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* test(e2e): add workload manifest build flow Signed-off-by: Evan Lezar <elezar@nvidia.com> * test(e2e): add gpu workload validation tests Signed-off-by: Evan Lezar <elezar@nvidia.com> * ci(e2e): build gpu workloads before gpu e2e Signed-off-by: Evan Lezar <elezar@nvidia.com> --------- Signed-off-by: Evan Lezar <elezar@nvidia.com>
13 lines
426 B
Rust
13 lines
426 B
Rust
// SPDX-FileCopyrightText: Copyright (c) 2025-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-License-Identifier: Apache-2.0
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#![cfg(feature = "e2e-gpu")]
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// GPU-consuming e2e tests use #[serial(gpu)] because common single-GPU hosts
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// cannot reliably provision multiple GPU sandboxes at the same time.
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#[path = "gpu/device_selection.rs"]
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mod device_selection;
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#[path = "gpu/workloads.rs"]
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mod workloads;
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