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The pattern of passing a tuple of atespace and actor name together is across the whole codebase. This simplifies both callers and callees by leting them pass a single field that bundles both. The ActorRef is the actor specific, typed, in-process version of the ObjectRef we have in our gRPC API.
75 lines
2.4 KiB
Go
75 lines
2.4 KiB
Go
// Copyright 2026 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package controlapi
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import (
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"context"
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"errors"
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"fmt"
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"github.com/agent-substrate/substrate/cmd/ateapi/internal/store"
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"github.com/agent-substrate/substrate/internal/resources"
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"github.com/agent-substrate/substrate/pkg/proto/ateapipb"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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"k8s.io/apimachinery/pkg/util/validation/field"
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)
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func (s *Service) UpdateActor(ctx context.Context, req *ateapipb.UpdateActorRequest) (*ateapipb.UpdateActorResponse, error) {
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if err := validateUpdateActorRequest(req); err != nil {
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return nil, err
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}
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actorRef := resources.ActorRefFromObjectRef(req.GetActor())
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actor, err := s.persistence.GetActor(ctx, actorRef)
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if err != nil {
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if errors.Is(err, store.ErrNotFound) {
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return nil, status.Errorf(codes.NotFound, "Actor %s not found", actorRef.Name)
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}
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return nil, fmt.Errorf("while getting actor: %w", err)
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}
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actor.WorkerSelector = req.GetWorkerSelector()
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updated, err := s.persistence.UpdateActor(ctx, actor, actor.GetMetadata().GetVersion())
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if err != nil {
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if errors.Is(err, store.ErrVersionConflict) {
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return nil, status.Error(codes.Aborted, "concurrent update conflict, please retry")
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}
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return nil, fmt.Errorf("while updating actor: %w", err)
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}
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return &ateapipb.UpdateActorResponse{Actor: updated}, nil
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}
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func validateUpdateActorRequest(req *ateapipb.UpdateActorRequest) error {
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var fldPath *field.Path
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var errs field.ErrorList
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if val, fldPath := req.Actor, fldPath.Child("actor"); val == nil {
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errs = append(errs, field.Required(fldPath, ""))
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} else {
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errs = append(errs, resources.ValidateObjectRef(val, fldPath)...)
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}
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if val := req.WorkerSelector; val != nil {
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errs = append(errs, validateSelector(val, fldPath.Child("worker_selector"))...)
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}
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if len(errs) > 0 {
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return status.Error(codes.InvalidArgument, errs.ToAggregate().Error())
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}
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return nil
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}
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