Commit Graph
12 Commits
Author SHA1 Message Date
Chris Tate c2e6c962e8 Build the sanitized three.js nodes fixture in its own CI job
On the san 1/20 shard the sanitized nodes build shares the runner with the
corpus's other two workers and the side queue. It took 944 s and 860 s on
#2194's runs and passed 1200 s on main's 7fa88083, failing the test timeout.

The Linux san corpus now skips that one case
(SCRIPTC_THREE_SANITIZED_NODES_JOB), and a three_nodes_san job runs it alone
with the corpus's LeakSanitizer settings. The required test check waits for
the new job. Every other three.js case, the plain nodes build and the macOS
suites are unchanged.
2026-10-25 06:49:46 -05:00
Chris Tate 8b0921243f Compile large sanitized dev programs in shards 2026-10-25 01:59:32 -05:00
Chris Tate e73dbe0bb3 Run the three.js nodes fixture unsanitized in the sanitized lane
The sanitized nodes build compiles one 1.14 GB LLVM module, and its clang
compile peaks at about 16 GB, more than the CI runners have, so the
fixture failed in every san shard that ran it. It now builds without the
sanitizer there, as in the plain lane; every other three.js fixture keeps
it. The fixture goes back under the sanitizer once sanitized dev builds
compile large programs in shards.
2026-10-24 20:41:45 -05:00
Chris Tate 7e6294ca0f Make scriptc compilation native-only 2026-10-12 12:25:30 -05:00
Chris Tate c08ab955ae Enforce linting and consistent source formatting
- Enforce oxlint and oxfmt for owned JavaScript and TypeScript with independent CI checks.
- Preserve compiler import boundaries and protected fixtures while cleaning up lint findings.
- Standardize source formatting and validate import, fixture, and embedded-source protections.
2026-10-05 17:51:24 -05:00
Chris Tate a07998f667 Expand static three.js workflows and host integration (#621)
* Expand static three.js workflows and host integration

* Preserve JavaScript class state in static three.js workflows

* Preserve inferred JavaScript behavior across static workflows

* Preserve inferred callables and native compatibility boundaries

* Retain annotated JavaScript factory exports and bootstrap-safe call spreads

* Preserve Buffer and child callback identities in static packages

* Clarify JavaScript symbol spread support
2026-10-02 19:56:34 -05:00
Chris Tate 2fe8af1fb1 Speed up CI fixture validation (#603) 2026-10-01 18:48:53 -05:00
Chris Tate f818e8fb89 Extend static three.js support to raycasting
- Compile mesh, line, and point picking with perspective and orthographic camera rays.
- Preserve JavaScript override arguments, array identity, and native subclass values across checked calls.
- Specialize package class helpers and handle unsupported JSDoc namepaths.
2026-09-30 00:35:35 -05:00
Chris Tate 05021faf2f Support three.js meshes and materials in static builds
- Compile mesh construction, transforms, cloning, and material updates for native and WASI targets.
- Preserve subclass dispatch, fluent returns, and shared array identity in JavaScript packages.
- Support native class arrays and recursive conversions without materializing classes for type checks.
2026-09-29 23:34:18 -05:00
Chris Tate df78e89342 Compile three.js scenes, cameras, and geometry
- Compile scene hierarchies, synchronized rotations, and perspective camera transforms.
- Support box and buffer geometry, bounds, normals, and index selection.
- Preserve JavaScript constructor and callback behavior in native LLVM and WASM builds.
2026-09-29 22:49:55 -05:00
Chris Tate 537ea4d28d Compile three.js spatial queries and vertex attributes
- Support published three.js rotations, bounds, ray intersections, culling, and vertex attributes on native and WASM targets without a JavaScript engine.
- Preserve JavaScript class defaults, data descriptors, and captured loop bindings in static code.
- Handle typed-array input unions and constructor identities while keeping unsupported method overrides explicit.
2026-09-29 21:51:28 -05:00
Chris Tate d3dfdade8e Compile three.js math modules with LLVM
- Run published three.js vector, matrix, and quaternion operations natively and as Wasm without a JavaScript engine.
- Preserve shared class prototype data and JavaScript overload arguments.
- Support Math function values and distinct npm import and require entries.
2026-09-29 20:58:04 -05:00