Speed is a third native optimization posture next to release (default,
-O2) and dev (-O0). It is optimized exactly like release at the C/LLVM
level and is the switch for optimizations that trade executable size and
build time for run-time speed, so the default release build stays inside
the binary-size budget.
- backend/optimization.ts: the NativeOptimization type, its -O class, and
cache-key helpers. Release keeps its historical key shapes (absent).
- CLI: build/run/cache warm accept speed; usage text names the trade.
Bootstrap's routed executable cache mirrors the posture.
- Early executable cache keys and native-feature validation include speed,
so release, dev, and speed entries never satisfy one another.
- Runtime packs: an optional executable `speed` flavor (-O2, only beside
release). Speed links it when present and the release objects otherwise;
library modes link their release flavor. The sanitizer lane follows the
same flavor key.
- Library profiles accept "speed".
- WASI release-only linker flags apply to speed too.
- bench-runtime: --baseline-optimization/--candidate-optimization and a
per-contender cold_build_ms.
Release executables are byte-identical to the stack tip for all 14
benchmark workloads (macOS arm64, sha256 of executables built from both
trees).