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Part of #777 ate-api-server checks that the caller's node hosts the actor when it mints a worker-for-actor JWT, but the token then lives for an hour and the credential exchange trusted any valid one. A node that kept a JWT after the actor resumed elsewhere could still exchange it for a read-write token on the actor's prefix, and the exchange also answered for crashed, deleting or reverting actors. The JWT now carries a `node` claim, the node it was minted for, set by `MintWorkerActorJwt` from the identity it already verified against `HostingNode`. The exchange refuses the token unless that node is still the actor's `status.assignedNode` and the actor is in a state with a transfer: RESUMING, RUNNING, SUSPENDING or SUSPENDED. `assignedNode` is set by a resume, stays set while the actor is SUSPENDED with its local snapshot on that node, and is cleared when the node detaches the actor, by a revert and by a delete, or replaced by a resume onto another node, so a stale JWT stops working at that status write rather than at expiry. An actor's own token never carries a node. The transfer states are listed once, in `resources.TransferStates`, read by both the host check and the exchange, with a test that fails when a new actor state is added without being classified. - [x] Tests pass - [x] Appropriate changes to documentation are included in the PR
85 lines
3.1 KiB
Go
85 lines
3.1 KiB
Go
// Copyright 2026 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package controlapi
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import (
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"context"
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"errors"
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"fmt"
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"slices"
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"go.ate.dev/substrate/cmd/ateapi/internal/store"
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"go.ate.dev/substrate/internal/resources"
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"go.ate.dev/substrate/pkg/proto/ateapipb"
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)
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// HostingNode is the node that holds the actor, and "" when no node does. The
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// actor's state decides which status field to trust, since both can outlive
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// the hosting they record: pause, suspend, crash and revert release the
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// worker (delete its row in the store's worker assignments) before they clear
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// status.worker_assignment, and a crash keeps status.assigned_node as a record
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// of the last node. The rules:
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// - SUSPENDED with no worker: assigned_node. It is set only while a
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// snapshot whose locality is that node still holds files there, uploaded
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// or not, and cleared once none does.
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// - RESUMING, RUNNING and SUSPENDING with status.worker_assignment set: the
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// worker's node, but only while the store's worker assignment row binds
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// that worker to this actor's UID; "" once it is released or the worker
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// is gone.
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// - Anything else: "".
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//
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// WorkerService uses it to refuse a node that asks for credentials for an
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// actor it does not hold.
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func HostingNode(ctx context.Context, st store.Interface, actor *ateapipb.Actor) (string, error) {
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status := actor.GetStatus()
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// The branches below pick the field to trust within the states a node
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// transfers in.
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if !slices.Contains(resources.TransferStates, status.GetState()) {
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return "", nil
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}
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assignment := status.GetWorkerAssignment()
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if assignment == nil {
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if status.GetState() != ateapipb.ActorState_ACTOR_STATE_SUSPENDED {
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return "", nil
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}
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return status.GetAssignedNode(), nil
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}
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switch status.GetState() {
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case ateapipb.ActorState_ACTOR_STATE_RESUMING, ateapipb.ActorState_ACTOR_STATE_RUNNING,
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ateapipb.ActorState_ACTOR_STATE_SUSPENDING:
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default:
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return "", nil
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}
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workerName := assignment.GetWorker().GetName()
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// The worker assignment, not the actor's status, binds the worker to the
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// actor. The status keeps naming the worker after a release until the
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// workflow that released it records the new state, and by then the worker
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// may host another actor.
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hosted, err := workerHostsActor(ctx, st, workerName, actor.GetMetadata().GetUid())
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if err != nil {
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return "", err
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}
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if !hosted {
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return "", nil
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}
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worker, err := st.GetWorker(ctx, workerName)
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if errors.Is(err, store.ErrNotFound) {
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return "", nil
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} else if err != nil {
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return "", fmt.Errorf("while retrieving worker %s: %w", workerName, err)
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}
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return worker.GetNodeName(), nil
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}
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