* test(e2e): add workload manifest build flow Signed-off-by: Evan Lezar <elezar@nvidia.com> * test(e2e): add gpu workload validation tests Signed-off-by: Evan Lezar <elezar@nvidia.com> * ci(e2e): build gpu workloads before gpu e2e Signed-off-by: Evan Lezar <elezar@nvidia.com> --------- Signed-off-by: Evan Lezar <elezar@nvidia.com>
GPU workload images
This directory defines workload test images currently used by the OpenShell GPU e2e suite.
Contract
Each workload image must:
- Use the standard OpenShell sandbox base image as its final-stage base or ensure that the requirements for a sandbox image are met.
- Provide a manifest command that runs the workload inside the sandbox image.
- Run the same workload as the image default entrypoint for direct container-engine validation.
- Require no network access after the image is pulled.
- Print
OPENSHELL_GPU_WORKLOAD_SUCCESSonly when validation succeeds. - Print
OPENSHELL_GPU_WORKLOAD_FAILUREand exit non-zero when validation fails. - Be usable as an OpenShell sandbox image when OpenShell invokes the manifest command explicitly.
OpenShell sandbox creation replaces the image entrypoint with the supervisor and
does not run the OCI image CMD. E2e tests that use these images through
OpenShell run the command from each manifest entry explicitly.
The test harness is manifest-driven. Each workload entry carries:
nameimagecommandexpectrequirements
Images
| Source directory | Image name | Purpose |
|---|---|---|
smoke-pass |
gpu-workload-smoke-pass |
Always succeeds and prints the success marker. |
smoke-fail |
gpu-workload-smoke-fail |
Always fails and prints the failure marker. |
cuda-basic |
gpu-workload-cuda-basic |
Runs CUDA deviceQuery and vectorAdd validation. |
Build
Build all workload images:
mise run e2e:workloads:build
Build a subset by source directory name:
OPENSHELL_GPU_WORKLOAD_IMAGES=smoke-pass,smoke-fail \
mise run e2e:workloads:build
The build task uses tasks/scripts/container-engine.sh. Set
CONTAINER_ENGINE=docker or CONTAINER_ENGINE=podman to choose an engine
explicitly. When unset, the helper uses its existing auto-detection behavior.
Local tags use a short SHA-256 fingerprint of the selected workload contexts
and external build inputs. Set OPENSHELL_GPU_WORKLOAD_IMAGE_TAG=<tag> to
override the tag.
The task writes the latest build refs to:
e2e/gpu/images/.build/latest.env
The task also writes the local workload manifest used by the Rust e2e runner:
e2e/gpu/images/.build/workloads.yaml
That local manifest is created by mise run e2e:workloads:build. It contains
the full image reference, command, expected outcome, and requirements for each
selected workload. It also records the external build inputs used to produce
the workload images.
Use the env file in later commands:
source e2e/gpu/images/.build/latest.env
That env file exports OPENSHELL_E2E_WORKLOAD_MANIFEST pointing at the local
manifest. The per-image refs remain available as a convenience for direct
container-engine validation.
Direct Validation
Validate smoke pass:
docker run --rm "${OPENSHELL_E2E_GPU_SMOKE_PASS_IMAGE}"
Validate smoke fail:
docker run --rm "${OPENSHELL_E2E_GPU_SMOKE_FAIL_IMAGE}"
The smoke fail command should exit non-zero and print
OPENSHELL_GPU_WORKLOAD_FAILURE.
Validate CUDA with Docker CDI:
docker run --rm --device nvidia.com/gpu=all \
"${OPENSHELL_E2E_GPU_CUDA_WORKLOAD_IMAGE}"
Use podman run with the same --device nvidia.com/gpu=all option on hosts
where Podman CDI is configured.
Direct container-engine validation catches image, CDI, CUDA, and host GPU setup issues before OpenShell sandbox behavior is involved.
Manifest-Driven Validation
Run manifest-driven GPU validation through the e2e tasks so the workload images, manifest, gateway, and container-engine environment match CI:
mise run e2e:workloads:build
mise run e2e:docker:gpu
For Podman GPU validation, build the manifest with
CONTAINER_ENGINE=podman mise run e2e:workloads:build, then run
mise run e2e:podman:gpu.
The workload validation path reads:
OPENSHELL_E2E_WORKLOAD_MANIFEST
When that variable is unset, the runner uses the default local manifest path:
e2e/gpu/images/.build/workloads.yaml
If neither path exists, the workload validation test prints a clear skip message telling you to run:
mise run e2e:workloads:build
or to set OPENSHELL_E2E_WORKLOAD_MANIFEST to an external manifest.
Each manifest entry supplies the sandbox image and command. OpenShell runs that
command through openshell sandbox create --gpu --from <image> -- <command>.
The test runner iterates all GPU-tagged workload entries and enforces each
entry's declared expectation:
expect: passrequiresOPENSHELL_GPU_WORKLOAD_SUCCESSexpect: failrequiresOPENSHELL_GPU_WORKLOAD_FAILURE
The current local manifest includes three workloads:
smoke-passexpected to passsmoke-failexpected to failcuda-basicexpected to pass
External Manifests
External workload catalogs can use the same schema. Point the runner at one with:
export OPENSHELL_E2E_WORKLOAD_MANIFEST=/abs/path/to/workloads.yaml
That lets alternate workload manifests use the same test runner without introducing per-workload env vars.