# SPDX-FileCopyrightText: Copyright (c) 2025-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # OpenShell mise configuration # See https://mise.jdx.dev/ for documentation # # Tasks are defined in tasks/*.toml — run `mise tasks` to list them all. redactions = ["*_TOKEN", "*_PASSWORD"] [settings] experimental = true [tools] python = "3.13.12" rust = "stable" kubectl = "1.35.1" uv = "0.10.2" protoc = "29.6" helm = "4.1.1" "ubi:mozilla/sccache" = { version = "0.14.0", matching = "sccache-v" } "ubi:anchore/syft" = { version = "1.42.2", matching = "syft_" } "ubi:EmbarkStudios/cargo-about" = "0.8.4" [env] _.path = ["{{config_root}}/scripts/bin"] _.python.venv = { path = ".venv", create = true } _.file = [".env"] KUBECONFIG = "{{config_root}}/kubeconfig" UV_CACHE_DIR = "{{config_root}}/.cache/uv" # Enable sccache for faster Rust builds. # Local builds use a disk cache (SCCACHE_DIR); CI sets SCCACHE_MEMCACHED_ENDPOINT # via repository variables to use a shared memcached backend instead. RUSTC_WRAPPER = "sccache" SCCACHE_DIR = "{{config_root}}/.cache/sccache" # Artifact registries NAV_PYPI_REPOSITORY_URL = "https://urm.nvidia.com/artifactory/api/pypi/nv-shared-pypi-local" # Shared build constants (overridable via environment) DOCKER_BUILDKIT = "1" [vars] # Python paths to include in formatting/linting python_paths = "python/ tasks/scripts/*.py deploy/sbom/*.py" [task_config] includes = ["tasks/*.toml"]