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* Add format.sh script for code formatting and linting * docs update * center align the title * lint fix * add ignore * Add .gitignore for 3rdparty directory * Add requirements-dev.txt, requirements-test.txt, and requirements.txt * 3rdparty * Add gemm.h, CMakeLists.txt, _ffi_api.py, __init__.py, runtime.h, reduce.h, loop_partition.h, utils.h, and loop_vectorize.h * Refactor CMakeLists.txt and include statements - Update CMakeLists.txt to use a newer version of CMake and add project name - Remove unnecessary include directories Fix include paths in layout.cc, codegen.cc, codegen.h, rt_mod.cc, frontend_legalize.cc, inject_pipeline.cc, layout_inference.cc, loop_vectorize.cc, and lower_tile_op.cc - Update include paths to use relative paths instead of absolute paths * Update submodule for 3rdparty/tvm * update * load dll first * Refactor CMakeLists.txt and include statements * Refactor CMakeLists.txt and include statements * git keep update * Refactor CMakeLists.txt and include statements * Refactor CMakeLists.txt and include statements * refactor code structure * Update Readme * CMakeLists Customized * update readme * update README * update readme * update usage * with TVM_IMPORT_PYTHON_PATH to handle own tvm build python import * annotate lower transform global func with `transform` prefix * Migrate Simplify Pass from tilelang tvm branch * enhance system environment handling with __init__ and CMake * Initial commit * CODE_OF_CONDUCT.md committed * LICENSE committed * README.md committed * SECURITY.md committed * SUPPORT.md committed * CODE_OF_CONDUCT Commit * LICENSE Commit * SECURITY Commit * SUPPORT Commit * Modify Support * Update README.md * security ci update * remove examples * Update and implement clang-format * add composable kernel components * Migrate from latest update * submodule update * Test update * Update License * Spell check * lint fix * add clang-tidy to apply static analysis for c source * update tilelang examples * Update Install Docs * Refactor filetree * Enhance Install * conflict resloved * annotate_version * Initial Update * test fix * install * Implement setup.py * lint fix * Separate Init * Separate test * docker file commit * add logo * Update Readme and Examples * update readme * update logo * Implement AMD Installation * Add License * Update AMD MI300x Benchmark * update README * update mi300 benchmark scripts * update ignore * enhance build scirpt * update image * enhance setup.py to remove duplicated libraries * remove debug files * update readme * update image * update gemm examples * update flashattention README * readme update * add cmake into requirements * libinfo fix * auto update submodule * lint fix * Fix AMD Build and Test * Update check for transpose attribute for CDNA Arch * typo fix for amd * Implement Matmul Benchmark * Refactor Code * [TypoFix] Fix GEMM Example * [Docs] Init Linear Attention README * [TYPO] Typo fix * [Lint] Lint Fix * enhance example with intrinsics * [Enhancement] Improve Buffer Collection during IR Parser * [Dev] Introduce Current classmethod to get current frame * submodule update * fake test pass update * support thread_extent_api * code optimize * Add GEMM function implementation for matrix multiplication * Update logging format to reflect TileLang in logger messages * Refactor CMakeLists.txt for improved readability and set default build type to Release * Support Gemm SS Primitives Implementation * [README] Upload Tile Language Logo (#5) * update logo * Update README.md to enhance formatting and center the title --------- Co-authored-by: microsoft-github-operations[bot] <55726097+microsoft-github-operations[bot]@users.noreply.github.com> Co-authored-by: Microsoft Open Source <microsoftopensource@users.noreply.github.com> Co-authored-by: Yu Cheng <yu.cheng@pku.edu.cn>
111 lines
2.9 KiB
Python
111 lines
2.9 KiB
Python
# Copyright (c) Microsoft Corporation.
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# Licensed under the MIT License.
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from tilelang import tvm as tvm
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import tilelang as tl
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import tilelang.language as T
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import tilelang.testing
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def matmul(
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M,
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N,
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K,
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block_M,
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block_N,
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block_K,
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trans_A,
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trans_B,
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in_dtype,
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out_dtype,
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accum_dtype,
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num_stages,
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threads,
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k_pack=1,
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):
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A_shape = (K, M) if trans_A else (M, K)
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B_shape = (N, K) if trans_B else (K, N)
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A_shared_shape = (block_K, block_M) if trans_A else (block_M, block_K)
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B_shared_shape = (block_N, block_K) if trans_B else (block_K, block_N)
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vec_size = 4 * k_pack
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@T.prim_func
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def main(A: T.Buffer(A_shape, in_dtype), B: T.Buffer(B_shape, in_dtype), C: T.Buffer(
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(M, N), out_dtype)):
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with T.Kernel(T.ceildiv(N, block_N), T.ceildiv(M, block_M), threads=threads) as (bx, by):
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A_shared = T.alloc_shared(A_shared_shape, in_dtype)
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B_shared = T.alloc_shared(B_shared_shape, in_dtype)
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C_local = T.alloc_fragment((block_M, block_N), accum_dtype)
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T.clear(C_local)
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for k in T.Pipelined(T.ceildiv(K, block_K), num_stages=num_stages):
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if trans_A:
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T.copy(A[k * block_K, by * block_M], A_shared, coalesced_width=vec_size)
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else:
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T.copy(A[by * block_M, k * block_K], A_shared, coalesced_width=vec_size)
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if trans_B:
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T.copy(B[bx * block_N, k * block_K], B_shared, coalesced_width=vec_size)
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else:
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T.copy(B[k * block_K, bx * block_N], B_shared, coalesced_width=vec_size)
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T.gemm(A_shared, B_shared, C_local, trans_A, trans_B, k_pack=k_pack)
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T.copy(C_local, C[by * block_M, bx * block_N])
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return main
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def run_gemm(
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M,
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N,
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K,
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trans_A,
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trans_B,
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in_dtype,
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out_dtype,
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dtypeAccum,
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block_M,
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block_N,
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block_K,
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num_stages=3,
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num_threads=128,
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k_pack=1,
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):
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program = matmul(
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M,
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N,
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K,
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block_M,
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block_N,
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block_K,
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trans_A,
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trans_B,
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in_dtype,
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out_dtype,
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dtypeAccum,
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num_stages,
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num_threads,
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k_pack=k_pack,
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)
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mod, params = tl.lower(program)
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mod = tl.Profiler(mod, params, [2], tl.TensorSupplyType.Integer)
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def ref_program(A, B):
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import torch
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if trans_A:
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A = A.T
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if trans_B:
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B = B.T
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C = torch.matmul(A.to(torch.float), B.to(torch.float))
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C = C.to(torch.__getattribute__(out_dtype))
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return C
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mod.assert_allclose(ref_program, atol=1e-2, rtol=1e-2)
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def test_gemm_f16f32f32_nt():
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run_gemm(1024, 1024, 1024, False, True, "float16", "float32", "float32", 128, 128, 32)
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run_gemm(1024, 1024, 1024, False, True, "float16", "float32", "float32", 128, 128, 32, k_pack=2)
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if __name__ == "__main__":
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tilelang.testing.main()
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