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https://github.com/agent-substrate/substrate.git
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This is a very similar fix to #829 We're also removing the precondition as the storage layer function arguments and passing it as a wrapper around the closure functions. https://github.com/agent-substrate/substrate/issues/763 - [x] Tests pass - [x] Appropriate changes to documentation are included in the PR
87 lines
3.0 KiB
Go
87 lines
3.0 KiB
Go
// Copyright 2026 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package controlapi
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import (
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"context"
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"errors"
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"fmt"
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"github.com/agent-substrate/substrate/cmd/ateapi/internal/store"
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"github.com/agent-substrate/substrate/internal/fieldmask"
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"github.com/agent-substrate/substrate/internal/resources"
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"github.com/agent-substrate/substrate/pkg/proto/ateapipb"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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"k8s.io/apimachinery/pkg/util/validation/field"
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)
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// actorMutableFields lists the Actor field paths a client may name in an
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// UpdateActor update_mask.
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var actorMutableFields = fieldmask.NewMutableFields(
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"worker_selector",
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"worker_selector.match_labels",
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)
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func (s *Service) UpdateActor(ctx context.Context, req *ateapipb.UpdateActorRequest) (*ateapipb.Actor, error) {
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if errs := validateUpdateActorRequest(req); len(errs) > 0 {
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return nil, toGRPCStatusError(errs)
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}
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in := req.GetActor()
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actorRef := resources.ActorRefFromActor(in)
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setSpanActorRefAttributes(ctx, actorRef)
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storedActor, err := s.persistence.UpdateActor(ctx, actorRef, store.WithPrecondition(in, func(toUpdate *ateapipb.Actor) error {
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fieldmask.Apply(toUpdate, in, req.GetUpdateMask())
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return nil
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}))
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if err != nil {
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if errors.Is(err, store.ErrVersionConflict) {
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return nil, status.Error(codes.Aborted, "concurrent update conflict, please retry")
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}
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if errors.Is(err, store.ErrUIDConflict) {
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return nil, status.Errorf(codes.Aborted, "actor %s/%s not found with uid %s", in.GetMetadata().GetAtespace(), in.GetMetadata().GetName(), in.GetMetadata().GetUid())
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}
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if errors.Is(err, store.ErrNotFound) {
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return nil, status.Errorf(codes.NotFound, "actor %s not found", actorRef)
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}
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return nil, fmt.Errorf("while updating actor: %w", err)
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}
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setSpanActorAttributes(ctx, storedActor)
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return storedActor, nil
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}
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func validateUpdateActorRequest(req *ateapipb.UpdateActorRequest) field.ErrorList {
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var fldPath *field.Path
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var errs field.ErrorList
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actor := req.GetActor()
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actorPath := fldPath.Child("actor")
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if actor == nil {
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return field.ErrorList{field.Required(actorPath, "")}
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}
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errs = append(errs, resources.ValidateResourceMetadataRef(actor.GetMetadata(), actorPath.Child("metadata"))...)
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errs = append(errs, fieldmask.Validate(req.GetUpdateMask(), actorMutableFields, fldPath.Child("update_mask"))...)
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if selector := actor.GetWorkerSelector(); selector != nil {
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errs = append(errs, validateSelector(selector, actorPath.Child("worker_selector"))...)
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}
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return errs
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}
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