Files
tilelang/testing/python/metal/test_metal_codegen_linux.py
T

73 lines
2.2 KiB
Python

"""Test Metal code generation on any platform (including Linux).
These tests verify that TileLang can compile kernels down to Metal shader
source code without requiring a Metal runtime or macOS.
"""
import tilelang
from tilelang import tvm as tvm
import tilelang.testing
import tilelang.language as T
def matmul(M, N, K, block_M, block_N, block_K, dtype=T.float32, accum_dtype=T.float32):
@T.prim_func
def main(
A: T.Tensor((M, K), dtype),
B: T.Tensor((K, N), dtype),
C: T.Tensor((M, N), dtype),
):
with T.Kernel(T.ceildiv(N, block_N), T.ceildiv(M, block_M), threads=128) as (bx, by):
A_shared = T.alloc_shared((block_M, block_K), dtype, scope="shared")
B_shared = T.alloc_shared((block_K, block_N), dtype, scope="shared")
C_local = T.alloc_fragment((block_M, block_N), accum_dtype)
T.clear(C_local)
for ko in T.Pipelined(T.ceildiv(K, block_K), num_stages=0):
T.copy(A[by * block_M, ko * block_K], A_shared, coalesced_width=2)
T.copy(B[ko * block_K, bx * block_N], B_shared, coalesced_width=2)
for i, j in T.Parallel(block_M, block_N):
for k in T.Serial(block_K):
C_local[i, j] += A_shared[i, k] * B_shared[k, j]
T.copy(C_local, C[by * block_M, bx * block_N], coalesced_width=2)
return main
def assert_metal_codegen(
M,
N,
K,
block_M,
block_N,
block_K,
dtype=T.float32,
accum_dtype=T.float32,
):
func = matmul(M, N, K, block_M, block_N, block_K, dtype=dtype, accum_dtype=accum_dtype)
with tvm.transform.PassContext(), tvm.target.Target("metal"):
artifact = tilelang.lower(func, target="metal")
src_code = artifact.kernel_source
assert src_code is not None
assert "metal" in src_code or "kernel void" in src_code
def test_metal_codegen_float32():
assert_metal_codegen(1024, 1024, 1024, 16, 16, 16)
def test_metal_codegen_float16():
assert_metal_codegen(1024, 1024, 1024, 16, 16, 16, dtype=T.float16)
def test_metal_codegen_int32():
assert_metal_codegen(1024, 1024, 1024, 16, 16, 16, dtype=T.int32)
if __name__ == "__main__":
tilelang.testing.main()