Commit Graph
9 Commits
Author SHA1 Message Date
Chris Tate c08ab955ae Enforce linting and consistent source formatting
- Enforce oxlint and oxfmt for owned JavaScript and TypeScript with independent CI checks.
- Preserve compiler import boundaries and protected fixtures while cleaning up lint findings.
- Standardize source formatting and validate import, fixture, and embedded-source protections.
2026-10-05 17:51:24 -05:00
Chris Tate a07998f667 Expand static three.js workflows and host integration (#621)
* Expand static three.js workflows and host integration

* Preserve JavaScript class state in static three.js workflows

* Preserve inferred JavaScript behavior across static workflows

* Preserve inferred callables and native compatibility boundaries

* Retain annotated JavaScript factory exports and bootstrap-safe call spreads

* Preserve Buffer and child callback identities in static packages

* Clarify JavaScript symbol spread support
2026-10-02 19:56:34 -05:00
Chris Tate 4d022037c3 feat: support static buffer constructors and prototype methods (#591)
* feat: support static buffer constructors and prototype methods

- Preserve typed-array constructor identity and shared storage across JavaScript class APIs.
- Support chained indexed assignments and mutable prototype methods with native receiver dispatch.
- Compile Three.js geometry merging, instancing, and keyframe interpolation without a JavaScript engine.

* fix: preserve native collection and dispatch semantics

- Preserve typed-array identity in collections and JavaScript argument evaluation.
- Keep symbol-backed fields and unreachable methods on their existing static paths.
- Restore compiler bootstrapping and deferred class diagnostics.

* fix: preserve inferred returns in native compilation

- Update recorded return statements in place so native compilation preserves mixed JavaScript return values.

* test: update inferred array coverage expectations

- Recognize heterogeneous writes supported by shared JavaScript array storage.
2026-09-30 17:53:59 -05:00
Chris Tate 6d1907aa06 feat: support static Three.js collision workloads
- Compile Three.js capsule, sphere, and ray collision queries for native and WebAssembly targets.
- Preserve JavaScript constructor results, shared arrays, and nullable class fields.
- Resolve static methods against their exact class receivers.
2026-09-30 09:19:17 -05:00
Chris Tate f818e8fb89 Extend static three.js support to raycasting
- Compile mesh, line, and point picking with perspective and orthographic camera rays.
- Preserve JavaScript override arguments, array identity, and native subclass values across checked calls.
- Specialize package class helpers and handle unsupported JSDoc namepaths.
2026-09-30 00:35:35 -05:00
Chris Tate 05021faf2f Support three.js meshes and materials in static builds
- Compile mesh construction, transforms, cloning, and material updates for native and WASI targets.
- Preserve subclass dispatch, fluent returns, and shared array identity in JavaScript packages.
- Support native class arrays and recursive conversions without materializing classes for type checks.
2026-09-29 23:34:18 -05:00
Chris Tate df78e89342 Compile three.js scenes, cameras, and geometry
- Compile scene hierarchies, synchronized rotations, and perspective camera transforms.
- Support box and buffer geometry, bounds, normals, and index selection.
- Preserve JavaScript constructor and callback behavior in native LLVM and WASM builds.
2026-09-29 22:49:55 -05:00
Chris Tate 537ea4d28d Compile three.js spatial queries and vertex attributes
- Support published three.js rotations, bounds, ray intersections, culling, and vertex attributes on native and WASM targets without a JavaScript engine.
- Preserve JavaScript class defaults, data descriptors, and captured loop bindings in static code.
- Handle typed-array input unions and constructor identities while keeping unsupported method overrides explicit.
2026-09-29 21:51:28 -05:00
Chris Tate d3dfdade8e Compile three.js math modules with LLVM
- Run published three.js vector, matrix, and quaternion operations natively and as Wasm without a JavaScript engine.
- Preserve shared class prototype data and JavaScript overload arguments.
- Support Math function values and distinct npm import and require entries.
2026-09-29 20:58:04 -05:00