! This is an experimental build with hardware accelerated ray-tracing using DXR and Direct3D12 !

Supported GPUs:
- NVIDIA GTX 10 Series (GTX 1060 or better)
- NVIDIA GTX 16 Series
- NVIDIA RTX 20 Series

Up to date Windows 10 and graphics drivers required.

Learn more:
https://en.wikipedia.org/wiki/DirectX_Raytracing

This build is only intended for testing ray-tracing features and
may be sub-par in other areas compared to regular builds.

Currently exposed ray-tracing features:
- Bake Tool - AO (DXR)
- Bake Tool - Bent Normal (DXR)
- Bake Tool - Lightmap (DXR)
- Viewport Mode - Path-Trace (DXR)

-----

Thank you for supporting ArmorPaint!

Quick start:
https://armorpaint.org/manual/

                                (
   (                            )\ )                     )
   )\    (       )         (   (()/(    )  (          ( /(
((((_)(  )(     (      (   )(   /(_))( /(  )\   (     )\())
 )\ _ )\(()\    )\  '  )\ (()\ (_))  )(_))((_)  )\ ) (_))/
 (_)_\(_)((_) _((_))  ((_) ((_)| _ \((_)_  (_) _(_/( | |_
  / _ \ | '_|| '  \()/ _ \| '_||  _// _` | | || ' \))|  _|
 /_/ \_\|_|  |_|_|_| \___/|_|  |_|  \__,_| |_||_||_|  \__|
