center gap-2 mt-1 ml-6">
|
||||
<div className="mt-1 ml-6">
|
||||
<span className="text-[10px] font-mono text-muted-foreground/60">
|
||||
{version.usage.totalTokens.toLocaleString()} tokens
|
||||
{formatTokens(
|
||||
version.usage.promptTokens -
|
||||
version.usage.cachedTokens,
|
||||
)}{" "}
|
||||
in · {formatTokens(version.usage.completionTokens)} out
|
||||
{version.usage.cachedTokens > 0
|
||||
? ` · ${formatTokens(version.usage.cachedTokens)} cached`
|
||||
: ""}
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -0,0 +1,266 @@
|
||||
"use client";
|
||||
|
||||
import { useCallback, useEffect, useRef, useState } from "react";
|
||||
import { useRouter } from "next/navigation";
|
||||
import { Dialog, DialogContent, DialogTitle } from "@/components/ui/dialog";
|
||||
import { cn } from "@/lib/utils";
|
||||
|
||||
type SearchResult = {
|
||||
title: string;
|
||||
href: string;
|
||||
section: string;
|
||||
snippet: string;
|
||||
};
|
||||
|
||||
export function Search() {
|
||||
const router = useRouter();
|
||||
const [open, setOpen] = useState(false);
|
||||
const [query, setQuery] = useState("");
|
||||
const [results, setResults] = useState<SearchResult[]>([]);
|
||||
const [loading, setLoading] = useState(false);
|
||||
const [activeIndex, setActiveIndex] = useState(0);
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
const listRef = useRef<HTMLDivElement>(null);
|
||||
const abortRef = useRef<AbortController | null>(null);
|
||||
|
||||
const navigate = useCallback(
|
||||
(href: string) => {
|
||||
setOpen(false);
|
||||
setQuery("");
|
||||
setResults([]);
|
||||
router.push(href);
|
||||
},
|
||||
[router],
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
function onKeyDown(e: KeyboardEvent) {
|
||||
if ((e.metaKey || e.ctrlKey) && e.key === "k") {
|
||||
e.preventDefault();
|
||||
setOpen((prev) => !prev);
|
||||
}
|
||||
}
|
||||
document.addEventListener("keydown", onKeyDown);
|
||||
return () => document.removeEventListener("keydown", onKeyDown);
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (open) {
|
||||
setTimeout(() => inputRef.current?.focus(), 0);
|
||||
} else {
|
||||
setQuery("");
|
||||
setResults([]);
|
||||
}
|
||||
}, [open]);
|
||||
|
||||
useEffect(() => {
|
||||
const q = query.trim();
|
||||
if (!q) {
|
||||
setResults([]);
|
||||
setLoading(false);
|
||||
return;
|
||||
}
|
||||
|
||||
setLoading(true);
|
||||
abortRef.current?.abort();
|
||||
const controller = new AbortController();
|
||||
abortRef.current = controller;
|
||||
|
||||
const timeout = setTimeout(async () => {
|
||||
try {
|
||||
const res = await fetch(`/api/search?q=${encodeURIComponent(q)}`, {
|
||||
signal: controller.signal,
|
||||
});
|
||||
if (res.ok) {
|
||||
const data = await res.json();
|
||||
setResults(data.results);
|
||||
}
|
||||
} catch {
|
||||
// aborted or network error
|
||||
} finally {
|
||||
if (!controller.signal.aborted) {
|
||||
setLoading(false);
|
||||
}
|
||||
}
|
||||
}, 150);
|
||||
|
||||
return () => {
|
||||
clearTimeout(timeout);
|
||||
controller.abort();
|
||||
};
|
||||
}, [query]);
|
||||
|
||||
useEffect(() => {
|
||||
setActiveIndex(0);
|
||||
}, [results]);
|
||||
|
||||
function handleKeyDown(e: React.KeyboardEvent) {
|
||||
if (e.key === "ArrowDown") {
|
||||
e.preventDefault();
|
||||
setActiveIndex((i) => Math.min(i + 1, results.length - 1));
|
||||
} else if (e.key === "ArrowUp") {
|
||||
e.preventDefault();
|
||||
setActiveIndex((i) => Math.max(i - 1, 0));
|
||||
} else if (e.key === "Enter" && results[activeIndex]) {
|
||||
e.preventDefault();
|
||||
navigate(results[activeIndex].href);
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
const active = listRef.current?.querySelector("[data-active='true']");
|
||||
active?.scrollIntoView({ block: "nearest" });
|
||||
}, [activeIndex]);
|
||||
|
||||
const hasQuery = query.trim().length > 0;
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
onClick={() => setOpen(true)}
|
||||
className="hidden sm:flex items-center gap-2 rounded-md border border-border bg-muted/50 px-3 py-1.5 text-sm text-muted-foreground hover:text-foreground hover:border-foreground/25 transition-colors"
|
||||
>
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
width="14"
|
||||
height="14"
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth="2"
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
>
|
||||
<circle cx="11" cy="11" r="8" />
|
||||
<path d="m21 21-4.3-4.3" />
|
||||
</svg>
|
||||
Search docs
|
||||
<kbd className="pointer-events-none ml-1 inline-flex items-center gap-0.5 rounded border border-border bg-background px-1.5 py-0.5 font-mono text-[10px] text-muted-foreground">
|
||||
<span>⌘</span>K
|
||||
</kbd>
|
||||
</button>
|
||||
|
||||
<button
|
||||
onClick={() => setOpen(true)}
|
||||
className="sm:hidden flex items-center text-muted-foreground hover:text-foreground transition-colors"
|
||||
aria-label="Search docs"
|
||||
>
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
width="16"
|
||||
height="16"
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth="2"
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
>
|
||||
<circle cx="11" cy="11" r="8" />
|
||||
<path d="m21 21-4.3-4.3" />
|
||||
</svg>
|
||||
</button>
|
||||
|
||||
<Dialog open={open} onOpenChange={setOpen}>
|
||||
<DialogContent
|
||||
showCloseButton={false}
|
||||
className="gap-0 p-0 sm:max-w-lg"
|
||||
>
|
||||
<DialogTitle className="sr-only">Search documentation</DialogTitle>
|
||||
<div className="flex items-center gap-2 border-b px-3">
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
width="16"
|
||||
height="16"
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth="2"
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
className="shrink-0 text-muted-foreground"
|
||||
>
|
||||
<circle cx="11" cy="11" r="8" />
|
||||
<path d="m21 21-4.3-4.3" />
|
||||
</svg>
|
||||
<input
|
||||
ref={inputRef}
|
||||
value={query}
|
||||
onChange={(e) => setQuery(e.target.value)}
|
||||
onKeyDown={handleKeyDown}
|
||||
placeholder="Search docs..."
|
||||
className="flex-1 bg-transparent py-3 text-sm outline-none placeholder:text-muted-foreground"
|
||||
/>
|
||||
{query && (
|
||||
<button
|
||||
onClick={() => setQuery("")}
|
||||
className="text-muted-foreground hover:text-foreground"
|
||||
>
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
width="14"
|
||||
height="14"
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth="2"
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
>
|
||||
<path d="M18 6 6 18" />
|
||||
<path d="m6 6 12 12" />
|
||||
</svg>
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div
|
||||
ref={listRef}
|
||||
className="max-h-[min(60vh,400px)] overflow-y-auto p-2"
|
||||
>
|
||||
{loading && hasQuery ? (
|
||||
<div className="flex items-center justify-center py-6">
|
||||
<div className="h-4 w-4 animate-spin rounded-full border-2 border-muted-foreground border-t-transparent" />
|
||||
</div>
|
||||
) : hasQuery && results.length === 0 ? (
|
||||
<p className="py-6 text-center text-sm text-muted-foreground">
|
||||
No results found.
|
||||
</p>
|
||||
) : !hasQuery ? (
|
||||
<p className="py-6 text-center text-sm text-muted-foreground">
|
||||
Type to search documentation...
|
||||
</p>
|
||||
) : (
|
||||
results.map((item, i) => (
|
||||
<button
|
||||
key={item.href}
|
||||
data-active={i === activeIndex}
|
||||
onClick={() => navigate(item.href)}
|
||||
onMouseEnter={() => setActiveIndex(i)}
|
||||
className={cn(
|
||||
"flex w-full flex-col gap-1 rounded-md px-3 py-2 text-left transition-colors",
|
||||
i === activeIndex
|
||||
? "bg-accent text-accent-foreground"
|
||||
: "text-foreground",
|
||||
)}
|
||||
>
|
||||
<div className="flex items-center justify-between gap-2">
|
||||
<span className="text-sm font-medium">{item.title}</span>
|
||||
<span className="shrink-0 text-xs text-muted-foreground">
|
||||
{item.section}
|
||||
</span>
|
||||
</div>
|
||||
{item.snippet && (
|
||||
<span className="line-clamp-2 text-xs text-muted-foreground leading-relaxed">
|
||||
{item.snippet}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
))
|
||||
)}
|
||||
</div>
|
||||
</DialogContent>
|
||||
</Dialog>
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
"use client";
|
||||
|
||||
import { useEffect, useState } from "react";
|
||||
import { usePathname } from "next/navigation";
|
||||
import { cn } from "@/lib/utils";
|
||||
|
||||
type Heading = {
|
||||
id: string;
|
||||
text: string;
|
||||
level: number;
|
||||
};
|
||||
|
||||
function getHeadings(): Heading[] {
|
||||
const article = document.querySelector("article");
|
||||
if (!article) return [];
|
||||
const elements = article.querySelectorAll("h2[id], h3[id]");
|
||||
return Array.from(elements).map((el) => ({
|
||||
id: el.id,
|
||||
text: el.textContent?.replace(/#$/, "").trim() ?? "",
|
||||
level: el.tagName === "H3" ? 3 : 2,
|
||||
}));
|
||||
}
|
||||
|
||||
export function TableOfContents() {
|
||||
const pathname = usePathname();
|
||||
const [headings, setHeadings] = useState<Heading[]>([]);
|
||||
const [activeId, setActiveId] = useState<string>("");
|
||||
|
||||
useEffect(() => {
|
||||
const timer = setTimeout(() => setHeadings(getHeadings()), 100);
|
||||
return () => clearTimeout(timer);
|
||||
}, [pathname]);
|
||||
|
||||
useEffect(() => {
|
||||
if (headings.length === 0) return;
|
||||
|
||||
const observer = new IntersectionObserver(
|
||||
(entries) => {
|
||||
for (const entry of entries) {
|
||||
if (entry.isIntersecting) {
|
||||
setActiveId(entry.target.id);
|
||||
}
|
||||
}
|
||||
},
|
||||
{ rootMargin: "0px 0px -75% 0px", threshold: 0.1 },
|
||||
);
|
||||
|
||||
for (const h of headings) {
|
||||
const el = document.getElementById(h.id);
|
||||
if (el) observer.observe(el);
|
||||
}
|
||||
|
||||
return () => observer.disconnect();
|
||||
}, [headings]);
|
||||
|
||||
if (headings.length === 0) return null;
|
||||
|
||||
return (
|
||||
<nav aria-label="On this page">
|
||||
<h4 className="text-xs font-medium text-muted-foreground uppercase tracking-wider mb-3">
|
||||
On this page
|
||||
</h4>
|
||||
<ul className="space-y-1">
|
||||
{headings.map((h) => (
|
||||
<li key={h.id}>
|
||||
<a
|
||||
href={`#${h.id}`}
|
||||
className={cn(
|
||||
"block text-xs leading-relaxed py-0.5 transition-colors",
|
||||
h.level === 3 && "pl-3",
|
||||
activeId === h.id
|
||||
? "text-foreground"
|
||||
: "text-muted-foreground hover:text-foreground",
|
||||
)}
|
||||
>
|
||||
{h.text}
|
||||
</a>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</nav>
|
||||
);
|
||||
}
|
||||
@@ -16,6 +16,7 @@ export const docsNavigation: NavSection[] = [
|
||||
{ title: "Introduction", href: "/docs" },
|
||||
{ title: "Installation", href: "/docs/installation" },
|
||||
{ title: "Quick Start", href: "/docs/quick-start" },
|
||||
{ title: "Skills", href: "/docs/skills" },
|
||||
{ title: "Migration Guide", href: "/docs/migration" },
|
||||
{ title: "Changelog", href: "/docs/changelog" },
|
||||
],
|
||||
@@ -44,58 +45,7 @@ export const docsNavigation: NavSection[] = [
|
||||
},
|
||||
{
|
||||
title: "Examples",
|
||||
items: [
|
||||
{
|
||||
title: "Chat",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/chat",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "Dashboard",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/dashboard",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "React Native",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/react-native",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "React PDF",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/react-pdf",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "React Email",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/react-email",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "Remotion",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/remotion",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "Image",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/image",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "Svelte",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/svelte",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "Vue",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/vue",
|
||||
external: true,
|
||||
},
|
||||
{
|
||||
title: "Renders with Vite (Vue / React / Svelte)",
|
||||
href: "https://github.com/vercel-labs/json-render/tree/main/examples/vite-renderers",
|
||||
external: true,
|
||||
},
|
||||
],
|
||||
items: [{ title: "Browse All Examples", href: "/examples" }],
|
||||
},
|
||||
{
|
||||
title: "Guides",
|
||||
@@ -119,15 +69,29 @@ export const docsNavigation: NavSection[] = [
|
||||
items: [
|
||||
{ title: "@json-render/core", href: "/docs/api/core" },
|
||||
{ title: "@json-render/react", href: "/docs/api/react" },
|
||||
{ title: "@json-render/next", href: "/docs/api/next" },
|
||||
{ title: "@json-render/react-pdf", href: "/docs/api/react-pdf" },
|
||||
{ title: "@json-render/react-email", href: "/docs/api/react-email" },
|
||||
{ title: "@json-render/shadcn", href: "/docs/api/shadcn" },
|
||||
{ title: "@json-render/shadcn-svelte", href: "/docs/api/shadcn-svelte" },
|
||||
{ title: "@json-render/react-native", href: "/docs/api/react-native" },
|
||||
{ title: "@json-render/image", href: "/docs/api/image" },
|
||||
{ title: "@json-render/remotion", href: "/docs/api/remotion" },
|
||||
{ title: "@json-render/ink", href: "/docs/api/ink" },
|
||||
{ title: "@json-render/vue", href: "/docs/api/vue" },
|
||||
{ title: "@json-render/svelte", href: "/docs/api/svelte" },
|
||||
{ title: "@json-render/solid", href: "/docs/api/solid" },
|
||||
{
|
||||
title: "@json-render/react-three-fiber",
|
||||
href: "/docs/api/react-three-fiber",
|
||||
},
|
||||
{ title: "@json-render/codegen", href: "/docs/api/codegen" },
|
||||
{ title: "@json-render/mcp", href: "/docs/api/mcp" },
|
||||
{ title: "@json-render/redux", href: "/docs/api/redux" },
|
||||
{ title: "@json-render/zustand", href: "/docs/api/zustand" },
|
||||
{ title: "@json-render/jotai", href: "/docs/api/jotai" },
|
||||
{ title: "@json-render/xstate", href: "/docs/api/xstate" },
|
||||
{ title: "@json-render/yaml", href: "/docs/api/yaml" },
|
||||
],
|
||||
},
|
||||
];
|
||||
|
||||
@@ -0,0 +1,160 @@
|
||||
export type Example = {
|
||||
slug: string;
|
||||
title: string;
|
||||
description: string;
|
||||
tags: string[];
|
||||
githubPath: string;
|
||||
demoUrl?: string;
|
||||
};
|
||||
|
||||
const GITHUB_BASE =
|
||||
"https://github.com/vercel-labs/json-render/tree/main/examples";
|
||||
|
||||
export const examples: Example[] = [
|
||||
{
|
||||
slug: "chat",
|
||||
title: "Chat",
|
||||
description:
|
||||
"AI chat app with tool calling, streaming UI, and rich components powered by the AI SDK.",
|
||||
tags: ["React", "Next.js", "AI"],
|
||||
githubPath: "examples/chat",
|
||||
demoUrl: "https://chat-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "dashboard",
|
||||
title: "Dashboard",
|
||||
description:
|
||||
"AI-generated dashboard with drag-and-drop, charts, and real-time data binding.",
|
||||
tags: ["React", "Next.js", "AI"],
|
||||
githubPath: "examples/dashboard",
|
||||
demoUrl: "https://dashboard-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "no-ai",
|
||||
title: "No AI",
|
||||
description:
|
||||
"Static specs rendered without any AI — forms, cards, tables, and more from hardcoded JSON.",
|
||||
tags: ["React", "Next.js"],
|
||||
githubPath: "examples/no-ai",
|
||||
demoUrl: "https://no-ai-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "svelte",
|
||||
title: "Svelte",
|
||||
description:
|
||||
"Svelte renderer demo with counter, todo list, and two-way data binding.",
|
||||
tags: ["Svelte", "Vite"],
|
||||
githubPath: "examples/svelte",
|
||||
demoUrl: "https://svelte-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "svelte-chat",
|
||||
title: "Svelte Chat",
|
||||
description: "AI chat app built with SvelteKit and the Svelte renderer.",
|
||||
tags: ["Svelte", "SvelteKit", "AI"],
|
||||
githubPath: "examples/svelte-chat",
|
||||
demoUrl: "https://json-render-svelte-chat-demo.labs.vercel.dev",
|
||||
},
|
||||
{
|
||||
slug: "vue",
|
||||
title: "Vue",
|
||||
description:
|
||||
"Vue renderer demo with counter, todo list, and two-way data binding.",
|
||||
tags: ["Vue", "Vite"],
|
||||
githubPath: "examples/vue",
|
||||
demoUrl: "https://vue-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "solid",
|
||||
title: "Solid",
|
||||
description:
|
||||
"Solid renderer demo with counter, todo list, and two-way data binding.",
|
||||
tags: ["Solid", "Vite"],
|
||||
githubPath: "examples/solid",
|
||||
demoUrl: "https://solid-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "vite-renderers",
|
||||
title: "Multi-Framework Renderers",
|
||||
description:
|
||||
"Same spec rendered with React, Vue, Svelte, and Solid side by side — hot-swappable at runtime.",
|
||||
tags: ["React", "Vue", "Svelte", "Solid", "Vite"],
|
||||
githubPath: "examples/vite-renderers",
|
||||
},
|
||||
{
|
||||
slug: "react-email",
|
||||
title: "React Email",
|
||||
description:
|
||||
"Generate HTML and plain-text emails from json-render specs using React Email.",
|
||||
tags: ["React", "Email"],
|
||||
githubPath: "examples/react-email",
|
||||
demoUrl: "https://react-email-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "react-pdf",
|
||||
title: "React PDF",
|
||||
description:
|
||||
"Generate PDF documents from json-render specs with @react-pdf/renderer.",
|
||||
tags: ["React", "PDF"],
|
||||
githubPath: "examples/react-pdf",
|
||||
demoUrl: "https://react-pdf-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "react-three-fiber",
|
||||
title: "React Three Fiber",
|
||||
description:
|
||||
"3D scenes generated from json-render specs using Three.js and React Three Fiber.",
|
||||
tags: ["React", "3D"],
|
||||
githubPath: "examples/react-three-fiber",
|
||||
demoUrl: "https://react-three-fiber-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "react-native",
|
||||
title: "React Native",
|
||||
description:
|
||||
"Mobile app rendering json-render specs with Expo and React Native.",
|
||||
tags: ["React Native", "Expo"],
|
||||
githubPath: "examples/react-native",
|
||||
},
|
||||
{
|
||||
slug: "remotion",
|
||||
title: "Remotion",
|
||||
description: "Generate videos from json-render specs using Remotion.",
|
||||
tags: ["React", "Video"],
|
||||
githubPath: "examples/remotion",
|
||||
demoUrl: "https://remotion-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "image",
|
||||
title: "Image",
|
||||
description:
|
||||
"Generate OG images and social cards from json-render specs using Satori.",
|
||||
tags: ["React", "Image"],
|
||||
githubPath: "examples/image",
|
||||
demoUrl: "https://image-demo.json-render.dev",
|
||||
},
|
||||
{
|
||||
slug: "ink-chat",
|
||||
title: "Ink Chat",
|
||||
description:
|
||||
"Terminal chat agent that streams rich json-render UIs using Ink and the AI Gateway.",
|
||||
tags: ["Ink", "Terminal", "AI"],
|
||||
githubPath: "examples/ink-chat",
|
||||
},
|
||||
{
|
||||
slug: "mcp",
|
||||
title: "MCP App",
|
||||
description:
|
||||
"MCP server that serves shadcn UIs to Claude, ChatGPT, Cursor, and VS Code.",
|
||||
tags: ["React", "MCP", "Vite"],
|
||||
githubPath: "examples/mcp",
|
||||
},
|
||||
];
|
||||
|
||||
export const allTags = Array.from(
|
||||
new Set(examples.flatMap((e) => e.tags)),
|
||||
).sort();
|
||||
|
||||
export function getGitHubUrl(example: Example): string {
|
||||
return `${GITHUB_BASE}/${example.slug}`;
|
||||
}
|
||||
@@ -11,6 +11,7 @@ export const PAGE_TITLES: Record<string, string> = {
|
||||
|
||||
// Top-level
|
||||
playground: "Playground",
|
||||
examples: "Examples",
|
||||
|
||||
// Docs
|
||||
docs: "Introduction",
|
||||
@@ -37,11 +38,14 @@ export const PAGE_TITLES: Record<string, string> = {
|
||||
"docs/ag-ui": "AG-UI Integration",
|
||||
"docs/migration": "Migration Guide",
|
||||
"docs/changelog": "Changelog",
|
||||
"docs/skills": "Skills",
|
||||
|
||||
// API references
|
||||
"docs/api/core": "@json-render/core API",
|
||||
"docs/api/react": "@json-render/react API",
|
||||
"docs/api/next": "@json-render/next API",
|
||||
"docs/api/vue": "@json-render/vue API",
|
||||
"docs/api/solid": "@json-render/solid API",
|
||||
"docs/api/react-pdf": "@json-render/react-pdf API",
|
||||
"docs/api/react-email": "@json-render/react-email API",
|
||||
"docs/api/react-native": "@json-render/react-native API",
|
||||
@@ -50,6 +54,15 @@ export const PAGE_TITLES: Record<string, string> = {
|
||||
"docs/api/image": "@json-render/image API",
|
||||
"docs/api/remotion": "@json-render/remotion API",
|
||||
"docs/api/shadcn": "@json-render/shadcn API",
|
||||
"docs/api/shadcn-svelte": "@json-render/shadcn-svelte API",
|
||||
"docs/api/mcp": "@json-render/mcp API",
|
||||
"docs/api/redux": "@json-render/redux API",
|
||||
"docs/api/zustand": "@json-render/zustand API",
|
||||
"docs/api/jotai": "@json-render/jotai API",
|
||||
"docs/api/react-three-fiber": "@json-render/react-three-fiber API",
|
||||
"docs/api/xstate": "@json-render/xstate API",
|
||||
"docs/api/ink": "@json-render/ink API",
|
||||
"docs/api/yaml": "@json-render/yaml API",
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
import { readFile } from "fs/promises";
|
||||
import { join } from "path";
|
||||
import { docsNavigation } from "./docs-navigation";
|
||||
import { mdxToCleanMarkdown } from "./mdx-to-markdown";
|
||||
|
||||
export type IndexEntry = {
|
||||
title: string;
|
||||
href: string;
|
||||
section: string;
|
||||
content: string;
|
||||
};
|
||||
|
||||
let cached: IndexEntry[] | null = null;
|
||||
|
||||
function stripMarkdown(md: string): string {
|
||||
return (
|
||||
md
|
||||
// Remove fenced code blocks entirely
|
||||
.replace(/```[\s\S]*?```/g, "")
|
||||
// Remove inline code
|
||||
.replace(/`[^`]+`/g, "")
|
||||
// Remove markdown links, keep text
|
||||
.replace(/\[([^\]]+)\]\([^)]+\)/g, "$1")
|
||||
// Remove heading markers
|
||||
.replace(/^#{1,6}\s+/gm, "")
|
||||
// Remove bold/italic markers
|
||||
.replace(/\*{1,3}([^*]+)\*{1,3}/g, "$1")
|
||||
// Remove HTML tags
|
||||
.replace(/<[^>]+>/g, "")
|
||||
// Collapse whitespace
|
||||
.replace(/\n{3,}/g, "\n\n")
|
||||
.trim()
|
||||
);
|
||||
}
|
||||
|
||||
function mdxFileForSlug(slug: string): string {
|
||||
const docsRoot = join(process.cwd(), "app", "(main)", "docs");
|
||||
if (slug === "/docs") {
|
||||
return join(docsRoot, "page.mdx");
|
||||
}
|
||||
const rest = slug.replace(/^\/docs\/?/, "");
|
||||
return join(docsRoot, ...rest.split("/"), "page.mdx");
|
||||
}
|
||||
|
||||
export async function getSearchIndex(): Promise<IndexEntry[]> {
|
||||
if (cached) return cached;
|
||||
|
||||
const entries: IndexEntry[] = [];
|
||||
|
||||
for (const section of docsNavigation) {
|
||||
for (const item of section.items) {
|
||||
if (item.external) continue;
|
||||
try {
|
||||
const raw = await readFile(mdxFileForSlug(item.href), "utf-8");
|
||||
const md = mdxToCleanMarkdown(raw);
|
||||
const content = stripMarkdown(md);
|
||||
entries.push({
|
||||
title: item.title,
|
||||
href: item.href,
|
||||
section: section.title,
|
||||
content,
|
||||
});
|
||||
} catch {
|
||||
entries.push({
|
||||
title: item.title,
|
||||
href: item.href,
|
||||
section: section.title,
|
||||
content: "",
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cached = entries;
|
||||
return entries;
|
||||
}
|
||||
@@ -0,0 +1,155 @@
|
||||
import type { Spec, JsonPatch } from "@json-render/core";
|
||||
import { setByPath, getByPath, removeByPath } from "@json-render/core";
|
||||
|
||||
export function setSpecValue(
|
||||
newSpec: Spec,
|
||||
path: string,
|
||||
value: unknown,
|
||||
): void {
|
||||
if (path === "/root") {
|
||||
newSpec.root = value as string;
|
||||
return;
|
||||
}
|
||||
if (path === "/state") {
|
||||
newSpec.state = value as Record<string, unknown>;
|
||||
return;
|
||||
}
|
||||
if (path.startsWith("/state/")) {
|
||||
if (!newSpec.state) newSpec.state = {};
|
||||
setByPath(
|
||||
newSpec.state as Record<string, unknown>,
|
||||
path.slice("/state".length),
|
||||
value,
|
||||
);
|
||||
return;
|
||||
}
|
||||
if (path.startsWith("/elements/")) {
|
||||
const pathParts = path.slice("/elements/".length).split("/");
|
||||
const elementKey = pathParts[0];
|
||||
if (!elementKey) return;
|
||||
if (pathParts.length === 1) {
|
||||
if (value == null || typeof value !== "object") return;
|
||||
const el = value as Record<string, unknown>;
|
||||
newSpec.elements[elementKey] = {
|
||||
...el,
|
||||
type: typeof el.type === "string" ? el.type : "",
|
||||
props: el.props != null && typeof el.props === "object" ? el.props : {},
|
||||
children: Array.isArray(el.children) ? el.children : [],
|
||||
} as Spec["elements"][string];
|
||||
} else {
|
||||
const element = newSpec.elements[elementKey];
|
||||
if (element) {
|
||||
const newElement = { ...element };
|
||||
setByPath(
|
||||
newElement as unknown as Record<string, unknown>,
|
||||
"/" + pathParts.slice(1).join("/"),
|
||||
value,
|
||||
);
|
||||
newSpec.elements[elementKey] = newElement;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function removeSpecValue(newSpec: Spec, path: string): void {
|
||||
if (path === "/state") {
|
||||
delete newSpec.state;
|
||||
return;
|
||||
}
|
||||
if (path.startsWith("/state/") && newSpec.state) {
|
||||
removeByPath(
|
||||
newSpec.state as Record<string, unknown>,
|
||||
path.slice("/state".length),
|
||||
);
|
||||
return;
|
||||
}
|
||||
if (path.startsWith("/elements/")) {
|
||||
const pathParts = path.slice("/elements/".length).split("/");
|
||||
const elementKey = pathParts[0];
|
||||
if (!elementKey) return;
|
||||
if (pathParts.length === 1) {
|
||||
delete newSpec.elements[elementKey];
|
||||
} else {
|
||||
const element = newSpec.elements[elementKey];
|
||||
if (element) {
|
||||
const newElement = { ...element };
|
||||
removeByPath(
|
||||
newElement as unknown as Record<string, unknown>,
|
||||
"/" + pathParts.slice(1).join("/"),
|
||||
);
|
||||
newSpec.elements[elementKey] = newElement;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function getSpecValue(spec: Spec, path: string): unknown {
|
||||
if (path === "/root") return spec.root;
|
||||
if (path === "/state") return spec.state;
|
||||
if (path.startsWith("/state/") && spec.state) {
|
||||
return getByPath(
|
||||
spec.state as Record<string, unknown>,
|
||||
path.slice("/state".length),
|
||||
);
|
||||
}
|
||||
return getByPath(spec as unknown as Record<string, unknown>, path);
|
||||
}
|
||||
|
||||
export function normalizeSpec(spec: Spec): void {
|
||||
if (
|
||||
spec.state === null ||
|
||||
(spec.state !== undefined && typeof spec.state !== "object")
|
||||
) {
|
||||
spec.state = undefined;
|
||||
}
|
||||
|
||||
for (const key of Object.keys(spec.elements)) {
|
||||
const el = spec.elements[key];
|
||||
if (!el || typeof el !== "object") {
|
||||
delete spec.elements[key];
|
||||
continue;
|
||||
}
|
||||
if (el.props == null || typeof el.props !== "object") {
|
||||
spec.elements[key] = { ...el, props: {} } as Spec["elements"][string];
|
||||
}
|
||||
if (!Array.isArray(spec.elements[key]!.children)) {
|
||||
spec.elements[key] = {
|
||||
...spec.elements[key]!,
|
||||
children: [],
|
||||
} as Spec["elements"][string];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function applySpecPatch(spec: Spec, patch: JsonPatch): Spec {
|
||||
const newSpec = {
|
||||
...spec,
|
||||
elements: { ...spec.elements },
|
||||
...(spec.state ? { state: { ...spec.state } } : {}),
|
||||
};
|
||||
switch (patch.op) {
|
||||
case "add":
|
||||
case "replace":
|
||||
setSpecValue(newSpec, patch.path, patch.value);
|
||||
break;
|
||||
case "remove":
|
||||
removeSpecValue(newSpec, patch.path);
|
||||
break;
|
||||
case "move":
|
||||
if (patch.from) {
|
||||
const moveValue = getSpecValue(newSpec, patch.from);
|
||||
removeSpecValue(newSpec, patch.from);
|
||||
setSpecValue(newSpec, patch.path, moveValue);
|
||||
}
|
||||
break;
|
||||
case "copy":
|
||||
if (patch.from) {
|
||||
setSpecValue(newSpec, patch.path, getSpecValue(newSpec, patch.from));
|
||||
}
|
||||
break;
|
||||
case "test":
|
||||
break;
|
||||
}
|
||||
normalizeSpec(newSpec);
|
||||
return newSpec;
|
||||
}
|
||||
@@ -0,0 +1,482 @@
|
||||
"use client";
|
||||
|
||||
import { useState, useCallback, useRef, useEffect } from "react";
|
||||
import type { Spec, JsonPatch, EditMode } from "@json-render/core";
|
||||
import { deepMergeSpec, diffToPatches } from "@json-render/core";
|
||||
import { parse as yamlParse, stringify as yamlStringify } from "yaml";
|
||||
import { applyPatch as applyUnifiedDiff } from "diff";
|
||||
import {
|
||||
createYamlStreamCompiler,
|
||||
YAML_SPEC_FENCE,
|
||||
YAML_EDIT_FENCE,
|
||||
YAML_PATCH_FENCE,
|
||||
DIFF_FENCE,
|
||||
FENCE_CLOSE,
|
||||
} from "@json-render/yaml";
|
||||
import { applySpecPatch } from "./spec-patch";
|
||||
|
||||
export type StreamFormat = "jsonl" | "yaml";
|
||||
|
||||
export interface TokenUsage {
|
||||
promptTokens: number;
|
||||
completionTokens: number;
|
||||
totalTokens: number;
|
||||
cachedTokens: number;
|
||||
cacheWriteTokens: number;
|
||||
}
|
||||
|
||||
export interface UsePlaygroundStreamOptions {
|
||||
api: string;
|
||||
format: StreamFormat;
|
||||
editModes?: EditMode[];
|
||||
onError?: (error: Error) => void;
|
||||
onComplete?: (spec: Spec) => void;
|
||||
}
|
||||
|
||||
export interface UsePlaygroundStreamReturn {
|
||||
spec: Spec | null;
|
||||
isStreaming: boolean;
|
||||
error: Error | null;
|
||||
usage: TokenUsage | null;
|
||||
rawLines: string[];
|
||||
send: (prompt: string, context?: Record<string, unknown>) => Promise<void>;
|
||||
clear: () => void;
|
||||
}
|
||||
|
||||
// ── JSONL helpers ──
|
||||
|
||||
type ParsedLine =
|
||||
| { type: "patch"; patch: JsonPatch }
|
||||
| { type: "usage"; usage: TokenUsage }
|
||||
| { type: "json-edit"; mergeObj: Record<string, unknown> }
|
||||
| null;
|
||||
|
||||
function parseLine(line: string): ParsedLine {
|
||||
try {
|
||||
const trimmed = line.trim();
|
||||
if (!trimmed || trimmed.startsWith("//")) return null;
|
||||
const parsed = JSON.parse(trimmed);
|
||||
if (parsed.__meta === "usage") {
|
||||
return {
|
||||
type: "usage",
|
||||
usage: {
|
||||
promptTokens: parsed.promptTokens ?? 0,
|
||||
completionTokens: parsed.completionTokens ?? 0,
|
||||
totalTokens: parsed.totalTokens ?? 0,
|
||||
cachedTokens: parsed.cachedTokens ?? 0,
|
||||
cacheWriteTokens: parsed.cacheWriteTokens ?? 0,
|
||||
},
|
||||
};
|
||||
}
|
||||
if (parsed.__json_edit === true) {
|
||||
const mergeObj = { ...parsed };
|
||||
delete mergeObj.__json_edit;
|
||||
return { type: "json-edit", mergeObj };
|
||||
}
|
||||
return { type: "patch", patch: parsed as JsonPatch };
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
type FenceState = "outside" | "yaml-spec" | "yaml-edit" | "yaml-patch" | "diff";
|
||||
|
||||
// ── Hook ──
|
||||
|
||||
export function usePlaygroundStream({
|
||||
api,
|
||||
format,
|
||||
editModes,
|
||||
onError,
|
||||
onComplete,
|
||||
}: UsePlaygroundStreamOptions): UsePlaygroundStreamReturn {
|
||||
const [spec, setSpec] = useState<Spec | null>(null);
|
||||
const [isStreaming, setIsStreaming] = useState(false);
|
||||
const [error, setError] = useState<Error | null>(null);
|
||||
const [usage, setUsage] = useState<TokenUsage | null>(null);
|
||||
const [rawLines, setRawLines] = useState<string[]>([]);
|
||||
const rawLinesRef = useRef<string[]>([]);
|
||||
const abortControllerRef = useRef<AbortController | null>(null);
|
||||
|
||||
const onCompleteRef = useRef(onComplete);
|
||||
onCompleteRef.current = onComplete;
|
||||
const onErrorRef = useRef(onError);
|
||||
onErrorRef.current = onError;
|
||||
const formatRef = useRef(format);
|
||||
formatRef.current = format;
|
||||
const editModesRef = useRef(editModes);
|
||||
editModesRef.current = editModes;
|
||||
|
||||
const clear = useCallback(() => {
|
||||
setSpec(null);
|
||||
setError(null);
|
||||
}, []);
|
||||
|
||||
const send = useCallback(
|
||||
async (prompt: string, context?: Record<string, unknown>) => {
|
||||
abortControllerRef.current = new AbortController();
|
||||
|
||||
setIsStreaming(true);
|
||||
setError(null);
|
||||
setUsage(null);
|
||||
rawLinesRef.current = [];
|
||||
setRawLines([]);
|
||||
|
||||
const previousSpec = context?.previousSpec as Spec | undefined;
|
||||
let currentSpec: Spec =
|
||||
previousSpec && previousSpec.root
|
||||
? { ...previousSpec, elements: { ...previousSpec.elements } }
|
||||
: { root: "", elements: {} };
|
||||
setSpec(currentSpec);
|
||||
|
||||
try {
|
||||
const response = await fetch(api, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({
|
||||
prompt,
|
||||
context,
|
||||
format: formatRef.current,
|
||||
editModes: editModesRef.current,
|
||||
}),
|
||||
signal: abortControllerRef.current.signal,
|
||||
});
|
||||
|
||||
if (!response.ok) {
|
||||
let errorMessage = `HTTP error: ${response.status}`;
|
||||
try {
|
||||
const errorData = await response.json();
|
||||
if (errorData.message) errorMessage = errorData.message;
|
||||
else if (errorData.error) errorMessage = errorData.error;
|
||||
} catch {
|
||||
// use default
|
||||
}
|
||||
throw new Error(errorMessage);
|
||||
}
|
||||
|
||||
const reader = response.body?.getReader();
|
||||
if (!reader) throw new Error("No response body");
|
||||
|
||||
const decoder = new TextDecoder();
|
||||
let buffer = "";
|
||||
|
||||
if (formatRef.current === "yaml") {
|
||||
// ── YAML streaming ──
|
||||
let fenceState: FenceState = "outside";
|
||||
const compiler = createYamlStreamCompiler<Record<string, unknown>>();
|
||||
let yamlEditAccumulated = "";
|
||||
let yamlPatchAccumulated = "";
|
||||
let diffAccumulated = "";
|
||||
|
||||
while (true) {
|
||||
const { done, value } = await reader.read();
|
||||
if (done) break;
|
||||
|
||||
buffer += decoder.decode(value, { stream: true });
|
||||
const lines = buffer.split("\n");
|
||||
buffer = lines.pop() ?? "";
|
||||
|
||||
for (const line of lines) {
|
||||
const trimmed = line.trim();
|
||||
|
||||
// Check for usage metadata (appended after stream)
|
||||
if (trimmed.startsWith("{") && trimmed.includes('"__meta"')) {
|
||||
try {
|
||||
const parsed = JSON.parse(trimmed);
|
||||
if (parsed.__meta === "usage") {
|
||||
setUsage({
|
||||
promptTokens: parsed.promptTokens ?? 0,
|
||||
completionTokens: parsed.completionTokens ?? 0,
|
||||
totalTokens: parsed.totalTokens ?? 0,
|
||||
cachedTokens: parsed.cachedTokens ?? 0,
|
||||
cacheWriteTokens: parsed.cacheWriteTokens ?? 0,
|
||||
});
|
||||
continue;
|
||||
}
|
||||
} catch {
|
||||
// not JSON
|
||||
}
|
||||
}
|
||||
|
||||
rawLinesRef.current.push(line);
|
||||
|
||||
if (fenceState === "outside") {
|
||||
if (
|
||||
trimmed === YAML_SPEC_FENCE ||
|
||||
trimmed.startsWith(YAML_SPEC_FENCE + " ")
|
||||
) {
|
||||
fenceState = "yaml-spec";
|
||||
compiler.reset();
|
||||
} else if (
|
||||
trimmed === YAML_EDIT_FENCE ||
|
||||
trimmed.startsWith(YAML_EDIT_FENCE + " ")
|
||||
) {
|
||||
fenceState = "yaml-edit";
|
||||
yamlEditAccumulated = "";
|
||||
} else if (
|
||||
trimmed === YAML_PATCH_FENCE ||
|
||||
trimmed.startsWith(YAML_PATCH_FENCE + " ")
|
||||
) {
|
||||
fenceState = "yaml-patch";
|
||||
yamlPatchAccumulated = "";
|
||||
} else if (
|
||||
trimmed === DIFF_FENCE ||
|
||||
trimmed.startsWith(DIFF_FENCE + " ")
|
||||
) {
|
||||
fenceState = "diff";
|
||||
diffAccumulated = "";
|
||||
}
|
||||
} else if (trimmed === FENCE_CLOSE || trimmed === "````") {
|
||||
if (fenceState === "yaml-spec") {
|
||||
const { result, newPatches } = compiler.flush();
|
||||
if (result && typeof result === "object" && result.root) {
|
||||
for (const patch of newPatches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
} else if (fenceState === "yaml-edit") {
|
||||
try {
|
||||
const editObj = yamlParse(yamlEditAccumulated);
|
||||
if (editObj && typeof editObj === "object") {
|
||||
const merged = deepMergeSpec(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
editObj as Record<string, unknown>,
|
||||
);
|
||||
const patches = diffToPatches(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
merged,
|
||||
);
|
||||
for (const patch of patches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
} catch {
|
||||
// Invalid YAML edit
|
||||
}
|
||||
} else if (fenceState === "yaml-patch") {
|
||||
for (const patchLine of yamlPatchAccumulated.split("\n")) {
|
||||
const t = patchLine.trim();
|
||||
if (!t) continue;
|
||||
try {
|
||||
const patch = JSON.parse(t) as JsonPatch;
|
||||
if (patch.op) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
} catch {
|
||||
// Skip invalid JSON lines
|
||||
}
|
||||
}
|
||||
setSpec({ ...currentSpec });
|
||||
} else if (fenceState === "diff") {
|
||||
try {
|
||||
const specYaml = yamlStringify(currentSpec, { indent: 2 });
|
||||
const patched = applyUnifiedDiff(specYaml, diffAccumulated);
|
||||
if (typeof patched === "string") {
|
||||
const parsed = yamlParse(patched);
|
||||
if (parsed && typeof parsed === "object") {
|
||||
const patches = diffToPatches(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
parsed as Record<string, unknown>,
|
||||
);
|
||||
for (const patch of patches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
// Diff apply or reparse failed
|
||||
}
|
||||
}
|
||||
fenceState = "outside";
|
||||
} else if (fenceState === "yaml-spec") {
|
||||
const { newPatches } = compiler.push(line + "\n");
|
||||
if (newPatches.length > 0) {
|
||||
for (const patch of newPatches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
} else if (fenceState === "yaml-edit") {
|
||||
yamlEditAccumulated += line + "\n";
|
||||
} else if (fenceState === "yaml-patch") {
|
||||
yamlPatchAccumulated += line + "\n";
|
||||
} else if (fenceState === "diff") {
|
||||
diffAccumulated += line + "\n";
|
||||
}
|
||||
}
|
||||
setRawLines([...rawLinesRef.current]);
|
||||
}
|
||||
|
||||
// Process remaining buffer
|
||||
if (buffer.trim()) {
|
||||
const trimmed = buffer.trim();
|
||||
if (trimmed.startsWith("{") && trimmed.includes('"__meta"')) {
|
||||
try {
|
||||
const parsed = JSON.parse(trimmed);
|
||||
if (parsed.__meta === "usage") {
|
||||
setUsage({
|
||||
promptTokens: parsed.promptTokens ?? 0,
|
||||
completionTokens: parsed.completionTokens ?? 0,
|
||||
totalTokens: parsed.totalTokens ?? 0,
|
||||
cachedTokens: parsed.cachedTokens ?? 0,
|
||||
cacheWriteTokens: parsed.cacheWriteTokens ?? 0,
|
||||
});
|
||||
}
|
||||
} catch {
|
||||
// not JSON
|
||||
}
|
||||
} else if (fenceState === "yaml-spec") {
|
||||
compiler.push(buffer);
|
||||
const { result, newPatches } = compiler.flush();
|
||||
if (result && typeof result === "object" && result.root) {
|
||||
for (const patch of newPatches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// ── JSONL streaming ──
|
||||
let jsonlDiffState: "outside" | "diff" = "outside";
|
||||
let jsonlDiffAccumulated = "";
|
||||
|
||||
while (true) {
|
||||
const { done, value } = await reader.read();
|
||||
if (done) break;
|
||||
|
||||
buffer += decoder.decode(value, { stream: true });
|
||||
const lines = buffer.split("\n");
|
||||
buffer = lines.pop() ?? "";
|
||||
|
||||
for (const line of lines) {
|
||||
const trimmed = line.trim();
|
||||
if (!trimmed) continue;
|
||||
|
||||
// Diff fence detection within JSONL mode
|
||||
if (jsonlDiffState === "outside") {
|
||||
if (
|
||||
trimmed === DIFF_FENCE ||
|
||||
trimmed.startsWith(DIFF_FENCE + " ")
|
||||
) {
|
||||
jsonlDiffState = "diff";
|
||||
jsonlDiffAccumulated = "";
|
||||
continue;
|
||||
}
|
||||
} else if (
|
||||
jsonlDiffState === "diff" &&
|
||||
(trimmed === FENCE_CLOSE || trimmed === "````")
|
||||
) {
|
||||
try {
|
||||
const specJson = JSON.stringify(currentSpec, null, 2);
|
||||
const patched = applyUnifiedDiff(
|
||||
specJson,
|
||||
jsonlDiffAccumulated,
|
||||
);
|
||||
if (typeof patched === "string") {
|
||||
const parsed = JSON.parse(patched);
|
||||
if (parsed && typeof parsed === "object") {
|
||||
const patches = diffToPatches(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
parsed as Record<string, unknown>,
|
||||
);
|
||||
for (const patch of patches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
// Diff apply failed
|
||||
}
|
||||
jsonlDiffState = "outside";
|
||||
continue;
|
||||
}
|
||||
|
||||
if (jsonlDiffState === "diff") {
|
||||
jsonlDiffAccumulated += line + "\n";
|
||||
rawLinesRef.current.push(line);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Standard JSONL line parsing
|
||||
const result = parseLine(trimmed);
|
||||
if (!result) continue;
|
||||
if (result.type === "usage") {
|
||||
setUsage(result.usage);
|
||||
} else if (result.type === "json-edit") {
|
||||
const merged = deepMergeSpec(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
result.mergeObj,
|
||||
);
|
||||
const patches = diffToPatches(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
merged,
|
||||
);
|
||||
for (const patch of patches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
rawLinesRef.current.push(trimmed);
|
||||
setSpec({ ...currentSpec });
|
||||
} else {
|
||||
rawLinesRef.current.push(trimmed);
|
||||
currentSpec = applySpecPatch(currentSpec, result.patch);
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
}
|
||||
setRawLines([...rawLinesRef.current]);
|
||||
}
|
||||
|
||||
if (buffer.trim()) {
|
||||
const trimmed = buffer.trim();
|
||||
const result = parseLine(trimmed);
|
||||
if (result) {
|
||||
if (result.type === "usage") {
|
||||
setUsage(result.usage);
|
||||
} else if (result.type === "json-edit") {
|
||||
const merged = deepMergeSpec(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
result.mergeObj,
|
||||
);
|
||||
const patches = diffToPatches(
|
||||
currentSpec as unknown as Record<string, unknown>,
|
||||
merged,
|
||||
);
|
||||
for (const patch of patches) {
|
||||
currentSpec = applySpecPatch(currentSpec, patch);
|
||||
}
|
||||
rawLinesRef.current.push(trimmed);
|
||||
setSpec({ ...currentSpec });
|
||||
} else {
|
||||
rawLinesRef.current.push(trimmed);
|
||||
currentSpec = applySpecPatch(currentSpec, result.patch);
|
||||
setSpec({ ...currentSpec });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onCompleteRef.current?.(currentSpec);
|
||||
} catch (err) {
|
||||
if ((err as Error).name === "AbortError") return;
|
||||
const error = err instanceof Error ? err : new Error(String(err));
|
||||
setError(error);
|
||||
onErrorRef.current?.(error);
|
||||
} finally {
|
||||
setIsStreaming(false);
|
||||
}
|
||||
},
|
||||
[api],
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
abortControllerRef.current?.abort();
|
||||
};
|
||||
}, []);
|
||||
|
||||
return { spec, isStreaming, error, usage, rawLines, send, clear };
|
||||
}
|
||||
@@ -35,16 +35,26 @@ export function useMDXComponents(components: MDXComponents): MDXComponents {
|
||||
h2: ({ children }: { children?: React.ReactNode }) => {
|
||||
const id = slugify(extractText(children));
|
||||
return (
|
||||
<h2 id={id} className="text-xl font-semibold mt-12 mb-4">
|
||||
{children}
|
||||
<h2 id={id} className="group text-xl font-semibold mt-12 mb-4">
|
||||
<a href={`#${id}`} className="no-underline hover:no-underline">
|
||||
{children}
|
||||
<span className="ml-2 text-muted-foreground/0 group-hover:text-muted-foreground transition-colors select-none">
|
||||
#
|
||||
</span>
|
||||
</a>
|
||||
</h2>
|
||||
);
|
||||
},
|
||||
h3: ({ children }: { children?: React.ReactNode }) => {
|
||||
const id = slugify(extractText(children));
|
||||
return (
|
||||
<h3 id={id} className="text-lg font-medium mt-8 mb-3">
|
||||
{children}
|
||||
<h3 id={id} className="group text-lg font-medium mt-8 mb-3">
|
||||
<a href={`#${id}`} className="no-underline hover:no-underline">
|
||||
{children}
|
||||
<span className="ml-2 text-muted-foreground/0 group-hover:text-muted-foreground transition-colors select-none">
|
||||
#
|
||||
</span>
|
||||
</a>
|
||||
</h3>
|
||||
);
|
||||
},
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "web",
|
||||
"version": "0.1.4",
|
||||
"version": "0.1.11",
|
||||
"type": "module",
|
||||
"private": true,
|
||||
"license": "Apache-2.0",
|
||||
@@ -18,6 +18,7 @@
|
||||
"@json-render/codegen": "workspace:*",
|
||||
"@json-render/core": "workspace:*",
|
||||
"@json-render/react": "workspace:*",
|
||||
"@json-render/yaml": "workspace:*",
|
||||
"@mdx-js/loader": "^3.1.1",
|
||||
"@mdx-js/mdx": "^3.1.1",
|
||||
"@mdx-js/react": "^3.1.1",
|
||||
@@ -34,9 +35,9 @@
|
||||
"bash-tool": "1.3.14",
|
||||
"class-variance-authority": "^0.7.1",
|
||||
"clsx": "^2.1.1",
|
||||
"diff": "^8.0.3",
|
||||
"embla-carousel-react": "^8.6.0",
|
||||
"geist": "1.7.0",
|
||||
"just-bash": "2.9.6",
|
||||
"lucide-react": "^0.562.0",
|
||||
"next": "16.1.1",
|
||||
"next-themes": "^0.4.6",
|
||||
@@ -51,6 +52,7 @@
|
||||
"tailwind-merge": "^3.4.0",
|
||||
"unist-util-visit": "5.1.0",
|
||||
"vaul": "^1.1.2",
|
||||
"yaml": "^2.8.2",
|
||||
"zod": "^4.3.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
# Vercel AI Gateway
|
||||
# Automatically authenticated when deployed on Vercel
|
||||
# For local development, get your key from https://vercel.com/ai-gateway
|
||||
AI_GATEWAY_API_KEY=
|
||||
|
||||
# AI Model Configuration
|
||||
# Default: anthropic/claude-haiku-4.5
|
||||
AI_GATEWAY_MODEL=anthropic/claude-haiku-4.5
|
||||
|
||||
# Rate Limiting (Upstash Redis)
|
||||
# Optional - rate limiting is disabled when these are not set
|
||||
KV_REST_API_URL=
|
||||
KV_REST_API_TOKEN=
|
||||
RATE_LIMIT_PER_MINUTE=10
|
||||
RATE_LIMIT_PER_DAY=100
|
||||
@@ -1,5 +1,68 @@
|
||||
# example-chat
|
||||
|
||||
## 0.1.11
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [519a538]
|
||||
- @json-render/core@0.16.0
|
||||
- @json-render/react@0.16.0
|
||||
- @json-render/shadcn@0.16.0
|
||||
|
||||
## 0.1.10
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [bf3a7ec]
|
||||
- @json-render/core@0.15.0
|
||||
- @json-render/react@0.15.0
|
||||
- @json-render/shadcn@0.15.0
|
||||
|
||||
## 0.1.9
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [43b7515]
|
||||
- @json-render/core@0.14.1
|
||||
- @json-render/react@0.14.1
|
||||
- @json-render/shadcn@0.14.1
|
||||
|
||||
## 0.1.8
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [a8afd8b]
|
||||
- @json-render/core@0.14.0
|
||||
- @json-render/react@0.14.0
|
||||
- @json-render/shadcn@0.14.0
|
||||
|
||||
## 0.1.7
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [5b32de8]
|
||||
- @json-render/core@0.13.0
|
||||
- @json-render/react@0.13.0
|
||||
- @json-render/shadcn@0.13.0
|
||||
|
||||
## 0.1.6
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [54a1ecf]
|
||||
- @json-render/core@0.12.1
|
||||
- @json-render/react@0.12.1
|
||||
- @json-render/shadcn@0.12.1
|
||||
|
||||
## 0.1.5
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [63c339b]
|
||||
- @json-render/core@0.12.0
|
||||
- @json-render/react@0.12.0
|
||||
- @json-render/shadcn@0.12.0
|
||||
|
||||
## 0.1.4
|
||||
|
||||
### Patch Changes
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import { agent } from "@/lib/agent";
|
||||
import { minuteRateLimit, dailyRateLimit } from "@/lib/rate-limit";
|
||||
import {
|
||||
convertToModelMessages,
|
||||
createUIMessageStream,
|
||||
@@ -6,10 +7,35 @@ import {
|
||||
type UIMessage,
|
||||
} from "ai";
|
||||
import { pipeJsonRender } from "@json-render/core";
|
||||
import { headers } from "next/headers";
|
||||
|
||||
export const maxDuration = 60;
|
||||
|
||||
export async function POST(req: Request) {
|
||||
const headersList = await headers();
|
||||
const ip = headersList.get("x-forwarded-for")?.split(",")[0] ?? "anonymous";
|
||||
|
||||
const [minuteResult, dailyResult] = await Promise.all([
|
||||
minuteRateLimit.limit(ip),
|
||||
dailyRateLimit.limit(ip),
|
||||
]);
|
||||
|
||||
if (!minuteResult.success || !dailyResult.success) {
|
||||
const isMinuteLimit = !minuteResult.success;
|
||||
return new Response(
|
||||
JSON.stringify({
|
||||
error: "Rate limit exceeded",
|
||||
message: isMinuteLimit
|
||||
? "Too many requests. Please wait a moment before trying again."
|
||||
: "Daily limit reached. Please try again tomorrow.",
|
||||
}),
|
||||
{
|
||||
status: 429,
|
||||
headers: { "Content-Type": "application/json" },
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
const body = await req.json();
|
||||
const uiMessages: UIMessage[] = body.messages;
|
||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 16 KiB |
@@ -130,7 +130,7 @@ When the user asks for a quiz, test, or Q&A, build an interactive experience:
|
||||
4. You can also add a final score section that becomes visible when all questions are submitted.
|
||||
|
||||
${explorerCatalog.prompt({
|
||||
mode: "chat",
|
||||
mode: "inline",
|
||||
customRules: [
|
||||
"NEVER use viewport height classes (min-h-screen, h-screen) — the UI renders inside a fixed-size container.",
|
||||
"Prefer Grid with columns='2' or columns='3' for side-by-side layouts.",
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
import { Ratelimit } from "@upstash/ratelimit";
|
||||
import { Redis } from "@upstash/redis";
|
||||
|
||||
// Lazy initialization to avoid errors when Redis env vars are not configured
|
||||
let _minuteRateLimit: Ratelimit | null = null;
|
||||
let _dailyRateLimit: Ratelimit | null = null;
|
||||
|
||||
function getRedis(): Redis | null {
|
||||
const url = process.env.KV_REST_API_URL;
|
||||
const token = process.env.KV_REST_API_TOKEN;
|
||||
|
||||
if (!url || !token) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new Redis({ url, token });
|
||||
}
|
||||
|
||||
// No-op rate limiter for when Redis is not configured
|
||||
const noopRateLimiter = {
|
||||
limit: async () => ({ success: true, limit: 0, remaining: 0, reset: 0 }),
|
||||
};
|
||||
|
||||
const MINUTE_LIMIT = Number(process.env.RATE_LIMIT_PER_MINUTE) || 10;
|
||||
const DAILY_LIMIT = Number(process.env.RATE_LIMIT_PER_DAY) || 100;
|
||||
|
||||
// Requests per minute (sliding window)
|
||||
export const minuteRateLimit = {
|
||||
limit: async (identifier: string) => {
|
||||
if (!_minuteRateLimit) {
|
||||
const redis = getRedis();
|
||||
if (!redis) return noopRateLimiter.limit();
|
||||
_minuteRateLimit = new Ratelimit({
|
||||
redis,
|
||||
limiter: Ratelimit.slidingWindow(MINUTE_LIMIT, "1 m"),
|
||||
prefix: "ratelimit:chat:minute",
|
||||
});
|
||||
}
|
||||
return _minuteRateLimit.limit(identifier);
|
||||
},
|
||||
};
|
||||
|
||||
// Requests per day (fixed window)
|
||||
export const dailyRateLimit = {
|
||||
limit: async (identifier: string) => {
|
||||
if (!_dailyRateLimit) {
|
||||
const redis = getRedis();
|
||||
if (!redis) return noopRateLimiter.limit();
|
||||
_dailyRateLimit = new Ratelimit({
|
||||
redis,
|
||||
limiter: Ratelimit.fixedWindow(DAILY_LIMIT, "1 d"),
|
||||
prefix: "ratelimit:chat:daily",
|
||||
});
|
||||
}
|
||||
return _dailyRateLimit.limit(identifier);
|
||||
},
|
||||
};
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "example-chat",
|
||||
"version": "0.1.4",
|
||||
"version": "0.1.11",
|
||||
"type": "module",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
@@ -34,6 +34,8 @@
|
||||
"streamdown": "^2.2.0",
|
||||
"tailwind-merge": "^3.4.0",
|
||||
"three": "^0.182.0",
|
||||
"@upstash/ratelimit": "^2.0.8",
|
||||
"@upstash/redis": "^1.37.0",
|
||||
"zod": "4.3.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
|
||||
@@ -4,3 +4,10 @@ DATABASE_URL=postgresql://postgres:postgres@localhost:5432/json_render_dashboard
|
||||
# AI (optional - for UI generation)
|
||||
AI_GATEWAY_API_KEY=
|
||||
AI_GATEWAY_MODEL=anthropic/claude-haiku-4.5
|
||||
|
||||
# Rate Limiting (Upstash Redis)
|
||||
# Optional - rate limiting is disabled when these are not set
|
||||
KV_REST_API_URL=
|
||||
KV_REST_API_TOKEN=
|
||||
RATE_LIMIT_PER_MINUTE=10
|
||||
RATE_LIMIT_PER_DAY=100
|
||||
|
||||
@@ -1,5 +1,68 @@
|
||||
# example-dashboard
|
||||
|
||||
## 0.1.11
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [519a538]
|
||||
- @json-render/core@0.16.0
|
||||
- @json-render/codegen@0.16.0
|
||||
- @json-render/react@0.16.0
|
||||
|
||||
## 0.1.10
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [bf3a7ec]
|
||||
- @json-render/core@0.15.0
|
||||
- @json-render/codegen@0.15.0
|
||||
- @json-render/react@0.15.0
|
||||
|
||||
## 0.1.9
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [43b7515]
|
||||
- @json-render/core@0.14.1
|
||||
- @json-render/codegen@0.14.1
|
||||
- @json-render/react@0.14.1
|
||||
|
||||
## 0.1.8
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [a8afd8b]
|
||||
- @json-render/core@0.14.0
|
||||
- @json-render/codegen@0.14.0
|
||||
- @json-render/react@0.14.0
|
||||
|
||||
## 0.1.7
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [5b32de8]
|
||||
- @json-render/core@0.13.0
|
||||
- @json-render/codegen@0.13.0
|
||||
- @json-render/react@0.13.0
|
||||
|
||||
## 0.1.6
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [54a1ecf]
|
||||
- @json-render/core@0.12.1
|
||||
- @json-render/codegen@0.12.1
|
||||
- @json-render/react@0.12.1
|
||||
|
||||
## 0.1.5
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [63c339b]
|
||||
- @json-render/core@0.12.0
|
||||
- @json-render/codegen@0.12.0
|
||||
- @json-render/react@0.12.0
|
||||
|
||||
## 0.1.4
|
||||
|
||||
### Patch Changes
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
import { streamText } from "ai";
|
||||
import { buildUserPrompt } from "@json-render/core";
|
||||
import { dashboardCatalog } from "@/lib/render/catalog";
|
||||
import { minuteRateLimit, dailyRateLimit } from "@/lib/rate-limit";
|
||||
import { headers } from "next/headers";
|
||||
|
||||
export const maxDuration = 30;
|
||||
|
||||
@@ -9,6 +11,30 @@ const SYSTEM_PROMPT = dashboardCatalog.prompt();
|
||||
const DEFAULT_MODEL = "anthropic/claude-haiku-4.5";
|
||||
|
||||
export async function POST(req: Request) {
|
||||
const headersList = await headers();
|
||||
const ip = headersList.get("x-forwarded-for")?.split(",")[0] ?? "anonymous";
|
||||
|
||||
const [minuteResult, dailyResult] = await Promise.all([
|
||||
minuteRateLimit.limit(ip),
|
||||
dailyRateLimit.limit(ip),
|
||||
]);
|
||||
|
||||
if (!minuteResult.success || !dailyResult.success) {
|
||||
const isMinuteLimit = !minuteResult.success;
|
||||
return new Response(
|
||||
JSON.stringify({
|
||||
error: "Rate limit exceeded",
|
||||
message: isMinuteLimit
|
||||
? "Too many requests. Please wait a moment before trying again."
|
||||
: "Daily limit reached. Please try again tomorrow.",
|
||||
}),
|
||||
{
|
||||
status: 429,
|
||||
headers: { "Content-Type": "application/json" },
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
const { prompt, context } = await req.json();
|
||||
|
||||
const userPrompt = buildUserPrompt({
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
@@ -0,0 +1,57 @@
|
||||
import { Ratelimit } from "@upstash/ratelimit";
|
||||
import { Redis } from "@upstash/redis";
|
||||
|
||||
// Lazy initialization to avoid errors when Redis env vars are not configured
|
||||
let _minuteRateLimit: Ratelimit | null = null;
|
||||
let _dailyRateLimit: Ratelimit | null = null;
|
||||
|
||||
function getRedis(): Redis | null {
|
||||
const url = process.env.KV_REST_API_URL;
|
||||
const token = process.env.KV_REST_API_TOKEN;
|
||||
|
||||
if (!url || !token) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new Redis({ url, token });
|
||||
}
|
||||
|
||||
// No-op rate limiter for when Redis is not configured
|
||||
const noopRateLimiter = {
|
||||
limit: async () => ({ success: true, limit: 0, remaining: 0, reset: 0 }),
|
||||
};
|
||||
|
||||
const MINUTE_LIMIT = Number(process.env.RATE_LIMIT_PER_MINUTE) || 10;
|
||||
const DAILY_LIMIT = Number(process.env.RATE_LIMIT_PER_DAY) || 100;
|
||||
|
||||
// Requests per minute (sliding window)
|
||||
export const minuteRateLimit = {
|
||||
limit: async (identifier: string) => {
|
||||
if (!_minuteRateLimit) {
|
||||
const redis = getRedis();
|
||||
if (!redis) return noopRateLimiter.limit();
|
||||
_minuteRateLimit = new Ratelimit({
|
||||
redis,
|
||||
limiter: Ratelimit.slidingWindow(MINUTE_LIMIT, "1 m"),
|
||||
prefix: "ratelimit:dashboard:minute",
|
||||
});
|
||||
}
|
||||
return _minuteRateLimit.limit(identifier);
|
||||
},
|
||||
};
|
||||
|
||||
// Requests per day (fixed window)
|
||||
export const dailyRateLimit = {
|
||||
limit: async (identifier: string) => {
|
||||
if (!_dailyRateLimit) {
|
||||
const redis = getRedis();
|
||||
if (!redis) return noopRateLimiter.limit();
|
||||
_dailyRateLimit = new Ratelimit({
|
||||
redis,
|
||||
limiter: Ratelimit.fixedWindow(DAILY_LIMIT, "1 d"),
|
||||
prefix: "ratelimit:dashboard:daily",
|
||||
});
|
||||
}
|
||||
return _dailyRateLimit.limit(identifier);
|
||||
},
|
||||
};
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "example-dashboard",
|
||||
"version": "0.1.4",
|
||||
"version": "0.1.11",
|
||||
"type": "module",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
@@ -40,6 +40,8 @@
|
||||
"sonner": "^2.0.7",
|
||||
"tailwind-merge": "^3.4.0",
|
||||
"vaul": "^1.1.2",
|
||||
"@upstash/ratelimit": "^2.0.8",
|
||||
"@upstash/redis": "^1.37.0",
|
||||
"zod": "^4.3.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
# Vercel AI Gateway
|
||||
# Automatically authenticated when deployed on Vercel
|
||||
# For local development, get your key from https://vercel.com/ai-gateway
|
||||
AI_GATEWAY_API_KEY=
|
||||
|
||||
# AI Model Configuration
|
||||
# Default: anthropic/claude-sonnet-4-6
|
||||
AI_GATEWAY_MODEL=anthropic/claude-sonnet-4-6
|
||||
|
||||
# ElevenLabs Text-to-Speech (optional, for NPC dialogue)
|
||||
ELEVENLABS_API_KEY=
|
||||
|
||||
# Upstash Redis for rate limiting (optional, no-op if not set)
|
||||
KV_REST_API_URL=
|
||||
KV_REST_API_TOKEN=
|
||||
RATE_LIMIT_PER_MINUTE=10
|
||||
RATE_LIMIT_PER_DAY=100
|
||||
@@ -0,0 +1,21 @@
|
||||
# example-game-engine
|
||||
|
||||
## 0.1.2
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [519a538]
|
||||
- @json-render/core@0.16.0
|
||||
- @json-render/react@0.16.0
|
||||
- @json-render/react-three-fiber@0.16.0
|
||||
- @json-render/yaml@0.16.0
|
||||
|
||||
## 0.1.1
|
||||
|
||||
### Patch Changes
|
||||
|
||||
- Updated dependencies [bf3a7ec]
|
||||
- @json-render/core@0.15.0
|
||||
- @json-render/react@0.15.0
|
||||
- @json-render/react-three-fiber@0.15.0
|
||||
- @json-render/yaml@0.15.0
|
||||
@@ -0,0 +1,48 @@
|
||||
import { streamText } from "ai";
|
||||
import { gateway } from "@ai-sdk/gateway";
|
||||
import { headers } from "next/headers";
|
||||
import { generateGameAIPrompt } from "@/lib/ai-game-prompt";
|
||||
import { minuteRateLimit, dailyRateLimit } from "@/lib/rate-limit";
|
||||
|
||||
export async function POST(req: Request) {
|
||||
const headersList = await headers();
|
||||
const ip = headersList.get("x-forwarded-for")?.split(",")[0] ?? "anonymous";
|
||||
|
||||
const [minuteResult, dailyResult] = await Promise.all([
|
||||
minuteRateLimit.limit(ip),
|
||||
dailyRateLimit.limit(ip),
|
||||
]);
|
||||
|
||||
if (!minuteResult.success || !dailyResult.success) {
|
||||
const isMinuteLimit = !minuteResult.success;
|
||||
return new Response(
|
||||
JSON.stringify({
|
||||
error: "Rate limit exceeded",
|
||||
message: isMinuteLimit
|
||||
? "Too many requests. Please wait a moment before trying again."
|
||||
: "Daily limit reached. Please try again tomorrow.",
|
||||
}),
|
||||
{
|
||||
status: 429,
|
||||
headers: { "Content-Type": "application/json" },
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
const { prompt, objects, previousPrompts } = await req.json();
|
||||
|
||||
if (!prompt) {
|
||||
return Response.json({ error: "Prompt is required" }, { status: 400 });
|
||||
}
|
||||
|
||||
const sceneObjects = Array.isArray(objects) ? objects : [];
|
||||
|
||||
const result = streamText({
|
||||
model: gateway(
|
||||
process.env.AI_GATEWAY_MODEL || "anthropic/claude-sonnet-4-6",
|
||||
),
|
||||
prompt: generateGameAIPrompt(prompt, sceneObjects, previousPrompts || []),
|
||||
});
|
||||
|
||||
return result.toTextStreamResponse();
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
import { streamText } from "ai";
|
||||
import { gateway } from "@ai-sdk/gateway";
|
||||
import { headers } from "next/headers";
|
||||
import { generateSystemPrompt, generateUserPrompt } from "@/lib/ai-prompt";
|
||||
import { minuteRateLimit, dailyRateLimit } from "@/lib/rate-limit";
|
||||
|
||||
export async function POST(req: Request) {
|
||||
const headersList = await headers();
|
||||
const ip = headersList.get("x-forwarded-for")?.split(",")[0] ?? "anonymous";
|
||||
|
||||
const [minuteResult, dailyResult] = await Promise.all([
|
||||
minuteRateLimit.limit(ip),
|
||||
dailyRateLimit.limit(ip),
|
||||
]);
|
||||
|
||||
if (!minuteResult.success || !dailyResult.success) {
|
||||
const isMinuteLimit = !minuteResult.success;
|
||||
return new Response(
|
||||
JSON.stringify({
|
||||
error: "Rate limit exceeded",
|
||||
message: isMinuteLimit
|
||||
? "Too many requests. Please wait a moment before trying again."
|
||||
: "Daily limit reached. Please try again tomorrow.",
|
||||
}),
|
||||
{
|
||||
status: 429,
|
||||
headers: { "Content-Type": "application/json" },
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
const { prompt, spec, previousPrompts } = await req.json();
|
||||
|
||||
const result = streamText({
|
||||
model: gateway(
|
||||
process.env.AI_GATEWAY_MODEL || "anthropic/claude-sonnet-4-6",
|
||||
),
|
||||
system: generateSystemPrompt(),
|
||||
prompt: generateUserPrompt(prompt, spec, previousPrompts),
|
||||
});
|
||||
|
||||
return result.toTextStreamResponse();
|
||||
}
|
||||
@@ -0,0 +1,125 @@
|
||||
import { streamText } from "ai";
|
||||
import { gateway } from "@ai-sdk/gateway";
|
||||
import { headers } from "next/headers";
|
||||
import speechQueue from "@/lib/speech-queue";
|
||||
import { minuteRateLimit, dailyRateLimit } from "@/lib/rate-limit";
|
||||
|
||||
interface DialogMessage {
|
||||
text: string;
|
||||
audioUrl?: string;
|
||||
}
|
||||
|
||||
const VOICE_MAP: Record<string, string> = {
|
||||
elder: "pNInz6obpgDQGcFmaJgB",
|
||||
old: "pNInz6obpgDQGcFmaJgB",
|
||||
wise: "pNInz6obpgDQGcFmaJgB",
|
||||
warrior: "AZnzlk1XvdvUeBnXmlld",
|
||||
soldier: "AZnzlk1XvdvUeBnXmlld",
|
||||
guard: "AZnzlk1XvdvUeBnXmlld",
|
||||
child: "MF3mGyEYCl7XYWbV9V6O",
|
||||
young: "MF3mGyEYCl7XYWbV9V6O",
|
||||
merchant: "jBpfuIE2acCO8z3wKNLl",
|
||||
trader: "jBpfuIE2acCO8z3wKNLl",
|
||||
wizard: "IKne3meq5aSn9XLyUdCD",
|
||||
mage: "IKne3meq5aSn9XLyUdCD",
|
||||
magic: "IKne3meq5aSn9XLyUdCD",
|
||||
};
|
||||
|
||||
function getVoiceIdForRole(role: string): string {
|
||||
const lower = role.toLowerCase();
|
||||
for (const [keyword, voiceId] of Object.entries(VOICE_MAP)) {
|
||||
if (lower.includes(keyword)) return voiceId;
|
||||
}
|
||||
return "ThT5KcBeYPX3keUQqHPh";
|
||||
}
|
||||
|
||||
export async function POST(req: Request) {
|
||||
const headersList = await headers();
|
||||
const ip = headersList.get("x-forwarded-for")?.split(",")[0] ?? "anonymous";
|
||||
|
||||
const [minuteResult, dailyResult] = await Promise.all([
|
||||
minuteRateLimit.limit(ip),
|
||||
dailyRateLimit.limit(ip),
|
||||
]);
|
||||
|
||||
if (!minuteResult.success || !dailyResult.success) {
|
||||
const isMinuteLimit = !minuteResult.success;
|
||||
return new Response(
|
||||
JSON.stringify({
|
||||
error: "Rate limit exceeded",
|
||||
message: isMinuteLimit
|
||||
? "Too many requests. Please wait a moment before trying again."
|
||||
: "Daily limit reached. Please try again tomorrow.",
|
||||
}),
|
||||
{
|
||||
status: 429,
|
||||
headers: { "Content-Type": "application/json" },
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
const { role } = await req.json();
|
||||
|
||||
const prompt = `You are a character with the following role: "${role || "villager"}".
|
||||
Generate 2-3 short messages that this character would say when interacted with.
|
||||
Keep each message under 100 characters.
|
||||
Return ONLY a JSON array of objects with a "text" field for each message.
|
||||
Example: [{"text":"Hello traveler! Welcome to our village."}, {"text":"Can I help you with something?"}]`;
|
||||
|
||||
try {
|
||||
const result = await streamText({
|
||||
model: gateway(
|
||||
process.env.AI_GATEWAY_MODEL || "anthropic/claude-sonnet-4-6",
|
||||
),
|
||||
prompt,
|
||||
});
|
||||
|
||||
let text = "";
|
||||
for await (const chunk of result.textStream) {
|
||||
text += chunk;
|
||||
}
|
||||
|
||||
let messages: DialogMessage[] = [];
|
||||
try {
|
||||
const jsonMatch = text.match(/\[.*\]/s);
|
||||
const jsonString = jsonMatch ? jsonMatch[0] : "[]";
|
||||
messages = JSON.parse(jsonString);
|
||||
} catch {
|
||||
messages = [
|
||||
{ text: "Hello there! How can I help you?" },
|
||||
{ text: "It's a beautiful day, isn't it?" },
|
||||
];
|
||||
}
|
||||
|
||||
if (messages.length === 0) {
|
||||
messages = [
|
||||
{ text: "Hello there! How can I help you?" },
|
||||
{ text: "It's a beautiful day, isn't it?" },
|
||||
];
|
||||
}
|
||||
|
||||
const hasTTS = !!process.env.ELEVENLABS_API_KEY;
|
||||
if (hasTTS) {
|
||||
const voiceId = getVoiceIdForRole(role || "");
|
||||
const withAudio: DialogMessage[] = [];
|
||||
for (const msg of messages) {
|
||||
try {
|
||||
const audioUrl = await speechQueue.add(msg.text, voiceId);
|
||||
withAudio.push({ ...msg, audioUrl });
|
||||
} catch {
|
||||
withAudio.push(msg);
|
||||
}
|
||||
}
|
||||
return Response.json({ messages: withAudio });
|
||||
}
|
||||
|
||||
return Response.json({ messages });
|
||||
} catch {
|
||||
return Response.json({
|
||||
messages: [
|
||||
{ text: "Hello there! How can I help you?" },
|
||||
{ text: "It's a beautiful day, isn't it?" },
|
||||
],
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import { NextResponse } from "next/server";
|
||||
import { list } from "@vercel/blob";
|
||||
|
||||
export async function GET() {
|
||||
try {
|
||||
const { blobs } = await list({ prefix: "game-engine/environments/" });
|
||||
const environments = blobs.map((blob) => ({
|
||||
name: blob.pathname.split("/").pop() || "Unknown",
|
||||
url: blob.url,
|
||||
size: blob.size,
|
||||
uploadedAt: blob.uploadedAt,
|
||||
}));
|
||||
return NextResponse.json({ environments });
|
||||
} catch (error) {
|
||||
console.error("Failed to list environments:", error);
|
||||
return NextResponse.json(
|
||||
{ error: "Failed to list environments" },
|
||||
{ status: 500 },
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import { NextResponse } from "next/server";
|
||||
import { list } from "@vercel/blob";
|
||||
|
||||
export async function GET() {
|
||||
try {
|
||||
const { blobs } = await list({ prefix: "game-engine/models/" });
|
||||
const models = blobs.map((blob) => ({
|
||||
name: blob.pathname.split("/").pop() || "Unknown",
|
||||
url: blob.url,
|
||||
size: blob.size,
|
||||
uploadedAt: blob.uploadedAt,
|
||||
}));
|
||||
return NextResponse.json({ models });
|
||||
} catch (error) {
|
||||
console.error("Failed to list models:", error);
|
||||
return NextResponse.json(
|
||||
{ error: "Failed to list models" },
|
||||
{ status: 500 },
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
export async function POST(req: Request) {
|
||||
const { text, voiceId } = await req.json();
|
||||
|
||||
const apiKey = process.env.ELEVENLABS_API_KEY;
|
||||
if (!apiKey) {
|
||||
return new Response(
|
||||
JSON.stringify({ error: "ELEVENLABS_API_KEY not set" }),
|
||||
{
|
||||
status: 500,
|
||||
headers: { "Content-Type": "application/json" },
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
const voice = voiceId || "21m00Tcm4TlvDq8ikWAM";
|
||||
|
||||
const response = await fetch(
|
||||
`https://api.elevenlabs.io/v1/text-to-speech/${voice}`,
|
||||
{
|
||||
method: "POST",
|
||||
headers: {
|
||||
"xi-api-key": apiKey,
|
||||
"Content-Type": "application/json",
|
||||
},
|
||||
body: JSON.stringify({
|
||||
text,
|
||||
model_id: "eleven_monolingual_v1",
|
||||
voice_settings: {
|
||||
stability: 0.5,
|
||||
similarity_boost: 0.75,
|
||||
},
|
||||
}),
|
||||
},
|
||||
);
|
||||
|
||||
if (!response.ok) {
|
||||
return new Response(JSON.stringify({ error: "TTS generation failed" }), {
|
||||
status: 500,
|
||||
headers: { "Content-Type": "application/json" },
|
||||
});
|
||||
}
|
||||
|
||||
const audioBuffer = await response.arrayBuffer();
|
||||
return new Response(audioBuffer, {
|
||||
headers: {
|
||||
"Content-Type": "audio/mpeg",
|
||||
"Cache-Control": "public, max-age=3600",
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
import { NextResponse } from "next/server";
|
||||
import { put } from "@vercel/blob";
|
||||
|
||||
export async function POST(request: Request) {
|
||||
try {
|
||||
const formData = await request.formData();
|
||||
const file = formData.get("file") as File;
|
||||
|
||||
if (!file) {
|
||||
return NextResponse.json({ error: "No file provided" }, { status: 400 });
|
||||
}
|
||||
|
||||
const filenameFromForm = formData.get("filename");
|
||||
const filename = filenameFromForm ? String(filenameFromForm) : file.name;
|
||||
const cleanFilename = filename.toLowerCase().replace(/[^a-z0-9.]/g, "-");
|
||||
|
||||
const blob = await put(`game-engine/environments/${cleanFilename}`, file, {
|
||||
access: "public",
|
||||
});
|
||||
|
||||
return NextResponse.json({ url: blob.url, name: cleanFilename });
|
||||
} catch (error) {
|
||||
console.error("Failed to upload environment:", error);
|
||||
return NextResponse.json(
|
||||
{ error: "Failed to upload file" },
|
||||
{ status: 500 },
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
import { NextResponse } from "next/server";
|
||||
import { put } from "@vercel/blob";
|
||||
|
||||
export async function POST(request: Request) {
|
||||
try {
|
||||
const formData = await request.formData();
|
||||
const file = formData.get("file") as File;
|
||||
|
||||
if (!file) {
|
||||
return NextResponse.json({ error: "No file provided" }, { status: 400 });
|
||||
}
|
||||
|
||||
const filenameFromForm = formData.get("filename");
|
||||
const filename = filenameFromForm ? String(filenameFromForm) : file.name;
|
||||
const cleanFilename = filename.toLowerCase().replace(/[^a-z0-9.]/g, "-");
|
||||
|
||||
const blob = await put(`game-engine/models/${cleanFilename}`, file, {
|
||||
access: "public",
|
||||
});
|
||||
|
||||
return NextResponse.json({ url: blob.url, name: cleanFilename });
|
||||
} catch (error) {
|
||||
console.error("Failed to upload model:", error);
|
||||
return NextResponse.json(
|
||||
{ error: "Failed to upload file" },
|
||||
{ status: 500 },
|
||||
);
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 25 KiB |
@@ -0,0 +1,96 @@
|
||||
@import "tailwindcss";
|
||||
|
||||
@theme inline {
|
||||
--color-background: #0a0a0a;
|
||||
--color-foreground: #ededed;
|
||||
--color-muted: #1e1e1e;
|
||||
--color-muted-foreground: #888;
|
||||
--color-border: #2a2a2a;
|
||||
--color-input: #1a1a1a;
|
||||
--color-primary: #fff;
|
||||
--color-primary-foreground: #0a0a0a;
|
||||
--color-accent: #333;
|
||||
--color-accent-foreground: #ededed;
|
||||
--color-destructive: #e53935;
|
||||
}
|
||||
|
||||
html, body {
|
||||
margin: 0;
|
||||
background: var(--color-background);
|
||||
color: var(--color-foreground);
|
||||
font-family: system-ui, -apple-system, sans-serif;
|
||||
overflow: hidden;
|
||||
overscroll-behavior: none;
|
||||
touch-action: none;
|
||||
position: fixed;
|
||||
width: 100%;
|
||||
height: 100dvh;
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
-webkit-touch-callout: none;
|
||||
-webkit-tap-highlight-color: transparent;
|
||||
}
|
||||
|
||||
input, textarea, [contenteditable] {
|
||||
-webkit-user-select: text;
|
||||
user-select: text;
|
||||
-webkit-touch-callout: default;
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
-webkit-tap-highlight-color: transparent;
|
||||
}
|
||||
|
||||
@media (hover: none) {
|
||||
button, a, [role="button"] {
|
||||
-webkit-tap-highlight-color: transparent;
|
||||
}
|
||||
.hover\:bg-white\/5:hover { background-color: transparent !important; }
|
||||
.hover\:bg-white\/10:hover { background-color: transparent !important; }
|
||||
.hover\:bg-white\/20:hover { background-color: transparent !important; }
|
||||
}
|
||||
|
||||
canvas {
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
-webkit-touch-callout: none;
|
||||
touch-action: none;
|
||||
}
|
||||
|
||||
:root {
|
||||
--sai-bottom: env(safe-area-inset-bottom, 0px);
|
||||
--sai-top: env(safe-area-inset-top, 0px);
|
||||
}
|
||||
|
||||
.safe-bottom {
|
||||
padding-bottom: env(safe-area-inset-bottom, 0px);
|
||||
}
|
||||
|
||||
@keyframes pulse-low {
|
||||
0%, 100% { opacity: 1; }
|
||||
50% { opacity: 0.6; }
|
||||
}
|
||||
|
||||
.animate-pulse-low {
|
||||
animation: pulse-low 1s ease-in-out infinite;
|
||||
}
|
||||
|
||||
@keyframes fade-in {
|
||||
from { opacity: 0; }
|
||||
to { opacity: 1; }
|
||||
}
|
||||
|
||||
.animate-fade-in {
|
||||
animation: fade-in 0.5s ease-out forwards;
|
||||
}
|
||||
|
||||
@keyframes screen-flash {
|
||||
0% { opacity: 0.7; }
|
||||
100% { opacity: 0; }
|
||||
}
|
||||
|
||||
.animate-screen-flash {
|
||||
animation: screen-flash 0.4s ease-out forwards;
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
import type { Metadata } from "next";
|
||||
import "./globals.css";
|
||||
|
||||
export const metadata: Metadata = {
|
||||
title: "Game Engine | json-render",
|
||||
description:
|
||||
"Build 3D worlds with AI. A scene editor and game runtime powered by json-render specs and React Three Fiber.",
|
||||
icons: { icon: "/icon.svg" },
|
||||
};
|
||||
|
||||
export default function RootLayout({
|
||||
children,
|
||||
}: {
|
||||
children: React.ReactNode;
|
||||
}) {
|
||||
return (
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta
|
||||
name="viewport"
|
||||
content="width=device-width, initial-scale=1, viewport-fit=cover"
|
||||
/>
|
||||
</head>
|
||||
<body>{children}</body>
|
||||
</html>
|
||||
);
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
@@ -0,0 +1,7 @@
|
||||
"use client";
|
||||
|
||||
import { GameEngine } from "@/components/game-engine";
|
||||
|
||||
export default function Page() {
|
||||
return <GameEngine />;
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
"use client";
|
||||
|
||||
import { useState, useRef, useEffect } from "react";
|
||||
import {
|
||||
Plus,
|
||||
Box,
|
||||
Circle,
|
||||
Cylinder,
|
||||
Triangle,
|
||||
Sun,
|
||||
User,
|
||||
Volume2,
|
||||
Image,
|
||||
Video,
|
||||
Package,
|
||||
Users,
|
||||
Hexagon,
|
||||
Spline,
|
||||
Pentagon,
|
||||
Shapes,
|
||||
} from "lucide-react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
import type { ObjectType } from "@/lib/types";
|
||||
|
||||
const sections = [
|
||||
{
|
||||
label: "Basic Shapes",
|
||||
items: [
|
||||
{ type: "box" as ObjectType, label: "Box", icon: Box },
|
||||
{ type: "sphere" as ObjectType, label: "Sphere", icon: Circle },
|
||||
{ type: "cylinder" as ObjectType, label: "Cylinder", icon: Cylinder },
|
||||
{ type: "cone" as ObjectType, label: "Cone", icon: Triangle },
|
||||
{ type: "torus" as ObjectType, label: "Torus", icon: Circle },
|
||||
{ type: "plane" as ObjectType, label: "Plane", icon: Box },
|
||||
],
|
||||
},
|
||||
{
|
||||
label: "Advanced Shapes",
|
||||
items: [
|
||||
{ type: "capsule" as ObjectType, label: "Capsule", icon: Cylinder },
|
||||
{
|
||||
type: "tetrahedron" as ObjectType,
|
||||
label: "Tetrahedron",
|
||||
icon: Triangle,
|
||||
},
|
||||
{ type: "octahedron" as ObjectType, label: "Octahedron", icon: Circle },
|
||||
{
|
||||
type: "dodecahedron" as ObjectType,
|
||||
label: "Dodecahedron",
|
||||
icon: Circle,
|
||||
},
|
||||
{ type: "icosahedron" as ObjectType, label: "Icosahedron", icon: Circle },
|
||||
{ type: "knot" as ObjectType, label: "Knot", icon: Circle },
|
||||
],
|
||||
},
|
||||
{
|
||||
label: "Custom Geometry",
|
||||
items: [
|
||||
{ type: "extrude" as ObjectType, label: "Extrude", icon: Hexagon },
|
||||
{ type: "tube" as ObjectType, label: "Tube", icon: Spline },
|
||||
{ type: "shape" as ObjectType, label: "Shape", icon: Pentagon },
|
||||
{ type: "mesh" as ObjectType, label: "Mesh", icon: Shapes },
|
||||
],
|
||||
},
|
||||
{
|
||||
label: "Environment",
|
||||
items: [
|
||||
{ type: "light" as ObjectType, label: "Light", icon: Sun },
|
||||
{ type: "sound" as ObjectType, label: "Sound", icon: Volume2 },
|
||||
],
|
||||
},
|
||||
{
|
||||
label: "Media",
|
||||
items: [
|
||||
{ type: "image" as ObjectType, label: "Image", icon: Image },
|
||||
{ type: "video" as ObjectType, label: "Video", icon: Video },
|
||||
],
|
||||
},
|
||||
{
|
||||
label: "Entities",
|
||||
items: [
|
||||
{ type: "player" as ObjectType, label: "Player", icon: User },
|
||||
{ type: "character" as ObjectType, label: "Character", icon: Users },
|
||||
{ type: "model" as ObjectType, label: "Model", icon: Package },
|
||||
],
|
||||
},
|
||||
];
|
||||
|
||||
export function AddObjectButton() {
|
||||
const [open, setOpen] = useState(false);
|
||||
const addObject = useEditorStore((s) => s.addObject);
|
||||
const popoverRef = useRef<HTMLDivElement>(null);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
useEffect(() => {
|
||||
if (!open) return;
|
||||
const handleClickOutside = (e: PointerEvent) => {
|
||||
if (
|
||||
popoverRef.current &&
|
||||
!popoverRef.current.contains(e.target as Node)
|
||||
) {
|
||||
setOpen(false);
|
||||
}
|
||||
};
|
||||
document.addEventListener("pointerdown", handleClickOutside);
|
||||
return () =>
|
||||
document.removeEventListener("pointerdown", handleClickOutside);
|
||||
}, [open]);
|
||||
|
||||
return (
|
||||
<div className="absolute bottom-4 left-4 z-10" ref={popoverRef}>
|
||||
{open && (
|
||||
<div
|
||||
className={`absolute bottom-14 left-0 ${isMobile ? "w-64" : "w-56"} bg-[#141414] border border-[#2a2a2a] rounded-lg shadow-xl overflow-hidden`}
|
||||
>
|
||||
<div className="max-h-80 overflow-y-auto py-1">
|
||||
{sections.map((section) => (
|
||||
<div key={section.label}>
|
||||
<div className="px-3 py-1.5 text-[9px] font-semibold text-[#555] uppercase tracking-wider">
|
||||
{section.label}
|
||||
</div>
|
||||
{section.items.map((item) => (
|
||||
<button
|
||||
key={item.type}
|
||||
onClick={() => {
|
||||
addObject(item.type);
|
||||
setOpen(false);
|
||||
}}
|
||||
className={`w-full flex items-center gap-2.5 px-3 ${isMobile ? "py-2.5" : "py-1.5"} text-xs text-[#aaa] hover:text-white active:text-white hover:bg-white/5 active:bg-white/10 transition-colors`}
|
||||
>
|
||||
<item.icon size={isMobile ? 16 : 12} />
|
||||
{item.label}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
<button
|
||||
onClick={() => setOpen(!open)}
|
||||
className={`${isMobile ? "w-11 h-11" : "w-9 h-9"} flex items-center justify-center rounded-full bg-white/10 hover:bg-white/20 active:bg-white/30 text-white transition-colors backdrop-blur-sm`}
|
||||
title="Add object"
|
||||
>
|
||||
<Plus size={isMobile ? 20 : 18} />
|
||||
</button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,213 @@
|
||||
"use client";
|
||||
|
||||
import { useState, useRef, useMemo } from "react";
|
||||
import { MessageSquare, X, ArrowUp, Loader2 } from "lucide-react";
|
||||
import { deepMergeSpec } from "@json-render/core";
|
||||
import type { Spec } from "@json-render/core";
|
||||
import { parse } from "yaml";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
import { sceneToSpec } from "@/lib/scene-to-spec";
|
||||
import { specToSceneObjects } from "@/lib/spec-to-scene";
|
||||
|
||||
function stripFences(text: string): string {
|
||||
return text
|
||||
.replace(/```yaml-edit\s*\n?/g, "")
|
||||
.replace(/```yaml-spec\s*\n?/g, "")
|
||||
.replace(/```\s*$/gm, "")
|
||||
.trim();
|
||||
}
|
||||
|
||||
export function AIPrompt() {
|
||||
const [open, setOpen] = useState(false);
|
||||
const [prompt, setPrompt] = useState("");
|
||||
const [isProcessing, setIsProcessing] = useState(false);
|
||||
const [message, setMessage] = useState("");
|
||||
const [previousPrompts, setPreviousPrompts] = useState<string[]>([]);
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
const replaceSceneObjects = useEditorStore((s) => s.replaceSceneObjects);
|
||||
const setIsPromptOpen = useEditorStore((s) => s.setIsPromptOpen);
|
||||
|
||||
const activeScene = useMemo(
|
||||
() => scenes.find((s) => s.id === activeSceneId),
|
||||
[scenes, activeSceneId],
|
||||
);
|
||||
|
||||
const handleSubmit = async () => {
|
||||
if (!prompt.trim() || isProcessing || !activeScene) return;
|
||||
|
||||
setIsProcessing(true);
|
||||
setMessage("Thinking...");
|
||||
setIsPromptOpen(true);
|
||||
|
||||
try {
|
||||
const currentSpec = sceneToSpec(activeScene);
|
||||
|
||||
const res = await fetch("/api/ai", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({
|
||||
prompt,
|
||||
spec: currentSpec,
|
||||
previousPrompts,
|
||||
}),
|
||||
});
|
||||
|
||||
if (!res.ok) {
|
||||
setMessage("Error: " + res.statusText);
|
||||
return;
|
||||
}
|
||||
|
||||
const reader = res.body?.getReader();
|
||||
if (!reader) return;
|
||||
|
||||
const decoder = new TextDecoder();
|
||||
let accumulated = "";
|
||||
let lastAppliedJson = "";
|
||||
const baseSpec = JSON.parse(JSON.stringify(currentSpec));
|
||||
|
||||
while (true) {
|
||||
const { done, value } = await reader.read();
|
||||
if (done) break;
|
||||
|
||||
const chunk = decoder.decode(value, { stream: true });
|
||||
accumulated += chunk;
|
||||
|
||||
if (!chunk.includes("\n")) continue;
|
||||
|
||||
const stripped = stripFences(accumulated);
|
||||
if (!stripped) continue;
|
||||
|
||||
try {
|
||||
const editObj = parse(stripped);
|
||||
if (
|
||||
editObj &&
|
||||
typeof editObj === "object" &&
|
||||
!Array.isArray(editObj)
|
||||
) {
|
||||
const editJson = JSON.stringify(editObj);
|
||||
if (editJson === lastAppliedJson) continue;
|
||||
lastAppliedJson = editJson;
|
||||
|
||||
const merged = deepMergeSpec(
|
||||
JSON.parse(JSON.stringify(baseSpec)),
|
||||
editObj as Record<string, unknown>,
|
||||
);
|
||||
const patchedSpec = merged as unknown as Spec;
|
||||
const newObjects = specToSceneObjects(patchedSpec);
|
||||
if (newObjects.length > 0) {
|
||||
replaceSceneObjects(newObjects);
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
// Incomplete YAML — wait for more data
|
||||
}
|
||||
}
|
||||
|
||||
// Final parse to catch any remaining content
|
||||
const stripped = stripFences(accumulated);
|
||||
if (stripped) {
|
||||
try {
|
||||
const editObj = parse(stripped);
|
||||
if (
|
||||
editObj &&
|
||||
typeof editObj === "object" &&
|
||||
!Array.isArray(editObj)
|
||||
) {
|
||||
const merged = deepMergeSpec(
|
||||
JSON.parse(JSON.stringify(baseSpec)),
|
||||
editObj as Record<string, unknown>,
|
||||
);
|
||||
const patchedSpec = merged as unknown as Spec;
|
||||
const newObjects = specToSceneObjects(patchedSpec);
|
||||
if (newObjects.length > 0) {
|
||||
replaceSceneObjects(newObjects);
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
// Parse failed
|
||||
}
|
||||
}
|
||||
|
||||
setPreviousPrompts((prev) => [...prev, prompt]);
|
||||
setMessage("Done");
|
||||
setPrompt("");
|
||||
} catch {
|
||||
setMessage("Error occurred");
|
||||
} finally {
|
||||
setIsProcessing(false);
|
||||
setIsPromptOpen(false);
|
||||
setTimeout(() => setMessage(""), 3000);
|
||||
}
|
||||
};
|
||||
|
||||
if (!open) {
|
||||
return (
|
||||
<button
|
||||
onClick={() => {
|
||||
setOpen(true);
|
||||
setTimeout(() => inputRef.current?.focus(), 100);
|
||||
}}
|
||||
className={`absolute bottom-4 right-4 z-10 ${isMobile ? "w-11 h-11" : "w-9 h-9"} flex items-center justify-center rounded-full bg-white/10 hover:bg-white/20 active:bg-white/30 text-white transition-colors backdrop-blur-sm`}
|
||||
title="AI Scene Editor"
|
||||
>
|
||||
<MessageSquare size={isMobile ? 18 : 16} />
|
||||
</button>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`absolute bottom-4 right-4 z-10 ${isMobile ? "left-4 right-4 w-auto" : "w-80"}`}
|
||||
>
|
||||
<div className="bg-[#141414] border border-[#2a2a2a] rounded-lg shadow-xl overflow-hidden">
|
||||
<div className="flex items-center justify-between px-3 py-2 border-b border-[#1e1e1e]">
|
||||
<span className="text-[10px] font-semibold text-[#666] uppercase tracking-wider">
|
||||
AI Scene Editor
|
||||
</span>
|
||||
<button
|
||||
onClick={() => setOpen(false)}
|
||||
className="p-1.5 text-[#666] hover:text-white active:text-white"
|
||||
>
|
||||
<X size={14} />
|
||||
</button>
|
||||
</div>
|
||||
<div className="p-3">
|
||||
<div className="flex gap-2">
|
||||
<input
|
||||
ref={inputRef}
|
||||
type="text"
|
||||
value={prompt}
|
||||
onChange={(e) => setPrompt(e.target.value)}
|
||||
onKeyDown={(e) => e.key === "Enter" && handleSubmit()}
|
||||
placeholder="Describe scene changes..."
|
||||
disabled={isProcessing}
|
||||
className={`flex-1 bg-[#1a1a1a] border border-[#2a2a2a] rounded px-2.5 ${isMobile ? "py-2.5 text-base" : "py-1.5 text-xs"} text-[#ccc] outline-none focus:border-[#555] placeholder:text-[#444] disabled:opacity-50`}
|
||||
/>
|
||||
<button
|
||||
onClick={handleSubmit}
|
||||
disabled={isProcessing || !prompt.trim()}
|
||||
className={`${isMobile ? "p-2.5" : "p-1.5"} rounded bg-white/10 hover:bg-white/20 active:bg-white/30 text-white disabled:opacity-30 disabled:cursor-not-allowed transition-colors`}
|
||||
>
|
||||
{isProcessing ? (
|
||||
<Loader2 size={14} className="animate-spin" />
|
||||
) : (
|
||||
<ArrowUp size={14} />
|
||||
)}
|
||||
</button>
|
||||
</div>
|
||||
{message && (
|
||||
<div className="mt-2 text-[10px] text-[#666] flex items-center gap-1.5">
|
||||
{isProcessing && <Loader2 size={10} className="animate-spin" />}
|
||||
{message}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
"use client";
|
||||
|
||||
import { useState, useCallback, useEffect, useRef } from "react";
|
||||
import { Upload } from "lucide-react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
|
||||
export function DropZone() {
|
||||
const [isDragging, setIsDragging] = useState(false);
|
||||
const [isUploading, setIsUploading] = useState(false);
|
||||
const dragCounter = useRef(0);
|
||||
const fileInputRef = useRef<HTMLInputElement>(null);
|
||||
const createCustomObject = useEditorStore((s) => s.createCustomObject);
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
const hasGlbFiles = useCallback((e: DragEvent) => {
|
||||
if (e.dataTransfer?.types.includes("Files")) return true;
|
||||
return false;
|
||||
}, []);
|
||||
|
||||
const processFiles = useCallback(
|
||||
async (files: File[]) => {
|
||||
const glbFiles = files.filter(
|
||||
(f) =>
|
||||
f.name.endsWith(".glb") ||
|
||||
f.name.endsWith(".gltf") ||
|
||||
f.type === "model/gltf-binary" ||
|
||||
f.type === "model/gltf+json",
|
||||
);
|
||||
|
||||
if (glbFiles.length === 0) return;
|
||||
|
||||
setIsUploading(true);
|
||||
|
||||
for (const file of glbFiles) {
|
||||
try {
|
||||
let modelUrl: string;
|
||||
|
||||
try {
|
||||
const formData = new FormData();
|
||||
formData.append("file", file);
|
||||
formData.append("filename", file.name);
|
||||
|
||||
const res = await fetch("/api/upload-model", {
|
||||
method: "POST",
|
||||
body: formData,
|
||||
});
|
||||
|
||||
if (res.ok) {
|
||||
const data = await res.json();
|
||||
modelUrl = data.url;
|
||||
} else {
|
||||
modelUrl = URL.createObjectURL(file);
|
||||
}
|
||||
} catch {
|
||||
modelUrl = URL.createObjectURL(file);
|
||||
}
|
||||
|
||||
const name = file.name.replace(/\.(glb|gltf)$/i, "");
|
||||
createCustomObject("model", {
|
||||
name: name.charAt(0).toUpperCase() + name.slice(1),
|
||||
modelUrl,
|
||||
position: [0, 0, 0],
|
||||
scale: [1, 1, 1],
|
||||
});
|
||||
} catch (err) {
|
||||
console.error("Failed to add model:", err);
|
||||
}
|
||||
}
|
||||
|
||||
setIsUploading(false);
|
||||
},
|
||||
[createCustomObject],
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (isPlaying) return;
|
||||
|
||||
const handleDragEnter = (e: DragEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
dragCounter.current++;
|
||||
if (hasGlbFiles(e)) {
|
||||
setIsDragging(true);
|
||||
}
|
||||
};
|
||||
|
||||
const handleDragOver = (e: DragEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
if (e.dataTransfer) {
|
||||
e.dataTransfer.dropEffect = "copy";
|
||||
}
|
||||
};
|
||||
|
||||
const handleDragLeave = (e: DragEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
dragCounter.current--;
|
||||
if (dragCounter.current <= 0) {
|
||||
dragCounter.current = 0;
|
||||
setIsDragging(false);
|
||||
}
|
||||
};
|
||||
|
||||
const handleDrop = async (e: DragEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
dragCounter.current = 0;
|
||||
setIsDragging(false);
|
||||
|
||||
if (!e.dataTransfer) return;
|
||||
await processFiles(Array.from(e.dataTransfer.files));
|
||||
};
|
||||
|
||||
window.addEventListener("dragenter", handleDragEnter);
|
||||
window.addEventListener("dragover", handleDragOver);
|
||||
window.addEventListener("dragleave", handleDragLeave);
|
||||
window.addEventListener("drop", handleDrop);
|
||||
|
||||
return () => {
|
||||
window.removeEventListener("dragenter", handleDragEnter);
|
||||
window.removeEventListener("dragover", handleDragOver);
|
||||
window.removeEventListener("dragleave", handleDragLeave);
|
||||
window.removeEventListener("drop", handleDrop);
|
||||
};
|
||||
}, [isPlaying, hasGlbFiles, processFiles]);
|
||||
|
||||
const handleFileInputChange = async (
|
||||
e: React.ChangeEvent<HTMLInputElement>,
|
||||
) => {
|
||||
if (e.target.files) {
|
||||
await processFiles(Array.from(e.target.files));
|
||||
}
|
||||
if (fileInputRef.current) {
|
||||
fileInputRef.current.value = "";
|
||||
}
|
||||
};
|
||||
|
||||
if (isPlaying) return null;
|
||||
|
||||
return (
|
||||
<>
|
||||
{isDragging && (
|
||||
<div className="absolute inset-0 bg-blue-500/10 border-2 border-dashed border-blue-500/50 rounded-lg flex items-center justify-center z-[6] pointer-events-none">
|
||||
<div className="bg-black/70 backdrop-blur-sm rounded-lg px-6 py-4 flex flex-col items-center gap-2">
|
||||
<Upload className="w-8 h-8 text-blue-400" />
|
||||
<span className="text-sm text-blue-300 font-medium">
|
||||
Drop .glb file to add model
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
{isUploading && (
|
||||
<div className="absolute inset-0 flex items-center justify-center pointer-events-none z-[6]">
|
||||
<div className="bg-black/70 backdrop-blur-sm rounded-lg px-6 py-4">
|
||||
<span className="text-sm text-white">Adding model...</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
{isMobile && (
|
||||
<>
|
||||
<input
|
||||
ref={fileInputRef}
|
||||
type="file"
|
||||
accept=".glb,.gltf"
|
||||
multiple
|
||||
onChange={handleFileInputChange}
|
||||
className="hidden"
|
||||
/>
|
||||
<button
|
||||
onClick={() => fileInputRef.current?.click()}
|
||||
className="absolute bottom-4 left-[4.5rem] z-10 w-11 h-11 flex items-center justify-center rounded-full bg-white/10 active:bg-white/30 text-white transition-colors backdrop-blur-sm"
|
||||
title="Import .glb model"
|
||||
>
|
||||
<Upload size={18} />
|
||||
</button>
|
||||
</>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
"use client";
|
||||
|
||||
import { useMemo, useState, useEffect, type ReactNode } from "react";
|
||||
import { stringify } from "yaml";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { sceneToSpec } from "@/lib/scene-to-spec";
|
||||
|
||||
const YAML_TOKEN_RE =
|
||||
/(^[ \t]*[\w][\w.-]*:(?=\s|$))|("(?:\\.|[^"\\])*"|'(?:\\'|[^'\\])*')|(true|false)|(null|~)|(-?\d+(?:\.\d+)?(?:[eE][+-]?\d+)?(?=\s|$))/gm;
|
||||
|
||||
function highlightYaml(yaml: string): ReactNode[] {
|
||||
const parts: ReactNode[] = [];
|
||||
let lastIndex = 0;
|
||||
let match: RegExpExecArray | null;
|
||||
|
||||
while ((match = YAML_TOKEN_RE.exec(yaml)) !== null) {
|
||||
if (match.index > lastIndex) {
|
||||
parts.push(yaml.slice(lastIndex, match.index));
|
||||
}
|
||||
|
||||
const [full, key, str, bool, nil, num] = match;
|
||||
let color: string;
|
||||
if (key) color = "#c4a7e7";
|
||||
else if (str) color = "#a8d4a2";
|
||||
else if (bool) color = "#f6c177";
|
||||
else if (nil) color = "#6e6a86";
|
||||
else if (num) color = "#ebbcba";
|
||||
else color = "#8a8a8a";
|
||||
|
||||
parts.push(
|
||||
<span key={match.index} style={{ color }}>
|
||||
{full}
|
||||
</span>,
|
||||
);
|
||||
lastIndex = match.index + full.length;
|
||||
}
|
||||
|
||||
if (lastIndex < yaml.length) {
|
||||
parts.push(yaml.slice(lastIndex));
|
||||
}
|
||||
|
||||
return parts;
|
||||
}
|
||||
|
||||
export function JsonPane() {
|
||||
const [mounted, setMounted] = useState(false);
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
|
||||
useEffect(() => setMounted(true), []);
|
||||
|
||||
const activeScene = useMemo(
|
||||
() => scenes.find((s) => s.id === activeSceneId) || scenes[0],
|
||||
[scenes, activeSceneId],
|
||||
);
|
||||
|
||||
const spec = useMemo(() => {
|
||||
if (!activeScene) return null;
|
||||
return sceneToSpec(activeScene);
|
||||
}, [activeScene]);
|
||||
|
||||
const yaml = useMemo(() => {
|
||||
if (!spec) return "";
|
||||
return stringify(spec, { indent: 2, lineWidth: 0 });
|
||||
}, [spec]);
|
||||
|
||||
const highlighted = useMemo(() => {
|
||||
if (!yaml) return null;
|
||||
return highlightYaml(yaml);
|
||||
}, [yaml]);
|
||||
|
||||
return (
|
||||
<div className="flex flex-col h-full">
|
||||
<div className="h-9 flex items-center px-3 border-b border-[#1e1e1e] flex-shrink-0">
|
||||
<span className="text-[10px] font-semibold text-[#555] uppercase tracking-wider font-mono">
|
||||
Spec
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex-1 overflow-auto">
|
||||
<pre className="p-3 text-[11px] leading-[1.5] text-[#555] font-mono whitespace-pre select-all">
|
||||
{mounted ? highlighted : ""}
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
"use client";
|
||||
|
||||
import { useState, useRef, useEffect } from "react";
|
||||
import { ChevronDown, Plus, Copy, Trash2 } from "lucide-react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
|
||||
export function SceneDropdown() {
|
||||
const [open, setOpen] = useState(false);
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
|
||||
const {
|
||||
scenes,
|
||||
activeSceneId,
|
||||
setActiveScene,
|
||||
createScene,
|
||||
duplicateScene,
|
||||
deleteScene,
|
||||
} = useEditorStore();
|
||||
|
||||
const activeScene = scenes.find((s) => s.id === activeSceneId) || scenes[0];
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
useEffect(() => {
|
||||
function handleClickOutside(e: PointerEvent) {
|
||||
if (ref.current && !ref.current.contains(e.target as Node)) {
|
||||
setOpen(false);
|
||||
}
|
||||
}
|
||||
document.addEventListener("pointerdown", handleClickOutside);
|
||||
return () =>
|
||||
document.removeEventListener("pointerdown", handleClickOutside);
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<div ref={ref} className="relative">
|
||||
<button
|
||||
onClick={() => setOpen(!open)}
|
||||
className="flex items-center gap-1.5 px-2 py-1 rounded text-xs text-[#ccc] hover:text-white hover:bg-white/5 transition-colors"
|
||||
>
|
||||
<span className="truncate max-w-[120px]">{activeScene?.name}</span>
|
||||
<ChevronDown
|
||||
size={12}
|
||||
className={`transition-transform ${open ? "rotate-180" : ""}`}
|
||||
/>
|
||||
</button>
|
||||
|
||||
{open && (
|
||||
<div className="absolute top-full left-0 mt-1 w-56 bg-[#1a1a1a] border border-[#2a2a2a] rounded-md shadow-xl z-50 overflow-hidden">
|
||||
<button
|
||||
onClick={() => {
|
||||
createScene(`Scene ${scenes.length + 1}`);
|
||||
setOpen(false);
|
||||
}}
|
||||
className={`w-full flex items-center gap-2 px-3 ${isMobile ? "py-2.5" : "py-2"} text-xs text-[#ccc] hover:bg-white/5 hover:text-white active:bg-white/10 transition-colors`}
|
||||
>
|
||||
<Plus size={12} />
|
||||
New Scene
|
||||
</button>
|
||||
|
||||
<div className="h-px bg-[#2a2a2a]" />
|
||||
|
||||
<div className="max-h-60 overflow-y-auto py-1">
|
||||
{scenes.map((scene) => (
|
||||
<div
|
||||
key={scene.id}
|
||||
className={`group flex items-center justify-between px-3 ${isMobile ? "py-2.5" : "py-1.5"} cursor-pointer text-xs transition-colors ${
|
||||
scene.id === activeSceneId
|
||||
? "bg-white/8 text-white"
|
||||
: "text-[#888] hover:text-[#ccc] hover:bg-white/3"
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveScene(scene.id);
|
||||
setOpen(false);
|
||||
}}
|
||||
>
|
||||
<span className="truncate">{scene.name}</span>
|
||||
<div
|
||||
className={`${isMobile ? "flex" : "hidden group-hover:flex"} items-center gap-0.5`}
|
||||
>
|
||||
<button
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
duplicateScene(scene.id);
|
||||
}}
|
||||
className={`${isMobile ? "p-1.5" : "p-0.5"} text-[#666] hover:text-white active:text-white`}
|
||||
title="Duplicate"
|
||||
>
|
||||
<Copy size={isMobile ? 14 : 10} />
|
||||
</button>
|
||||
{scenes.length > 1 && (
|
||||
<button
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
deleteScene(scene.id);
|
||||
}}
|
||||
className={`${isMobile ? "p-1.5" : "p-0.5"} text-[#666] hover:text-red-400 active:text-red-400`}
|
||||
title="Delete"
|
||||
>
|
||||
<Trash2 size={isMobile ? 14 : 10} />
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,706 @@
|
||||
"use client";
|
||||
|
||||
import { useState } from "react";
|
||||
import { ChevronDown, ChevronRight, Eye, EyeOff, Trash2 } from "lucide-react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
import type { SceneObject, Physics, LightType } from "@/lib/types";
|
||||
|
||||
function Section({
|
||||
label,
|
||||
defaultOpen = true,
|
||||
children,
|
||||
}: {
|
||||
label: string;
|
||||
defaultOpen?: boolean;
|
||||
children: React.ReactNode;
|
||||
}) {
|
||||
const [open, setOpen] = useState(defaultOpen);
|
||||
return (
|
||||
<div className="border-b border-[#1e1e1e]">
|
||||
<button
|
||||
onClick={() => setOpen(!open)}
|
||||
className="w-full flex items-center gap-1.5 px-3 py-2.5 sm:py-2 text-[10px] font-semibold text-[#666] uppercase tracking-wider hover:text-[#999] active:text-[#999] min-h-[44px] sm:min-h-0"
|
||||
>
|
||||
{open ? <ChevronDown size={10} /> : <ChevronRight size={10} />}
|
||||
{label}
|
||||
</button>
|
||||
{open && (
|
||||
<div className="px-3 pb-3 space-y-2.5 sm:space-y-2">{children}</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function Field({
|
||||
label,
|
||||
children,
|
||||
}: {
|
||||
label: string;
|
||||
children: React.ReactNode;
|
||||
}) {
|
||||
return (
|
||||
<div className="flex items-center gap-2">
|
||||
<label className="text-[10px] text-[#666] w-16 flex-shrink-0">
|
||||
{label}
|
||||
</label>
|
||||
<div className="flex-1">{children}</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function NumberInput({
|
||||
value,
|
||||
onChange,
|
||||
step = 0.1,
|
||||
}: {
|
||||
value: number;
|
||||
onChange: (v: number) => void;
|
||||
step?: number;
|
||||
}) {
|
||||
return (
|
||||
<input
|
||||
type="number"
|
||||
value={value != null ? Number(value.toFixed(3)) : 0}
|
||||
onChange={(e) => onChange(parseFloat(e.target.value) || 0)}
|
||||
step={step}
|
||||
className="w-full bg-[#1a1a1a] border border-[#2a2a2a] rounded px-1.5 py-1 sm:py-0.5 text-xs sm:text-[11px] text-[#ccc] outline-none focus:border-[#555]"
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
function Vec3Input({
|
||||
value,
|
||||
onChange,
|
||||
labels = ["X", "Y", "Z"],
|
||||
}: {
|
||||
value: [number, number, number];
|
||||
onChange: (v: [number, number, number]) => void;
|
||||
labels?: [string, string, string];
|
||||
}) {
|
||||
return (
|
||||
<div className="flex gap-1">
|
||||
{[0, 1, 2].map((i) => (
|
||||
<div key={i} className="flex-1">
|
||||
<div className="text-[8px] text-[#555] mb-0.5">{labels[i]}</div>
|
||||
<NumberInput
|
||||
value={value[i] ?? 0}
|
||||
onChange={(v) => {
|
||||
const next = [...value] as [number, number, number];
|
||||
next[i] = v;
|
||||
onChange(next);
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function ColorInput({
|
||||
value,
|
||||
onChange,
|
||||
}: {
|
||||
value: string;
|
||||
onChange: (v: string) => void;
|
||||
}) {
|
||||
return (
|
||||
<div className="flex items-center gap-1.5">
|
||||
<input
|
||||
type="color"
|
||||
value={value}
|
||||
onChange={(e) => onChange(e.target.value)}
|
||||
className="w-8 h-8 sm:w-6 sm:h-6 rounded border border-[#2a2a2a] cursor-pointer bg-transparent"
|
||||
/>
|
||||
<input
|
||||
type="text"
|
||||
value={value}
|
||||
onChange={(e) => onChange(e.target.value)}
|
||||
className="flex-1 bg-[#1a1a1a] border border-[#2a2a2a] rounded px-1.5 py-1 sm:py-0.5 text-xs sm:text-[11px] text-[#ccc] outline-none focus:border-[#555]"
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function SelectInput({
|
||||
value,
|
||||
onChange,
|
||||
options,
|
||||
}: {
|
||||
value: string;
|
||||
onChange: (v: string) => void;
|
||||
options: { value: string; label: string }[];
|
||||
}) {
|
||||
return (
|
||||
<select
|
||||
value={value}
|
||||
onChange={(e) => onChange(e.target.value)}
|
||||
className="w-full bg-[#1a1a1a] border border-[#2a2a2a] rounded px-1.5 py-1 sm:py-0.5 text-xs sm:text-[11px] text-[#ccc] outline-none focus:border-[#555]"
|
||||
>
|
||||
{options.map((opt) => (
|
||||
<option key={opt.value} value={opt.value}>
|
||||
{opt.label}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
);
|
||||
}
|
||||
|
||||
function CheckboxInput({
|
||||
value,
|
||||
onChange,
|
||||
label,
|
||||
}: {
|
||||
value: boolean;
|
||||
onChange: (v: boolean) => void;
|
||||
label: string;
|
||||
}) {
|
||||
return (
|
||||
<label className="flex items-center gap-2 text-xs sm:text-[11px] text-[#ccc] cursor-pointer py-0.5">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={value}
|
||||
onChange={(e) => onChange(e.target.checked)}
|
||||
className="rounded border-[#2a2a2a] w-4 h-4 sm:w-3.5 sm:h-3.5"
|
||||
/>
|
||||
{label}
|
||||
</label>
|
||||
);
|
||||
}
|
||||
|
||||
function ObjectListItem({ obj }: { obj: SceneObject }) {
|
||||
const {
|
||||
selectedObjectId,
|
||||
selectObject,
|
||||
removeObject,
|
||||
toggleObjectVisibility,
|
||||
} = useEditorStore();
|
||||
const isSelected = selectedObjectId === obj.id;
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`group flex items-center justify-between px-2 ${isMobile ? "py-2" : "py-1"} rounded cursor-pointer text-[11px] ${
|
||||
isSelected
|
||||
? "bg-white/10 text-white"
|
||||
: "text-[#888] hover:text-[#ccc] hover:bg-white/5"
|
||||
}`}
|
||||
onClick={() => selectObject(obj.id)}
|
||||
>
|
||||
<span className="truncate">{obj.name}</span>
|
||||
<div
|
||||
className={`${isMobile || isSelected ? "flex" : "hidden group-hover:flex"} items-center gap-1`}
|
||||
>
|
||||
<button
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
toggleObjectVisibility(obj.id);
|
||||
}}
|
||||
className={`${isMobile ? "p-1.5" : "p-0.5"} text-[#666] hover:text-white active:text-white`}
|
||||
>
|
||||
{obj.visible ? (
|
||||
<Eye size={isMobile ? 14 : 10} />
|
||||
) : (
|
||||
<EyeOff size={isMobile ? 14 : 10} />
|
||||
)}
|
||||
</button>
|
||||
<button
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
removeObject(obj.id);
|
||||
}}
|
||||
className={`${isMobile ? "p-1.5" : "p-0.5"} text-[#666] hover:text-red-400 active:text-red-400`}
|
||||
>
|
||||
<Trash2 size={isMobile ? 14 : 10} />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function TransformEditor({ obj }: { obj: SceneObject }) {
|
||||
const updateObjectTransform = useEditorStore((s) => s.updateObjectTransform);
|
||||
const saveToHistory = useEditorStore((s) => s.saveToHistory);
|
||||
|
||||
return (
|
||||
<Section label="Transform">
|
||||
<Field label="Position">
|
||||
<Vec3Input
|
||||
value={obj.position}
|
||||
onChange={(v) => {
|
||||
updateObjectTransform(obj.id, { position: v });
|
||||
saveToHistory();
|
||||
}}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Rotation">
|
||||
<Vec3Input
|
||||
value={obj.rotation}
|
||||
onChange={(v) => {
|
||||
updateObjectTransform(obj.id, { rotation: v });
|
||||
saveToHistory();
|
||||
}}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Scale">
|
||||
<Vec3Input
|
||||
value={obj.scale}
|
||||
onChange={(v) => {
|
||||
updateObjectTransform(obj.id, { scale: v });
|
||||
saveToHistory();
|
||||
}}
|
||||
/>
|
||||
</Field>
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function MaterialEditor({ obj }: { obj: SceneObject }) {
|
||||
const updateObjectMaterial = useEditorStore((s) => s.updateObjectMaterial);
|
||||
|
||||
return (
|
||||
<Section label="Material">
|
||||
<Field label="Color">
|
||||
<ColorInput
|
||||
value={obj.material.color}
|
||||
onChange={(v) => updateObjectMaterial(obj.id, { color: v })}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Metalness">
|
||||
<NumberInput
|
||||
value={obj.material.metalness}
|
||||
onChange={(v) => updateObjectMaterial(obj.id, { metalness: v })}
|
||||
step={0.05}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Roughness">
|
||||
<NumberInput
|
||||
value={obj.material.roughness}
|
||||
onChange={(v) => updateObjectMaterial(obj.id, { roughness: v })}
|
||||
step={0.05}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Emissive">
|
||||
<ColorInput
|
||||
value={obj.material.emissive}
|
||||
onChange={(v) => updateObjectMaterial(obj.id, { emissive: v })}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Emit Int.">
|
||||
<NumberInput
|
||||
value={obj.material.emissiveIntensity}
|
||||
onChange={(v) =>
|
||||
updateObjectMaterial(obj.id, { emissiveIntensity: v })
|
||||
}
|
||||
step={0.1}
|
||||
/>
|
||||
</Field>
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function PhysicsEditor({ obj }: { obj: SceneObject }) {
|
||||
const updateObjectPhysics = useEditorStore((s) => s.updateObjectPhysics);
|
||||
|
||||
return (
|
||||
<Section label="Physics" defaultOpen={false}>
|
||||
<Field label="Collider">
|
||||
<SelectInput
|
||||
value={obj.physics.colliderType}
|
||||
onChange={(v) =>
|
||||
updateObjectPhysics(obj.id, {
|
||||
colliderType: v as Physics["colliderType"],
|
||||
})
|
||||
}
|
||||
options={[
|
||||
{ value: "none", label: "None" },
|
||||
{ value: "cuboid", label: "Cuboid" },
|
||||
{ value: "ball", label: "Ball" },
|
||||
{ value: "capsule", label: "Capsule" },
|
||||
]}
|
||||
/>
|
||||
</Field>
|
||||
{obj.physics.colliderType !== "none" && (
|
||||
<>
|
||||
<Field label="Mass">
|
||||
<NumberInput
|
||||
value={obj.physics.mass}
|
||||
onChange={(v) => updateObjectPhysics(obj.id, { mass: v })}
|
||||
/>
|
||||
</Field>
|
||||
<CheckboxInput
|
||||
value={obj.physics.isStatic}
|
||||
onChange={(v) => updateObjectPhysics(obj.id, { isStatic: v })}
|
||||
label="Static"
|
||||
/>
|
||||
<Field label="Bounce">
|
||||
<NumberInput
|
||||
value={obj.physics.restitution}
|
||||
onChange={(v) => updateObjectPhysics(obj.id, { restitution: v })}
|
||||
step={0.05}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Friction">
|
||||
<NumberInput
|
||||
value={obj.physics.friction}
|
||||
onChange={(v) => updateObjectPhysics(obj.id, { friction: v })}
|
||||
step={0.05}
|
||||
/>
|
||||
</Field>
|
||||
</>
|
||||
)}
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function DamageEditor({ obj }: { obj: SceneObject }) {
|
||||
const updateDamage = useEditorStore((s) => s.updateDamage);
|
||||
const dmg = obj.damage || { amount: 0, enabled: false };
|
||||
|
||||
return (
|
||||
<Section label="Damage" defaultOpen={false}>
|
||||
<CheckboxInput
|
||||
value={dmg.enabled}
|
||||
onChange={(v) => updateDamage(obj.id, { enabled: v })}
|
||||
label="Enabled"
|
||||
/>
|
||||
{dmg.enabled && (
|
||||
<Field label="Amount">
|
||||
<NumberInput
|
||||
value={dmg.amount}
|
||||
onChange={(v) => updateDamage(obj.id, { amount: v })}
|
||||
step={1}
|
||||
/>
|
||||
</Field>
|
||||
)}
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function LightEditor({ obj }: { obj: SceneObject }) {
|
||||
const updateObjectGeneral = useEditorStore((s) => s.updateObjectGeneral);
|
||||
|
||||
return (
|
||||
<Section label="Light">
|
||||
<Field label="Type">
|
||||
<SelectInput
|
||||
value={obj.lightType || "point"}
|
||||
onChange={(v) =>
|
||||
updateObjectGeneral(obj.id, { lightType: v as LightType })
|
||||
}
|
||||
options={[
|
||||
{ value: "ambient", label: "Ambient" },
|
||||
{ value: "directional", label: "Directional" },
|
||||
{ value: "point", label: "Point" },
|
||||
{ value: "spot", label: "Spot" },
|
||||
]}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Intensity">
|
||||
<NumberInput
|
||||
value={obj.intensity ?? 1}
|
||||
onChange={(v) => updateObjectGeneral(obj.id, { intensity: v })}
|
||||
step={0.1}
|
||||
/>
|
||||
</Field>
|
||||
{(obj.lightType === "point" || obj.lightType === "spot") && (
|
||||
<Field label="Distance">
|
||||
<NumberInput
|
||||
value={obj.distance ?? 0}
|
||||
onChange={(v) => updateObjectGeneral(obj.id, { distance: v })}
|
||||
/>
|
||||
</Field>
|
||||
)}
|
||||
{obj.lightType === "spot" && (
|
||||
<>
|
||||
<Field label="Angle">
|
||||
<NumberInput
|
||||
value={obj.angle ?? Math.PI / 3}
|
||||
onChange={(v) => updateObjectGeneral(obj.id, { angle: v })}
|
||||
step={0.05}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Penumbra">
|
||||
<NumberInput
|
||||
value={obj.penumbra ?? 0}
|
||||
onChange={(v) => updateObjectGeneral(obj.id, { penumbra: v })}
|
||||
step={0.05}
|
||||
/>
|
||||
</Field>
|
||||
</>
|
||||
)}
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function TextInput({
|
||||
value,
|
||||
onChange,
|
||||
placeholder,
|
||||
}: {
|
||||
value: string;
|
||||
onChange: (v: string) => void;
|
||||
placeholder?: string;
|
||||
}) {
|
||||
return (
|
||||
<input
|
||||
type="text"
|
||||
value={value}
|
||||
onChange={(e) => onChange(e.target.value)}
|
||||
placeholder={placeholder}
|
||||
className="w-full bg-[#1a1a1a] border border-[#2a2a2a] rounded px-1.5 py-1 sm:py-0.5 text-xs sm:text-[11px] text-[#ccc] outline-none focus:border-[#555] placeholder:text-[#444]"
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
function ModelUrlEditor({ obj }: { obj: SceneObject }) {
|
||||
const updateObjectGeneral = useEditorStore((s) => s.updateObjectGeneral);
|
||||
|
||||
return (
|
||||
<Section label="Model">
|
||||
<Field label="URL">
|
||||
<TextInput
|
||||
value={obj.modelUrl || ""}
|
||||
onChange={(v) => updateObjectGeneral(obj.id, { modelUrl: v })}
|
||||
placeholder="/models/example.glb"
|
||||
/>
|
||||
</Field>
|
||||
<p className="text-[9px] text-[#555] leading-relaxed">
|
||||
Enter a URL to a .glb or .gltf file. Place files in public/models/ to
|
||||
use local paths like /models/file.glb
|
||||
</p>
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function CharacterEditor({ obj }: { obj: SceneObject }) {
|
||||
const updateCharacter = useEditorStore((s) => s.updateCharacter);
|
||||
const role = obj.character?.role || "";
|
||||
|
||||
return (
|
||||
<Section label="Character" defaultOpen={false}>
|
||||
<Field label="Role">
|
||||
<TextInput
|
||||
value={role}
|
||||
onChange={(v) => updateCharacter(obj.id, { role: v })}
|
||||
placeholder="e.g. village guard, merchant"
|
||||
/>
|
||||
</Field>
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function EnvironmentEditor() {
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
const updateEnvironmentSettings = useEditorStore(
|
||||
(s) => s.updateEnvironmentSettings,
|
||||
);
|
||||
const activeScene = scenes.find((s) => s.id === activeSceneId);
|
||||
if (!activeScene) return null;
|
||||
const env = activeScene.environmentSettings;
|
||||
|
||||
return (
|
||||
<Section label="Environment" defaultOpen={false}>
|
||||
<Field label="Preset">
|
||||
<SelectInput
|
||||
value={env.preset}
|
||||
onChange={(v) => updateEnvironmentSettings({ preset: v })}
|
||||
options={[
|
||||
{ value: "apartment", label: "Apartment" },
|
||||
{ value: "city", label: "City" },
|
||||
{ value: "dawn", label: "Dawn" },
|
||||
{ value: "forest", label: "Forest" },
|
||||
{ value: "lobby", label: "Lobby" },
|
||||
{ value: "night", label: "Night" },
|
||||
{ value: "park", label: "Park" },
|
||||
{ value: "studio", label: "Studio" },
|
||||
{ value: "sunset", label: "Sunset" },
|
||||
{ value: "warehouse", label: "Warehouse" },
|
||||
]}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Intensity">
|
||||
<NumberInput
|
||||
value={env.intensity}
|
||||
onChange={(v) => updateEnvironmentSettings({ intensity: v })}
|
||||
step={0.1}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Blur">
|
||||
<NumberInput
|
||||
value={env.blur}
|
||||
onChange={(v) => updateEnvironmentSettings({ blur: v })}
|
||||
step={0.1}
|
||||
/>
|
||||
</Field>
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function FogEditor() {
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
const updateSceneSettings = useEditorStore((s) => s.updateSceneSettings);
|
||||
const activeScene = scenes.find((s) => s.id === activeSceneId);
|
||||
if (!activeScene) return null;
|
||||
const fog = activeScene.sceneSettings.fog;
|
||||
|
||||
return (
|
||||
<Section label="Fog" defaultOpen={false}>
|
||||
<CheckboxInput
|
||||
value={fog.enabled}
|
||||
onChange={(v) => updateSceneSettings({ fog: { ...fog, enabled: v } })}
|
||||
label="Enabled"
|
||||
/>
|
||||
{fog.enabled && (
|
||||
<>
|
||||
<Field label="Color">
|
||||
<ColorInput
|
||||
value={fog.color}
|
||||
onChange={(v) =>
|
||||
updateSceneSettings({ fog: { ...fog, color: v } })
|
||||
}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Near">
|
||||
<NumberInput
|
||||
value={fog.near}
|
||||
onChange={(v) =>
|
||||
updateSceneSettings({ fog: { ...fog, near: v } })
|
||||
}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Far">
|
||||
<NumberInput
|
||||
value={fog.far}
|
||||
onChange={(v) => updateSceneSettings({ fog: { ...fog, far: v } })}
|
||||
/>
|
||||
</Field>
|
||||
</>
|
||||
)}
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
function GridEditor() {
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
const updateSceneSettings = useEditorStore((s) => s.updateSceneSettings);
|
||||
const activeScene = scenes.find((s) => s.id === activeSceneId);
|
||||
if (!activeScene) return null;
|
||||
const grid = activeScene.sceneSettings.grid;
|
||||
|
||||
return (
|
||||
<Section label="Grid" defaultOpen={false}>
|
||||
<CheckboxInput
|
||||
value={grid.visible}
|
||||
onChange={(v) => updateSceneSettings({ grid: { ...grid, visible: v } })}
|
||||
label="Visible"
|
||||
/>
|
||||
{grid.visible && (
|
||||
<>
|
||||
<Field label="Size">
|
||||
<NumberInput
|
||||
value={grid.size}
|
||||
onChange={(v) =>
|
||||
updateSceneSettings({ grid: { ...grid, size: v } })
|
||||
}
|
||||
step={0.5}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Divisions">
|
||||
<NumberInput
|
||||
value={grid.divisions}
|
||||
onChange={(v) =>
|
||||
updateSceneSettings({
|
||||
grid: { ...grid, divisions: Math.max(1, Math.round(v)) },
|
||||
})
|
||||
}
|
||||
step={1}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Fade Dist">
|
||||
<NumberInput
|
||||
value={grid.fadeDistance}
|
||||
onChange={(v) =>
|
||||
updateSceneSettings({ grid: { ...grid, fadeDistance: v } })
|
||||
}
|
||||
step={10}
|
||||
/>
|
||||
</Field>
|
||||
<Field label="Fade Str">
|
||||
<NumberInput
|
||||
value={grid.fadeStrength}
|
||||
onChange={(v) =>
|
||||
updateSceneSettings({ grid: { ...grid, fadeStrength: v } })
|
||||
}
|
||||
step={0.1}
|
||||
/>
|
||||
</Field>
|
||||
</>
|
||||
)}
|
||||
</Section>
|
||||
);
|
||||
}
|
||||
|
||||
export function SceneInspector() {
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
const selectedObjectId = useEditorStore((s) => s.selectedObjectId);
|
||||
|
||||
const activeScene = scenes.find((s) => s.id === activeSceneId);
|
||||
const objects = activeScene?.objects ?? [];
|
||||
const selectedObj = selectedObjectId
|
||||
? objects.find((o) => o.id === selectedObjectId)
|
||||
: null;
|
||||
|
||||
return (
|
||||
<div className="flex flex-col h-full">
|
||||
{/* Object list */}
|
||||
<Section label="Scene Objects">
|
||||
<div className="space-y-0.5 max-h-40 overflow-y-auto">
|
||||
{objects.map((obj) => (
|
||||
<ObjectListItem key={obj.id} obj={obj} />
|
||||
))}
|
||||
</div>
|
||||
</Section>
|
||||
|
||||
{/* Selected object editors */}
|
||||
{selectedObj && (
|
||||
<>
|
||||
<div className="px-3 py-1.5 border-b border-[#1e1e1e]">
|
||||
<div className="text-[10px] text-[#555] uppercase tracking-wider">
|
||||
{selectedObj.name}
|
||||
</div>
|
||||
</div>
|
||||
<TransformEditor obj={selectedObj} />
|
||||
{selectedObj.type !== "light" &&
|
||||
selectedObj.type !== "player" &&
|
||||
selectedObj.type !== "sound" && (
|
||||
<MaterialEditor obj={selectedObj} />
|
||||
)}
|
||||
{selectedObj.type !== "light" && selectedObj.type !== "player" && (
|
||||
<PhysicsEditor obj={selectedObj} />
|
||||
)}
|
||||
{selectedObj.type !== "light" &&
|
||||
selectedObj.type !== "player" &&
|
||||
selectedObj.type !== "sound" && <DamageEditor obj={selectedObj} />}
|
||||
{selectedObj.type === "light" && <LightEditor obj={selectedObj} />}
|
||||
{(selectedObj.type === "model" ||
|
||||
selectedObj.type === "character") && (
|
||||
<ModelUrlEditor obj={selectedObj} />
|
||||
)}
|
||||
{selectedObj.type === "character" && (
|
||||
<CharacterEditor obj={selectedObj} />
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
|
||||
{/* Scene-level editors */}
|
||||
<EnvironmentEditor />
|
||||
<FogEditor />
|
||||
<GridEditor />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
"use client";
|
||||
|
||||
import { Copy, Trash2, Plus } from "lucide-react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
export function SceneSelector() {
|
||||
const {
|
||||
scenes,
|
||||
activeSceneId,
|
||||
setActiveScene,
|
||||
createScene,
|
||||
duplicateScene,
|
||||
deleteScene,
|
||||
} = useEditorStore();
|
||||
|
||||
return (
|
||||
<div className="flex flex-col h-full">
|
||||
<div className="h-9 flex items-center justify-between px-3 border-b border-[#1e1e1e] flex-shrink-0">
|
||||
<span className="text-[10px] font-semibold text-[#555] uppercase tracking-wider font-mono">
|
||||
Scenes
|
||||
</span>
|
||||
<button
|
||||
onClick={() => createScene(`Scene ${scenes.length + 1}`)}
|
||||
className="p-1 text-[#666] hover:text-white transition-colors"
|
||||
title="New scene"
|
||||
>
|
||||
<Plus size={12} />
|
||||
</button>
|
||||
</div>
|
||||
<div className="flex-1 overflow-y-auto py-1">
|
||||
{scenes.map((scene) => (
|
||||
<div
|
||||
key={scene.id}
|
||||
className={`group flex items-center justify-between px-3 py-1.5 cursor-pointer text-xs ${
|
||||
scene.id === activeSceneId
|
||||
? "bg-white/8 text-white border-l-2 border-white"
|
||||
: "text-[#888] hover:text-[#ccc] border-l-2 border-transparent"
|
||||
}`}
|
||||
onClick={() => setActiveScene(scene.id)}
|
||||
>
|
||||
<span className="truncate">{scene.name}</span>
|
||||
<div className="hidden group-hover:flex items-center gap-0.5">
|
||||
<button
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
duplicateScene(scene.id);
|
||||
}}
|
||||
className="p-0.5 text-[#666] hover:text-white"
|
||||
title="Duplicate"
|
||||
>
|
||||
<Copy size={10} />
|
||||
</button>
|
||||
{scenes.length > 1 && (
|
||||
<button
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
deleteScene(scene.id);
|
||||
}}
|
||||
className="p-0.5 text-[#666] hover:text-red-400"
|
||||
title="Delete"
|
||||
>
|
||||
<Trash2 size={10} />
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,268 @@
|
||||
"use client";
|
||||
|
||||
import { useState } from "react";
|
||||
import {
|
||||
Play,
|
||||
Square,
|
||||
Move,
|
||||
RotateCcw,
|
||||
Maximize,
|
||||
MousePointer,
|
||||
Undo2,
|
||||
Redo2,
|
||||
Eye,
|
||||
User,
|
||||
} from "lucide-react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { SceneDropdown } from "./scene-dropdown";
|
||||
|
||||
export function Toolbar() {
|
||||
const {
|
||||
transformMode,
|
||||
setTransformMode,
|
||||
isPlaying,
|
||||
setIsPlaying,
|
||||
canUndo,
|
||||
canRedo,
|
||||
undo,
|
||||
redo,
|
||||
viewMode,
|
||||
setViewMode,
|
||||
} = useEditorStore();
|
||||
|
||||
const [moreOpen, setMoreOpen] = useState(false);
|
||||
|
||||
return (
|
||||
<div
|
||||
className="relative z-20 flex items-center justify-between px-2 sm:px-3 border-b border-[#1e1e1e] bg-[#0f0f0f] shrink-0"
|
||||
style={{ minHeight: 44, paddingTop: "env(safe-area-inset-top, 0px)" }}
|
||||
>
|
||||
{/* Left: Transform modes */}
|
||||
<div className="flex items-center z-10">
|
||||
{!isPlaying && (
|
||||
<>
|
||||
{/* Mobile: collapsed transform dropdown */}
|
||||
<div className="relative flex items-center sm:hidden">
|
||||
<ToolButton
|
||||
icon={
|
||||
transformMode === "select" ? (
|
||||
<MousePointer size={16} />
|
||||
) : transformMode === "translate" ? (
|
||||
<Move size={16} />
|
||||
) : transformMode === "rotate" ? (
|
||||
<RotateCcw size={16} />
|
||||
) : (
|
||||
<Maximize size={16} />
|
||||
)
|
||||
}
|
||||
active
|
||||
onClick={() => setMoreOpen(!moreOpen)}
|
||||
title="Transform mode"
|
||||
size="mobile"
|
||||
/>
|
||||
{moreOpen && (
|
||||
<>
|
||||
<div
|
||||
className="fixed inset-0 z-40"
|
||||
onClick={() => setMoreOpen(false)}
|
||||
/>
|
||||
<div className="absolute top-full left-0 mt-1 bg-[#1a1a1a] border border-[#2a2a2a] rounded-lg shadow-xl z-50 p-1 flex flex-col gap-0.5 min-w-[140px]">
|
||||
{(
|
||||
[
|
||||
{
|
||||
mode: "select" as const,
|
||||
icon: MousePointer,
|
||||
label: "Select",
|
||||
},
|
||||
{
|
||||
mode: "translate" as const,
|
||||
icon: Move,
|
||||
label: "Move",
|
||||
},
|
||||
{
|
||||
mode: "rotate" as const,
|
||||
icon: RotateCcw,
|
||||
label: "Rotate",
|
||||
},
|
||||
{
|
||||
mode: "scale" as const,
|
||||
icon: Maximize,
|
||||
label: "Scale",
|
||||
},
|
||||
] as const
|
||||
).map(({ mode, icon: Icon, label }) => (
|
||||
<button
|
||||
key={mode}
|
||||
onClick={() => {
|
||||
setTransformMode(mode);
|
||||
setMoreOpen(false);
|
||||
}}
|
||||
className={`flex items-center gap-2.5 px-3 py-2.5 rounded text-xs transition-colors ${
|
||||
transformMode === mode
|
||||
? "bg-white/10 text-white"
|
||||
: "text-[#888] active:bg-white/5"
|
||||
}`}
|
||||
>
|
||||
<Icon size={14} />
|
||||
{label}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
<ToolButton
|
||||
icon={<Undo2 size={16} />}
|
||||
onClick={undo}
|
||||
disabled={!canUndo}
|
||||
title="Undo"
|
||||
size="mobile"
|
||||
/>
|
||||
<ToolButton
|
||||
icon={<Redo2 size={16} />}
|
||||
onClick={redo}
|
||||
disabled={!canRedo}
|
||||
title="Redo"
|
||||
size="mobile"
|
||||
/>
|
||||
</div>
|
||||
|
||||
{/* Desktop: individual transform buttons */}
|
||||
<div className="hidden sm:flex items-center gap-1">
|
||||
<ToolButton
|
||||
icon={<MousePointer size={14} />}
|
||||
active={transformMode === "select"}
|
||||
onClick={() => setTransformMode("select")}
|
||||
title="Select (Q)"
|
||||
/>
|
||||
<ToolButton
|
||||
icon={<Move size={14} />}
|
||||
active={transformMode === "translate"}
|
||||
onClick={() => setTransformMode("translate")}
|
||||
title="Translate (W)"
|
||||
/>
|
||||
<ToolButton
|
||||
icon={<RotateCcw size={14} />}
|
||||
active={transformMode === "rotate"}
|
||||
onClick={() => setTransformMode("rotate")}
|
||||
title="Rotate (E)"
|
||||
/>
|
||||
<ToolButton
|
||||
icon={<Maximize size={14} />}
|
||||
active={transformMode === "scale"}
|
||||
onClick={() => setTransformMode("scale")}
|
||||
title="Scale (R)"
|
||||
/>
|
||||
<div className="w-px h-5 bg-[#2a2a2a] mx-1" />
|
||||
<ToolButton
|
||||
icon={<Undo2 size={14} />}
|
||||
onClick={undo}
|
||||
disabled={!canUndo}
|
||||
title="Undo (Ctrl+Z)"
|
||||
/>
|
||||
<ToolButton
|
||||
icon={<Redo2 size={14} />}
|
||||
onClick={redo}
|
||||
disabled={!canRedo}
|
||||
title="Redo (Ctrl+Shift+Z)"
|
||||
/>
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Center: Scene selector (absolutely centered) */}
|
||||
<div
|
||||
className="absolute inset-0 flex items-center justify-center pointer-events-none"
|
||||
style={{ paddingTop: "env(safe-area-inset-top, 0px)" }}
|
||||
>
|
||||
<div className="pointer-events-auto">
|
||||
{!isPlaying && <SceneDropdown />}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Right: Play/View controls */}
|
||||
<div className="flex items-center z-10">
|
||||
{isPlaying && (
|
||||
<>
|
||||
{/* Mobile view mode buttons */}
|
||||
<div className="flex items-center sm:hidden">
|
||||
<ToolButton
|
||||
icon={<Eye size={16} />}
|
||||
active={viewMode === "first-person"}
|
||||
onClick={() => setViewMode("first-person")}
|
||||
title="First Person"
|
||||
size="mobile"
|
||||
/>
|
||||
<ToolButton
|
||||
icon={<User size={16} />}
|
||||
active={viewMode === "third-person"}
|
||||
onClick={() => setViewMode("third-person")}
|
||||
title="Third Person"
|
||||
size="mobile"
|
||||
/>
|
||||
</div>
|
||||
{/* Desktop view mode buttons */}
|
||||
<div className="hidden sm:flex items-center">
|
||||
<ToolButton
|
||||
icon={<Eye size={14} />}
|
||||
active={viewMode === "first-person"}
|
||||
onClick={() => setViewMode("first-person")}
|
||||
title="First Person"
|
||||
/>
|
||||
<ToolButton
|
||||
icon={<User size={14} />}
|
||||
active={viewMode === "third-person"}
|
||||
onClick={() => setViewMode("third-person")}
|
||||
title="Third Person"
|
||||
/>
|
||||
<div className="w-px h-5 bg-[#2a2a2a] mx-1" />
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
<button
|
||||
onClick={() => setIsPlaying(!isPlaying)}
|
||||
className="flex items-center gap-1 sm:gap-1.5 px-2.5 sm:px-3 py-1.5 sm:py-1 rounded text-xs font-medium transition-colors bg-white/10 hover:bg-white/20 active:bg-white/20 text-white"
|
||||
>
|
||||
{isPlaying ? <Square size={12} /> : <Play size={12} />}
|
||||
{isPlaying ? "Stop" : "Play"}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function ToolButton({
|
||||
icon,
|
||||
active,
|
||||
onClick,
|
||||
disabled,
|
||||
title,
|
||||
size,
|
||||
}: {
|
||||
icon: React.ReactNode;
|
||||
active?: boolean;
|
||||
onClick: () => void;
|
||||
disabled?: boolean;
|
||||
title?: string;
|
||||
size?: "mobile" | "desktop";
|
||||
}) {
|
||||
const isMobileSize = size === "mobile";
|
||||
return (
|
||||
<button
|
||||
onClick={onClick}
|
||||
disabled={disabled}
|
||||
title={title}
|
||||
className={`${isMobileSize ? "p-2.5 min-w-[44px] min-h-[44px]" : "p-1.5"} rounded transition-colors flex items-center justify-center ${
|
||||
active
|
||||
? isMobileSize
|
||||
? "text-white"
|
||||
: "bg-white/10 text-white"
|
||||
: disabled
|
||||
? "text-[#444] cursor-not-allowed"
|
||||
: "text-[#888] hover:text-white hover:bg-white/5 active:bg-white/10"
|
||||
}`}
|
||||
>
|
||||
{icon}
|
||||
</button>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,164 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useEffect, useCallback } from "react";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
import { TransformControls, OrbitControls } from "@react-three/drei";
|
||||
import * as THREE from "three";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
export function EditorControls() {
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
|
||||
if (isPlaying) return null;
|
||||
|
||||
return (
|
||||
<>
|
||||
<EditorOrbitControls />
|
||||
<TransformGizmo />
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
function EditorOrbitControls() {
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
const orbitRef = useRef<any>(null);
|
||||
|
||||
useEffect(() => {
|
||||
const enable = () => {
|
||||
if (orbitRef.current) orbitRef.current.enabled = false;
|
||||
};
|
||||
const disable = () => {
|
||||
if (orbitRef.current) orbitRef.current.enabled = true;
|
||||
};
|
||||
|
||||
window.addEventListener("transform-start", enable);
|
||||
window.addEventListener("transform-end", disable);
|
||||
return () => {
|
||||
window.removeEventListener("transform-start", enable);
|
||||
window.removeEventListener("transform-end", disable);
|
||||
};
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<OrbitControls
|
||||
ref={orbitRef}
|
||||
makeDefault
|
||||
enableDamping
|
||||
dampingFactor={0.1}
|
||||
minDistance={1}
|
||||
maxDistance={200}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
function TransformGizmo() {
|
||||
const {
|
||||
selectedObjectId,
|
||||
transformMode,
|
||||
isPlaying,
|
||||
updateObjectTransform,
|
||||
saveToHistory,
|
||||
} = useEditorStore();
|
||||
const { scene } = useThree();
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
const controlsRef = useRef<any>(null);
|
||||
|
||||
const findObjectById = useCallback(
|
||||
(id: string): THREE.Object3D | null => {
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
let found: any = null;
|
||||
scene.traverse((child) => {
|
||||
if (child.userData?.id === id || child.userData?.objectId === id) {
|
||||
found = child;
|
||||
}
|
||||
});
|
||||
return found;
|
||||
},
|
||||
[scene],
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (
|
||||
!controlsRef.current ||
|
||||
!selectedObjectId ||
|
||||
isPlaying ||
|
||||
transformMode === "select"
|
||||
) {
|
||||
if (controlsRef.current) {
|
||||
try {
|
||||
controlsRef.current.detach();
|
||||
} catch {
|
||||
/* may not be attached */
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const timer = setTimeout(() => {
|
||||
const obj = findObjectById(selectedObjectId);
|
||||
if (obj && controlsRef.current) {
|
||||
try {
|
||||
controlsRef.current.attach(obj);
|
||||
} catch {
|
||||
/* object may not be ready */
|
||||
}
|
||||
}
|
||||
}, 50);
|
||||
|
||||
return () => clearTimeout(timer);
|
||||
}, [selectedObjectId, transformMode, isPlaying, findObjectById]);
|
||||
|
||||
useEffect(() => {
|
||||
const controls = controlsRef.current;
|
||||
if (!controls) return;
|
||||
|
||||
const onDragStart = () =>
|
||||
window.dispatchEvent(new CustomEvent("transform-start"));
|
||||
const onDragEnd = () =>
|
||||
window.dispatchEvent(new CustomEvent("transform-end"));
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
controls.addEventListener("dragging-changed", (e: any) => {
|
||||
if (e.value) onDragStart();
|
||||
else onDragEnd();
|
||||
});
|
||||
|
||||
return () => {
|
||||
controls.removeEventListener("dragging-changed", onDragStart);
|
||||
};
|
||||
}, []);
|
||||
|
||||
const handleChange = useCallback(() => {
|
||||
if (!controlsRef.current || !selectedObjectId) return;
|
||||
const obj = controlsRef.current.object;
|
||||
if (!obj) return;
|
||||
|
||||
updateObjectTransform(selectedObjectId, {
|
||||
position: [obj.position.x, obj.position.y, obj.position.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
scale: [obj.scale.x, obj.scale.y, obj.scale.z],
|
||||
});
|
||||
}, [selectedObjectId, updateObjectTransform]);
|
||||
|
||||
const handleMouseUp = useCallback(() => {
|
||||
saveToHistory();
|
||||
}, [saveToHistory]);
|
||||
|
||||
if (!selectedObjectId || isPlaying || transformMode === "select") return null;
|
||||
|
||||
const mode =
|
||||
transformMode === "translate"
|
||||
? "translate"
|
||||
: transformMode === "rotate"
|
||||
? "rotate"
|
||||
: "scale";
|
||||
|
||||
return (
|
||||
<TransformControls
|
||||
ref={controlsRef}
|
||||
mode={mode}
|
||||
onObjectChange={handleChange}
|
||||
onMouseUp={handleMouseUp}
|
||||
/>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,233 @@
|
||||
"use client";
|
||||
|
||||
import { useMemo, useEffect, Suspense, useState } from "react";
|
||||
import { Canvas } from "@react-three/fiber";
|
||||
import { Physics } from "@react-three/rapier";
|
||||
import { ThreeRenderer } from "@json-render/react-three-fiber";
|
||||
import { Braces, SlidersHorizontal, X } from "lucide-react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
import { registry } from "@/lib/registry";
|
||||
import { sceneToSpec } from "@/lib/scene-to-spec";
|
||||
import { Toolbar } from "@/components/editor/toolbar";
|
||||
import { SceneInspector } from "@/components/editor/scene-inspector";
|
||||
import { AddObjectButton } from "@/components/editor/add-object-button";
|
||||
import { EditorControls } from "@/components/editor/transform-controls";
|
||||
import { JsonPane } from "@/components/editor/json-pane";
|
||||
import { AIPrompt } from "@/components/editor/ai-prompt";
|
||||
import { HealthBar } from "@/components/hud/health-bar";
|
||||
import { DamageEffect } from "@/components/hud/damage-effect";
|
||||
import { GameOverScreen } from "@/components/hud/game-over";
|
||||
import { CharacterDialog } from "@/components/hud/character-dialog";
|
||||
import { InteractionPrompt } from "@/components/hud/interaction-prompt";
|
||||
import { InGamePrompt } from "@/components/hud/in-game-prompt";
|
||||
import { DamageSound } from "@/components/hud/damage-sound";
|
||||
import { DeathSound } from "@/components/hud/death-sound";
|
||||
import { LoadingSpinner } from "@/components/hud/loading-spinner";
|
||||
import { TouchControls } from "@/components/hud/touch-controls";
|
||||
import { CharacterInteraction } from "@/components/game/character-interaction";
|
||||
import { DropZone } from "@/components/editor/drop-zone";
|
||||
|
||||
export function GameEngine() {
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const setIsPlaying = useEditorStore((s) => s.setIsPlaying);
|
||||
const selectedObjectId = useEditorStore((s) => s.selectedObjectId);
|
||||
const health = useEditorStore((s) => s.health);
|
||||
const lastDamageTime = useEditorStore((s) => s.lastDamageTime);
|
||||
const undo = useEditorStore((s) => s.undo);
|
||||
const redo = useEditorStore((s) => s.redo);
|
||||
const removeObject = useEditorStore((s) => s.removeObject);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
const [leftDrawer, setLeftDrawer] = useState(false);
|
||||
const [rightDrawer, setRightDrawer] = useState(false);
|
||||
|
||||
const activeScene = useMemo(
|
||||
() => scenes.find((s) => s.id === activeSceneId) || scenes[0],
|
||||
[scenes, activeSceneId],
|
||||
);
|
||||
|
||||
const spec = useMemo(() => {
|
||||
if (!activeScene) return null;
|
||||
return sceneToSpec(activeScene);
|
||||
}, [activeScene]);
|
||||
|
||||
useEffect(() => {
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
const isMod = e.metaKey || e.ctrlKey;
|
||||
|
||||
if (isMod && e.key === "Enter") {
|
||||
e.preventDefault();
|
||||
setIsPlaying(!isPlaying);
|
||||
return;
|
||||
}
|
||||
|
||||
if (isMod && (e.key === "Backspace" || e.key === "Delete")) {
|
||||
e.preventDefault();
|
||||
if (selectedObjectId && !isPlaying) {
|
||||
removeObject(selectedObjectId);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (isMod && e.key === "z" && !e.shiftKey) {
|
||||
e.preventDefault();
|
||||
undo();
|
||||
return;
|
||||
}
|
||||
|
||||
if (isMod && (e.key === "y" || (e.key === "z" && e.shiftKey))) {
|
||||
e.preventDefault();
|
||||
redo();
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
window.addEventListener("keydown", handleKeyDown);
|
||||
return () => window.removeEventListener("keydown", handleKeyDown);
|
||||
}, [isPlaying, setIsPlaying, selectedObjectId, removeObject, undo, redo]);
|
||||
|
||||
useEffect(() => {
|
||||
if (isPlaying) {
|
||||
setLeftDrawer(false);
|
||||
setRightDrawer(false);
|
||||
}
|
||||
}, [isPlaying]);
|
||||
|
||||
const showSidebars = !isPlaying;
|
||||
|
||||
return (
|
||||
<div className="h-dvh w-screen flex flex-col bg-[#0a0a0a] overflow-hidden">
|
||||
<Toolbar />
|
||||
|
||||
<div className="flex flex-1 min-h-0 relative">
|
||||
{/* Left sidebar - JSON Pane (desktop only) */}
|
||||
{showSidebars && (
|
||||
<div className="hidden sm:block w-72 shrink-0 border-r border-[#1e1e1e] bg-[#0f0f0f] overflow-hidden">
|
||||
<JsonPane />
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Mobile left drawer */}
|
||||
{showSidebars && (
|
||||
<>
|
||||
<div
|
||||
className={`fixed inset-0 bg-black/50 z-30 transition-opacity duration-200 ${leftDrawer ? "opacity-100" : "opacity-0 pointer-events-none"}`}
|
||||
onClick={() => setLeftDrawer(false)}
|
||||
/>
|
||||
<div
|
||||
className={`fixed left-0 top-0 bottom-0 w-72 max-w-[85vw] bg-[#0f0f0f] border-r border-[#1e1e1e] z-40 overflow-hidden transition-transform duration-200 ease-out ${leftDrawer ? "translate-x-0" : "-translate-x-full"}`}
|
||||
style={{ paddingTop: "env(safe-area-inset-top, 0px)" }}
|
||||
>
|
||||
<div className="flex items-center justify-between px-3 py-2 border-b border-[#1e1e1e]">
|
||||
<span className="text-[10px] font-semibold text-[#666] uppercase tracking-wider">
|
||||
JSON Spec
|
||||
</span>
|
||||
<button
|
||||
onClick={() => setLeftDrawer(false)}
|
||||
className="p-1.5 text-[#666] hover:text-white active:text-white"
|
||||
>
|
||||
<X size={14} />
|
||||
</button>
|
||||
</div>
|
||||
<JsonPane />
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
|
||||
{/* Canvas area */}
|
||||
<div className="flex-1 relative min-w-0 safe-bottom">
|
||||
<DropZone />
|
||||
<Canvas
|
||||
shadows
|
||||
camera={{ position: [5, 5, 5], fov: 50 }}
|
||||
style={{ width: "100%", height: "100%", touchAction: "none" }}
|
||||
>
|
||||
<Suspense fallback={null}>
|
||||
{isPlaying ? (
|
||||
<Physics gravity={[0, -9.81, 0]}>
|
||||
<ThreeRenderer spec={spec} registry={registry} />
|
||||
<CharacterInteraction />
|
||||
</Physics>
|
||||
) : (
|
||||
<>
|
||||
<ThreeRenderer spec={spec} registry={registry} />
|
||||
<EditorControls />
|
||||
</>
|
||||
)}
|
||||
</Suspense>
|
||||
</Canvas>
|
||||
|
||||
{/* Mobile drawer toggle buttons */}
|
||||
{showSidebars && (
|
||||
<>
|
||||
<button
|
||||
onClick={() => setLeftDrawer(true)}
|
||||
className="sm:hidden absolute top-2 left-2 z-10 w-11 h-11 flex items-center justify-center rounded-full bg-white/10 active:bg-white/30 text-white transition-colors backdrop-blur-sm"
|
||||
>
|
||||
<Braces size={18} />
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setRightDrawer(true)}
|
||||
className="sm:hidden absolute top-2 right-2 z-10 w-11 h-11 flex items-center justify-center rounded-full bg-white/10 active:bg-white/30 text-white transition-colors backdrop-blur-sm"
|
||||
>
|
||||
<SlidersHorizontal size={18} />
|
||||
</button>
|
||||
</>
|
||||
)}
|
||||
|
||||
{!isPlaying && <AddObjectButton />}
|
||||
{!isPlaying && <AIPrompt />}
|
||||
|
||||
<LoadingSpinner />
|
||||
|
||||
{isPlaying && <HealthBar />}
|
||||
{isPlaying && <DamageEffect lastDamageTime={lastDamageTime} />}
|
||||
{isPlaying && health <= 0 && <GameOverScreen />}
|
||||
{isPlaying && <CharacterDialog />}
|
||||
{isPlaying && <InteractionPrompt />}
|
||||
{isPlaying && <InGamePrompt />}
|
||||
{isPlaying && isMobile && <TouchControls />}
|
||||
<DamageSound />
|
||||
<DeathSound />
|
||||
</div>
|
||||
|
||||
{/* Right sidebar - Inspector (desktop only) */}
|
||||
{showSidebars && (
|
||||
<div className="hidden sm:block w-72 shrink-0 border-l border-[#1e1e1e] bg-[#0f0f0f] overflow-y-auto">
|
||||
<SceneInspector />
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Mobile right drawer */}
|
||||
{showSidebars && (
|
||||
<>
|
||||
<div
|
||||
className={`fixed inset-0 bg-black/50 z-30 transition-opacity duration-200 ${rightDrawer ? "opacity-100" : "opacity-0 pointer-events-none"}`}
|
||||
onClick={() => setRightDrawer(false)}
|
||||
/>
|
||||
<div
|
||||
className={`fixed right-0 top-0 bottom-0 w-72 max-w-[85vw] bg-[#0f0f0f] border-l border-[#1e1e1e] z-40 overflow-y-auto transition-transform duration-200 ease-out ${rightDrawer ? "translate-x-0" : "translate-x-full"}`}
|
||||
style={{ paddingTop: "env(safe-area-inset-top, 0px)" }}
|
||||
>
|
||||
<div className="flex items-center justify-between px-3 py-2 border-b border-[#1e1e1e]">
|
||||
<span className="text-[10px] font-semibold text-[#666] uppercase tracking-wider">
|
||||
Inspector
|
||||
</span>
|
||||
<button
|
||||
onClick={() => setRightDrawer(false)}
|
||||
className="p-1.5 text-[#666] hover:text-white active:text-white"
|
||||
>
|
||||
<X size={14} />
|
||||
</button>
|
||||
</div>
|
||||
<SceneInspector />
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
"use client";
|
||||
|
||||
import { useEffect, useMemo, useState } from "react";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
import * as THREE from "three";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
export function CharacterInteraction() {
|
||||
const [nearbyCharacter, setNearbyCharacter] = useState<{
|
||||
id: string;
|
||||
role: string;
|
||||
} | null>(null);
|
||||
const { camera } = useThree();
|
||||
const scenes = useEditorStore((s) => s.scenes);
|
||||
const activeSceneId = useEditorStore((s) => s.activeSceneId);
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
|
||||
const activeScene = scenes.find((s) => s.id === activeSceneId) || scenes[0];
|
||||
const objects = useMemo(
|
||||
() => (activeScene ? activeScene.objects : []),
|
||||
[activeScene],
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (!isPlaying) {
|
||||
setNearbyCharacter(null);
|
||||
return;
|
||||
}
|
||||
|
||||
const checkProximity = () => {
|
||||
if (!camera) return;
|
||||
|
||||
const cameraPos = new THREE.Vector3();
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
camera.getWorldPosition(cameraPos as any);
|
||||
|
||||
const characters = objects.filter(
|
||||
(obj) => obj.type === "character" && obj.visible,
|
||||
);
|
||||
|
||||
let closest: { id: string; role: string } | null = null;
|
||||
let closestDist = Infinity;
|
||||
|
||||
for (const character of characters) {
|
||||
const charPos = new THREE.Vector3(...character.position);
|
||||
const dist = cameraPos.distanceTo(charPos);
|
||||
|
||||
if (dist < 3 && dist < closestDist) {
|
||||
closestDist = dist;
|
||||
closest = {
|
||||
id: character.id,
|
||||
role: character.character?.role || "villager",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (closest) {
|
||||
if (!nearbyCharacter || nearbyCharacter.id !== closest.id) {
|
||||
setNearbyCharacter(closest);
|
||||
window.dispatchEvent(
|
||||
new CustomEvent("character-nearby", {
|
||||
detail: { id: closest.id, role: closest.role },
|
||||
}),
|
||||
);
|
||||
}
|
||||
} else if (nearbyCharacter) {
|
||||
setNearbyCharacter(null);
|
||||
window.dispatchEvent(new CustomEvent("character-far"));
|
||||
}
|
||||
};
|
||||
|
||||
const intervalId = setInterval(checkProximity, 200);
|
||||
|
||||
const triggerInteract = () => {
|
||||
if (nearbyCharacter) {
|
||||
window.dispatchEvent(
|
||||
new CustomEvent("character-interact", {
|
||||
detail: {
|
||||
id: nearbyCharacter.id,
|
||||
role: nearbyCharacter.role,
|
||||
},
|
||||
}),
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (e.key === "e" || e.key === "E") {
|
||||
triggerInteract();
|
||||
}
|
||||
};
|
||||
|
||||
const handleRequestInteract = () => {
|
||||
triggerInteract();
|
||||
};
|
||||
|
||||
window.addEventListener("keydown", handleKeyDown);
|
||||
window.addEventListener(
|
||||
"request-character-interact",
|
||||
handleRequestInteract,
|
||||
);
|
||||
|
||||
return () => {
|
||||
clearInterval(intervalId);
|
||||
window.removeEventListener("keydown", handleKeyDown);
|
||||
window.removeEventListener(
|
||||
"request-character-interact",
|
||||
handleRequestInteract,
|
||||
);
|
||||
};
|
||||
}, [camera, isPlaying, nearbyCharacter, objects]);
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useState } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useGLTF } from "@react-three/drei";
|
||||
import * as THREE from "three";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
interface GameCharacterProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
castShadow?: boolean | null;
|
||||
receiveShadow?: boolean | null;
|
||||
modelUrl: string;
|
||||
role?: string | null;
|
||||
physics?: {
|
||||
mass?: number | null;
|
||||
isStatic?: boolean | null;
|
||||
restitution?: number | null;
|
||||
friction?: number | null;
|
||||
colliderType?: string | null;
|
||||
} | null;
|
||||
objectId?: string | null;
|
||||
}
|
||||
|
||||
export function GameCharacter({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
modelUrl,
|
||||
}: GameCharacterProps) {
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const { camera } = useThree();
|
||||
const [isNear, setIsNear] = useState(false);
|
||||
|
||||
useFrame(() => {
|
||||
if (!isPlaying || !groupRef.current) return;
|
||||
const dist = groupRef.current.position.distanceTo(camera.position);
|
||||
setIsNear(dist < 3);
|
||||
});
|
||||
|
||||
if (!modelUrl) {
|
||||
return (
|
||||
<group position={pos} rotation={rot} scale={scl} ref={groupRef}>
|
||||
<mesh castShadow>
|
||||
<capsuleGeometry args={[0.3, 0.8, 8, 16]} />
|
||||
<meshStandardMaterial color="#e74c3c" />
|
||||
</mesh>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<group ref={groupRef} position={pos} rotation={rot} scale={scl}>
|
||||
<CharacterModel url={modelUrl} />
|
||||
{isPlaying && isNear && (
|
||||
<sprite position={[0, 2.2, 0]} scale={[0.5, 0.5, 0.5]}>
|
||||
<spriteMaterial color="#ffffff" opacity={0.8} transparent />
|
||||
</sprite>
|
||||
)}
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
function CharacterModel({ url }: { url: string }) {
|
||||
const { scene } = useGLTF(url);
|
||||
return <primitive object={scene.clone()} />;
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
"use client";
|
||||
|
||||
interface GameLightProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
lightType: "ambient" | "directional" | "point" | "spot";
|
||||
color?: string | null;
|
||||
intensity?: number | null;
|
||||
distance?: number | null;
|
||||
decay?: number | null;
|
||||
angle?: number | null;
|
||||
penumbra?: number | null;
|
||||
castShadow?: boolean | null;
|
||||
objectId?: string | null;
|
||||
}
|
||||
|
||||
export function GameLight({
|
||||
position,
|
||||
lightType,
|
||||
color,
|
||||
intensity,
|
||||
distance,
|
||||
decay,
|
||||
angle,
|
||||
penumbra,
|
||||
castShadow,
|
||||
}: GameLightProps) {
|
||||
const c = color ?? "#ffffff";
|
||||
const i = intensity ?? 1;
|
||||
|
||||
switch (lightType) {
|
||||
case "ambient":
|
||||
return <ambientLight color={c} intensity={i} />;
|
||||
case "directional":
|
||||
return (
|
||||
<directionalLight
|
||||
position={position ?? [5, 10, 5]}
|
||||
color={c}
|
||||
intensity={i}
|
||||
castShadow={castShadow ?? true}
|
||||
shadow-mapSize-width={2048}
|
||||
shadow-mapSize-height={2048}
|
||||
shadow-camera-far={50}
|
||||
shadow-camera-left={-20}
|
||||
shadow-camera-right={20}
|
||||
shadow-camera-top={20}
|
||||
shadow-camera-bottom={-20}
|
||||
/>
|
||||
);
|
||||
case "spot":
|
||||
return (
|
||||
<spotLight
|
||||
position={position ?? [0, 5, 0]}
|
||||
color={c}
|
||||
intensity={i}
|
||||
distance={distance ?? 0}
|
||||
decay={decay ?? 2}
|
||||
angle={angle ?? Math.PI / 3}
|
||||
penumbra={penumbra ?? 0}
|
||||
castShadow={castShadow ?? true}
|
||||
/>
|
||||
);
|
||||
case "point":
|
||||
default:
|
||||
return (
|
||||
<pointLight
|
||||
position={position ?? [0, 3, 0]}
|
||||
color={c}
|
||||
intensity={i}
|
||||
distance={distance ?? 0}
|
||||
decay={decay ?? 2}
|
||||
castShadow={castShadow ?? false}
|
||||
/>
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,799 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useEffect } from "react";
|
||||
import * as THREE from "three";
|
||||
import { RigidBody } from "@react-three/rapier";
|
||||
import type { RapierRigidBody } from "@react-three/rapier";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
interface PhysicsProps {
|
||||
mass?: number | null;
|
||||
isStatic?: boolean | null;
|
||||
restitution?: number | null;
|
||||
friction?: number | null;
|
||||
colliderType?: string | null;
|
||||
}
|
||||
|
||||
interface DamageProps {
|
||||
amount?: number | null;
|
||||
enabled?: boolean | null;
|
||||
}
|
||||
|
||||
interface MaterialProps {
|
||||
color?: string | null;
|
||||
metalness?: number | null;
|
||||
roughness?: number | null;
|
||||
emissive?: string | null;
|
||||
emissiveIntensity?: number | null;
|
||||
opacity?: number | null;
|
||||
transparent?: boolean | null;
|
||||
wireframe?: boolean | null;
|
||||
}
|
||||
|
||||
interface GamePrimitiveProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
castShadow?: boolean | null;
|
||||
receiveShadow?: boolean | null;
|
||||
material?: MaterialProps | null;
|
||||
physics?: PhysicsProps | null;
|
||||
damage?: DamageProps | null;
|
||||
objectId?: string | null;
|
||||
children?: React.ReactNode;
|
||||
}
|
||||
|
||||
function buildMaterialProps(mat?: MaterialProps | null) {
|
||||
if (!mat) return { color: "#888888" };
|
||||
return {
|
||||
color: mat.color ?? "#888888",
|
||||
metalness: mat.metalness ?? 0,
|
||||
roughness: mat.roughness ?? 0.5,
|
||||
...(mat.emissive ? { emissive: mat.emissive } : {}),
|
||||
...(mat.emissiveIntensity
|
||||
? { emissiveIntensity: mat.emissiveIntensity }
|
||||
: {}),
|
||||
...(mat.opacity != null ? { opacity: mat.opacity, transparent: true } : {}),
|
||||
...(mat.wireframe ? { wireframe: true } : {}),
|
||||
};
|
||||
}
|
||||
|
||||
function PhysicsWrapper({
|
||||
physics,
|
||||
damage,
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
children,
|
||||
}: {
|
||||
physics?: PhysicsProps | null;
|
||||
damage?: DamageProps | null;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
scale: [number, number, number];
|
||||
children: React.ReactNode;
|
||||
}) {
|
||||
const bodyRef = useRef<RapierRigidBody>(null);
|
||||
const takeDamage = useEditorStore((s) => s.takeDamage);
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
|
||||
const hasPhysics =
|
||||
physics && physics.colliderType && physics.colliderType !== "none";
|
||||
const hasDamage = damage?.enabled && (damage.amount ?? 0) > 0;
|
||||
|
||||
if (!hasPhysics || !isPlaying) {
|
||||
return (
|
||||
<group position={position} rotation={rotation} scale={scale}>
|
||||
{children}
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<RigidBody
|
||||
ref={bodyRef}
|
||||
type={physics.isStatic ? "fixed" : "dynamic"}
|
||||
position={position}
|
||||
rotation={rotation}
|
||||
mass={physics.mass ?? 1}
|
||||
restitution={physics.restitution ?? 0.2}
|
||||
friction={physics.friction ?? 0.5}
|
||||
onCollisionEnter={
|
||||
hasDamage
|
||||
? () => {
|
||||
takeDamage(damage!.amount!);
|
||||
}
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<group scale={scale}>{children}</group>
|
||||
</RigidBody>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameBox({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
}: GamePrimitiveProps & {
|
||||
width?: number | null;
|
||||
height?: number | null;
|
||||
depth?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<boxGeometry args={[width ?? 1, height ?? 1, depth ?? 1]} />
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameSphere({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
radius,
|
||||
widthSegments,
|
||||
heightSegments,
|
||||
}: GamePrimitiveProps & {
|
||||
radius?: number | null;
|
||||
widthSegments?: number | null;
|
||||
heightSegments?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<sphereGeometry
|
||||
args={[radius ?? 1, widthSegments ?? 32, heightSegments ?? 16]}
|
||||
/>
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameCylinder({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
radiusTop,
|
||||
radiusBottom,
|
||||
height,
|
||||
radialSegments,
|
||||
}: GamePrimitiveProps & {
|
||||
radiusTop?: number | null;
|
||||
radiusBottom?: number | null;
|
||||
height?: number | null;
|
||||
radialSegments?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<cylinderGeometry
|
||||
args={[
|
||||
radiusTop ?? 1,
|
||||
radiusBottom ?? 1,
|
||||
height ?? 1,
|
||||
radialSegments ?? 32,
|
||||
]}
|
||||
/>
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameCone({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
radius,
|
||||
height,
|
||||
radialSegments,
|
||||
}: GamePrimitiveProps & {
|
||||
radius?: number | null;
|
||||
height?: number | null;
|
||||
radialSegments?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<coneGeometry args={[radius ?? 1, height ?? 1, radialSegments ?? 32]} />
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameTorus({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
radius,
|
||||
tube,
|
||||
radialSegments,
|
||||
tubularSegments,
|
||||
}: GamePrimitiveProps & {
|
||||
radius?: number | null;
|
||||
tube?: number | null;
|
||||
radialSegments?: number | null;
|
||||
tubularSegments?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<torusGeometry
|
||||
args={[
|
||||
radius ?? 1,
|
||||
tube ?? 0.4,
|
||||
radialSegments ?? 16,
|
||||
tubularSegments ?? 48,
|
||||
]}
|
||||
/>
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GamePlane({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
width,
|
||||
height,
|
||||
}: GamePrimitiveProps & { width?: number | null; height?: number | null }) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? true}
|
||||
>
|
||||
<planeGeometry args={[width ?? 1, height ?? 1]} />
|
||||
<meshStandardMaterial
|
||||
{...buildMaterialProps(material)}
|
||||
side={THREE.DoubleSide}
|
||||
/>
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameCapsule({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
radius,
|
||||
length,
|
||||
}: GamePrimitiveProps & {
|
||||
radius?: number | null;
|
||||
length?: number | null;
|
||||
capSegments?: number | null;
|
||||
radialSegments?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<capsuleGeometry args={[radius ?? 0.5, length ?? 1, 16, 32]} />
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameKnot({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
radius,
|
||||
tube,
|
||||
tubularSegments,
|
||||
radialSegments,
|
||||
p,
|
||||
q,
|
||||
}: GamePrimitiveProps & {
|
||||
radius?: number | null;
|
||||
tube?: number | null;
|
||||
tubularSegments?: number | null;
|
||||
radialSegments?: number | null;
|
||||
p?: number | null;
|
||||
q?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<torusKnotGeometry
|
||||
args={[
|
||||
radius ?? 1,
|
||||
tube ?? 0.3,
|
||||
tubularSegments ?? 64,
|
||||
radialSegments ?? 8,
|
||||
p ?? 2,
|
||||
q ?? 3,
|
||||
]}
|
||||
/>
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
function PolyhedronPrimitive({
|
||||
Geometry,
|
||||
...props
|
||||
}: GamePrimitiveProps & {
|
||||
Geometry: "tetrahedron" | "octahedron" | "dodecahedron" | "icosahedron";
|
||||
radius?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = props.position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = props.rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = props.scale ?? [1, 1, 1];
|
||||
const r = props.radius ?? 1;
|
||||
|
||||
const geoElement = {
|
||||
tetrahedron: <tetrahedronGeometry args={[r]} />,
|
||||
octahedron: <octahedronGeometry args={[r]} />,
|
||||
dodecahedron: <dodecahedronGeometry args={[r]} />,
|
||||
icosahedron: <icosahedronGeometry args={[r]} />,
|
||||
}[Geometry];
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={props.physics}
|
||||
damage={props.damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={props.castShadow ?? false}
|
||||
receiveShadow={props.receiveShadow ?? false}
|
||||
>
|
||||
{geoElement}
|
||||
<meshStandardMaterial {...buildMaterialProps(props.material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameTetrahedron(
|
||||
props: GamePrimitiveProps & { radius?: number | null },
|
||||
) {
|
||||
return <PolyhedronPrimitive {...props} Geometry="tetrahedron" />;
|
||||
}
|
||||
|
||||
export function GameOctahedron(
|
||||
props: GamePrimitiveProps & { radius?: number | null },
|
||||
) {
|
||||
return <PolyhedronPrimitive {...props} Geometry="octahedron" />;
|
||||
}
|
||||
|
||||
export function GameDodecahedron(
|
||||
props: GamePrimitiveProps & { radius?: number | null },
|
||||
) {
|
||||
return <PolyhedronPrimitive {...props} Geometry="dodecahedron" />;
|
||||
}
|
||||
|
||||
export function GameIcosahedron(
|
||||
props: GamePrimitiveProps & { radius?: number | null },
|
||||
) {
|
||||
return <PolyhedronPrimitive {...props} Geometry="icosahedron" />;
|
||||
}
|
||||
|
||||
export function GameExtrude({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
shapeData,
|
||||
depth,
|
||||
}: GamePrimitiveProps & {
|
||||
shapeData?: {
|
||||
points: [number, number][];
|
||||
holes?: [number, number][][];
|
||||
} | null;
|
||||
depth?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
const shape = new THREE.Shape();
|
||||
const pts = shapeData?.points ?? [
|
||||
[-0.5, -0.5],
|
||||
[0.5, -0.5],
|
||||
[0.5, 0.5],
|
||||
[-0.5, 0.5],
|
||||
];
|
||||
if (pts.length > 0) {
|
||||
shape.moveTo(pts[0]![0], pts[0]![1]);
|
||||
for (let i = 1; i < pts.length; i++) {
|
||||
shape.lineTo(pts[i]![0], pts[i]![1]);
|
||||
}
|
||||
shape.closePath();
|
||||
}
|
||||
if (shapeData?.holes) {
|
||||
for (const hole of shapeData.holes) {
|
||||
const holePath = new THREE.Path();
|
||||
if (hole.length > 0) {
|
||||
holePath.moveTo(hole[0]![0], hole[0]![1]);
|
||||
for (let i = 1; i < hole.length; i++) {
|
||||
holePath.lineTo(hole[i]![0], hole[i]![1]);
|
||||
}
|
||||
holePath.closePath();
|
||||
shape.holes.push(holePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<extrudeGeometry
|
||||
args={[
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
shape as any,
|
||||
{ depth: depth ?? 1, bevelEnabled: false },
|
||||
]}
|
||||
/>
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameTube({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
radius,
|
||||
tubularSegments,
|
||||
radialSegments,
|
||||
}: GamePrimitiveProps & {
|
||||
radius?: number | null;
|
||||
tubularSegments?: number | null;
|
||||
radialSegments?: number | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
const curve = new THREE.CatmullRomCurve3([
|
||||
new THREE.Vector3(-1, 0, 0),
|
||||
new THREE.Vector3(-0.5, 0.5, 0),
|
||||
new THREE.Vector3(0.5, -0.5, 0),
|
||||
new THREE.Vector3(1, 0, 0),
|
||||
]);
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<tubeGeometry
|
||||
args={[
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
curve as any,
|
||||
tubularSegments ?? 64,
|
||||
radius ?? 0.1,
|
||||
radialSegments ?? 8,
|
||||
false,
|
||||
]}
|
||||
/>
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameShape({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
shapeData,
|
||||
}: GamePrimitiveProps & {
|
||||
shapeData?: {
|
||||
points: [number, number][];
|
||||
holes?: [number, number][][];
|
||||
} | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
const shape = new THREE.Shape();
|
||||
const pts = shapeData?.points ?? [
|
||||
[-0.5, -0.5],
|
||||
[0.5, -0.5],
|
||||
[0, 0.5],
|
||||
];
|
||||
if (pts.length > 0) {
|
||||
shape.moveTo(pts[0]![0], pts[0]![1]);
|
||||
for (let i = 1; i < pts.length; i++) {
|
||||
shape.lineTo(pts[i]![0], pts[i]![1]);
|
||||
}
|
||||
shape.closePath();
|
||||
}
|
||||
if (shapeData?.holes) {
|
||||
for (const hole of shapeData.holes) {
|
||||
const holePath = new THREE.Path();
|
||||
if (hole.length > 0) {
|
||||
holePath.moveTo(hole[0]![0], hole[0]![1]);
|
||||
for (let i = 1; i < hole.length; i++) {
|
||||
holePath.lineTo(hole[i]![0], hole[i]![1]);
|
||||
}
|
||||
holePath.closePath();
|
||||
shape.holes.push(holePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
{/* eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch */}
|
||||
<shapeGeometry args={[shape as any]} />
|
||||
<meshStandardMaterial
|
||||
{...buildMaterialProps(material)}
|
||||
side={THREE.DoubleSide}
|
||||
/>
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameMesh({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
castShadow,
|
||||
receiveShadow,
|
||||
material,
|
||||
physics,
|
||||
damage,
|
||||
meshData,
|
||||
}: GamePrimitiveProps & {
|
||||
meshData?: {
|
||||
vertices: number[];
|
||||
indices: number[];
|
||||
normals?: number[];
|
||||
uvs?: number[];
|
||||
} | null;
|
||||
}) {
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
const meshRef = useRef<THREE.Mesh>(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!meshRef.current || !meshData) return;
|
||||
const geometry = new THREE.BufferGeometry();
|
||||
geometry.setAttribute(
|
||||
"position",
|
||||
new THREE.Float32BufferAttribute(meshData.vertices, 3),
|
||||
);
|
||||
if (meshData.indices.length > 0) {
|
||||
geometry.setIndex(meshData.indices);
|
||||
}
|
||||
if (meshData.normals) {
|
||||
geometry.setAttribute(
|
||||
"normal",
|
||||
new THREE.Float32BufferAttribute(meshData.normals, 3),
|
||||
);
|
||||
} else {
|
||||
geometry.computeVertexNormals();
|
||||
}
|
||||
if (meshData.uvs) {
|
||||
geometry.setAttribute(
|
||||
"uv",
|
||||
new THREE.Float32BufferAttribute(meshData.uvs, 2),
|
||||
);
|
||||
}
|
||||
meshRef.current.geometry = geometry;
|
||||
}, [meshData]);
|
||||
|
||||
return (
|
||||
<PhysicsWrapper
|
||||
physics={physics}
|
||||
damage={damage}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
>
|
||||
<mesh
|
||||
ref={meshRef}
|
||||
castShadow={castShadow ?? false}
|
||||
receiveShadow={receiveShadow ?? false}
|
||||
>
|
||||
<boxGeometry args={[1, 1, 1]} />
|
||||
<meshStandardMaterial {...buildMaterialProps(material)} />
|
||||
</mesh>
|
||||
</PhysicsWrapper>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
"use client";
|
||||
|
||||
import * as THREE from "three";
|
||||
import { RigidBody, CuboidCollider } from "@react-three/rapier";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
interface GroundPlaneProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
material?: {
|
||||
color?: string | null;
|
||||
metalness?: number | null;
|
||||
roughness?: number | null;
|
||||
} | null;
|
||||
size?: number | null;
|
||||
}
|
||||
|
||||
export function GroundPlane({ position, material, size }: GroundPlaneProps) {
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const s = size ?? 5000;
|
||||
const pos: [number, number, number] = position ?? [0, -0.1, 0];
|
||||
|
||||
const plane = (
|
||||
<mesh rotation={[-Math.PI / 2, 0, 0]} position={pos} receiveShadow>
|
||||
<planeGeometry args={[s, s]} />
|
||||
<meshStandardMaterial
|
||||
color={material?.color ?? "#4CAF50"}
|
||||
metalness={material?.metalness ?? 0}
|
||||
roughness={material?.roughness ?? 0.9}
|
||||
side={THREE.DoubleSide}
|
||||
/>
|
||||
</mesh>
|
||||
);
|
||||
|
||||
if (!isPlaying) return plane;
|
||||
|
||||
return (
|
||||
<RigidBody type="fixed" position={pos} colliders={false}>
|
||||
<mesh rotation={[-Math.PI / 2, 0, 0]} receiveShadow>
|
||||
<planeGeometry args={[s, s]} />
|
||||
<meshStandardMaterial
|
||||
color={material?.color ?? "#4CAF50"}
|
||||
metalness={material?.metalness ?? 0}
|
||||
roughness={material?.roughness ?? 0.9}
|
||||
side={THREE.DoubleSide}
|
||||
/>
|
||||
</mesh>
|
||||
<CuboidCollider args={[s / 2, 0.01, s / 2]} position={[0, 0, 0]} />
|
||||
</RigidBody>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useEffect, useState } from "react";
|
||||
import * as THREE from "three";
|
||||
|
||||
interface MediaPlaneProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
castShadow?: boolean | null;
|
||||
receiveShadow?: boolean | null;
|
||||
url: string;
|
||||
mediaType: "image" | "video";
|
||||
loop?: boolean | null;
|
||||
autoplay?: boolean | null;
|
||||
muted?: boolean | null;
|
||||
width?: number | null;
|
||||
height?: number | null;
|
||||
objectId?: string | null;
|
||||
}
|
||||
|
||||
export function MediaPlane({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
url,
|
||||
mediaType,
|
||||
loop,
|
||||
autoplay,
|
||||
muted,
|
||||
width,
|
||||
height,
|
||||
}: MediaPlaneProps) {
|
||||
const meshRef = useRef<THREE.Mesh>(null);
|
||||
const [texture, setTexture] = useState<THREE.Texture | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!url) return;
|
||||
|
||||
if (mediaType === "video") {
|
||||
const video = document.createElement("video");
|
||||
video.src = url;
|
||||
video.crossOrigin = "anonymous";
|
||||
video.loop = loop ?? false;
|
||||
video.muted = muted ?? true;
|
||||
if (autoplay !== false) video.play();
|
||||
|
||||
const tex = new THREE.VideoTexture(video);
|
||||
tex.colorSpace = THREE.SRGBColorSpace;
|
||||
setTexture(tex);
|
||||
|
||||
return () => {
|
||||
video.pause();
|
||||
video.src = "";
|
||||
tex.dispose();
|
||||
};
|
||||
} else {
|
||||
const loader = new THREE.TextureLoader();
|
||||
loader.load(url, (tex) => {
|
||||
tex.colorSpace = THREE.SRGBColorSpace;
|
||||
setTexture(tex);
|
||||
});
|
||||
}
|
||||
}, [url, mediaType, loop, autoplay, muted]);
|
||||
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
const w = width ?? 2;
|
||||
const h = height ?? w * 0.75;
|
||||
|
||||
return (
|
||||
<mesh
|
||||
ref={meshRef}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
scale={scl}
|
||||
castShadow
|
||||
receiveShadow
|
||||
>
|
||||
<planeGeometry args={[w, h]} />
|
||||
{texture ? (
|
||||
<meshBasicMaterial
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
map={texture as any}
|
||||
side={THREE.DoubleSide}
|
||||
/>
|
||||
) : (
|
||||
<meshStandardMaterial color="#333" side={THREE.DoubleSide} />
|
||||
)}
|
||||
</mesh>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,159 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useEffect, Suspense } from "react";
|
||||
import { useGLTF } from "@react-three/drei";
|
||||
import {
|
||||
RigidBody,
|
||||
CuboidCollider,
|
||||
BallCollider,
|
||||
CapsuleCollider,
|
||||
} from "@react-three/rapier";
|
||||
import type * as THREE from "three";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
interface PhysicsProps {
|
||||
mass?: number | null;
|
||||
isStatic?: boolean | null;
|
||||
restitution?: number | null;
|
||||
friction?: number | null;
|
||||
colliderType?: string | null;
|
||||
}
|
||||
|
||||
interface DamageProps {
|
||||
amount?: number | null;
|
||||
enabled?: boolean | null;
|
||||
}
|
||||
|
||||
interface GameModelProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
castShadow?: boolean | null;
|
||||
receiveShadow?: boolean | null;
|
||||
url: string;
|
||||
physics?: PhysicsProps | null;
|
||||
damage?: DamageProps | null;
|
||||
objectId?: string | null;
|
||||
}
|
||||
|
||||
function ModelInner({
|
||||
url,
|
||||
userData,
|
||||
}: {
|
||||
url: string;
|
||||
userData: Record<string, unknown>;
|
||||
}) {
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const { scene } = useGLTF(url);
|
||||
const setIsLoading = useEditorStore((s) => s.setIsLoading);
|
||||
|
||||
const model = scene.clone();
|
||||
|
||||
useEffect(() => {
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
model.traverse((node: any) => {
|
||||
if (node.isMesh) {
|
||||
node.castShadow = true;
|
||||
node.receiveShadow = true;
|
||||
}
|
||||
});
|
||||
}, [model]);
|
||||
|
||||
useEffect(() => {
|
||||
if (groupRef.current) {
|
||||
Object.assign(groupRef.current.userData, userData);
|
||||
}
|
||||
}, [userData]);
|
||||
|
||||
useEffect(() => {
|
||||
const timer = setTimeout(() => setIsLoading(false), 100);
|
||||
return () => clearTimeout(timer);
|
||||
}, [setIsLoading]);
|
||||
|
||||
return (
|
||||
<group ref={groupRef}>
|
||||
<primitive object={model} />
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
export function GameModel({
|
||||
position,
|
||||
rotation,
|
||||
scale,
|
||||
url,
|
||||
physics,
|
||||
damage,
|
||||
objectId,
|
||||
}: GameModelProps) {
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const takeDamage = useEditorStore((s) => s.takeDamage);
|
||||
const setIsLoading = useEditorStore((s) => s.setIsLoading);
|
||||
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
const rot: [number, number, number] = rotation ?? [0, 0, 0];
|
||||
const scl: [number, number, number] = scale ?? [1, 1, 1];
|
||||
|
||||
const hasPhysics =
|
||||
isPlaying &&
|
||||
physics &&
|
||||
physics.colliderType &&
|
||||
physics.colliderType !== "none";
|
||||
const hasDamage = damage?.enabled && (damage.amount ?? 0) > 0;
|
||||
|
||||
useEffect(() => {
|
||||
if (url) setIsLoading(true);
|
||||
}, [url, setIsLoading]);
|
||||
|
||||
if (!url) {
|
||||
return (
|
||||
<group position={pos} rotation={rot} scale={scl}>
|
||||
<mesh castShadow receiveShadow>
|
||||
<boxGeometry args={[1, 1, 1]} />
|
||||
<meshStandardMaterial color="#888888" wireframe />
|
||||
</mesh>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
const inner = (
|
||||
<Suspense fallback={null}>
|
||||
<ModelInner url={url} userData={{ id: objectId, objectId }} />
|
||||
</Suspense>
|
||||
);
|
||||
|
||||
if (!hasPhysics) {
|
||||
return (
|
||||
<group position={pos} rotation={rot} scale={scl}>
|
||||
{inner}
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
const collider =
|
||||
physics!.colliderType === "ball" ? (
|
||||
<BallCollider args={[Math.max(scl[0], scl[1], scl[2]) * 0.5]} />
|
||||
) : physics!.colliderType === "capsule" ? (
|
||||
<CapsuleCollider args={[scl[1] * 0.25, Math.max(scl[0], scl[2]) * 0.5]} />
|
||||
) : (
|
||||
<CuboidCollider args={[scl[0] * 0.5, scl[1] * 0.5, scl[2] * 0.5]} />
|
||||
);
|
||||
|
||||
return (
|
||||
<RigidBody
|
||||
type={physics!.isStatic ? "fixed" : "dynamic"}
|
||||
position={pos}
|
||||
rotation={rot}
|
||||
mass={physics!.mass ?? 1}
|
||||
restitution={physics!.restitution ?? 0.2}
|
||||
friction={physics!.friction ?? 0.5}
|
||||
colliders={false}
|
||||
onCollisionEnter={
|
||||
hasDamage ? () => takeDamage(damage!.amount!) : undefined
|
||||
}
|
||||
>
|
||||
<group scale={scl}>{inner}</group>
|
||||
{collider}
|
||||
</RigidBody>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,529 @@
|
||||
"use client";
|
||||
|
||||
import { useEffect, useRef, useState, Suspense } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { PointerLockControls, useGLTF } from "@react-three/drei";
|
||||
import { RigidBody, CapsuleCollider, useRapier } from "@react-three/rapier";
|
||||
import type { RapierRigidBody } from "@react-three/rapier";
|
||||
import * as THREE from "three";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
import { touchMoveState } from "@/lib/touch-state";
|
||||
import { resetBoneScales } from "@/lib/bone-utils";
|
||||
|
||||
interface PlayerProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
objectId?: string | null;
|
||||
isPlayer?: boolean | null;
|
||||
}
|
||||
|
||||
export function Player({ position }: PlayerProps) {
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const viewMode = useEditorStore((s) => s.viewMode);
|
||||
const health = useEditorStore((s) => s.health);
|
||||
const isPromptOpen = useEditorStore((s) => s.isPromptOpen);
|
||||
|
||||
if (!isPlaying) {
|
||||
const pos = position ?? [0, 0, 0];
|
||||
return (
|
||||
<mesh position={pos as [number, number, number]}>
|
||||
<capsuleGeometry args={[0.3, 0.8, 8, 16]} />
|
||||
<meshStandardMaterial color="#3498db" transparent opacity={0.5} />
|
||||
</mesh>
|
||||
);
|
||||
}
|
||||
|
||||
if (viewMode === "first-person") {
|
||||
return (
|
||||
<FirstPersonController
|
||||
initialPosition={position ?? [0, 0, 0]}
|
||||
health={health}
|
||||
isPromptOpen={isPromptOpen}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<ThirdPersonController
|
||||
initialPosition={position ?? [0, 0, 0]}
|
||||
health={health}
|
||||
isPromptOpen={isPromptOpen}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
function FirstPersonController({
|
||||
initialPosition,
|
||||
health,
|
||||
isPromptOpen,
|
||||
}: {
|
||||
initialPosition: [number, number, number];
|
||||
health: number;
|
||||
isPromptOpen: boolean;
|
||||
}) {
|
||||
const { camera } = useThree();
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
const controlsRef = useRef<any>(null);
|
||||
const playerRef = useRef<RapierRigidBody>(null);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
const moveState = useRef({
|
||||
forward: false,
|
||||
backward: false,
|
||||
left: false,
|
||||
right: false,
|
||||
jump: false,
|
||||
sprint: false,
|
||||
});
|
||||
|
||||
const { rapier, world } = useRapier();
|
||||
const playerDirection = useRef(new THREE.Vector3());
|
||||
const isOnGround = useRef(true);
|
||||
const jumpCooldown = useRef(0);
|
||||
const touchYaw = useRef(0);
|
||||
const touchPitch = useRef(0);
|
||||
|
||||
const speed = 5;
|
||||
const jumpForce = 5;
|
||||
const groundCastDist = 0.85;
|
||||
const isGameOver = health <= 0;
|
||||
|
||||
useEffect(() => {
|
||||
if (isMobile) {
|
||||
camera.rotation.order = "YXZ";
|
||||
camera.rotation.set(0, 0, 0);
|
||||
touchYaw.current = 0;
|
||||
touchPitch.current = 0;
|
||||
}
|
||||
}, [isMobile, camera]);
|
||||
|
||||
useEffect(() => {
|
||||
if (isMobile) return;
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (isPromptOpen || isGameOver) return;
|
||||
switch (e.code) {
|
||||
case "KeyW":
|
||||
case "ArrowUp":
|
||||
moveState.current.forward = true;
|
||||
break;
|
||||
case "KeyS":
|
||||
case "ArrowDown":
|
||||
moveState.current.backward = true;
|
||||
break;
|
||||
case "KeyA":
|
||||
case "ArrowLeft":
|
||||
moveState.current.left = true;
|
||||
break;
|
||||
case "KeyD":
|
||||
case "ArrowRight":
|
||||
moveState.current.right = true;
|
||||
break;
|
||||
case "Space":
|
||||
moveState.current.jump = true;
|
||||
break;
|
||||
case "ShiftLeft":
|
||||
case "ShiftRight":
|
||||
moveState.current.sprint = true;
|
||||
break;
|
||||
}
|
||||
};
|
||||
const handleKeyUp = (e: KeyboardEvent) => {
|
||||
switch (e.code) {
|
||||
case "KeyW":
|
||||
case "ArrowUp":
|
||||
moveState.current.forward = false;
|
||||
break;
|
||||
case "KeyS":
|
||||
case "ArrowDown":
|
||||
moveState.current.backward = false;
|
||||
break;
|
||||
case "KeyA":
|
||||
case "ArrowLeft":
|
||||
moveState.current.left = false;
|
||||
break;
|
||||
case "KeyD":
|
||||
case "ArrowRight":
|
||||
moveState.current.right = false;
|
||||
break;
|
||||
case "Space":
|
||||
moveState.current.jump = false;
|
||||
break;
|
||||
case "ShiftLeft":
|
||||
case "ShiftRight":
|
||||
moveState.current.sprint = false;
|
||||
break;
|
||||
}
|
||||
};
|
||||
window.addEventListener("keydown", handleKeyDown);
|
||||
window.addEventListener("keyup", handleKeyUp);
|
||||
return () => {
|
||||
window.removeEventListener("keydown", handleKeyDown);
|
||||
window.removeEventListener("keyup", handleKeyUp);
|
||||
};
|
||||
}, [isPromptOpen, isGameOver, isMobile]);
|
||||
|
||||
useFrame((_, delta) => {
|
||||
if (!playerRef.current || isGameOver) return;
|
||||
|
||||
const body = playerRef.current;
|
||||
const vel = body.linvel();
|
||||
|
||||
let forward: boolean;
|
||||
let backward: boolean;
|
||||
let left: boolean;
|
||||
let right: boolean;
|
||||
let jump: boolean;
|
||||
let sprint: boolean;
|
||||
|
||||
if (isMobile) {
|
||||
forward = touchMoveState.forward > 0.15;
|
||||
backward = touchMoveState.forward < -0.15;
|
||||
left = touchMoveState.right < -0.15;
|
||||
right = touchMoveState.right > 0.15;
|
||||
jump = touchMoveState.jump;
|
||||
sprint = touchMoveState.sprint;
|
||||
|
||||
if (touchMoveState.lookDeltaX !== 0 || touchMoveState.lookDeltaY !== 0) {
|
||||
touchYaw.current -= touchMoveState.lookDeltaX;
|
||||
touchPitch.current -= touchMoveState.lookDeltaY;
|
||||
touchPitch.current = Math.max(
|
||||
-Math.PI / 2 + 0.01,
|
||||
Math.min(Math.PI / 2 - 0.01, touchPitch.current),
|
||||
);
|
||||
camera.rotation.order = "YXZ";
|
||||
camera.rotation.y = touchYaw.current;
|
||||
camera.rotation.x = touchPitch.current;
|
||||
touchMoveState.lookDeltaX = 0;
|
||||
touchMoveState.lookDeltaY = 0;
|
||||
}
|
||||
} else {
|
||||
({ forward, backward, left, right, jump, sprint } = moveState.current);
|
||||
}
|
||||
|
||||
playerDirection.current.set(0, 0, 0);
|
||||
|
||||
const frontVector = new THREE.Vector3(
|
||||
0,
|
||||
0,
|
||||
(backward ? 1 : 0) - (forward ? 1 : 0),
|
||||
);
|
||||
const sideVector = new THREE.Vector3(
|
||||
(right ? 1 : 0) - (left ? 1 : 0),
|
||||
0,
|
||||
0,
|
||||
);
|
||||
playerDirection.current
|
||||
.addVectors(frontVector, sideVector)
|
||||
.normalize()
|
||||
.multiplyScalar(speed * (sprint ? 1.8 : 1))
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
.applyEuler(camera.rotation as any);
|
||||
|
||||
body.setLinvel(
|
||||
{ x: playerDirection.current.x, y: vel.y, z: playerDirection.current.z },
|
||||
true,
|
||||
);
|
||||
|
||||
if (jump && isOnGround.current && jumpCooldown.current <= 0) {
|
||||
body.setLinvel({ x: vel.x, y: jumpForce, z: vel.z }, true);
|
||||
isOnGround.current = false;
|
||||
jumpCooldown.current = 0.3;
|
||||
}
|
||||
|
||||
if (jumpCooldown.current > 0) jumpCooldown.current -= delta;
|
||||
|
||||
const pos = body.translation();
|
||||
const ray = new rapier.Ray(
|
||||
{ x: pos.x, y: pos.y, z: pos.z },
|
||||
{ x: 0, y: -1, z: 0 },
|
||||
);
|
||||
const hit = world.castRay(ray, groundCastDist, false);
|
||||
isOnGround.current = hit !== null;
|
||||
|
||||
camera.position.set(pos.x, pos.y + 0.85, pos.z);
|
||||
});
|
||||
|
||||
return (
|
||||
<>
|
||||
{!isMobile && <PointerLockControls ref={controlsRef} />}
|
||||
<RigidBody
|
||||
ref={playerRef}
|
||||
position={[
|
||||
initialPosition[0],
|
||||
initialPosition[1] + 2,
|
||||
initialPosition[2],
|
||||
]}
|
||||
enabledRotations={[false, false, false]}
|
||||
mass={1}
|
||||
linearDamping={0.5}
|
||||
type="dynamic"
|
||||
colliders={false}
|
||||
lockRotations
|
||||
>
|
||||
<CapsuleCollider args={[0.35, 0.3]} />
|
||||
</RigidBody>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
function AnimatedCharacterModelInner({
|
||||
characterRef,
|
||||
isMoving,
|
||||
}: {
|
||||
characterRef: React.RefObject<THREE.Group | null>;
|
||||
isMoving: boolean;
|
||||
}) {
|
||||
const characterGltf = useGLTF("/models/bot.glb");
|
||||
const walkGltf = useGLTF("/models/walking.glb");
|
||||
const idleGltf = useGLTF("/models/idle.glb");
|
||||
|
||||
const mixerRef = useRef<THREE.AnimationMixer | null>(null);
|
||||
const actionsRef = useRef<Record<string, THREE.AnimationAction>>({});
|
||||
const [ready, setReady] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!characterRef.current || !characterGltf || !walkGltf || !idleGltf)
|
||||
return;
|
||||
|
||||
try {
|
||||
characterGltf.scene.scale.set(1, 1, 1);
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
resetBoneScales(characterGltf.scene as any);
|
||||
|
||||
characterRef.current.clear();
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch between drei and three
|
||||
characterRef.current.add(characterGltf.scene.clone() as any);
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
const mixer = new THREE.AnimationMixer(characterRef.current as any);
|
||||
mixerRef.current = mixer;
|
||||
|
||||
if (idleGltf.animations[0] && walkGltf.animations[0]) {
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
const idleAction = mixer.clipAction(idleGltf.animations[0] as any);
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any -- @types/three version mismatch
|
||||
const walkAction = mixer.clipAction(walkGltf.animations[0] as any);
|
||||
actionsRef.current = { idle: idleAction, walk: walkAction };
|
||||
idleAction.play();
|
||||
setReady(true);
|
||||
}
|
||||
} catch {
|
||||
// Model loading failed
|
||||
}
|
||||
}, [characterRef, characterGltf, walkGltf, idleGltf]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!ready) return;
|
||||
const { idle, walk } = actionsRef.current;
|
||||
if (!idle || !walk) return;
|
||||
|
||||
if (isMoving) {
|
||||
idle.fadeOut(0.2);
|
||||
walk.reset().fadeIn(0.2).play();
|
||||
} else {
|
||||
walk.fadeOut(0.2);
|
||||
idle.reset().fadeIn(0.2).play();
|
||||
}
|
||||
}, [isMoving, ready]);
|
||||
|
||||
useFrame((_, delta) => {
|
||||
mixerRef.current?.update(delta);
|
||||
});
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function ThirdPersonController({
|
||||
initialPosition,
|
||||
health,
|
||||
isPromptOpen,
|
||||
}: {
|
||||
initialPosition: [number, number, number];
|
||||
health: number;
|
||||
isPromptOpen: boolean;
|
||||
}) {
|
||||
const { camera } = useThree();
|
||||
const playerRef = useRef<RapierRigidBody>(null);
|
||||
const characterRef = useRef<THREE.Group>(null);
|
||||
const cameraAngle = useRef(0);
|
||||
const [isMoving, setIsMoving] = useState(false);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
const moveState = useRef({
|
||||
forward: false,
|
||||
backward: false,
|
||||
left: false,
|
||||
right: false,
|
||||
sprint: false,
|
||||
});
|
||||
|
||||
const speed = 5;
|
||||
const isGameOver = health <= 0;
|
||||
|
||||
useEffect(() => {
|
||||
if (isMobile) {
|
||||
cameraAngle.current = 0;
|
||||
}
|
||||
}, [isMobile]);
|
||||
|
||||
useEffect(() => {
|
||||
if (isMobile) return;
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (isPromptOpen || isGameOver) return;
|
||||
switch (e.code) {
|
||||
case "KeyW":
|
||||
case "ArrowUp":
|
||||
moveState.current.forward = true;
|
||||
break;
|
||||
case "KeyS":
|
||||
case "ArrowDown":
|
||||
moveState.current.backward = true;
|
||||
break;
|
||||
case "KeyA":
|
||||
case "ArrowLeft":
|
||||
moveState.current.left = true;
|
||||
break;
|
||||
case "KeyD":
|
||||
case "ArrowRight":
|
||||
moveState.current.right = true;
|
||||
break;
|
||||
case "ShiftLeft":
|
||||
case "ShiftRight":
|
||||
moveState.current.sprint = true;
|
||||
break;
|
||||
}
|
||||
};
|
||||
const handleKeyUp = (e: KeyboardEvent) => {
|
||||
switch (e.code) {
|
||||
case "KeyW":
|
||||
case "ArrowUp":
|
||||
moveState.current.forward = false;
|
||||
break;
|
||||
case "KeyS":
|
||||
case "ArrowDown":
|
||||
moveState.current.backward = false;
|
||||
break;
|
||||
case "KeyA":
|
||||
case "ArrowLeft":
|
||||
moveState.current.left = false;
|
||||
break;
|
||||
case "KeyD":
|
||||
case "ArrowRight":
|
||||
moveState.current.right = false;
|
||||
break;
|
||||
case "ShiftLeft":
|
||||
case "ShiftRight":
|
||||
moveState.current.sprint = false;
|
||||
break;
|
||||
}
|
||||
};
|
||||
const handleMouseMove = (e: MouseEvent) => {
|
||||
cameraAngle.current -= e.movementX * 0.003;
|
||||
};
|
||||
window.addEventListener("keydown", handleKeyDown);
|
||||
window.addEventListener("keyup", handleKeyUp);
|
||||
window.addEventListener("mousemove", handleMouseMove);
|
||||
return () => {
|
||||
window.removeEventListener("keydown", handleKeyDown);
|
||||
window.removeEventListener("keyup", handleKeyUp);
|
||||
window.removeEventListener("mousemove", handleMouseMove);
|
||||
};
|
||||
}, [isPromptOpen, isGameOver, isMobile]);
|
||||
|
||||
useFrame(() => {
|
||||
if (!playerRef.current || isGameOver) return;
|
||||
|
||||
const body = playerRef.current;
|
||||
const vel = body.linvel();
|
||||
|
||||
let forward: boolean;
|
||||
let backward: boolean;
|
||||
let left: boolean;
|
||||
let right: boolean;
|
||||
let sprint: boolean;
|
||||
|
||||
if (isMobile) {
|
||||
forward = touchMoveState.forward > 0.15;
|
||||
backward = touchMoveState.forward < -0.15;
|
||||
left = touchMoveState.right < -0.15;
|
||||
right = touchMoveState.right > 0.15;
|
||||
sprint = touchMoveState.sprint;
|
||||
|
||||
if (touchMoveState.lookDeltaX !== 0) {
|
||||
cameraAngle.current -= touchMoveState.lookDeltaX;
|
||||
touchMoveState.lookDeltaX = 0;
|
||||
touchMoveState.lookDeltaY = 0;
|
||||
}
|
||||
} else {
|
||||
({ forward, backward, left, right, sprint } = moveState.current);
|
||||
}
|
||||
|
||||
const dir = new THREE.Vector3(0, 0, 0);
|
||||
if (forward) dir.z -= 1;
|
||||
if (backward) dir.z += 1;
|
||||
if (left) dir.x -= 1;
|
||||
if (right) dir.x += 1;
|
||||
dir.normalize().multiplyScalar(speed * (sprint ? 1.8 : 1));
|
||||
dir.applyAxisAngle(new THREE.Vector3(0, 1, 0), cameraAngle.current);
|
||||
|
||||
body.setLinvel({ x: dir.x, y: vel.y, z: dir.z }, true);
|
||||
|
||||
const moving = dir.length() > 0.1;
|
||||
setIsMoving(moving);
|
||||
|
||||
const pos = body.translation();
|
||||
|
||||
if (characterRef.current) {
|
||||
characterRef.current.position.set(pos.x, pos.y, pos.z);
|
||||
if (moving) {
|
||||
const targetAngle = Math.atan2(dir.x, dir.z);
|
||||
characterRef.current.rotation.y = targetAngle;
|
||||
}
|
||||
}
|
||||
|
||||
const camDist = 6;
|
||||
const camHeight = 3;
|
||||
camera.position.set(
|
||||
pos.x + Math.sin(cameraAngle.current) * camDist,
|
||||
pos.y + camHeight,
|
||||
pos.z + Math.cos(cameraAngle.current) * camDist,
|
||||
);
|
||||
camera.lookAt(pos.x, pos.y + 1, pos.z);
|
||||
});
|
||||
|
||||
return (
|
||||
<>
|
||||
<RigidBody
|
||||
ref={playerRef}
|
||||
position={[
|
||||
initialPosition[0],
|
||||
initialPosition[1] + 2,
|
||||
initialPosition[2],
|
||||
]}
|
||||
enabledRotations={[false, false, false]}
|
||||
mass={1}
|
||||
linearDamping={0.5}
|
||||
type="dynamic"
|
||||
colliders={false}
|
||||
lockRotations
|
||||
>
|
||||
<CapsuleCollider args={[0.35, 0.3]} />
|
||||
</RigidBody>
|
||||
<group ref={characterRef} position={initialPosition}>
|
||||
<Suspense fallback={null}>
|
||||
<AnimatedCharacterModelInner
|
||||
characterRef={characterRef}
|
||||
isMoving={isMoving}
|
||||
/>
|
||||
</Suspense>
|
||||
{/* Fallback capsule mesh visible until models load */}
|
||||
<mesh castShadow>
|
||||
<capsuleGeometry args={[0.3, 0.8, 8, 16]} />
|
||||
<meshStandardMaterial color="#3498db" />
|
||||
</mesh>
|
||||
</group>
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useEffect } from "react";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
import * as THREE from "three";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
interface SoundEmitterProps {
|
||||
position?: [number, number, number] | null;
|
||||
rotation?: [number, number, number] | null;
|
||||
scale?: [number, number, number] | null;
|
||||
url: string;
|
||||
loop?: boolean | null;
|
||||
volume?: number | null;
|
||||
positional?: boolean | null;
|
||||
distance?: number | null;
|
||||
objectId?: string | null;
|
||||
}
|
||||
|
||||
export function SoundEmitter({
|
||||
position,
|
||||
url,
|
||||
loop,
|
||||
volume,
|
||||
positional,
|
||||
distance,
|
||||
}: SoundEmitterProps) {
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const { camera } = useThree();
|
||||
const listenerRef = useRef<THREE.AudioListener | null>(null);
|
||||
const soundRef = useRef<THREE.PositionalAudio | THREE.Audio | null>(null);
|
||||
const pos: [number, number, number] = position ?? [0, 0, 0];
|
||||
|
||||
useEffect(() => {
|
||||
if (!isPlaying || !url) return;
|
||||
|
||||
const listener = new THREE.AudioListener();
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
camera.add(listener as any);
|
||||
listenerRef.current = listener;
|
||||
|
||||
const loader = new THREE.AudioLoader();
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
let audio: any;
|
||||
|
||||
if (positional !== false) {
|
||||
audio = new THREE.PositionalAudio(listener);
|
||||
audio.setRefDistance(distance ?? 10);
|
||||
} else {
|
||||
audio = new THREE.Audio(listener);
|
||||
}
|
||||
|
||||
loader.load(url, (buffer) => {
|
||||
audio.setBuffer(buffer);
|
||||
audio.setLoop(loop ?? false);
|
||||
audio.setVolume(volume ?? 1);
|
||||
audio.play();
|
||||
});
|
||||
|
||||
soundRef.current = audio;
|
||||
|
||||
return () => {
|
||||
if (soundRef.current?.isPlaying) soundRef.current.stop();
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
camera.remove(listener as any);
|
||||
};
|
||||
}, [isPlaying, url, loop, volume, positional, distance, camera]);
|
||||
|
||||
// Edit mode indicator
|
||||
if (!isPlaying) {
|
||||
return (
|
||||
<mesh position={pos}>
|
||||
<sphereGeometry args={[0.2, 8, 8]} />
|
||||
<meshStandardMaterial color="#9b59b6" wireframe />
|
||||
</mesh>
|
||||
);
|
||||
}
|
||||
|
||||
return <group position={pos} />;
|
||||
}
|
||||
@@ -0,0 +1,228 @@
|
||||
"use client";
|
||||
|
||||
import { useState, useEffect, useCallback, useRef } from "react";
|
||||
import { X, Volume2, VolumeX } from "lucide-react";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
|
||||
interface DialogMessage {
|
||||
text: string;
|
||||
audioUrl?: string;
|
||||
}
|
||||
|
||||
export function CharacterDialog() {
|
||||
const [isOpen, setIsOpen] = useState(false);
|
||||
const [messages, setMessages] = useState<DialogMessage[]>([]);
|
||||
const [currentIndex, setCurrentIndex] = useState(0);
|
||||
const [characterRole, setCharacterRole] = useState("");
|
||||
const [isLoading, setIsLoading] = useState(false);
|
||||
const [isMuted, setIsMuted] = useState(false);
|
||||
const audioRef = useRef<HTMLAudioElement | null>(null);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
useEffect(() => {
|
||||
const audio = new Audio();
|
||||
audioRef.current = audio;
|
||||
return () => {
|
||||
audio.pause();
|
||||
audio.src = "";
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
const handleInteract = (e: Event) => {
|
||||
const detail = (e as CustomEvent).detail as {
|
||||
id?: string;
|
||||
role?: string;
|
||||
messages?: DialogMessage[];
|
||||
};
|
||||
|
||||
setCharacterRole(detail?.role || "NPC");
|
||||
setCurrentIndex(0);
|
||||
setIsOpen(true);
|
||||
window.dispatchEvent(new CustomEvent("dialog-open"));
|
||||
|
||||
if (detail?.messages && detail.messages.length > 0) {
|
||||
setMessages(detail.messages);
|
||||
setIsLoading(false);
|
||||
} else {
|
||||
setIsLoading(true);
|
||||
fetchCharacterResponses(detail?.role || "villager").then(
|
||||
(responses) => {
|
||||
setMessages(responses);
|
||||
setIsLoading(false);
|
||||
},
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
window.addEventListener("character-interact", handleInteract);
|
||||
return () =>
|
||||
window.removeEventListener("character-interact", handleInteract);
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (!isLoading && messages.length > 0 && !isMuted && audioRef.current) {
|
||||
const current = messages[currentIndex];
|
||||
if (current?.audioUrl) {
|
||||
audioRef.current.src = current.audioUrl;
|
||||
audioRef.current.volume = 1.0;
|
||||
audioRef.current.play().catch(() => {});
|
||||
}
|
||||
}
|
||||
}, [currentIndex, messages, isLoading, isMuted]);
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setIsOpen(false);
|
||||
setMessages([]);
|
||||
setCurrentIndex(0);
|
||||
if (audioRef.current) audioRef.current.pause();
|
||||
window.dispatchEvent(new CustomEvent("dialog-close"));
|
||||
}, []);
|
||||
|
||||
const handleNext = useCallback(() => {
|
||||
if (audioRef.current) audioRef.current.pause();
|
||||
if (currentIndex < messages.length - 1) {
|
||||
setCurrentIndex((i) => i + 1);
|
||||
} else {
|
||||
handleClose();
|
||||
}
|
||||
}, [currentIndex, messages.length, handleClose]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!isOpen) return;
|
||||
const handleKey = (e: KeyboardEvent) => {
|
||||
if (e.key === "Enter") {
|
||||
handleNext();
|
||||
} else if (e.key === "Escape") {
|
||||
handleClose();
|
||||
}
|
||||
};
|
||||
window.addEventListener("keydown", handleKey);
|
||||
return () => window.removeEventListener("keydown", handleKey);
|
||||
}, [isOpen, handleNext, handleClose]);
|
||||
|
||||
const toggleMute = () => {
|
||||
setIsMuted(!isMuted);
|
||||
if (audioRef.current) {
|
||||
if (!isMuted) {
|
||||
audioRef.current.pause();
|
||||
} else if (messages[currentIndex]?.audioUrl) {
|
||||
audioRef.current.src = messages[currentIndex].audioUrl!;
|
||||
audioRef.current.volume = 1.0;
|
||||
audioRef.current.play().catch(() => {});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!isOpen) return null;
|
||||
|
||||
if (isLoading) {
|
||||
return (
|
||||
<div className="absolute bottom-20 left-1/2 -translate-x-1/2 z-20 w-[480px] max-w-[90vw]">
|
||||
<div className="bg-[#111]/95 border border-[#333] rounded-lg p-4 backdrop-blur-sm">
|
||||
<div className="flex items-start justify-between mb-2">
|
||||
<span className="text-[10px] text-[#666] uppercase tracking-wider">
|
||||
{characterRole}
|
||||
</span>
|
||||
<button
|
||||
onClick={handleClose}
|
||||
className="p-1.5 text-[#666] hover:text-white active:text-white"
|
||||
>
|
||||
<X size={14} />
|
||||
</button>
|
||||
</div>
|
||||
<div className="animate-pulse h-4 bg-[#222] rounded w-3/4 mb-2" />
|
||||
<div className="animate-pulse h-4 bg-[#222] rounded w-1/2" />
|
||||
<p className="text-[9px] text-[#555] mt-3">Loading...</p>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (messages.length === 0) return null;
|
||||
|
||||
const current = messages[currentIndex];
|
||||
const isLast = currentIndex >= messages.length - 1;
|
||||
|
||||
return (
|
||||
<div className="absolute bottom-20 left-1/2 -translate-x-1/2 z-20 w-[480px] max-w-[90vw]">
|
||||
<div className="bg-[#111]/95 border border-[#333] rounded-lg p-4 backdrop-blur-sm">
|
||||
<div className="flex items-start justify-between mb-2">
|
||||
<span className="text-[10px] text-[#666] uppercase tracking-wider">
|
||||
{characterRole || "NPC"}
|
||||
</span>
|
||||
<div className="flex items-center gap-2">
|
||||
<button
|
||||
onClick={toggleMute}
|
||||
className="p-1.5 text-[#666] hover:text-white active:text-white"
|
||||
title={isMuted ? "Unmute" : "Mute"}
|
||||
>
|
||||
{isMuted ? <VolumeX size={14} /> : <Volume2 size={14} />}
|
||||
</button>
|
||||
<button
|
||||
onClick={handleClose}
|
||||
className="p-1.5 text-[#666] hover:text-white active:text-white"
|
||||
>
|
||||
<X size={14} />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<p className="text-sm text-[#ddd] leading-relaxed">{current?.text}</p>
|
||||
<div className="mt-3 flex items-center justify-between">
|
||||
<span className="text-[9px] text-[#555]">
|
||||
{currentIndex + 1} / {messages.length}
|
||||
</span>
|
||||
{isMobile ? (
|
||||
<div className="flex items-center gap-2">
|
||||
<button
|
||||
onClick={handleClose}
|
||||
className="px-3 py-1.5 text-xs text-[#888] bg-white/5 rounded active:bg-white/15"
|
||||
>
|
||||
Close
|
||||
</button>
|
||||
{!isLast && (
|
||||
<button
|
||||
onClick={handleNext}
|
||||
className="px-3 py-1.5 text-xs text-white bg-white/10 rounded active:bg-white/25"
|
||||
>
|
||||
Next
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
) : (
|
||||
<span className="text-[9px] text-[#555]">
|
||||
{isLast
|
||||
? "Press Enter or Esc to close"
|
||||
: "Press Enter to continue"}
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
async function fetchCharacterResponses(
|
||||
role: string,
|
||||
): Promise<{ text: string; audioUrl?: string }[]> {
|
||||
try {
|
||||
const res = await fetch("/api/character-responses", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ role }),
|
||||
});
|
||||
if (!res.ok) throw new Error("Failed to fetch responses");
|
||||
const data = await res.json();
|
||||
return (
|
||||
data.messages || [
|
||||
{ text: "Hello there! How can I help you?" },
|
||||
{ text: "It's a beautiful day, isn't it?" },
|
||||
]
|
||||
);
|
||||
} catch {
|
||||
return [
|
||||
{ text: "Hello there! How can I help you?" },
|
||||
{ text: "It's a beautiful day, isn't it?" },
|
||||
];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
"use client";
|
||||
|
||||
import { useState, useEffect } from "react";
|
||||
|
||||
interface DamageEffectProps {
|
||||
lastDamageTime: number | null;
|
||||
}
|
||||
|
||||
export function DamageEffect({ lastDamageTime }: DamageEffectProps) {
|
||||
const [show, setShow] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!lastDamageTime) return;
|
||||
setShow(true);
|
||||
const timer = setTimeout(() => setShow(false), 400);
|
||||
return () => clearTimeout(timer);
|
||||
}, [lastDamageTime]);
|
||||
|
||||
if (!show) return null;
|
||||
|
||||
return (
|
||||
<div className="absolute inset-0 pointer-events-none z-20 animate-screen-flash bg-red-600/30 rounded-none" />
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
"use client";
|
||||
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
const DAMAGE_SOUND_URL =
|
||||
"https://hebbkx1anhila5yf.public.blob.vercel-storage.com/hit-OaUo19QcLdyFfqy5SMfEWyAF3ZgyxR.mp3";
|
||||
|
||||
export function DamageSound() {
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const lastDamageTime = useEditorStore((s) => s.lastDamageTime);
|
||||
const health = useEditorStore((s) => s.health);
|
||||
const audioRef = useRef<HTMLAudioElement | null>(null);
|
||||
const lastPlayedRef = useRef<number>(0);
|
||||
const [loaded, setLoaded] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
const audio = new Audio();
|
||||
audio.src = DAMAGE_SOUND_URL;
|
||||
audio.preload = "auto";
|
||||
audio.addEventListener("canplaythrough", () => setLoaded(true));
|
||||
audio.addEventListener("error", () => setLoaded(false));
|
||||
audioRef.current = audio;
|
||||
|
||||
return () => {
|
||||
audio.pause();
|
||||
audio.src = "";
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (!isPlaying || !lastDamageTime || health <= 0 || !loaded) return;
|
||||
|
||||
const now = Date.now();
|
||||
if (now - lastPlayedRef.current < 300) return;
|
||||
lastPlayedRef.current = now;
|
||||
|
||||
if (audioRef.current) {
|
||||
audioRef.current.currentTime = 0;
|
||||
audioRef.current.volume = 0.5;
|
||||
audioRef.current.play().catch(() => {});
|
||||
}
|
||||
}, [isPlaying, lastDamageTime, health, loaded]);
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
"use client";
|
||||
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
const DEATH_SOUND_URL =
|
||||
"https://hebbkx1anhila5yf.public.blob.vercel-storage.com/death-y5RAJQHhGgzagKglqKEYKzMFc84QcR.mp3";
|
||||
|
||||
export function DeathSound() {
|
||||
const health = useEditorStore((s) => s.health);
|
||||
const isPlaying = useEditorStore((s) => s.isPlaying);
|
||||
const audioRef = useRef<HTMLAudioElement | null>(null);
|
||||
const [prevHealth, setPrevHealth] = useState(100);
|
||||
const [loaded, setLoaded] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
const audio = new Audio();
|
||||
audio.src = DEATH_SOUND_URL;
|
||||
audio.preload = "auto";
|
||||
audio.addEventListener("canplaythrough", () => setLoaded(true));
|
||||
audio.addEventListener("error", () => setLoaded(false));
|
||||
audioRef.current = audio;
|
||||
|
||||
return () => {
|
||||
audio.pause();
|
||||
audio.src = "";
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (
|
||||
isPlaying &&
|
||||
prevHealth > 0 &&
|
||||
health <= 0 &&
|
||||
audioRef.current &&
|
||||
loaded
|
||||
) {
|
||||
audioRef.current.currentTime = 0;
|
||||
audioRef.current.volume = 0.7;
|
||||
audioRef.current.play().catch(() => {});
|
||||
}
|
||||
setPrevHealth(health);
|
||||
}, [health, isPlaying, prevHealth, loaded]);
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
"use client";
|
||||
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
|
||||
export function GameOverScreen() {
|
||||
const setIsPlaying = useEditorStore((s) => s.setIsPlaying);
|
||||
const setHealth = useEditorStore((s) => s.setHealth);
|
||||
const setShield = useEditorStore((s) => s.setShield);
|
||||
const maxHealth = useEditorStore((s) => s.maxHealth);
|
||||
const maxShield = useEditorStore((s) => s.maxShield);
|
||||
|
||||
const handleRestart = () => {
|
||||
setHealth(maxHealth);
|
||||
setShield(maxShield);
|
||||
setIsPlaying(false);
|
||||
setTimeout(() => setIsPlaying(true), 100);
|
||||
};
|
||||
|
||||
const handleExit = () => {
|
||||
setHealth(maxHealth);
|
||||
setShield(maxShield);
|
||||
setIsPlaying(false);
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="absolute inset-0 z-30 flex items-center justify-center bg-black/80 animate-fade-in">
|
||||
<div className="text-center px-4">
|
||||
<h1 className="text-3xl sm:text-5xl font-bold text-red-500 mb-2">
|
||||
GAME OVER
|
||||
</h1>
|
||||
<p className="text-[#888] mb-8 text-sm sm:text-base">
|
||||
You have been defeated
|
||||
</p>
|
||||
<div className="flex gap-3 justify-center">
|
||||
<button
|
||||
onClick={handleRestart}
|
||||
className="px-6 py-2.5 sm:py-2 bg-white/10 hover:bg-white/20 active:bg-white/30 text-white rounded-lg text-sm transition-colors min-w-[100px]"
|
||||
>
|
||||
Restart
|
||||
</button>
|
||||
<button
|
||||
onClick={handleExit}
|
||||
className="px-6 py-2.5 sm:py-2 bg-white/5 hover:bg-white/10 active:bg-white/20 text-[#888] rounded-lg text-sm transition-colors min-w-[100px]"
|
||||
>
|
||||
Exit
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
"use client";
|
||||
|
||||
import { useEditorStore } from "@/lib/store";
|
||||
import { useIsMobile } from "@/lib/use-mobile";
|
||||
|
||||
export function HealthBar() {
|
||||
const health = useEditorStore((s) => s.health);
|
||||
const shield = useEditorStore((s) => s.shield);
|
||||
const maxHealth = useEditorStore((s) => s.maxHealth);
|
||||
const maxShield = useEditorStore((s) => s.maxShield);
|
||||
const isMobile = useIsMobile();
|
||||
|
||||
const healthPct = (health / maxHealth) * 100;
|
||||
const shieldPct = (shield / maxShield) * 100;
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`absolute ${isMobile ? "top-14 left-3" : "bottom-4 left-4"} z-10 flex flex-col gap-1.5 pointer-events-none`}
|
||||
>
|
||||
{/* Shield bar */}
|
||||
<div className="flex items-center gap-2">
|
||||
<div className="text-[10px] text-blue-400 w-5 text-right font-mono">
|
||||
{Math.round(shield)}
|
||||
</div>
|
||||
<div
|
||||
className={`${isMobile ? "w-28" : "w-40"} h-2 bg-[#1a1a1a] rounded-full overflow-hidden`}
|
||||
>
|
||||
<div
|
||||
className="h-full bg-gradient-to-r from-blue-600 to-blue-400 transition-all duration-300"
|
||||
style={{ width: `${shieldPct}%` }}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
{/* Health bar */}
|
||||
<div className="flex items-center gap-2">
|
||||
<div
|
||||
className={`text-[10px] w-5 text-right font-mono ${
|
||||
health < 30 ? "text-red-400 animate-pulse-low" : "text-green-400"
|
||||
}`}
|
||||
>
|
||||
{Math.round(health)}
|
||||
</div>
|
||||
<div
|
||||
className={`${isMobile ? "w-28" : "w-40"} h-2 bg-[#1a1a1a] rounded-full overflow-hidden`}
|
||||
>
|
||||
<div
|
||||
className={`h-full transition-all duration-300 ${
|
||||
health < 30
|
||||
? "bg-gradient-to-r from-red-600 to-red-400 animate-pulse-low"
|
||||
: "bg-gradient-to-r from-green-600 to-green-400"
|
||||
}`}
|
||||
style={{ width: `${healthPct}%` }}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user