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This mostly eliminates the need to hand-write validation code. This PR is a long series of commits which add DV for most of Actor and all of Atespace. Here is a map to the commits: * The first few take a dep on a new Kubernetes tag, import the code into third_party, and apply a single patch. Because we have different Go modules for tools, I had to do it twice. When that patch lands, we can revert these commits, but that won't be until the 1.38 cycle in a few months. * The next commits slowly add DV support, so a human can review each of them in a reasonable amount of time. The emphasis is on great test cases. * I made a bad choice early on as to where to generate the code into, so I moved it. Rebasing on that was exceedingly hard, so I left it as a move. * This required changing update/go-generate -> update/codegen -- we need to get the ordering of tools right, which `go generate` does not guarantee. * Then I added a "middle" layer called "ServiceImpl" between the RPC and storage layers. This allows things like workflow to call the same business logic as the RPC layer, including validation. Lots of test fixes. * Then I finished the Create() and Update() paths for Actor. Those represent the "right" (or closest to) way to implement resources, and tests for validation. I strongly encourage reviewers to read it commit-by-commit. Rebasing this is VERY tedious, so the sooner it lands or dies completely, the better. Then we can start converting the rest. `./hack/run-tool.sh validation-gen --docs` will produce some docs on the tool and the available tags. @laoj2 @juli4n @EItanya @HavenXia @lalitc375 @yongruilin @jpbetz FYI
507 lines
19 KiB
Go
507 lines
19 KiB
Go
// Copyright 2026 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package controlapi
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"github.com/agent-substrate/substrate/cmd/ateapi/internal/store"
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"github.com/agent-substrate/substrate/internal/ateattr"
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"github.com/agent-substrate/substrate/internal/resources"
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atev1alpha1 "github.com/agent-substrate/substrate/pkg/api/v1alpha1"
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"github.com/agent-substrate/substrate/pkg/proto/ateapipb"
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"go.opentelemetry.io/otel/attribute"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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"google.golang.org/protobuf/proto"
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k8serrors "k8s.io/apimachinery/pkg/api/errors"
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"k8s.io/apimachinery/pkg/api/operation"
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"k8s.io/apimachinery/pkg/api/validate"
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"k8s.io/apimachinery/pkg/util/validation/field"
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)
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func (s *RPCService) CreateActor(ctx context.Context, req *ateapipb.CreateActorRequest) (created *ateapipb.Actor, err error) {
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// First scrub any fields that users are not allowed to set.
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inActor := req.Actor
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if inActor != nil { // otherwise validation will flag it
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scrubResourceMetadataForCreate(inActor.Metadata)
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inActor.Status = nil
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}
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// Validate the request, including the object within it.
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if errs := validateCreateActorRequest(ctx, req); len(errs) > 0 {
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return nil, toGRPCStatusError(errs)
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}
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start := time.Now()
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// Recorded only after validation, so every operation uniformly measures a
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// validated request; malformed ones stay visible in rpc.server.call.duration.
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defer func() {
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s.instruments.recordLifecycleOp(ctx, ateattr.OperationCreate, start, err,
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ateattr.TemplateNameKey.String(inActor.GetActorTemplateName()),
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ateattr.TemplateNamespaceKey.String(inActor.GetActorTemplateNamespace()),
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)
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}()
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setSpanActorRefAttributes(ctx, resources.ActorRefFromActor(inActor))
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// Handle the creation, including validation of the final stored object.
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stored, err := s.impl.CreateActor(ctx, inActor)
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setSpanActorAttributes(ctx, stored)
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return stored, err
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}
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func (s *ServiceImpl) CreateActor(ctx context.Context, inActor *ateapipb.Actor) (*ateapipb.Actor, error) {
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// Check that the referenced ActorTemplate exists.
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// FIXME: This is not atomic and it is not a guarantee that the template
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// will still exist later. Checking it here produces a nice error UX, but
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// we still have to handle the template not existing later, which makes the
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// UX inconsistent, at best. Is it actually worth checking at all?
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templateNamespace := inActor.GetActorTemplateNamespace()
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templateName := inActor.GetActorTemplateName()
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template, err := s.actorTemplateLister.ActorTemplates(templateNamespace).Get(templateName)
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if err != nil {
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if k8serrors.IsNotFound(err) {
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return nil, status.Errorf(codes.FailedPrecondition, "ActorTemplate %s/%s not found", templateNamespace, templateName)
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}
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return nil, fmt.Errorf("while getting ActorTemplate: %w", err)
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}
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// If a source snapshot tag is requested, resolve it to a concrete
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// snapshot.
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var sourceSnapshotStatus *ateapipb.ActorSourceSnapshotStatus
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if tag := inActor.GetSourceSnapshotTag(); tag != nil {
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sourceSnapshotStatus, err = s.resolveSnapshotSource(ctx, inActor.GetMetadata().GetAtespace(), tag, template)
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if err != nil {
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return nil, err
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}
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}
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atespace := inActor.GetMetadata().GetAtespace()
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name := inActor.GetMetadata().GetName()
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// Volume creation is completed asynchronously after the actor is recorded.
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initVols, err := initialActorVolumes(ctx, s.storageClassLister, template)
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if err != nil {
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return nil, err
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}
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// Verify that the result is properly valid before storing it.
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outActor := proto.CloneOf(inActor)
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outActor.Status = &ateapipb.ActorStatus{
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State: ateapipb.ActorState_ACTOR_STATE_SUSPENDED,
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ActorVolumes: initVols,
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LatestSnapshot: sourceSnapshotStatus.GetSnapshot(),
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SourceSnapshot: sourceSnapshotStatus,
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}
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if errs := validateActorUpdate(ctx, field.NewPath("actor"), outActor, inActor, true); len(errs) > 0 {
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return nil, toGRPCInternalError(errs)
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}
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// Save the data in the storage layer.
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stored, err := s.store.CreateActor(ctx, outActor)
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if err != nil {
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if errors.Is(err, store.ErrAlreadyExists) {
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return nil, status.Errorf(codes.AlreadyExists, "Actor %s already exists", name)
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}
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if errors.Is(err, store.ErrFailedPrecondition) {
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return nil, status.Errorf(codes.FailedPrecondition, "Atespace %s not found", atespace)
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}
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return nil, fmt.Errorf("while recording actor: %w", err)
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}
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return stored, nil
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}
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// resolveSnapshotSource resolves a CreateActor request's source snapshot tag
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// and checks that its scope and ActorSnapshot are compatible with creating
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// an Actor in actorAtespace from template.
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func (s *ServiceImpl) resolveSnapshotSource(ctx context.Context, actorAtespace string, tagRef *ateapipb.ObjectRef, template *atev1alpha1.ActorTemplate) (*ateapipb.ActorSourceSnapshotStatus, error) {
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tag, err := s.store.GetActorSnapshotTag(ctx, resources.ActorSnapshotTagRefFromObjectRef(tagRef))
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if errors.Is(err, store.ErrNotFound) {
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return nil, status.Error(codes.NotFound, "ActorSnapshot not found")
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}
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if err != nil {
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return nil, fmt.Errorf("while getting actor snapshot tag: %w", err)
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}
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snapshot, err := s.GetActorSnapshot(ctx, resources.ActorSnapshotRefFromObjectRef(tag.GetSnapshot()))
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if errors.Is(err, store.ErrNotFound) {
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return nil, status.Error(codes.NotFound, "ActorSnapshot not found")
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}
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if err != nil {
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return nil, fmt.Errorf("while getting actor snapshot: %w", err)
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}
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switch tag.GetScope() {
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case ateapipb.ActorSnapshotTagScope_ACTOR_SNAPSHOT_TAG_SCOPE_ATESPACE:
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if tag.GetMetadata().GetAtespace() != actorAtespace {
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return nil, status.Error(codes.FailedPrecondition, "ActorSnapshot tag is not published outside its Atespace")
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}
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case ateapipb.ActorSnapshotTagScope_ACTOR_SNAPSHOT_TAG_SCOPE_PUBLISHED:
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default:
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return nil, status.Error(codes.FailedPrecondition, "source ActorSnapshot tag has an invalid scope")
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}
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// TODO: Permit compatible DATA snapshots when runtimes can extract portable data.
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if snapshot.GetStatus().GetActorTemplateUid() != string(template.GetUID()) {
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return nil, status.Error(codes.FailedPrecondition, "ActorSnapshot requires the source ActorTemplate")
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}
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for _, volume := range template.Spec.Volumes {
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if volume.ExternalVolumeTemplate != nil {
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// TODO: Permit cloning after CSI volume snapshots are supported.
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return nil, status.Error(codes.FailedPrecondition, "ActorSnapshot cloning does not support external volumes")
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}
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}
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return &ateapipb.ActorSourceSnapshotStatus{
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Snapshot: &ateapipb.ObjectRef{
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Atespace: snapshot.GetMetadata().GetAtespace(),
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Name: snapshot.GetMetadata().GetName(),
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},
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SnapshotUid: snapshot.GetMetadata().GetUid(),
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}, nil
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}
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func validateCreateActorRequest(ctx context.Context, req *ateapipb.CreateActorRequest) field.ErrorList {
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// Call the generated validation.
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op := operation.Operation{Type: operation.Create}
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errs := Validate_CreateActorRequest(ctx, op, nil, req, nil)
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errs = append(errs, validateNoUnknownFields(req.Actor, field.NewPath("actor"))...)
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return errs
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}
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func (s *RPCService) GetActor(ctx context.Context, req *ateapipb.GetActorRequest) (*ateapipb.Actor, error) {
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if errs := validateGetActorRequest(req); len(errs) > 0 {
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return nil, toGRPCStatusError(errs)
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}
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actorRef := resources.ActorRefFromObjectRef(req.GetActor())
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actor, err := s.impl.GetActor(ctx, actorRef)
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if errors.Is(err, store.ErrNotFound) {
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return nil, status.Errorf(codes.NotFound, "Actor %s not found", actorRef)
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} else if err != nil {
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return nil, fmt.Errorf("while getting actor from DB: %w", err)
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}
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return actor, nil
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}
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func (s *ServiceImpl) GetActor(ctx context.Context, actorRef resources.ActorRef) (*ateapipb.Actor, error) {
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// TODO: implement this
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return s.store.GetActor(ctx, actorRef)
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}
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func validateGetActorRequest(req *ateapipb.GetActorRequest) field.ErrorList {
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var fldPath *field.Path
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var errs field.ErrorList
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if val, fldPath := req.Actor, fldPath.Child("actor"); val == nil {
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errs = append(errs, field.Required(fldPath, ""))
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} else {
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errs = append(errs, resources.ValidateObjectRef(val, fldPath)...)
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}
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return errs
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}
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func (s *RPCService) ListActors(ctx context.Context, req *ateapipb.ListActorsRequest) (*ateapipb.ListActorsResponse, error) {
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if errs := validateListActorsRequest(req); len(errs) > 0 {
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return nil, toGRPCStatusError(errs)
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}
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page, err := s.impl.ListActors(ctx, req.GetAtespace(), store.ListOptions{PageSize: effectivePageSize(req.GetPageSize()), PageToken: req.GetPageToken()})
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if err != nil {
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return nil, mapListError(fmt.Errorf("while listing actors in db: %w", err))
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}
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return &ateapipb.ListActorsResponse{
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Actors: page.Items,
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NextPageToken: page.NextPageToken,
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}, nil
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}
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func (s *ServiceImpl) ListActors(ctx context.Context, atespace string, opts store.ListOptions) (store.ListResponse[*ateapipb.Actor], error) {
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// TODO: implement this
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return s.store.ListActors(ctx, atespace, opts)
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}
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func validateListActorsRequest(req *ateapipb.ListActorsRequest) field.ErrorList {
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var fldPath *field.Path
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var errs field.ErrorList
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// An empty atespace is allowed here and means "all atespaces".
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if val, fldPath := req.Atespace, fldPath.Child("atespace"); val != "" {
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errs = append(errs, resources.ValidateResourceName(val, fldPath)...)
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}
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if val, fldPath := req.PageSize, fldPath.Child("page_size"); val < 0 {
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errs = append(errs, field.Invalid(fldPath, val, "must be greater than or equal to 0"))
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}
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return errs
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}
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func (s *RPCService) UpdateActor(ctx context.Context, req *ateapipb.UpdateActorRequest) (*ateapipb.Actor, error) {
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// First scrub any fields that users are not allowed to set.
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inActor := req.Actor
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if inActor != nil { // otherwise validation will flag it
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scrubResourceMetadataForUpdate(inActor.Metadata)
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inActor.Status = nil
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}
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// Validate the request.
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if errs := validateUpdateActorRequest(ctx, req); len(errs) > 0 {
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return nil, toGRPCStatusError(errs)
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}
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actorRef := resources.ActorRefFromActor(inActor)
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setSpanActorRefAttributes(ctx, actorRef)
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storedActor, err := s.impl.UpdateActor(ctx, actorRef, store.PreconditionFrom(inActor), func(toUpdate *ateapipb.Actor) error {
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// Status and Metadata are server-owned fields.
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status, metadata := toUpdate.GetStatus(), toUpdate.GetMetadata()
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// Whole-object replace: clear first, so a field the client left unset is
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// cleared rather than kept from the stored actor.
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// Merge cannot smuggle in unknown fields because validation already rejected them.
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proto.Reset(toUpdate)
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proto.Merge(toUpdate, inActor)
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// Restore status and metadata from the server.
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toUpdate.Status = status
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toUpdate.Metadata = metadata
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return nil
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})
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if err != nil {
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return nil, err
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}
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setSpanActorAttributes(ctx, storedActor)
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return storedActor, err
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}
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func (s *ServiceImpl) UpdateActor(ctx context.Context, actorRef resources.ActorRef, precondition store.Precondition, mutate func(*ateapipb.Actor) error) (*ateapipb.Actor, error) {
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storedActor, err := s.store.UpdateActor(ctx, actorRef, precondition, func(toUpdate *ateapipb.Actor) error {
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// Apply the mutation function to the stored value.
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oldVal := proto.CloneOf(toUpdate)
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if err := mutate(toUpdate); err != nil {
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return err
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}
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newVal := toUpdate
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// Validate the user's input before doing any further work.
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if errs := validateActorUpdate(ctx, field.NewPath("actor"), newVal, oldVal, false); len(errs) > 0 {
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return toGRPCStatusError(errs)
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}
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// Do any further work on the resource.
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// Validate the final value before storing it.
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if errs := validateActorUpdate(ctx, field.NewPath("actor"), newVal, oldVal, true); len(errs) > 0 {
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return toGRPCInternalError(errs)
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}
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return nil
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})
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if err != nil {
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if errors.Is(err, store.ErrVersionConflict) {
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return nil, status.Error(codes.Aborted, "concurrent update conflict, please retry")
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}
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if errors.Is(err, store.ErrUIDConflict) {
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return nil, status.Error(codes.Aborted, "concurrent update conflict, please retry")
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}
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if errors.Is(err, store.ErrNotFound) {
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return nil, status.Errorf(codes.NotFound, "actor %s not found", actorRef)
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}
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if errors.Is(err, store.ErrPreconditionRequired) {
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return nil, status.Errorf(codes.InvalidArgument, "while updating actor %s: %v", actorRef, err)
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}
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return nil, fmt.Errorf("while updating actor: %w", err)
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}
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return storedActor, nil
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}
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func validateUpdateActorRequest(ctx context.Context, req *ateapipb.UpdateActorRequest) field.ErrorList {
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// Call the generated validation.
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// We model this as a create rather than an update because updates assume
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// the existence of a "current" value, which we do not have yet. This is
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// validating the request itself. The result will be validated later, after
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// we have a current value to compare against.
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op := operation.Operation{Type: operation.Create}
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errs := Validate_UpdateActorRequest(ctx, op, nil, req, nil)
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errs = append(errs, validateNoUnknownFields(req.Actor, field.NewPath("actor"))...)
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return errs
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}
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func (s *RPCService) DeleteActor(ctx context.Context, req *ateapipb.DeleteActorRequest) (deleted *ateapipb.Actor, err error) {
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if errs := validateDeleteActorRequest(req); len(errs) > 0 {
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return nil, toGRPCStatusError(errs)
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}
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start := time.Now()
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// Template dims only once the record resolved: the request names only the
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// actor, so failures before the load carry none. No pool pair: delete only
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// runs from SUSPENDED or CRASHED, which already released the worker.
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defer func() {
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var attrs []attribute.KeyValue
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if deleted != nil {
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attrs = append(attrs,
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ateattr.TemplateNameKey.String(deleted.GetActorTemplateName()),
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ateattr.TemplateNamespaceKey.String(deleted.GetActorTemplateNamespace()),
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)
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}
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s.instruments.recordLifecycleOp(ctx, ateattr.OperationDelete, start, err, attrs...)
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}()
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actorRef := resources.ActorRefFromObjectRef(req.GetActor())
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setSpanActorRefAttributes(ctx, actorRef)
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deleted, err = s.actorWorkflow.DeleteActor(ctx, actorRef, req.GetAnyState())
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if err != nil {
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return nil, err
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}
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return deleted, nil
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}
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func (s *ServiceImpl) DeleteActor(ctx context.Context, actorRef resources.ActorRef) (*ateapipb.Actor, error) {
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// TODO: implement this
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return s.store.DeleteActor(ctx, actorRef)
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}
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func validateDeleteActorRequest(req *ateapipb.DeleteActorRequest) field.ErrorList {
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var fldPath *field.Path
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var errs field.ErrorList
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if val, fldPath := req.Actor, fldPath.Child("actor"); val == nil {
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errs = append(errs, field.Required(fldPath, ""))
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} else {
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errs = append(errs, resources.ValidateObjectRef(val, fldPath)...)
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}
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return errs
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}
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func (s *RPCService) PauseActor(ctx context.Context, req *ateapipb.PauseActorRequest) (*ateapipb.PauseActorResponse, error) {
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if errs := validatePauseActorRequest(req); len(errs) > 0 {
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return nil, toGRPCStatusError(errs)
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}
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actorRef := resources.ActorRefFromObjectRef(req.GetActor())
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setSpanActorRefAttributes(ctx, actorRef)
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actor, err := s.actorWorkflow.PauseActor(ctx, actorRef)
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if err != nil {
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if errors.Is(err, store.ErrVersionConflict) {
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return nil, status.Error(codes.Aborted, "concurrent update conflict, please retry")
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}
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if errors.Is(err, store.ErrNotFound) {
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return nil, status.Errorf(codes.NotFound, "Actor %s not found", actorRef)
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}
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return nil, err
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}
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setSpanActorAttributes(ctx, actor)
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return &ateapipb.PauseActorResponse{Actor: actor}, nil
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}
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func validatePauseActorRequest(req *ateapipb.PauseActorRequest) field.ErrorList {
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var fldPath *field.Path
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var errs field.ErrorList
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if val, fldPath := req.Actor, fldPath.Child("actor"); val == nil {
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errs = append(errs, field.Required(fldPath, ""))
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} else {
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errs = append(errs, resources.ValidateObjectRef(val, fldPath)...)
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}
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return errs
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}
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func (s *RPCService) ResumeActor(ctx context.Context, req *ateapipb.ResumeActorRequest) (*ateapipb.ResumeActorResponse, error) {
|
|
if errs := validateResumeActorRequest(req); len(errs) > 0 {
|
|
return nil, toGRPCStatusError(errs)
|
|
}
|
|
actorRef := resources.ActorRefFromObjectRef(req.GetActor())
|
|
setSpanActorRefAttributes(ctx, actorRef)
|
|
|
|
actor, resumed, err := s.actorWorkflow.ResumeActor(ctx, actorRef, req.GetBoot())
|
|
if err != nil {
|
|
if errors.Is(err, store.ErrVersionConflict) {
|
|
return nil, status.Error(codes.Aborted, "concurrent update conflict, please retry")
|
|
}
|
|
if errors.Is(err, store.ErrNotFound) {
|
|
return nil, status.Errorf(codes.NotFound, "Actor %s not found", actorRef)
|
|
}
|
|
return nil, err
|
|
}
|
|
|
|
setSpanActorAttributes(ctx, actor)
|
|
return &ateapipb.ResumeActorResponse{Actor: actor, Resumed: resumed}, nil
|
|
}
|
|
|
|
func validateResumeActorRequest(req *ateapipb.ResumeActorRequest) field.ErrorList {
|
|
var fldPath *field.Path
|
|
var errs field.ErrorList
|
|
|
|
if val, fldPath := req.Actor, fldPath.Child("actor"); val == nil {
|
|
errs = append(errs, field.Required(fldPath, ""))
|
|
} else {
|
|
errs = append(errs, resources.ValidateObjectRef(val, fldPath)...)
|
|
}
|
|
|
|
return errs
|
|
}
|
|
|
|
func (s *RPCService) SuspendActor(ctx context.Context, req *ateapipb.SuspendActorRequest) (*ateapipb.SuspendActorResponse, error) {
|
|
if errs := validateSuspendActorRequest(req); len(errs) > 0 {
|
|
return nil, toGRPCStatusError(errs)
|
|
}
|
|
actorRef := resources.ActorRefFromObjectRef(req.GetActor())
|
|
setSpanActorRefAttributes(ctx, actorRef)
|
|
|
|
actor, err := s.actorWorkflow.SuspendActor(ctx, actorRef)
|
|
if err != nil {
|
|
if errors.Is(err, store.ErrVersionConflict) {
|
|
return nil, status.Error(codes.Aborted, "concurrent update conflict, please retry")
|
|
}
|
|
if errors.Is(err, store.ErrNotFound) {
|
|
return nil, status.Errorf(codes.NotFound, "Actor %s not found", actorRef)
|
|
}
|
|
return nil, err
|
|
}
|
|
setSpanActorAttributes(ctx, actor)
|
|
return &ateapipb.SuspendActorResponse{Actor: actor}, nil
|
|
}
|
|
|
|
func validateSuspendActorRequest(req *ateapipb.SuspendActorRequest) field.ErrorList {
|
|
var fldPath *field.Path
|
|
var errs field.ErrorList
|
|
|
|
if val, fldPath := req.Actor, fldPath.Child("actor"); val == nil {
|
|
errs = append(errs, field.Required(fldPath, ""))
|
|
} else {
|
|
errs = append(errs, resources.ValidateObjectRef(val, fldPath)...)
|
|
}
|
|
return errs
|
|
}
|
|
|
|
func validateActorUpdate(ctx context.Context, fldPath *field.Path, newVal, oldVal *ateapipb.Actor, requireStatus bool) field.ErrorList {
|
|
// Call the generated validation.
|
|
op := operation.Operation{Type: operation.Update}
|
|
errs := Validate_Actor(ctx, op, fldPath, newVal, oldVal)
|
|
if requireStatus {
|
|
// Status is optional in the schema, but is actually required to be set
|
|
// by the server. If it was specified, it was already validated above,
|
|
// but if it was not specified we need to flag that as an error.
|
|
errs = append(errs, validate.RequiredPointer(ctx, op, fldPath.Child("status"), newVal.GetStatus(), nil)...)
|
|
}
|
|
return errs
|
|
}
|