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12
Commits
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cf1bbb965d |
docs: remove the architecture directory (#3799)
Remove architecture/. It was a constant source of merge conflicts, became an effectively append-only log of the project, and was of dubious value. Design records live in rfc/, crate details in crate READMEs, and user documentation in docs/. Move the git-ignored plans directory from architecture/plans to plans/, keeping the old .gitignore entry. Remove the arch-doc-writer agents and update AGENTS.md, CONTRIBUTING.md, skills, the feature request template, and links in proto/, rfc/, and examples/ that pointed into architecture/. Signed-off-by: Kris Hicks <khicks@nvidia.com> |
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d6f3e1f5f2 |
fix(packaging): keep SPDX comments out of Debian control (#3483)
Signed-off-by: Drew Newberry <anewberry@nvidia.com> |
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903d9a0e7a |
chore(license): align repository compliance text (#3467)
Signed-off-by: John Myers <9696606+johntmyers@users.noreply.github.com> |
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35fb27ef14 |
feat(sdk): add TypeScript SDK (@nvidia/openshell-sdk) (#2122)
* feat(sdk): add TypeScript SDK (@nvidia/openshell-sdk) First native, per-language SDK for the OpenShell gateway: a thin, idiomatic TypeScript client over proto-generated gRPC stubs (connect-es), no FFI. Covers the v0.1 surface — sandbox lifecycle (create/get/list/delete + waitReady/ waitDeleted), health, and streamed exec. - sdk/typescript/: package, client/transport/errors, protoc + protoc-gen-es codegen (gen/ gitignored, absorbed into dist/ at build), committed lockfile. - tasks/typescript.toml: sdk:ts install/proto/typecheck/build/ci/publish; sdk:ts:typecheck wired into `check`; sdk-typescript job in branch-checks (typecheck, build, and a --dry-run publish that validates the release path). - Enforce SPDX headers on .ts/.tsx/.mts/.cts (skip node_modules and gen/); back-fill docs/_components/jsx.d.ts and fern/components/CustomFooter.tsx. - release.py gains an npm version format; release-tag.yml publishes to GitHub Packages on tag, stamping the version (0.0.0 placeholder in git); prerelease builds publish under the `next` dist-tag, not `latest`. Ships as @nvidia/openshell-sdk on GitHub Packages pre-GA; public npm (@openshell/sdk) follows at GA with an unchanged public API. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * chore(sdk): adopt TypeScript 6, tidy @types/node range - typescript ^5.7.2 -> ^6.0.3 (6.0 is now `latest`; the old caret capped at 5.x) - @types/node ^24.0.0 -> ^24 (same range, tidier) No source changes; codegen, typecheck, and build pass on 6.0.3. Verified the emitted d.ts still type-check for downstream consumers on TypeScript 5.0.4 through 5.9.3, so this does not raise the SDK's consumer TS floor. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * refactor(sdk): group operations under a composable SandboxClient Reshape the client from flat methods (createSandbox, listSandboxes, exec) to a scoped SandboxClient reached as `client.sandbox.create/get/list/delete/exec` (+ waitReady/waitDeleted), mirroring the CLI's noun-verb model and the Python SDK's SandboxClient. SandboxClient is also usable standalone via SandboxClient.connect(); OpenShellClient composes it over a single shared transport, so future service/provider clients reuse one connection. health() stays top-level as a gateway call. No behavior change; types are unchanged. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * chore(sdk): generate TypeScript SDK stubs with buf Replace the protoc gen.sh with `buf generate` + buf.gen.yaml. `buf` (@bufbuild/buf) is a package devDependency and self-compiles the protos, so the TS SDK no longer depends on the mise-pinned protoc; it drives the same connect-es plugin. Generation stays limited to the client-surface closure (openshell/sandbox/datamodel) via the input paths. Output is byte-identical to the previous protoc + protoc-gen-es pipeline. Lays the groundwork for a shared buf.yaml (lint/breaking/LSP) as a follow-up. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * build(proto): add repo-level buf module with lint Declare proto/ as a single buf v2 module in a root buf.yaml so buf generate, lint, breaking, and the editor LSP resolve imports the same way. Lint uses STANDARD with six documented exceptions for deviations the current protos intentionally make: the flat proto/ layout with nested packages (DIRECTORY_SAME_PACKAGE, PACKAGE_DIRECTORY_MATCH) and the established API shape with unsuffixed services and reused request/response messages (RPC_REQUEST_RESPONSE_UNIQUE, RPC_REQUEST_STANDARD_NAME, RPC_RESPONSE_STANDARD_NAME, SERVICE_SUFFIX). Every other STANDARD rule now enforces on future protos. Breaking uses FILE. Code generation stays package-scoped in sdk/typescript/buf.gen.yaml since it binds to that package's connect-es plugin and output dir; its inputs are unchanged and regeneration is byte-identical. Wire the check in via a proto:lint mise task that runs buf from the SDK devDependencies. It is a dependency of both sdk:ts:ci (so the TypeScript SDK CI job enforces it) and the top-level lint aggregate (so local pre-commit covers it). Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * chore(sdk): publish as unscoped openshell-sdk on public npm Rename the package from @nvidia/openshell-sdk to the unscoped openshell-sdk and target public npm (registry.npmjs.org) instead of GitHub Packages. GitHub Packages requires a scope matching the owning org, and the @openshell scope is blocked by an unrelated existing package, so an unscoped name on public npm is the lowest-friction distribution path and needs no org approval. Rework the release-tag publish job to auth against registry.npmjs.org with NPM_TOKEN (the job now only needs packages: read to pull the CI image). Update the README install instructions and usage imports. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * chore(sdk): publish @nvidia/openshell-sdk to GitHub Packages Revert the unscoped-name switch. GitHub Packages only accepts scoped names matching the owning org, so shipping there first (which needs no external npm org or NPM_TOKEN, just the repo's GITHUB_TOKEN) requires the @nvidia scope. Keeping the @nvidia/openshell-sdk name also lets a later public-npm release use the same install specifier, so adding public npm becomes a second publish step rather than a rename. Restore the GitHub Packages publish auth in the release-tag job and the scoped install instructions in the README (keeping the buf codegen note). Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * feat(sdk-ts): add streaming exec, forward, ssh, provider, and config methods Grow SandboxClient to the surface the first two consumers need. execStream yields stdout/stderr chunks as they arrive and exec now drains it, keeping its buffered ExecResult and signature unchanged. execInteractive is the TTY + stdin transport primitive (start-first framing, output/write/resize/close/done, no terminal glue). forward binds a local TCP listener that tunnels each accepted connection into the sandbox for the process lifetime, minting and revoking a per-socket SSH session token around a forwardTcp bidi. Adds createSshSession / revokeSshSession, attach/detach/listProviders, and getConfig / setPolicy / setSetting (sandbox-scoped, network-policy-only, with an optional wait poll). Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * build(sdk-ts): add Biome and Vitest tooling The TypeScript SDK had no formatter or linter and no test runner. Add Biome (format + lint, generated src/gen excluded) enforcing 2-space indent, single quotes, semicolons, and a 120-column width, and reformat the existing hand-written sources accordingly. Add Vitest for unit tests. Wire sdk:ts:format, sdk:ts:lint, and sdk:ts:test mise tasks into the fmt/lint aggregates, the root test suite, and sdk:ts:ci so they run in CI. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * test(sdk-ts): cover the sandbox surface with in-memory transport tests Exercise SandboxClient against an in-memory OpenShell service built with createRouterTransport: request assembly and id resolution, u64/int64 rendered as strings, enum lowercasing, fromConnect code mapping, the exec/execStream drain plus a backward-compat check on exec, execInteractive start-first ordering and done resolution, and a forward() byte relay against a loopback echo with close() teardown. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * docs(sdk-ts): document the new surface and connect/upload/download boundaries Document execStream, execInteractive, forward, ssh sessions, providers, and config/policy in the SDK README, and record the intentional boundaries: interactive connect / PTY ownership, upload/download (no file-transfer RPC), and detached forwards stay out of scope. Note the Biome/Vitest dev commands. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * feat(sdk-ts): support mTLS client authentication Add clientCert and clientKey to ConnectOptions so the SDK can authenticate to the default local gateway, which uses mTLS user authentication. Without a client certificate and key the SDK could verify the server but never authenticate the caller, so it could not connect to the standard Docker, VM, Homebrew, or Linux-package gateway. Validate the pair as both-or-neither and pass cert and key through to the Node TLS options for https gateways. The h2c path is unchanged. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * chore(sdk-ts): drop the demo script and its tsx dependency Remove src/demo.ts, the demo npm script, the tsx devDependency, and the tsconfig build exclude for the demo. The demo was never part of the published package, and dropping it also removes the only place that logged part of an SSH session token. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * fix(sdk-ts)!: harden exec streaming, waits, SSH, and forwarding Address review feedback on the sandbox surface. - Make the streamed command exit code observable from idiomatic for-await: the terminal exit is now an in-band ExecStreamEvent ({ type: 'exit', exitCode }) rather than the async generator return value, which for-await discards. A stream that ends without an exit event now throws instead of reporting success. - Bound waitReady, waitDeleted, and the setPolicy wait by their timeout: each poll RPC carries a per-iteration deadline and the waits accept an AbortSignal, so a stalled call can no longer leave a wait pending forever. Add waitTimeoutSecs to SetPolicyOptions. - Validate the CreateSshSession response against the proto charset and range contract before returning it or using its token, since the values feed an OpenSSH ProxyCommand. - Respect socket backpressure when relaying forwarded responses: pause reading the gRPC stream when the local socket buffer is full and resume on drain so memory stays bounded. - Expose create-time sandbox policy: add policy and an advanced rawSpec passthrough to SandboxSpec so the safety boundary is expressible at creation and new spec fields do not require an SDK change. BREAKING CHANGE: execStream and the interactive exec output now yield a terminal { type: 'exit', exitCode } event; consumers iterating the stream must handle that arm. The exit code is no longer the async generator return value. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * feat(sdk-ts): export error contract, enum unions, and caller cancellation Address Tier-1 review feedback on the TypeScript SDK public surface (PR #2122). - Errors: export SdkError and SdkErrorCode so callers can use instanceof and exhaustively switch on .code. fromConnect preserves the originating ConnectError as .cause and its status as .connectCode, maps Aborted to a new 'aborted' code for optimistic-concurrency conflicts, and maps Canceled and DeadlineExceeded to 'canceled'. errorCode() behavior is unchanged. - Enums: replace the string-typed phase, status, scope, and policySource fields with lowercase literal unions (SandboxPhaseName, HealthStatus, SettingScopeName, PolicySourceName) backed by exhaustive Record maps. The unions are a hand-maintained mirror of the generated proto enums; a new drift test pins each literal to its generated member name. - Cancellation: accept an optional AbortSignal on exec, execInteractive, and forward, threaded into both sandbox resolution and the streaming RPC. forward tears down its local listener on abort. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * feat(sdk-ts): add raw escape hatch for uncurated gateway RPCs The curated sub-clients reduce proto messages to ergonomic subsets (for example get() drops created_at_ms, the full spec, conditions, runtime endpoints, and current_policy_version), and not every gateway RPC has a typed helper yet. Rather than ship methods that exist but throw, expose a generated client for the full surface. OpenShellClient.raw and SandboxClient.raw are generated clients covering every gateway RPC, returning the verbatim wire messages so proto distinctions the curated types smooth over are preserved. .transport exposes the shared connection for building extra clients over one socket. Generated request/response types are published at the new @nvidia/openshell-sdk/raw subpath. Curated methods stay the default; raw is the always-available floor. Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * fix(sdk-ts): address review feedback on exec, forward, and auth transport Settle exec's `done` promise before yielding the exit event so a consumer that breaks on exit no longer leaves it pending forever, and give it a lone rejection handler plus a finally-settle so a stream error or early abandon can never surface as an unhandled rejection or a hang. Attach an 'error' listener to each accepted forward socket synchronously, before forwardConnection awaits CreateSshSession; a peer reset in that window previously emitted an unhandled 'error' and crashed the process. Reject ambiguous or unsafe transport configs at buildTransport: oidcToken and edgeToken together (silently OIDC-only), and any auth token sent over plaintext http:// to a non-loopback host unless allowInsecureAuth is set. Wrap versionPin so a non-u64 expectedResourceVersion raises SdkError('invalid_config') instead of a raw BigInt SyntaxError, and raise the Node engine floor to >=20.3 for AbortSignal.any(). Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> * fix(sdk-ts): address review feedback Signed-off-by: Drew Newberry <anewberry@nvidia.com> * docs(sdk-ts): defer published sdk guide Signed-off-by: Drew Newberry <anewberry@nvidia.com> --------- Signed-off-by: Max Dubrinsky <mdubrinsky@nvidia.com> Signed-off-by: Drew Newberry <anewberry@nvidia.com> Co-authored-by: Drew Newberry <anewberry@nvidia.com> |
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2f96c53b8c |
feat(gateway,cli): windows compilation support (#2496)
* chore(windows): gate Unix-only workspace code for MSVC Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * feat(windows): stub unsupported compute drivers Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * ci(windows): add MSVC mise build lane Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * docs(windows): document MSVC build-only design Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * docs(agent): add Windows MSVC build skill Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * feat(windows): add Windows build support Signed-off-by: Akber Raza <akberr@nvidia.com> * refactor(windows): consolidate Windows-specific dependencies and improve build logic Signed-off-by: Akber Raza <akberr@nvidia.com> * feat(windows): add libclang path resolution and update cargo commands with bundled Z3 features Signed-off-by: Akber Raza <akberr@nvidia.com> * chore(tooling): lock Windows tool artifacts Signed-off-by: Giedrius Burachas <gburachas@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * feat(windows): enhance libclang path resolution to support architecture-specific subdirectories Signed-off-by: Akber Raza <akberr@nvidia.com> * Fix Windows dependency gating after sync merge Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(z3): update Z3 header path requirements in Windows build documentation and scripts Signed-off-by: Akber Raza <akberr@nvidia.com> * docs(windows): relocate Windows MSVC build design to architecture/ Why: windows-msvc-build-design.mdx is a design document ("design decisions for the native Windows MSVC build lane"), but it lived in the published, user-facing docs/reference/ tree. Per AGENTS.md (Documentation) and architecture/README.md ("rfc/ vs architecture/"), design content belongs in architecture/ (or rfc/), not in published reference. It also shared Fern sidebar "position: 6" with the MXC compute-driver design page, colliding in the Reference nav ordering. What: - Move docs/reference/windows-msvc-build-design.mdx -> architecture/windows-msvc-build.md. - Strip the Fern publish frontmatter and add a plain H1, matching the other architecture docs. - Register it in the architecture doc index in architecture/README.md. - Repoint the inbound references (build-openshell-mxc-windows skill + reference, implement-openshell-mxc-driver skill) to the new path. With both design pages moved out of docs/reference/, the duplicate position-6 sidebar collision is resolved. Signed-off-by: Akber Raza <akberr@nvidia.com> * remove openshell-supervisor-network from unsupported driver package test exclusion list Signed-off-by: Akber Raza <akberr@nvidia.com> # Conflicts: # tasks/scripts/windows-msvc.ps1 * fix(interceptors): gate unix-only imports so the crate builds on Windows openshell-gateway-interceptors failed to compile on Windows (E0432: no UnixStream in tokio::net), breaking any Windows build of openshell-server (which depends on it unconditionally). The connect_unix_endpoint fn was already #[cfg(unix)]-gated, but the imports it uses (UnixStream, TokioIo, Uri, service_fn) were left ungated. Gate those four imports with #[cfg(unix)] too. No behavior change on unix; Windows now compiles (no errors, no unused-import warnings). Signed-off-by: Akber Raza <akberr@nvidia.com> * feat(windows): add native ARM64 test support Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(mise): skip Skaffold on Windows Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): harden ARM64 toolchain discovery Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): scope ARM64 toolchain preflight Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): restore compatibility after GitHub sync Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): avoid rate-limited Z3 source lookup Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(mise): skip Helm checks on Windows Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): support repository pre-commit checks Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): stabilize native MSVC validation Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): harden shared Z3 source cache Signed-off-by: Shailendra Singh <shailendras@nvidia.com> * fix(windows): avoid leaking MSVC flags into clang-cl Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): complete ARM64 migration audit Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): restore ARM64 Ninja discovery Signed-off-by: Akber Raza <akberr@nvidia.com> * refactor(windows): separate platform crate roots Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): restore proto include cfg gating Signed-off-by: Akber Raza <akberr@nvidia.com> * refactor: address lint errors * fix(windows): add preflight check for proxy auth file path * docs(windows): update GitHub checkout guidance Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): restore CI after dependency updates Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(mise): repair Windows sccache lock entry Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(windows): reconcile validation after rebase Signed-off-by: Akber Raza <akberr@nvidia.com> * refactor(server): exclude unsupported drivers on Windows Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * refactor(server): isolate platform driver config Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> * fix(windows): repair unsupported driver contract test Signed-off-by: Akber Raza <akberr@nvidia.com> * fix(sandbox): remove stale dependencies Signed-off-by: Akber Raza <akberr@nvidia.com> * ci(windows): pin x64 workflow actions Signed-off-by: Akber Raza <akberr@nvidia.com> * ci(windows): align x64 Rust toolchain Signed-off-by: Akber Raza <akberr@nvidia.com> * ci(windows): align ARM64 workflow setup Signed-off-by: Akber Raza <akberr@nvidia.com> * refactor(windows): exclude unsupported runtime crates Signed-off-by: Akber Raza <akberr@nvidia.com> * refactor(windows): exclude unsupported crates at workspace boundary Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * refactor(server): gate builtin driver config by platform Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * fix(sandbox): restore crate documentation Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * ci(windows): make build workflow manual Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * ci(windows): temporarily enable pull request builds Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * ci(windows): cache Rust dependencies Signed-off-by: Akber Raza <akberr@nvidia.com> * refactor(windows): remove unnecessary platform changes Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * ci(windows): make build workflow manual Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * fix(ci): synchronize mise lockfile Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * fix(ci): normalize mise provenance metadata Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * refactor(python): isolate Windows atomic replace retry Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> * fix(python): type Windows permission test errors Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> --------- Signed-off-by: Shailendra Singh <shailendras@nvidia.com> Signed-off-by: Akber Raza <akberr@nvidia.com> Signed-off-by: Giedrius Burachas <gburachas@nvidia.com> Signed-off-by: Piotr Mlocek <pmlocek@nvidia.com> Signed-off-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> Co-authored-by: Shailendra Singh <shailendras@nvidia.com> Co-authored-by: Giedrius Burachas <gburachas@nvidia.com> Co-authored-by: Jamie King <jamiek@nvidia.com> Co-authored-by: Piotr Mlocek <pmlocek@nvidia.com> Co-authored-by: Piotr Mlocek <1116309+pimlock@users.noreply.github.com> |
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863d2a2ea9 |
chore(helm): add missing SPDX header to gateway-config template (#1545)
* chore(helm): add missing SPDX header to gateway-config template * chore(scripts): remove helm templates from license header exclusions The bypass had no known rationale. Removing it ensures the header script covers deploy/helm/openshell/templates uniformly going forward. Signed-off-by: mesutoezdil <mesudozdil@gmail.com> --------- Signed-off-by: mesutoezdil <mesudozdil@gmail.com> |
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bb5bdb483e |
fix(ci): ignore local artifacts in license checks (#974)
Signed-off-by: John Myers <9696606+johntmyers@users.noreply.github.com> |
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df38d1f66f | feat(ci): add Markdown and Mermaid linting (#933) | ||
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fbd93a4632 | refactor: rename navigator- crate prefix to openshell- (#277) | ||
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756950140c | refactor(python): rename navigator module to openshell and migrate config to gateway paths (#220) | ||
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a2de1f24e5 | feat: add Cloudflare tunnel auth support (#178) | ||
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1d7909cb38 |
chore: add open-source compliance files and SPDX headers (#71)
Add Apache 2.0 licensing, SPDX copyright headers on all source files, DCO enforcement, third-party notices, and CI enforcement. - LICENSE: Apache License 2.0 full text - DCO: Developer Certificate of Origin 1.1 - SPDX headers on all 176 source files (.rs, .py, .proto, .rego, .sh, .toml, .yaml, Dockerfiles) - scripts/update_license_headers.py: header management with --check mode - scripts/generate_third_party_notices.py: dependency license aggregation - THIRD-PARTY-NOTICES: generated listing of all Rust and Python deps - build/license.toml: mise tasks for license:check and license:update - CI: license-headers job in checks.yml, DCO check workflow - CONTRIBUTING.md: DCO sign-off requirement and license header docs - Cargo.toml: license changed to Apache-2.0, repository URL updated - pyproject.toml: license field added Closes #58 |