Files
substrate/cmd/ateapi/internal/controlapi/workflow_pause_test.go
T
Jet Chiang 60073ecd57 Replace ateredis with atepg (#940)
## Summary

A follow up to #640 where we introduced PostgreSQL as an alternative
storage backend, selected conditionally in ateapi.

- Deleted ateredis, its tests, and its dependencies
- Removed Redis backend selection and configuration so ateapi always
connects to Postgres
- Replaced Valkey resources with Postgres in the standard and Kind
deployment paths and simplified install script
- Replaced miniredis fixtures with isolated Postgres testcontainers and
added centralized helpers for seeding resources
- Renamed Redis-specific debug flush command to backend-neutral
`debug-clear-store` in CLI
- Updated comments and docs where applicable

## Benchmarking

Extensive benchmarking have been performed to evaluate Redis vs
Postgres, and results can be found in these two documents:

-
https://docs.google.com/document/d/10K0wB6aTeFkJCL4HN3NbLJCdFGoLYdhIcqkFnqFHkKc/edit?usp=sharing
-
https://docs.google.com/document/d/12-ko_BFHcBo_nJkx9f4B7zMbiiWKC2saGhMhZG3aQ-s/edit?usp=sharing

---------

Signed-off-by: Jet Chiang <pokyuen.jetchiang-ext@solo.io>
2026-08-25 07:23:40 -04:00

352 lines
13 KiB
Go

// Copyright 2026 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package controlapi
import (
"context"
"testing"
"github.com/agent-substrate/substrate/cmd/ateapi/internal/store/storetest"
"github.com/agent-substrate/substrate/internal/resources"
atev1alpha1 "github.com/agent-substrate/substrate/pkg/api/v1alpha1"
"github.com/agent-substrate/substrate/pkg/proto/ateapipb"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
// TestEnsurePausedFinalized_WorkerGone reproduces the scenario where the worker
// pod disappears from the DB during pause finalization, so the node it ran on
// is unknown.
//
// Old behavior: NodeVmsWithLocalSnapshots = []string{""}, which made the
// scheduler's node restriction search for a worker with node name "", never
// found, a permanent "no free workers available" on resume.
//
// Current behavior: NodeVmsWithLocalSnapshots is left nil, and the actor is
// crashed instead of left PAUSED, since a local snapshot with an unknown node
// can never be safely resumed.
func TestEnsurePausedFinalized_WorkerGone(t *testing.T) {
st, cleanup := storetest.SetupTestStore(t)
defer cleanup()
ctx := context.Background()
actorRef := resources.ActorRef{Atespace: "team-a", Name: "actor-1"}
actor := &ateapipb.Actor{
Metadata: &ateapipb.ResourceMetadata{Atespace: actorRef.Atespace, Name: actorRef.Name},
Status: &ateapipb.ActorStatus{
State: ateapipb.ActorState_ACTOR_STATE_PAUSING,
WorkerAssignment: &ateapipb.WorkerAssignment{
WorkerNamespace: "default",
WorkerPool: "pool1",
WorkerPod: "worker-pod-1",
},
InProgressLocalSnapshotName: "local-snap-1",
},
}
storetest.MustCreateActor(t, ctx, st, actor)
// Intentionally NOT creating the worker in store, simulates worker already gone.
w := &ActorWorkflow{store: st}
finalized, err := w.ensurePausedFinalized(ctx, actorRef, &atev1alpha1.ActorTemplate{})
if err != nil {
t.Fatalf("ensurePausedFinalized: %v", err)
}
got, err := st.GetActor(ctx, actorRef)
if err != nil {
t.Fatalf("GetActor: %v", err)
}
if got.GetStatus().GetState() != ateapipb.ActorState_ACTOR_STATE_CRASHED {
t.Errorf("state = %v, want CRASHED (node name unknown, cannot resume safely)", got.GetStatus().GetState())
}
for _, n := range got.GetStatus().GetLocalSnapshotInfo().GetNodeVmsWithLocalSnapshots() {
if n == "" {
t.Errorf("BUG: empty string in NodeVmsWithLocalSnapshots, the scheduler's node restriction would never match a real worker")
}
}
if finalized.GetStatus().GetWorkerAssignment() != nil {
t.Error("returned actor still has a worker assignment, want it cleared")
}
if finalized.GetStatus().GetState() != ateapipb.ActorState_ACTOR_STATE_CRASHED {
t.Errorf("returned state = %v, want CRASHED", finalized.GetStatus().GetState())
}
}
// TestEnsurePausedFinalized_RecordsContentScope verifies pause finalization
// records the scope the pause checkpoint captured (the template's onPause) in
// LocalSnapshotInfo, so a later suspend of the PAUSED actor knows what the
// local snapshot contains even if the template's onPause changes while the
// actor sits PAUSED.
func TestEnsurePausedFinalized_RecordsContentScope(t *testing.T) {
tests := []struct {
name string
onPause atev1alpha1.SnapshotScope
want ateapipb.SnapshotContentScope
}{
{"data", atev1alpha1.SnapshotScopeData, ateapipb.SnapshotContentScope_SNAPSHOT_CONTENT_SCOPE_DATA},
{"full", atev1alpha1.SnapshotScopeFull, ateapipb.SnapshotContentScope_SNAPSHOT_CONTENT_SCOPE_FULL},
{"unset defaults to full", "", ateapipb.SnapshotContentScope_SNAPSHOT_CONTENT_SCOPE_FULL},
}
for _, tc := range tests {
t.Run(tc.name, func(t *testing.T) {
st, cleanup := storetest.SetupTestStore(t)
defer cleanup()
ctx := context.Background()
actorRef := resources.ActorRef{Atespace: "team-a", Name: "actor-1"}
created := storetest.MustCreateActor(t, ctx, st, &ateapipb.Actor{
Metadata: &ateapipb.ResourceMetadata{Atespace: actorRef.Atespace, Name: actorRef.Name},
Status: &ateapipb.ActorStatus{
State: ateapipb.ActorState_ACTOR_STATE_PAUSING,
WorkerAssignment: &ateapipb.WorkerAssignment{
WorkerNamespace: "default",
WorkerPool: "pool1",
WorkerPod: "worker-pod-1",
},
InProgressLocalSnapshotName: "snap-prefix",
},
})
if err := st.CreateWorker(ctx, &ateapipb.Worker{
WorkerNamespace: "default",
WorkerPool: "pool1",
WorkerPod: "worker-pod-1",
NodeName: "node1",
Status: &ateapipb.WorkerStatus{
Assignment: &ateapipb.ActorAssignment{
Actor: &ateapipb.ObjectRef{Atespace: actorRef.Atespace, Name: actorRef.Name},
ActorUid: created.GetMetadata().GetUid(),
},
},
}); err != nil {
t.Fatalf("CreateWorker: %v", err)
}
w := &ActorWorkflow{store: st}
tmpl := &atev1alpha1.ActorTemplate{
Spec: atev1alpha1.ActorTemplateSpec{SnapshotsConfig: atev1alpha1.SnapshotsConfig{OnPause: tc.onPause}},
}
got, err := w.ensurePausedFinalized(ctx, actorRef, tmpl)
if err != nil {
t.Fatalf("ensurePausedFinalized: %v", err)
}
if got.GetStatus().GetState() != ateapipb.ActorState_ACTOR_STATE_PAUSED {
t.Fatalf("state = %v, want PAUSED", got.GetStatus().GetState())
}
if scope := got.GetStatus().GetLocalSnapshotInfo().GetContentScope(); scope != tc.want {
t.Errorf("LocalSnapshotInfo.ContentScope = %v, want %v", scope, tc.want)
}
})
}
}
// TestPauseActorWorkflow_RejectedAndIdempotentPaths covers the two
// short-circuit paths of the pause workflow: rejection of the pause edge for
// a non-RUNNING actor and the idempotent fast-forward for a PAUSED one.
func TestPauseActorWorkflow_RejectedAndIdempotentPaths(t *testing.T) {
tests := []struct {
name string
seedState ateapipb.ActorState
// wantErr true means PauseActor must fail with FailedPrecondition.
wantErr bool
// wantState is the stored state after the call.
wantState ateapipb.ActorState
}{
{
// Pausing a SUSPENDED actor is rejected by MarkPausingStep's
// CheckPrerequisite and the actor's state is left untouched.
name: "not running rejected",
seedState: ateapipb.ActorState_ACTOR_STATE_SUSPENDED,
wantErr: true,
wantState: ateapipb.ActorState_ACTOR_STATE_SUSPENDED,
},
{
// Pausing a PAUSED actor succeeds idempotently via IsComplete
// fast-forward without calling atelet.
name: "already paused succeeds",
seedState: ateapipb.ActorState_ACTOR_STATE_PAUSED,
wantState: ateapipb.ActorState_ACTOR_STATE_PAUSED,
},
}
for _, tc := range tests {
t.Run(tc.name, func(t *testing.T) {
ctx := context.Background()
st, cleanup := storetest.SetupTestStore(t)
defer cleanup()
w := newTestActorWorkflow(t, st, "ns", "tmpl1")
seedWorkflowActor(t, ctx, st, resources.ActorRef{Atespace: "team-a", Name: "id1"}, "ns", "tmpl1", tc.seedState)
actor, err := w.PauseActor(ctx, resources.ActorRef{Atespace: "team-a", Name: "id1"})
if tc.wantErr {
if got := status.Code(err); got != codes.FailedPrecondition {
t.Fatalf("status.Code(err) = %v, want %v (err: %v)", got, codes.FailedPrecondition, err)
}
} else {
if err != nil {
t.Fatalf("PauseActor failed: %v", err)
}
if actor.GetStatus().GetState() != tc.wantState {
t.Errorf("returned state = %v, want %v", actor.GetStatus().GetState(), tc.wantState)
}
}
got, err := st.GetActor(ctx, resources.ActorRef{Atespace: "team-a", Name: "id1"})
if err != nil {
t.Fatalf("GetActor failed: %v", err)
}
if got.GetStatus().GetState() != tc.wantState {
t.Errorf("stored state = %v, want %v", got.GetStatus().GetState(), tc.wantState)
}
})
}
}
// TestEnsureMarkedPausing_StateMatrix verifies the pause edge's state gating
// against every actor state: RUNNING takes the edge, PAUSING skips (a
// previous attempt already marked the actor), everything else is rejected
// with FailedPrecondition. PAUSED is rejected here because the orchestrator
// early-returns before this step for a fully paused actor.
func TestEnsureMarkedPausing_StateMatrix(t *testing.T) {
allowed := map[ateapipb.ActorState]bool{
ateapipb.ActorState_ACTOR_STATE_RUNNING: true,
ateapipb.ActorState_ACTOR_STATE_PAUSING: true, // skipped, not re-marked
}
for _, seedState := range allActorStates {
ctx := context.Background()
persistence := newTestPersistence(t)
w := &ActorWorkflow{store: persistence}
actorRef := resources.ActorRef{Atespace: "team-a", Name: "id1"}
actor := storetest.MustCreateActor(t, ctx, persistence, &ateapipb.Actor{
Metadata: &ateapipb.ResourceMetadata{Atespace: actorRef.Atespace, Name: actorRef.Name},
Status: &ateapipb.ActorStatus{State: seedState},
})
marked, err := w.ensureMarkedPausing(ctx, actorRef, actor)
assertPrerequisiteResult(t, seedState, err, allowed[seedState])
if err == nil && marked.GetStatus().GetState() != ateapipb.ActorState_ACTOR_STATE_PAUSING {
t.Errorf("state %v: ensureMarkedPausing returned actor in %v, want PAUSING", seedState, marked.GetStatus().GetState())
}
}
}
func TestEnsureAteletPaused_DanglingWorkerDoesNotRecordPhantomSnapshot(t *testing.T) {
tests := []struct {
name string
prevSnapshot *ateapipb.ObjectRef
}{
{
name: "keeps previous snapshot",
prevSnapshot: &ateapipb.ObjectRef{Atespace: "team-a", Name: "prev"},
},
{
name: "stays nil without previous snapshot",
prevSnapshot: nil,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
ctx := context.Background()
persistence := newTestPersistence(t)
actor := &ateapipb.Actor{
Metadata: &ateapipb.ResourceMetadata{Atespace: "team-a", Name: "actor-1"},
Status: &ateapipb.ActorStatus{
State: ateapipb.ActorState_ACTOR_STATE_PAUSING,
WorkerAssignment: &ateapipb.WorkerAssignment{
WorkerNamespace: "worker-ns",
WorkerPool: "pool",
WorkerPod: "pod-gone",
},
InProgressLocalSnapshotName: "actor-1-never-written",
LatestSnapshot: tt.prevSnapshot,
},
}
created := storetest.MustCreateActor(t, ctx, persistence, actor)
w := &ActorWorkflow{store: persistence, dialer: newDanglingDialer()}
if _, err := w.ensureAteletPaused(ctx, resources.ActorRef{Atespace: "team-a", Name: "actor-1"}, created, &atev1alpha1.ActorTemplate{}); err == nil {
t.Fatal("ensureAteletPaused: want error for dangling worker, got nil")
}
stored, err := persistence.GetActor(ctx, resources.ActorRef{Atespace: "team-a", Name: "actor-1"})
if err != nil {
t.Fatalf("GetActor: %v", err)
}
if stored.GetStatus().GetState() != ateapipb.ActorState_ACTOR_STATE_CRASHED {
t.Errorf("state = %v, want CRASHED", stored.GetStatus().GetState())
}
if got := stored.GetStatus().GetInProgressLocalSnapshotName(); got != "actor-1-never-written" {
t.Errorf("InProgressLocalSnapshotName = %q, want preserved for debugging", got)
}
if tt.prevSnapshot == nil {
if stored.GetStatus().GetLatestSnapshot() != nil {
t.Errorf("LatestSnapshot = %v, want nil", stored.GetStatus().GetLatestSnapshot())
}
} else if got, want := stored.GetStatus().GetLatestSnapshot().GetName(), tt.prevSnapshot.GetName(); got != want {
t.Errorf("LatestSnapshot name = %q, want %q", got, want)
}
})
}
}
// TestPauseActor_CrashesWhenPausingActorMissingWorkerPod verifies that a
// PAUSING actor with no worker pod recorded is moved to CRASHED by
// ensureAteletPaused's corrupted-assignment check and the pause fails with
// FailedPrecondition.
func TestPauseActor_CrashesWhenPausingActorMissingWorkerPod(t *testing.T) {
ctx := context.Background()
st, cleanup := storetest.SetupTestStore(t)
defer cleanup()
w := newTestActorWorkflow(t, st, "ns", "tmpl1")
seedWorkflowActor(t, ctx, st, resources.ActorRef{Atespace: "team-a", Name: "id1"}, "ns", "tmpl1", ateapipb.ActorState_ACTOR_STATE_PAUSING)
_, err := w.PauseActor(ctx, resources.ActorRef{Atespace: "team-a", Name: "id1"})
if got := status.Code(err); got != codes.FailedPrecondition {
t.Fatalf("status.Code(err) = %v, want %v (err: %v)", got, codes.FailedPrecondition, err)
}
got, err := st.GetActor(ctx, resources.ActorRef{Atespace: "team-a", Name: "id1"})
if err != nil {
t.Fatalf("GetActor failed: %v", err)
}
if got.GetStatus().GetState() != ateapipb.ActorState_ACTOR_STATE_CRASHED {
t.Errorf("stored state = %v, want %v", got.GetStatus().GetState(), ateapipb.ActorState_ACTOR_STATE_CRASHED)
}
}
// TestEnsureMarkedPausing_GoldenAtespaceRejected verifies golden actors
// cannot be paused: by design they can only be suspended (committed).
func TestEnsureMarkedPausing_GoldenAtespaceRejected(t *testing.T) {
st, cleanup := storetest.SetupTestStore(t)
defer cleanup()
w := newTestActorWorkflow(t, st, "ns", "tmpl1")
_, err := w.ensureMarkedPausing(context.Background(),
resources.ActorRef{Atespace: resources.GoldenActorAtespace, Name: "golden-1"},
&ateapipb.Actor{Status: &ateapipb.ActorStatus{State: ateapipb.ActorState_ACTOR_STATE_RUNNING}})
if got := status.Code(err); got != codes.FailedPrecondition {
t.Fatalf("status.Code = %v (err %v), want FailedPrecondition", got, err)
}
}