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scriptc/packages/compiler/ambient/node-fallback/net.d.ts
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2026-10-26 07:21:12 -05:00

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/// <reference path="./dgram.d.ts" />
/// <reference path="./dns.d.ts" />
/// <reference path="./http.d.ts" />
/// <reference path="./http2.d.ts" />
/// <reference path="./tls.d.ts" />
/* node:net — the inbound-networking slice (scr_net.c links only into
* net-using binaries). TCP only, Node's shapes narrowed to what lowers:
* createServer with an optional connection handler; listen(port[, cb])
* with the real port discoverable as address().port (the composed read
* is the lowered form — bare address() has no lowering); close([cb])
* firing once connections drain; socket write/end/destroy/pipe and the
* data/end/close/error/connect/drain events (on and once — listeners
* take at most the declared parameter). write returns Node's
* backpressure boolean; end returns void here (Node returns the socket);
* on/once return void (chaining is fenced). connect's host is a numeric IP or "localhost" (pinned to
* 127.0.0.1 — SEMANTICS.md); every failure is the async 'error' event,
* and an 'error' with no listener exits 1 like an unhandled EventEmitter
* 'error'. */
declare module "net" {
export interface Socket {
/* Whether the socket keeps the event loop alive (ref'd by default). */
ref(): void;
unref(): void;
readonly remoteAddress: string | undefined;
/* The peer's fields are cached at first read, like remoteAddress; the
* local ones are undefined while connecting and after close. */
readonly remotePort: number | undefined;
readonly remoteFamily: string | undefined;
readonly localAddress: string | undefined;
readonly localPort: number | undefined;
readonly localFamily: string | undefined;
readonly bytesRead: number;
readonly connecting: boolean;
readonly pending: boolean;
readonly readyState: "opening" | "open" | "readOnly" | "writeOnly" | "closed";
/* true once the fd is gone (destroy() or full close) — Node's flag. */
readonly destroyed: boolean;
/* the write half is open: no end() yet, no FIN sent, fd alive. */
readonly writable: boolean;
/* true until the read half is done (peer FIN / destroy). */
readonly readable: boolean;
/* every byte the write paths accepted (buffered included — Node
* counts those too; plaintext on TLS sockets). */
readonly bytesWritten: number;
/* write's callback runs once the data is flushed, with null; end's
* once the socket finishes. */
/* false when the bytes this write left unsent reach the 65536-byte
* high-water mark, as in Node; 'drain' fires when they are all sent. */
write(data: string | Uint8Array, callback?: (err?: Error | null) => void): boolean;
/* the bytes written and not yet sent */
readonly writableLength: number;
/* a write answered false and 'drain' has not fired yet */
readonly writableNeedDrain: boolean;
end(callback?: () => void): void;
end(data: string | Uint8Array, callback?: () => void): void;
destroy(): void;
/* Flow control: pause holds reads off (kernel/TCP backpressure is
* the buffer); resume flows — and discards without listeners, so
* 'end' stays reachable. Both chain, Node's shape. */
pause(): Socket;
resume(): Socket;
/* TCP_NODELAY on the live fd; missing means true. Chains. */
setNoDelay(noDelay?: boolean): Socket;
/* SO_KEEPALIVE with the initial delay in ms. Chains. */
setKeepAlive(enable?: boolean, initialDelay?: number): Socket;
/* end() now, destroy once the FIN actually flushed. */
destroySoon(): void;
/* An RST instead of a FIN; a connecting socket resets once it
* connects. Throws ERR_INVALID_HANDLE_TYPE on a TLS socket. */
resetAndDestroy(): Socket;
/* The local address, or {} while connecting and once destroyed. */
address(): AddressInfo | {};
/* setEncoding('utf8'): 'data' delivers strings — the IncomingMessage
* twin's contract. */
setEncoding(encoding: string): void;
/* socket→socket, and socket→response (the extended-CONNECT bridge
* leg: raw chunks become response body writes; EOF ends it). */
pipe(
destination: Socket | import("http").ServerResponse | import("http2").Http2ServerResponse,
): void;
/* The callback is a once('timeout') listener (removed again by 0). */
setTimeout(ms: number, callback?: () => void): void;
/* The paused-mode demux surface: once('readable') + read(1) +
* unshift — read answers exactly n buffered bytes or null. */
read(size?: number): Buffer | null;
unshift(chunk: Uint8Array): void;
/* secureConnect/secure/session are TLS-socket events declared on the
* shared socket surface (the lowering collapses TLSSocket onto this kind):
* the runtime gates on the transport, so a plain socket's
* registration never fires — Node's exact split. 'session' fires
* once with the serialized session (the received-ticket event). */
on(event: "data", listener: (chunk: Buffer) => void): void;
/* After setEncoding the chunk is a string. */
on(event: "data", listener: (chunk: string) => void): void;
on(
event:
| "end"
| "connect"
| "ready"
| "timeout"
| "drain"
| "readable"
| "finish"
| "secureConnect"
| "secure",
listener: () => void,
): void;
on(event: "close", listener: (hadError: boolean) => void): void;
on(event: "error", listener: (err: Error) => void): void;
on(event: "session", listener: (session: Buffer) => void): void;
/* The host name's resolution, before the connect. */
on(
event: "lookup",
listener: (err: Error | null, address: string, family: number, host: string) => void,
): void;
/* addListener IS on (Node aliases them) — the suite spells both. */
addListener(event: "data", listener: (chunk: Buffer) => void): void;
/* After setEncoding the chunk is a string. */
addListener(event: "data", listener: (chunk: string) => void): void;
addListener(
event:
| "end"
| "connect"
| "ready"
| "timeout"
| "drain"
| "readable"
| "finish"
| "secureConnect"
| "secure",
listener: () => void,
): void;
addListener(event: "close", listener: (hadError: boolean) => void): void;
addListener(event: "error", listener: (err: Error) => void): void;
addListener(event: "session", listener: (session: Buffer) => void): void;
/* The host name's resolution, before the connect. */
addListener(
event: "lookup",
listener: (err: Error | null, address: string, family: number, host: string) => void,
): void;
once(event: "data", listener: (chunk: Buffer) => void): void;
/* After setEncoding the chunk is a string. */
once(event: "data", listener: (chunk: string) => void): void;
once(
event:
| "end"
| "connect"
| "ready"
| "timeout"
| "drain"
| "readable"
| "finish"
| "secureConnect"
| "secure",
listener: () => void,
): void;
once(event: "close", listener: (hadError: boolean) => void): void;
once(event: "error", listener: (err: Error) => void): void;
once(event: "session", listener: (session: Buffer) => void): void;
/* The host name's resolution, before the connect. */
once(
event: "lookup",
listener: (err: Error | null, address: string, family: number, host: string) => void,
): void;
}
export interface Server {
/* Whether the server keeps the event loop alive (ref'd by default). */
ref(): void;
unref(): void;
readonly listening: boolean;
/* Connections past this many are closed with a 'drop' event;
* undefined (the default) or null lifts the cap. */
maxConnections: number | undefined;
/* Node reads it only in cluster mode: a stored value here. */
dropMaxConnection: boolean | undefined;
/* cb(null, count) on the next tick. */
getConnections(callback: (error: Error | null, count: number) => void): Server;
/* Node answers the server itself (`return this` chaining). */
listen(port: number, callback?: () => void): Server;
/* The positional bind address (the options form's host in argument
* spelling). */
listen(port: number, host: string, callback?: () => void): Server;
/* A Unix-socket server; the socket file is removed when it closes. */
listen(path: string, callback?: () => void): Server;
/* The explicit-interface bind: host is an IP literal (absent = the
* host-less dual-stack any); ipv6Only sets IPV6_V6ONLY and reusePort
* requests kernel connection distribution where Node supports it. */
listen(
options: { port: number; host?: string; ipv6Only?: boolean; reusePort?: boolean },
callback?: () => void,
): Server;
close(callback?: () => void): void;
/* The bound AddressInfo (Node answers null before listen — this
* surface answers the record with port 0 there, the serverPort
* stance). */
address(): import("node:dgram").AddressInfo;
/* The demux route: hand an accepted socket to another server. */
emit(event: "connection", socket: Socket): boolean;
on(event: "connection" | "secureConnection", listener: (socket: Socket) => void): void;
/* tls and https servers: a handshake that failed */
on(
event: "tlsClientError",
listener: (err: Error, tlsSocket: import("tls").TLSSocket) => void,
): void;
on(event: "close" | "listening", listener: () => void): void;
on(event: "drop", listener: (data?: DropArgument) => void): void;
on(event: "timeout", listener: (socket: Socket) => void): void;
on(event: "error", listener: (err: Error) => void): void;
/* The WebSocket handover: fires INSTEAD of 'request' for
* Connection: upgrade requests, with the raw socket + head bytes;
* 'connect' is its twin for CONNECT requests (HTTP tunneling). */
on(
event: "upgrade" | "connect",
listener: (req: import("http").IncomingMessage, socket: Socket, head: Buffer) => void,
): void;
/* http.createServer(handler)'s event twin (a no-parser net server
* never fires it, like Node). */
on(
event: "request" | "checkContinue" | "checkExpectation",
listener: (req: import("http").IncomingMessage, res: import("http").ServerResponse) => void,
): void;
/* addListener IS on (Node aliases them) — the suite spells both. */
addListener(event: "connection" | "secureConnection", listener: (socket: Socket) => void): void;
/* tls and https servers: a handshake that failed */
addListener(
event: "tlsClientError",
listener: (err: Error, tlsSocket: import("tls").TLSSocket) => void,
): void;
addListener(event: "close" | "listening", listener: () => void): void;
addListener(event: "drop", listener: (data?: DropArgument) => void): void;
addListener(event: "timeout", listener: (socket: Socket) => void): void;
addListener(event: "error", listener: (err: Error) => void): void;
addListener(
event: "upgrade" | "connect",
listener: (req: import("http").IncomingMessage, socket: Socket, head: Buffer) => void,
): void;
addListener(
event: "request" | "checkContinue" | "checkExpectation",
listener: (req: import("http").IncomingMessage, res: import("http").ServerResponse) => void,
): void;
once(event: "connection" | "secureConnection", listener: (socket: Socket) => void): void;
/* tls and https servers: a handshake that failed */
once(
event: "tlsClientError",
listener: (err: Error, tlsSocket: import("tls").TLSSocket) => void,
): void;
once(event: "close" | "listening", listener: () => void): void;
once(event: "drop", listener: (data?: DropArgument) => void): void;
once(event: "timeout", listener: (socket: Socket) => void): void;
once(event: "error", listener: (err: Error) => void): void;
once(
event: "upgrade" | "connect",
listener: (req: import("http").IncomingMessage, socket: Socket, head: Buffer) => void,
): void;
once(
event: "request" | "checkContinue" | "checkExpectation",
listener: (req: import("http").IncomingMessage, res: import("http").ServerResponse) => void,
): void;
}
/* The 'drop' payload: the turned-away connection's addresses. */
export interface DropArgument {
localAddress?: string;
localPort?: number;
localFamily?: string;
remoteAddress?: string;
remotePort?: number;
remoteFamily?: string;
}
export type AddressInfo = import("node:dgram").AddressInfo;
export type IPVersion = "ipv4" | "ipv6";
export interface SocketAddressInitOptions {
address?: string;
family?: IPVersion;
flowlabel?: number;
port?: number;
}
/* A native handle (scr_net.c); the getters read its parsed address. */
export class SocketAddress {
constructor(options?: SocketAddressInitOptions);
readonly address: string;
readonly family: IPVersion;
readonly port: number;
readonly flowlabel: number;
toJSON(): { address: string; port: number; family: IPVersion; flowlabel: number };
/* undefined when the input is not "<ip>[:<port>]" */
static parse(input: string): SocketAddress | undefined;
static isSocketAddress(value: unknown): value is SocketAddress;
}
/* Address, range and subnet rules; check() matches IPv4 addresses
* against IPv6 rules through their IPv4-mapped form, as Node does. */
export class BlockList {
constructor();
readonly rules: readonly string[];
readonly size: number;
addAddress(address: string | SocketAddress, type?: IPVersion): void;
addAddresses(addresses: readonly (string | SocketAddress)[], type?: IPVersion): void;
addRange(start: string | SocketAddress, end: string | SocketAddress, type?: IPVersion): void;
addSubnet(net: string | SocketAddress, prefix: number, type?: IPVersion): void;
addCIDR(cidr: string): void;
addCIDRs(cidrs: readonly string[]): void;
removeAddress(address: string | SocketAddress, type?: IPVersion): void;
removeRange(start: string | SocketAddress, end: string | SocketAddress, type?: IPVersion): void;
removeSubnet(net: string | SocketAddress, prefix: number, type?: IPVersion): void;
removeCIDR(cidr: string): void;
clear(): void;
check(address: string | SocketAddress, type?: IPVersion): boolean;
toJSON(): string[];
fromJSON(data: string | readonly string[]): void;
static isBlockList(value: unknown): value is BlockList;
static readonly PRIVATE_RANGES: readonly string[];
}
/* Node's IPv4Reg and IPv6Reg tests: 4, 6, or 0 for isIP. */
export function isIP(input: string): number;
export function isIPv4(input: string): boolean;
export function isIPv6(input: string): boolean;
/* The Socket VALUE — the `x instanceof net.Socket` narrowing target
* (the h2 compat 'connect' listener's test). Constructing bare sockets
* has no lowering; the construct signature exists for instanceof. */
export const Socket: abstract new () => Socket;
export function createServer(connectionListener?: (socket: Socket) => void): Server;
export function connect(port: number, host?: string, connectListener?: () => void): Socket;
export function createConnection(
port: number,
host?: string,
connectListener?: () => void,
): Socket;
/* The caller-resolver dial (@types/node's net.LookupFunction): the
* runtime invokes it as Node's autoSelectFamily dial does (options
* { hints, all: true }, so the callback answers an address list) and
* dials the answered addresses in order. */
export type LookupFunction = (
hostname: string,
options: import("node:dns").LookupOptions,
callback: (
err: NodeJS.ErrnoException | null,
address: string | import("node:dns").LookupAddress[],
family?: number,
) => void,
) => void;
export function connect(
options: {
port: number;
host?: string;
autoSelectFamily?: boolean;
lookup?: LookupFunction;
},
connectListener?: () => void,
): Socket;
export function createConnection(
options: {
port: number;
host?: string;
autoSelectFamily?: boolean;
lookup?: LookupFunction;
},
connectListener?: () => void,
): Socket;
/* A Unix domain socket client (Node's IpcNetConnectOpts and path
* overloads). */
export function connect(path: string, connectListener?: () => void): Socket;
export function connect(options: { path: string }, connectListener?: () => void): Socket;
export function createConnection(path: string, connectListener?: () => void): Socket;
export function createConnection(options: { path: string }, connectListener?: () => void): Socket;
/* The happy-eyeballs attempt budget (Node's process-wide knob; the
* autoSelectFamily dial consults it): one runtime int, default 250ms
* like Node's. */
export function getDefaultAutoSelectFamilyAttemptTimeout(): number;
export function setDefaultAutoSelectFamilyAttemptTimeout(value: number): void;
}
declare module "node:net" {
export * from "net";
}