Files
substrate/cmd/ateapi/internal/controlapi/workflow_pause_test.go
T
Mesut Oezdil fc1fe4d91c fix: skip empty node name in local snapshot info after pause finalization (#329)
When the worker pod is gone from the DB during pause finalization,
nodeName stays empty.
The code still wrote NodeVmsWithLocalSnapshots: []string{""}, so on the
next ResumeActor the scheduler looked for a worker with node name "",
found none, and returned "no free workers available" permanently.
Fix: only set NodeVmsWithLocalSnapshots when nodeName is non-empty.
2026-07-17 10:24:04 -07:00

117 lines
4.0 KiB
Go

// Copyright 2026 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package controlapi
import (
"context"
"testing"
"github.com/agent-substrate/substrate/cmd/ateapi/internal/store/storetest"
"github.com/agent-substrate/substrate/pkg/proto/ateapipb"
)
// TestFinalizePausedStep_WorkerGone reproduces the scenario where the worker pod
// disappears from the DB during pause finalization, so the node it ran on is
// unknown.
//
// Old behavior: NodeVmsWithLocalSnapshots = []string{""}, which made
// findFreeWorker search for a worker with node name "", never found, a
// permanent "no free workers available" on resume.
//
// Current behavior: NodeVmsWithLocalSnapshots is left nil, and the actor is
// crashed instead of left PAUSED, since a local snapshot with an unknown node
// can never be safely resumed.
func TestFinalizePausedStep_WorkerGone(t *testing.T) {
st, cleanup := storetest.SetupTestStore(t)
defer cleanup()
ctx := context.Background()
const atespace, actorName = "team-a", "actor-1"
actor := &ateapipb.Actor{
Metadata: &ateapipb.ResourceMetadata{Atespace: atespace, Name: actorName},
Status: ateapipb.Actor_STATUS_PAUSING,
AteomPodNamespace: "default",
AteomPodName: "worker-pod-1",
WorkerPoolName: "pool1",
InProgressSnapshot: "snap-prefix",
}
if _, err := st.CreateActor(ctx, actor); err != nil {
t.Fatalf("CreateActor: %v", err)
}
// Intentionally NOT creating the worker in store, simulates worker already gone.
step := &FinalizePausedStep{store: st}
input := &PauseInput{Atespace: atespace, ActorName: actorName}
state := &PauseState{}
if err := step.Execute(ctx, input, state); err != nil {
t.Fatalf("Execute: %v", err)
}
got, err := st.GetActor(ctx, atespace, actorName)
if err != nil {
t.Fatalf("GetActor: %v", err)
}
if got.GetStatus() != ateapipb.Actor_STATUS_CRASHED {
t.Errorf("status = %v, want CRASHED (node name unknown, cannot resume safely)", got.GetStatus())
}
for _, n := range got.GetLatestSnapshotInfo().GetLocal().GetNodeVmsWithLocalSnapshots() {
if n == "" {
t.Errorf("BUG: empty string in NodeVmsWithLocalSnapshots, findFreeWorker would never match")
}
}
state.Actor = got
done, err := step.IsComplete(ctx, input, state)
if err != nil {
t.Fatalf("IsComplete: %v", err)
}
if !done {
t.Error("IsComplete = false, want true once the actor is CRASHED and the worker is freed")
}
}
// TestFindFreeWorker_EmptyNodeRestriction shows the root symptom the fix
// avoids: old code wrote []string{""} into NodeVmsWithLocalSnapshots when the
// node name was unknown, and findFreeWorker required worker.NodeName == "",
// which never matches a real worker.
func TestFindFreeWorker_EmptyNodeRestriction(t *testing.T) {
workers := []*ateapipb.Worker{
{WorkerNamespace: "default", WorkerPool: "pool1", WorkerPod: "w1", NodeName: "node1"},
{WorkerNamespace: "default", WorkerPool: "pool1", WorkerPod: "w2", NodeName: "node2"},
}
s := &AssignWorkerStep{}
// Old behavior: []string{""}, no worker has NodeName == "", returns nil.
got, err := s.findFreeWorker(workers, "", nil, nil, []string{""})
if err != nil {
t.Fatalf("findFreeWorker: %v", err)
}
if got != nil {
t.Errorf("expected nil with old buggy input, got %v", got)
}
// Fixed behavior: nil restrictions, any free worker matches.
got, err = s.findFreeWorker(workers, "", nil, nil, nil)
if err != nil {
t.Fatalf("findFreeWorker: %v", err)
}
if got == nil {
t.Error("expected a worker with nil restrictions, got nil")
}
}