mirror of
https://github.com/NVIDIA/OpenShell.git
synced 2026-10-02 07:34:45 +08:00
* fix(ci): preserve Windows Rust build cache Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): invalidate empty Windows caches Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * perf(ci): cache Windows builds with sccache Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): restore target directory caching Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * perf(ci): use prebuilt Z3 on Windows Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * perf(ci): layer sccache on Windows target cache Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): split PR checks from main validation Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): separate checks builds and cache seeding Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): simplify Windows build dependency Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): rely on Windows job dependency status Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): use valid opt-in Windows ARM runner Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): keep ARM64 validation local Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): install Clippy for Windows validation Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): focus platform lint coverage Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * docs(licenses): explain bzip2 allowance Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): simplify workflow name Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(windows): allow async platform stub Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(network): make file fingerprints portable Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): lint supported deliverables Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): allow platform-gated lint Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * chore(ci): align Windows cache action with main Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): align Windows validation with prerequisites Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): pin Rust toolchain action Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): use enterprise-approved Windows actions Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(windows): restore strict MSVC validation Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): run Rust tests with nextest Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): normalize nextest lock provenance Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): add native arm64 validation Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): lock nextest for Windows ARM64 Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(windows): resolve duplicate MXC authentication method Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * test(conformance): use native absolute paths on Windows Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * docs(windows): address MSVC review feedback Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): simplify cache key names Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): isolate Windows Rust toolchains for stable caches Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(ci): configure Rustup home in runner setup Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): surface sccache server write diagnostics Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): remove temporary cache diagnostics Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * ci(windows): address review feedback Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(windows): reconcile merged driver capabilities Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(deps): preserve AWS-LC-only lockfile Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * chore(deps): allow z3 prebuilt TLS wrapper Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> --------- Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com>
81 lines
2.9 KiB
TOML
81 lines
2.9 KiB
TOML
# SPDX-FileCopyrightText: Copyright (c) 2025-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
# SPDX-License-Identifier: Apache-2.0
|
|
|
|
# OpenShell mise configuration
|
|
# See https://mise.jdx.dev/ for documentation
|
|
#
|
|
# Tasks are defined in tasks/*.toml — run `mise tasks` to list them all.
|
|
|
|
# NOTE: keep this version in sync with what CI uses in Dockerfile.ci
|
|
min_version = { soft = "2026.4.25" }
|
|
|
|
redactions = ["*_TOKEN", "*_PASSWORD"]
|
|
|
|
[settings]
|
|
experimental = true
|
|
python.precompiled_flavor = "install_only_stripped"
|
|
|
|
lockfile = true
|
|
lockfile_platforms = ["linux-x64", "linux-arm64", "macos-arm64", "windows-x64"]
|
|
|
|
[tools]
|
|
python = "3.14.5"
|
|
rust = "1.95.0"
|
|
node = "24.15.0"
|
|
kubectl = { version = "1.36.1", version_prefix = "v" }
|
|
uv = "0.10.12"
|
|
protoc = "29.6"
|
|
go = "1.26.7"
|
|
"go:github.com/golangci/golangci-lint/v2/cmd/golangci-lint" = "2.12"
|
|
"go:google.golang.org/protobuf/cmd/protoc-gen-go" = "1.36.11"
|
|
"go:google.golang.org/grpc/cmd/protoc-gen-go-grpc" = "1.6.2"
|
|
"go:golang.org/x/tools/cmd/goimports" = "0.48.0"
|
|
buf = "1.72.0"
|
|
helm = { version = "4.2.0", version_prefix = "v" }
|
|
helm-docs = "1.14.2"
|
|
yq = "4.53.6"
|
|
skaffold = { version = "2.20.0", os = ["linux", "macos"], version_prefix = "v" }
|
|
# Keep k3d out of Linux CI images until upstream ships a release rebuilt with
|
|
# patched Go/container dependencies. Linux Kubernetes E2E uses kind or an
|
|
# externally provided cluster context.
|
|
k3d = { version = "5.8.3", os = ["macos"] }
|
|
"github:anchore/syft" = { version = "1.44.0" }
|
|
"github:EmbarkStudios/cargo-about" = { version = "0.8.4", version_prefix = "" }
|
|
"github:EmbarkStudios/cargo-deny" = { version = "0.20.2", version_prefix = "" }
|
|
zig = "0.14.1"
|
|
"github:rust-secure-code/cargo-auditable" = "0.7.5"
|
|
"github:rust-cross/cargo-zigbuild" = "0.22.3"
|
|
"github:nextest-rs/nextest" = { version = "cargo-nextest-0.9.143", os = ["windows"] }
|
|
"npm:markdownlint-cli2" = "0.22.0"
|
|
|
|
[tools."github:mozilla/sccache"]
|
|
version = "0.16.0"
|
|
|
|
[tools."github:mozilla/sccache".platforms]
|
|
# NOTE: this override is necessary only for linux-x64, otherwise it selects an invalid artifact (sccache-dist-vx.y.z-x86_64-unknown-linux-musl.tar.gz)
|
|
linux-x64 = { asset_pattern = "sccache-v*x86_64*linux*.tar.gz" }
|
|
|
|
[env]
|
|
_.path = ["{{config_root}}/scripts/bin"]
|
|
_.python.venv = { path = ".venv", create = true }
|
|
_.file = [".env"]
|
|
|
|
KUBECONFIG = "{{config_root}}/kubeconfig"
|
|
UV_CACHE_DIR = "{{config_root}}/.cache/uv"
|
|
|
|
# Enable sccache for faster Rust builds. Preserve an SCCACHE_DIR selected by the
|
|
# caller so workstations and CI can configure their cache locations separately.
|
|
RUSTC_WRAPPER = "sccache"
|
|
SCCACHE_DIR = "{{ get_env(name='SCCACHE_DIR', default=config_root ~ '/.cache/sccache') }}"
|
|
|
|
# Shared build constants (overridable via environment).
|
|
# DOCKER_BUILDKIT enables BuildKit for Docker; ignored by podman.
|
|
DOCKER_BUILDKIT = "1"
|
|
|
|
[vars]
|
|
# Python paths to include in formatting/linting
|
|
python_paths = "python/ tasks/scripts/*.py e2e/mcp-conformance/*.py deploy/sbom/*.py"
|
|
|
|
[task_config]
|
|
includes = ["tasks/*.toml"]
|