A const binding of promisify(exec) now lowers like promisify(execFile):
each call runs the command line with /bin/sh -c, as execSync does, and
settles with { stdout, stderr }. A non-zero exit, a missing command (the
shell's 127) or a timeout rejects with Node's "Command failed: <command>\n
<stderr>" message. The options are the execFile slice: encoding utf8,
cwd, env (inline spread included), timeout, and maxBuffer accepted.
Three gaps closed for both targets along the way:
- the { stdout, stderr } result maps as a record when it is held in a
variable, passed or returned, instead of only when destructured at the
await (it is an anonymous literal in @types/node and in the fallback);
- a namespace member is a recognized target (promisify(cp.exec));
- util.promisify(...) through a namespace or default import is
recognized like the named import.
Every release of a LifetimeRegion, and every retry at region creation, ran
scr_collect_cycles(): full cycle-collector passes over the thread's heap, to
a fixpoint, before checking any region, in case dead cycles of ordinary
objects held counted references into it. Freeing a region ran them again
whenever the owned ordinary objects left counts behind after the region
released its fields. Next to a large heap of candidates (a type checker
beside per-file emit regions) those passes cost far more than the regions.
A retry now checks the due regions first. A region whose references are all
explained frees without a pass; only when one would be kept does the heap
get the full pass, after which every due region is judged as before. The
first check leaves a region it cannot free as it was, so the backoff, the
kept report and SCRIPTC_REGION_DEBUG see only the check after the pass. It
keeps what its walk found: a region whose counted references the pass did not
change is judged from that, without walking it again. A pass that freed a dead
cycle referring only to an owned object leaves the count unchanged; such a
region waits for its next attempt.
After a region releases its instances' fields, what can still hold counts
is the owned ordinary objects' cycles. Each has a member that lost a
reference in those releases and is buffered as a candidate, and the release
walk entered every cycle member. The cycle collector gains a pass limited to
a set of candidates (scr_cyc_collect_set): it takes the set's members out of
the buffers up to a given generation, reading only the buffers' pointers, so
the candidates it leaves are not touched, and it walks at full depth without
moving the schedule's baselines. A dead object such a pass reaches through a
candidate it did not take leaves its buffer before it is freed. Freeing a
region runs these passes over the walk's objects from the youngest buffer
out, and the whole heap only if counts remain.
SCRIPTC_REGION_STATS also prints, per thread at exit, how many full passes
over the heap regions needed.
When the main thread's script ends, the executable released every module
global and ran a full cycle collection before exiting, which takes time
proportional to everything the program still holds (about 15 ms for
1.5 million live objects) and frees memory the operating system reclaims
anyway. The main thread now skips those releases, the exit-time
collection and the collector's buffer cleanup. Exit listeners and output
flushing run as before. Worker threads still free their heaps when they
exit, since later threads reuse their arenas, and builds that check for
leaks (the RC audit, AddressSanitizer) free everything as before, as does
any process run with SCRIPTC_EXIT_FREE=1 for external leak checkers.
SCRIPTC_WORKER_STATS=1 reports, as each worker thread exits, how long it
took to start, to run its script and to exit.
Buffer.from of strings, arrays and Uint8Arrays, Buffer.allocUnsafe and
Buffer.concat now return views into a per-thread pool slab of
Buffer.poolSize bytes (64 KiB by default) when the size is below
Buffer.poolSize >>> 1, following Node's allocate, fromStringFast and
fromArrayLike: 8-byte aligned offsets, a new slab when a request does not
fit, and the four-bytes-per-unit reservation for strings. Buffer.poolSize
can be read and set, and Buffer.allocUnsafeSlow returns an unpooled Buffer.
A slab lives while any of its views does. Its ArrayBuffer cannot be
transferred, and structuredClone of a typed array view copies the whole
ArrayBuffer and keeps the view's offset. Buffer.alloc, allocUnsafe and
allocUnsafeSlow validate sizes with Node's ERR_OUT_OF_RANGE error.
The first pooled allocation finds the startup slab, which has the
default 64 KiB size. A request it cannot hold gets a slab of the current
Buffer.poolSize, as in Node, and the room is checked after every new
slab, so a Buffer.poolSize raised before the first pooled allocation
cannot place a reservation past the end of a 64 KiB slab. A reservation
larger than a fresh slab traps instead of writing past it.
Corpus 5531 (typed) and 5532 (untyped) raise Buffer.poolSize before the
first pooled allocation and allocate just under the new threshold
through each pooled path, each case in a fresh child process, and also
shrink Buffer.poolSize and change it between allocations. The
node-types fenced fixture no longer lists Buffer.poolSize, which now
compiles.
Atomics operations on 8-, 16- and 32-bit integer arrays are sequentially
consistent atomic instructions on the element, and no longer take the
process-wide shared-memory lock. Other reads and writes of shared storage
are relaxed atomic accesses: element reads and writes access the element,
and copies, fills, conversions, searches and sorts read shared bytes into
a private copy and write back only the range they change, so concurrent
accesses to the same bytes are free of data races. Non-shared storage
keeps its plain memory accesses. Atomics.wait and Atomics.notify queue
waiters in buckets chosen by location, each with its own lock and
condition variable, so waiting threads no longer serialize other Atomics.
Atomics.store answers +0 for a value that truncates to -0, as Node does.
The shared storage runtime test also runs under ThreadSanitizer.
pipeline() accepts a source function (an async generator function called
with { signal }) and a destination async function, following
pipeline.js: the destination's promise value resolves the
stream/promises form and reaches the callback's second argument, and
pipeline() answers a PassThrough for it. A rejected destination destroys
that PassThrough with the reason and fails the pipeline.
Stages may take the { signal } argument: the pipeline creates its own
AbortController when one does, and aborts it when the pipeline finishes
or fails, as finishImpl does. Stage functions take the source and
{ signal } through the closure ABI, and the PassThrough and the value
are released with the pipeline.
The stream unit now links the emitter unit whenever it links, so a
pipeline of functions builds without constructing a stream. An async
generator destination and reading the PassThrough a function destination
returns are refused at compile time.
Encoding an array key added each element's size to a running length
with unchecked arithmetic, and wrote into a fixed stack buffer whenever
the sum fit. A sparse array with a large length (2^29 elements or more)
wrapped the sum on 32-bit targets, so the write landed before the buffer;
on every target the encoder also visited every index of such an array.
Array keys now have at most 65536 elements, and their encoding at most
2^31 - 1 bytes. The size is computed first with sums that cannot wrap,
the buffer is sized to it, and keys over either limit make the lookup or
insert throw a TypeError before anything is read or written. The Node.js
implementation throws the same TypeError for keys of more than 65536
elements. Sparse elements are walked in one pass in index order, and the
index growth computation checks its size arithmetic too.
InternTable keys can be arrays of numbers or of strings, compared by their
elements: numbers by SameValueZero, strings by content, and holes equal to
each other only. The runtime stores an array key as one byte string that
encodes its elements; the Node.js implementation encodes it into a Map key
the same way.
Replaced table indexes are now freed. Every thread that uses a table
records the epoch it read at the start of each lookup and insert, and an
index retired in an earlier epoch than every recorded one is freed. Worker
threads stop holding retirements back when they exit.
Number indexes keep a tag byte per slot ahead of the key and value pairs,
so a lookup of an absent key reads the dense tag bytes instead of pairs.
getOrInsertComputed lowers an arrow callback with an expression body in
place, with its parameter bound to the key, so interning through
`(key) => new T(...)` creates no closure.
@scriptc/experimental exports InternTable<K, V>: a named table that every
thread of a scriptc program shares and that each thread has its own copy
of under Node.js. Keys are strings or numbers with Map equality; values are
published (@scriptc/threads) when stored, and the first stored value of a
key is kept. Members are get, has, size, getOrInsert and
getOrInsertComputed.
The runtime table (scr_itable.c) splits each table into 64 segments.
Lookups take no lock and do not write; inserts take a segment's spin lock
for a probe and a few stores, and callbacks run without a lock. Number
tables keep keys and values in the index; string tables keep entries in
segment-owned chunks behind tagged slots. Replaced indexes are kept.
The compiler lowers the class to a synthetic class with one f64 handle
field and five intrinsics, with interned helpers per member and type and
an in-place lowering of getOrInsertComputed that creates a function
expression callback only on a miss. Stored values go through the publish
intrinsic, so their types get the write guard. scriptc refuses names that
are not string literals, one name opened with different type arguments,
and key or value types a table cannot store.
scr_publish walks small graphs in inline buffers and reads
SCRIPTC_PUBLISH_TRACE once, instead of allocating and calling getenv on
every call.
createCipheriv, createDecipheriv, update(), setAAD() and setAuthTag()
now read the value a typed-ref box holds when it is a string, view,
ArrayBuffer or KeyObject. ERR_INVALID_ARG_TYPE names the class of a
class instance that arrives through an untyped value, as Node does,
instead of Object. An unknown output encoding that is not a string is
rendered as Node's %s formats it (util.inspect at depth 0, or the
object's own toString); a function, or an instance of a class that
defines toString, throws a coded SC2020 error. Cipher programs link the
inspect unit for that rendering.
5250 passes each argument through `any`, including class instances,
records and arrays that Node rejects, and 5254 covers output encodings
that are not strings from JavaScript.
pipeline() accepts a run of async generator function stages between
streams, following pipeline.js: each stage is called during setup with the
previous stream (a Readable is async iterable) or the previous stage's
generator, and the last generator is pumped into the next stream with
pumpToNode's write, drain and end waits. An error in the pump loop returns
the generator before the pipeline finishes, so the stage's finally runs.
A stage's source parameter is typed as what the pipeline passes it and may
only head for await loops. Function sources and destinations, stages that
take the signal argument, and stages separated by streams are refused.
Readable.from accepts sync and async generators of strings and Buffers,
following from.js: values are pushed while push() accepts, an async
generator's next() promise is awaited once per value, and destroy runs
the generator's throw() and return() before the destroy callback.
for await over a stream follows createAsyncIterator: the loop registers
its 'readable' listener, reads through read(), and a parked loop wakes
through the 'readable' tick. push(null) before the first read ends the
stream after the next read, finished() answers an already settled stream
with its result on a nextTick, read(0) on an object-mode stream reads
nothing, and write(string, 'buffer') throws ERR_UNKNOWN_ENCODING.
- dns.lookup(hostname, callback), lookup(hostname, family, callback)
and lookup(hostname, options, callback) with family (0/4/6, 'IPv4',
'IPv6'), all, order and verbatim, validated with Node's messages.
getaddrinfo answers any family, ordered verbatim or one family first;
literal addresses answer on the next tick, an empty hostname gives
Node's null answer and DEP0118 warning, and failures carry code,
errno, syscall and hostname.
- dns.lookupService(address, port, callback) checks the address and
port as Node does and answers getnameinfo's host and service.
- dns.getServers() lists the nameservers in /etc/resolv.conf, and
getDefaultResultOrder/setDefaultResultOrder keep the default order
('verbatim').
- A typed callback receives "" and NaN (or []) after a failure, where
Node passes undefined; the limitations page says so.
Corpus 5648-5650 cover each case; the options-record diagnostics no longer
list the all and hints options as refused.
- server.close() closes idle keep-alive connections, and every open
connection closes after keepAliveTimeout + keepAliveTimeoutBuffer, so a
closed server whose clients keep their connections no longer stays up.
The Keep-Alive response header gives keepAliveTimeout in whole seconds
and is omitted when it is 0.
- A client request through an Agent with neither keepAlive nor a finite
maxSockets sends Connection: close.
- "socket hang up" and "aborted" errors carry code ECONNRESET, a client
head over the header limit fails with HPE_HEADER_OVERFLOW, and TLS
verification failures carry their openssl code.
- Outgoing header values keep the type they were set with: getHeader and
getHeaders answer numbers and arrays, appendHeader turns an existing
value into an array, and setHeader(name, string[]) writes one line per
element.
- Repeated incoming header fields join with ", " ("; " for cookie),
Node's single-value fields keep the first value, and set-cookie reads
as an array under @types/node, on server requests and client responses.
Fetch reads response headers line by line.
- Expect: 100-continue is answered with 100 Continue before 'request';
other expectations answer 417.
- HEAD requests and 1xx/204/304 responses send no body or length header,
and HTTP/1.0 requests without a set length get an unframed body and
Connection: close.
- The 16 KiB maxHeaderSize applies to the request target plus header
names and values (431 on the server).
- https.Agent TLS options are refused by name instead of being dropped,
and server.address() lowers for @types/node's
string | AddressInfo | null result.
Corpus 5555-5563 and the node-types http-headers-address fixture cover
each case.
wasm32-wasi executables always compiled their program as one LLVM module,
so the object step of a large program ran the whole O2 pipeline and code
generation on a single thread. Native targets divide a module of more than
4 MB of LLVM text into up to 64 partitions that the helper optimizes and
compiles concurrently, importing small functions across partitions for
inlining. Nothing in the helper or the link plan is specific to native
objects: partitions link as ordinary objects with wasm-ld.
nativeProgramPartitions now applies the same size rule to every target and
no longer takes the target. A WASI test emits a program whose internal
callees, state and table entries land in different partitions, at release
and dev optimization, and checks that the partitioned objects are
deterministic and link to the same program as one object.