Files
scriptc/packages/node

@scriptc/node

Call into Node.js from a scriptc program. callSync and call run a function exported by a JavaScript module and copy JSON data both ways. In scriptc builds the function runs in Node.js, which the program loads into its own process on the first call (libnode); under Node.js it runs directly, so the program prints the same either way.

import { call, callSync } from "@scriptc/node";

const sum = callSync<number>("./math.cjs", "add", 1, 2);
const config = await call<{ regions: string[] }>("config-parser", "parse", source);
  • The module loads with require() from the calling module: relative specifiers resolve from its directory, bare ones from its node_modules.
  • In scriptc builds the specifier is a string literal. The build collects the module into the executable: a module of the program with the modules its string-literal require() and import reach, or a whole package with its dependencies. The executable loads them from its own copy, never from the build machine's files. A module of the program that loads others through computed specifiers is refused (SC8006); a module the build cannot find throws MODULE_NOT_FOUND when the call runs.
  • The executable extracts its modules into $XDG_CACHE_HOME/scriptc/node-islands/ (or ~/.cache/scriptc/node-islands/) and checks every file against the build's digests on each start. With --libnode=beside they are written next to the executable instead, in <output>.libnode/modules/.
  • Arguments and results cross as JSON copies; scriptc checks the result against the declared type.
  • A thrown Error crosses as its nearest intrinsic error class with its message and string code.
  • The executable loads Node from the libnode pack recorded at build time (SCRIPTC_LIBNODE or scriptc build --libnode=<pack directory>; --libnode=beside copies the pack next to the executable). SCRIPTC_LIBNODE overrides it at run time. A program that never calls into Node never loads it.