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@openmaic/renderer@0.1.7
24
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release: OpenMAIC 1.0.0 — the agent workbench (#1228)
* feat(storage): add an agent-session store with PG backend and layered contracts (#1163) * feat(storage): add agent-session store with PG backend and layered contracts * test(storage): avoid BigInt literals for pre-ES2020 root typecheck * fix(storage): close agent-session store review findings * docs(storage): align hook ordering and contention-probe claims with the code * ci: run on the agent-workbench integration branch * chore(storage): bump to 0.5.0 for the agent-session store * fix(storage): carry replay compaction across page boundaries * feat(agent): add the driver model contract and stage route dialect (#1165) * feat(agent): add the driver model contract and stage route dialect * fix(agent): validate route context windows and clarify dialect precedence * feat(agent): adapt the agent-session store and runtime foundations (#1167) * feat(agent): adapt the agent-session store and runtime foundations * feat(agent): resolve request owner identity via an anonymous cookie * docs(agent): document the opt-in compaction default and harden edge cases * feat(agent): add the background session runner (#1169) * feat(agent): add the background session runner * feat(agent): wire the runner into startup behind feature flags * fix(agent): stop clean interruptions from consuming the attempt budget * fix(storage): charge the attempt budget for abandoned leases but not clean parks * docs(storage): document the attempt-charging contract and decouple its tests * feat(agent): add agent session and owner event streams (#1170) * feat(agent): add agent session and owner event streams * fix(agent): close the session-existence oracle and document the owner seam * feat(agent): add agent session lifecycle routes (#1171) * feat(agent): add agent session lifecycle routes * fix(agent): validate session-create input and preserve the owner cookie on errors * refactor(storage): drop the unused active-stage API from the agent-session contract (#1174) * refactor(storage): drop the unused active-stage API from the agent-session contract Tools address stages explicitly on every call, so the store keeps no mutable session-level stage pointer. Removes resolveActiveStage and setActiveStage from the store interface, their PG implementations, the active_stage_changed lifecycle event, the session_active_stage owner event variant, and the contract tests pinning them. The active_stage_id column and the DDL check constraint stay untouched for schema compatibility. * chore(storage): bump @openmaic/storage to 0.7.0 for the contract removal * docs: document the agent runtime configuration surface (#1176) * fix(agent): repair orphaned and late tool results across interruption boundaries (#1180) * fix(agent): repair orphaned and late tool results across interruption boundaries A crash, shutdown, or provider failure can leave the durable transcript with tool calls that have no result, or with results ordered illegally for the provider. Three failure modes were fixed: - Orphaned tool calls: a run that died between an assistant tool-call frame and its result left a dangling call in the entry tree. Resume no longer synthesizes and persists receipts for it: interrupted results are a read-time provider view owned by a shared read-boundary repair, which returns the original array for a healthy transcript and never mutates the tree. - Late parallel results: a parallel tool can finish while pi unwinds an aborted assistant frame, leaving result(A), assistant(aborted), result(B) in durable order. Strict providers reject non-contiguous results, so the read-boundary repair moves existing results next to their owning assistant frame (in call order), omits incomplete unwind frames, and synthesizes receipts only for genuinely missing calls. - Interrupted calls at the write boundary: a call still in flight when the run winds down (shutdown, lease loss, cancellation, provider failure) had no receipt at all. The runner now tracks in-flight calls from their assistant frames and, before the terminal flush, appends an interrupted-result receipt for each still-orphaned call through the same attempt-fenced write chain, so a lease-stealing zombie never writes and the next claim sees a provider-safe transcript. * test(agent): pin the runner wiring for interruption-boundary tool repair * feat(agent): add neutral tool foundation libraries (#1184) * feat(agent): register a web_search tool on the session runner (#1185) * feat(storage): add a per-session URL trust gate (#1186) * feat(agent): add the skills system (#1189) * feat(agent): add the skills system (builtin directories and durable user skills) * fix(storage): serialize the user-skill quota check-and-insert per owner Two concurrent creates at the 50-skill boundary both counted 49 rows and both inserted (READ COMMITTED, no lock), overshooting the quota contract. The create transaction now takes a per-owner pg_advisory_xact_lock first, and the same-name idempotency check runs before the count check so an at-least-once retry of the create that committed as the owner's 50th row still returns its durable receipt instead of a quota error. The 23505 backstop is retained for writes that do not take the lock. * fix(agent): share unstorable-character validation and align skill lookup * feat(agent): add session materials and a fetch_url tool behind the URL trust gate (#1190) * feat(agent): add session materials and a fetch_url tool behind the URL trust gate * fix(agent): harden session material fetching * feat(storage): add an ownership scope to stage documents (#1191) * feat(agent): add material read and search tools (#1192) * feat(agent): add stage read and patch tools (#1194) * feat(agent): add page generation and deck editing tools (#1198) * test(storage): keep the PG contract suite order-independent (#1200) * fix(agent): revoke deleted-session URL authority and reject private ISATAP endpoints (#1199) * fix(storage): revoke deleted session URL authority * fix(ssrf): reject private ISATAP endpoints in strict fetches * chore(storage): bump to 0.11.1 for the session-URL authority fix * feat(agent): add roster and voice registration tools (#1201) * feat(agent): add folder organisation tools (#1202) * feat(api): add stage and material HTTP routes (#1203) * feat(workbench): add the client data layer (#1204) * feat(workbench): add the client data layer * docs(workbench): write the ported comments in English * chore(edit): remove the in-editor agent panel (#1210) * chore(edit): remove the in-editor agent panel * style: apply prettier formatting * fix(agent): report the runtime as unusable without a database (#1207) * fix(agent): report the runtime as unusable without a database * style: apply prettier formatting * feat(agent): add image, video and pptx import tools (#1211) * feat(workbench): add the agent chat surface (#1205) * feat(workbench): add the agent chat surface * docs(workbench): write the ported comments in English * fix(workbench): label the folder and rename tools on the timeline * fix(workbench): label the roster and voice tools on the timeline The reconciliation test iterates every tool the runner registers and requires a display label of its own. The roster and voice-clone tools (list_voices, set_roster, clip_audio, register_voice) reached the integration base with the roster/voice-registration tools but never gained presentation rows, so they fell through to the default branch and rendered their wire names. Port their rows from the reference implementation (labels and i18n keys verbatim) and extend the reconciliation allowlist with ROSTER_TOOL_NAMES and VOICE_CLONE_TOOL_NAMES, so a future tool cannot enter the product without a label. * feat(agent): add the material extraction lifecycle (#1212) * feat(storage): add material extraction lifecycle * feat(agent): execute queued material extraction * style: apply prettier formatting * style: satisfy prefer-const in the extraction runner * test: give material fixtures the extraction lifecycle fields The media-tools slice and the extraction lifecycle slice were each green in isolation but never compiled together: the lifecycle made derivedFrom and extraction required on AgentSessionMaterial while the media-tool fixtures predate them. * chore: remove stray task notes * fix(workbench): label the extraction lifecycle tools on the timeline * feat(workbench): add the workspace shell (#1206) * feat(workbench): add the workspace shell * docs(workbench): write the ported comments in English * i18n(workbench): align workspace keys across locales * fix(workbench): adopt the landed data layer and label the extraction tools - replace the sibling-slice seam stubs with the real data-layer modules - drop ambient declarations now shadowed by landed files - port timeline labels for the extraction lifecycle tools from the reference - align the new i18n keys across all locales * ci: retrigger * feat(api): folder routes, stage-meta viewer surfaces, and the material upload contract (#1215) * fix(storage): restore capability-based stage access * fix(api): bind document access to request owner * fix(agent): restore three-state stage access on the tool layer Port probeStageAccess and the three-state StageAccess (owned / foreign / missing / tombstoned) and gate every stageId-bearing stage tool on an owned probe, mirroring the reference per tool: - move_to_folder, rename_stage, read_stage_outline refuse a non-owned stage with the single not-yours message before touching the store. - The course/DSL toolset and the roster toolset are wrapped by withOwnerStageAuthorization: read_stage, patch_stage, grep_stage and every writer refuse a foreign stage with the same message and refusal shape. - Scene preview keeps its own probe and its own refusal text, and is registered beside the course toolset (never double-gated). - The runner injects one probe factory at the three call sites. Tests: the dsl cross-owner test premise (a foreign stage is readable by id) encoded an invented capability-read policy that the reference does not have at the tool layer; it now asserts foreign read/patch/grep are all refused while the owner still reads. Curriculum cross-owner assertions were already the reference's and now pass with the probes in place. * docs: correct per-file test counts in the fidelity report * test: fix type errors in stage-access fidelity test * test: adapt media-tool and gate suites to the owner-scoped store seam * feat(api): add owner-scoped course-folder HTTP routes Port the reference implementation's /api/folders family (list, create, rename, delete with ungroup/remove modes, and folder membership) onto the owner-bound document store, replacing its provider-based auth with the existing withRequestOwnerId / owner-scoped store seams. The storage package's folder store grows the pieces the routes need: DocumentFolder.order (schema column + max+1 assignment + ordering), renameFolder, deleteFolder(mode) with captured member ids, and setStageFolder(stageId, folderId | null) with idempotent un-filing. FolderNameError moves into folder-name-validation.ts (stage-storage re-exports it, keeping import sites intact). Every route gates on the configured agent runtime (plain 404 when off or unconfigured), keeps the reference's machine codes and envelopes, and is covered by gate tests plus a behavior suite. * feat(api): add stage-meta viewer surfaces for the classroom Port the reference implementation's viewer-facing stage state — can-edit / collected / published / generation-complete — on top of the stage-access base (stage_meta + tombstones). stage_meta gains published_at and generation_complete columns plus a stage_bookmarks table; the reference's deployment-specific origin/claimed_at columns are stripped. New gated routes: GET /api/stage-meta/[stageId] (per-viewer facts, 404 for absent/tombstoned, never returns the owner id), GET /api/stages/[id]/status, POST generation-complete / publish / unpublish (owner-only), POST /api/bookmarks. The resolver lives in lib/server/stage-access.ts. Wiring: a fetchStageMeta client with the reference's three-outcome contract, stage-store isOwner/isBookmarked/readOnly fields (upstream single-user defaults, no-op until the sidecar answers) plus setViewerAccess, the classroom apply path computing readOnly = !(isOwner || isBookmarked), the Stage editability gate, and a sidecar probe after each classroom load. A sidecar 'absent' answer keeps the editable default here because the classroom also serves local-only courses; server writes stay owner-enforced. * feat(api): port the reference material upload contract Rewrite POST /api/materials to the reference implementation's upload shape so the workbench uploader (uploadWorkbenchMaterial, which posts no session id and expects a flat 201 view) works unchanged: owner-scoped upload with mime normalization/validation (415), per-class size caps checked on the declared content-length and the streamed body (413), empty body (400), quota (429), sha256 reserve->store->finalize lifecycle with abandon on failure, flat { materialId, originalName, bytes, mime, extraction } 201, and an x-request-id echo. Adds the owner-scoped material library (owner_material table + quota + 24h lazy sweep, bytes in the host's asset registry as the neutral replacement for the reference's object-storage byte path) and the material cap configuration. The session-scoped GET list is left as-is; the reference's owner-material extraction worker is not ported (the branch's session-material extraction lifecycle already covers extraction). Gate tests now cover all 23 persistence routes across the three runtime env states; the materials behavior suite pins the new contract. * feat(media): add an optional local ffmpeg media extractor (#1213) Adds a local ffmpeg/ffprobe pipeline as a second media extraction provider behind the extractor registry, ported faithfully from the reference implementation: duration probing, keyframe-safe chunking, per-chunk ASR with timeout and deadline budgets, and timestamped transcript assembly. - Availability probing feeds the registry's candidate selection: the provider simply is not a candidate when ffmpeg/ffprobe are absent. - With neither ffmpeg nor a cloud provider configured, extraction fails with an actionable message naming both enablement paths. - Media materials route through the same extraction lifecycle and lease fence as documents; no parallel queue. - Tests inject the executable resolver so the missing-ffmpeg path is the default-tested one; the real pipeline test is skip-if-unavailable. - @openmaic/storage 0.13.0 -> 0.14.0 (media routing in the material lifecycle surface). * feat(storage): per-scene monotonic revisions via database triggers (#1214) * feat(storage): per-scene monotonic revisions via database triggers Restore the reference implementation's freshness granularity: a per-scene monotonic revision maintained by database triggers, so every writer (HTTP routes, agent tools, jobs, manual SQL) bumps it without application cooperation. - Companion revision tables + trigger functions in the storage package's idempotent schema bootstrap, with the lock-order invariant, pg_notify wakeup and the suppression switch for batch writers. - ensureDocumentSchema gained a dollar-quote-aware statement splitter. - The freshness and manifest routes serve per-scene revisions. - Mutation-verified: dropping the triggers turns the revision tests red. - @openmaic/storage 0.13.0 -> 0.14.0. * fix: forward the freshness manifest through the owner-bound store * feat(workbench): add the Pro entry points and preserve the mode-transition semantics (#1208) * feat(workbench): add the Pro entry points * feat(workbench): preserve Pro mode transition semantics * fix(workbench): drop ambient declarations shadowed by landed slices * fix(workbench): drop ambient declarations shadowed by the landed shell * feat: port workspace shell sibling modules Port the 16 leaf modules the Pro workspace shell imports but that were only ambient-declared, replacing the compile-time bridge with real implementations adapted from the sibling-slice reference: pure workbench helpers (session title, rail tab, course-chat bootstrap, created-course tabs, course-tabs memory, workspace navigation, pane navigation, pro-edit sizing, existing-course minting, first-message session), the neutral brand context and course-rename server API, the server-action session delete, the home discovery hook, the classroom pane host with its load-policy leaf, the theme toggle and floating-layer owner, plus the floating-layer-owner wiring the dialog/dropdown/tooltip portals stamp. Also add the workbench-shell locale copy for all 12 locales, port the reference tests for the ported modules, and drop types/workbench-sibling-slices.d.ts now that every declaration has a real implementation. * docs: keep ported comments in English and deployment-neutral * docs: announce 1.0.0 and refresh the feature overview (#1216) * docs: announce 1.0.0 and refresh the feature overview * docs: finalize 1.0.0 README after feature merge * fix(agent): control-plane routes answer 404, not 500, without a database The agent control-plane routes gated only on the runtime flag, so an enabled-but-unconfigured deployment (flag on, DATABASE_URL empty) answered 500 from a store that cannot connect. Gate them on the configured check instead, matching the stage/material routes: the whole surface is cleanly absent until both the flag and the database are present. The status probe keeps reporting both bits. * test: mock both runtime gate exports in the control-plane route suites * fix(agent): abort in-flight TTS on cancel and bound each provider request with a timeout (#1217) The generate_tts / scene-tts path checked the runner's AbortSignal between actions but never created the provider HTTP requests with it, so a session cancel left a hung synthesis fetch in flight until a restart repaired the tool result. Thread the signal end-to-end: TTSModelConfig carries an optional signal, generateTTS combines it with a per-request timeout (TTS_REQUEST_TIMEOUT_MS, default 30s, ported from the reference runtime's TTS bounds) via AbortSignal.any, and every provider fetch (openai, azure, glm, qwen incl. voice-clone + audio download, voxcpm, minimax, doubao, elevenlabs, lemonade) is created with that signal. A timeout now fails the tool call with TTSRequestTimeoutError (a clear retryable error) instead of wedging the session; a caller cancel propagates as the interruption so the runner settles the session as cancelled without a restart. Tests: hung-provider simulation rejects at the timeout with the retryable error; abort mid-flight aborts the captured request signal and surfaces the interrupted shape; removing the signal wiring makes the abort tests fail (red), restoring them turns green. * fix(workbench): PG-mode home listing via owner stages; keep the interrupted terminal course card (#1218) Finding 1: with server persistence on, listStages resolved to the generic GET /api/persistence/documents listing, which the capability model deliberately answers 403 FORBIDDEN_DOCUMENTS for (reads by id, listings owner-only). The home/workspace library now lists through the owner-scoped GET /api/stages surface (same anonymous-owner cookie the workbench uses) when server persistence is enabled; the server-side 403 is untouched. Finding 2: a run interrupted (session_interrupted) and repaired (session_resumed) that ends cancelled before agent_end stranded its pending classroom sightings, so the timeline's terminal card lost the course the answer produced. session_end (cancelled) now flushes the pending sightings into the same course card set agent_end paints, before the stopped caption. * chore(workbench): remove the bookmark concept and the saved-courses drawer (#1219) * chore(classroom): remove the bookmark ('collected') concept entirely The stage-meta viewer port introduced a bookmark surface (stage_bookmarks table, POST /api/bookmarks, the isBookmarked sidecar field, and a readOnly rule that let a saved course stay editable). The product has no such concept, so remove it as a closure: - delete the /api/bookmarks route and the stage_bookmarks table plus its query helpers from the persistence bootstrap - drop isBookmarked from GET /api/stage-meta/[stageId] - simplify the classroom read-only rule to readOnly = !isOwner across the sidecar client, ownership signal, classroom load, stage store and the classroom page - keep publish/unpublish, generation-complete, isOwner and isPublic exactly as they were - update the gate and stage-meta route suites and the README mentions The workspace rail's Bookmark glyphs and comments describe the upstream saved-courses (favorites) section, which is driven by isOwner and renders no collect affordance; they are kept as unrelated homonyms. * chore(workbench): remove the saved-courses drawer UI The first pass removed the bookmark data model but kept the rail's "Saved courses" drawer, judging it a separate surface driven by `isOwner === false`. The home/workspace listing is owner-scoped, so that flag can never occur: `allSaved` is permanently empty and the drawer (plus the collapsed-rail Bookmark mini-button) is a dead affordance. Remove it: the SavedDrawer component and its mount, the savedOpen / savedSection state, the allSaved / matchedSaved derivations, the 'saved' variant of the course-list renderers, the mini Bookmark glyph, the drawer-only CSS, and the drawer's i18n keys from all 12 locales. The courses tab is now exactly one folders tree. The authored/favorites split in workspace-tree.ts goes with it; the tree module no longer reads `isOwner`. The discovery course type keeps the field — the shell still reads it for read-only gating. Upstream has no collect concept; the drawer could only ever render empty here. The reference implementation HAS this drawer (its favorites come from its account system), so this removal is a deliberate upstream product decision, not a fidelity bug. * fix(workbench): restore the attach entry, add the rail settings entry, pin all three entry points (#1221) * fix(workbench): restore the composer attach entry by gating it on the live runtime The AttachButton's rollout probe read a `materialsEnabled` field that this branch's /api/agent/runtime never answers (the materials routes gate on the runtime itself, like the stages), so the gate could never pass and the attach button never rendered — the Pro launch and chat composers showed only the @-mention and enhance glyphs. Substitute the field with the runtime's `enabled` value, which IS the upload action's precondition: POST /api/materials answers 404 whenever it is false, so the render condition now equals the action precondition (no dead button). The button's label (`proMode.attach`) is a user-visible string that becomes visible again; port the reference implementation's own translations verbatim into the 11 locales that still carried the Chinese copy. * feat(workbench): add the settings entry to the rail's bottom-left cluster The reference's rail foot carries a cluster of utilities (its saved-courses drawer, the language switcher, the display toggle). This branch removed the drawer — it could only ever render empty here — and the product decision is to fill that freed spot with the settings entry. Add a settings trigger to the foot cluster (expanded rail, beside the language and display toggles, and on the collapsed strip) and mount the model/provider SettingsDialog in the rail, wired to the trigger. It is the same dialog the classic home opens from its header pill; the workspace had no settings entry of its own, so nothing is duplicated within a surface. * test(workbench): pin the restored upload, attach, and settings entry points Covers the three restored entry points: - the courses-tab upload control: rendered beside the course name filter, wired to the discovery hook's ZIP import trigger, disabled while an import runs, and gated by the same condition as its action (the courses tab); - the composer attach control: an actual render of AttachButton under both probe answers (visible when the runtime says the upload path is live, hidden otherwise), its mounts in the launch and chat composers, the branch's runtime-field substitution in the probe, and the reference's own `proMode.attach` copy in all 12 locales; - the settings entry: the trigger in the rail's foot cluster (expanded and collapsed), beside the language and display toggles, opening the SettingsDialog the rail mounts. * chore(config): the Pro workbench flag implies the MAIC Editor gate (#1223) A workbench build without the editor toggle has no way to edit a course: enabling NEXT_PUBLIC_PRO_WORKBENCH_ENABLED while forgetting NEXT_PUBLIC_MAIC_EDITOR_ENABLED produced exactly that split-brain bundle. The workbench IS Pro mode, so its flag now implies the editor gate; the standalone flag remains for deployments that want the classroom editor without the workbench. Documents both flags in .env.example. * fix(agent): wake SSE tails and the runner on durable deltas (streaming fidelity) (#1222) The Pro workbench chat did not stream: the session/owner SSE routes polled the durable event log on a 5s/30s clock with no wakeup, so message_update deltas (written at 150ms cadence) reached the browser in poll-sized blocks and the thinking strip only mounted after the whole reasoning text had accumulated. Port the reference's LISTEN/NOTIFY delta path: - storage: add in-transaction wake hooks (onSessionEventAppended, onOwnerEventAppended, onCancelRequested) so a host queues pg_notify in the same transaction as the durable append; align readEventsAfterForReplay to rank the bounded page so the first delta after the cursor is always kept (the live tail can never starve). Bump @openmaic/storage to 0.18.0. - app: port the process-wide event-notify bus (dedicated LISTEN client, self-check probe, reconnect backoff; notify through the storage transaction surface), wire the store hooks, subscribe both SSE routes before the initial read with the reference's initializing gate, and give the runner one {kind:'session'} subscription whose wake runs the cancel check and the message drain. Polls stay as the lossy-NOTIFY backstop. - lifecycle: start/stop the bus from instrumentation. Tests: storage hook + compaction contract; route wakeup latency; runner wakeup wiring with a fake agent; bus unit tests; PG contracts proving a real append wakes the routes and a live SSE route forwards a message_update on the wakeup, and that a rolled-back append never wakes. Also fix the pre-existing park-attempt-budget PG test TRUNCATE (missing CASCADE against newer FK tables). * fix(storage): asset writes self-deadlocked against pooled PostgreSQL (#1225) * fix(storage): refuse the non-transactional byte-write deadlock configuration A byte store whose plain write() runs on its own pooled connection cannot be invoked from inside a registry write transaction: after the transaction has claimed the blob-row lock, that write blocks on the lock the transaction just took while the transaction waits on the write - a self-deadlock PostgreSQL cannot detect (one side is idle in transaction). There is no lock-safe ordering for such a writer: bytes must be written after the row claim (writing before it lets the collector delete the bytes while the upsert waits), and any second-connection write after the claim is the deadlock. The configuration is therefore detected and refused: - AssetByteStore gains writesOutsideRegistryDatabase?: true, declaring that the layer's plain byte operations cannot contend for the registry's row locks. - PgAssetStore refuses put()/replace() up front (and defends coordinatedWrite) when the byte store has no writeWith and does not declare the flag, throwing a clear configuration error before any row is claimed. - The collector mirrors the guard on its delete path (deleteWith or a declared out-of-registry layer, else a configuration error). - The object store declares the flag (its out-of-transaction write remains legitimate); the in-registry PostgreSQL byte column provides writeWith / deleteWith instead. - Write transactions (put/replace/remove) set SET LOCAL lock_timeout = 30s so any future lock-contention variant fails loudly instead of hanging. Bumps @openmaic/storage to 0.18.0. * fix(persistence): forward the transactional byte methods through the lazy asset byte-store wrapper The no-bucket case of lazyAssetByteStore returned a bare { write, read, delete } and dropped writeWith/readWith even though the underlying PgAssetByteStore has them. The registry's hasTransactionalWriter duck check then failed and put() fell back to the byte store's own pooled connection, which blocks forever on the blob-row lock the registry transaction just took when the bytes live in the same PostgreSQL - the production self-deadlock. The no-bucket layer is statically PgAssetByteStore, so its transaction-pinned methods are forwarded eagerly (typed against the real signatures via PgForwardedByteStore). The bucket case keeps its lazy-probing semantics: no transactional writer exists there, the signed-URL method stays absent or lazy exactly as documented, and the wrapper now declares writesOutsideRegistryDatabase so the registry may run the plain write inside its transaction. New tests pin the wrapper's transactional capability red-to-green and assert put()/resolve() route byte traffic through the transaction-pinned queryable. * fix(home): cap the generate-prep ingest drain at 3s so Generate never waits the full server budget The classic home flow's Generate click drained in-flight ingests for the full 15s server budget. Cap the wait at GENERATE_DRAIN_CAP_MS (3000ms, documented as a UX bound) and reuse the existing timeout fallback: sources that miss the cap proceed on the legacy byte path and each late-resolving id is released. * chore(storage): bump to 0.19.0 over the concurrently landed 0.18.0 * fix(agent): bound every tool call with a timeout; never resurrect a cancelled session (#1226) * fix(agent): bound every tool call with a global timeout and settle it on cancel A tool await that neither resolves nor rejects wedges the session forever: the lease keeps heartbeating and the driver never reaches its next cancel checkpoint. Race every tool execution (in buildAgent) against a hard budget (OPENMAIC_AGENT_TOOL_TIMEOUT_MS, default 10 min, per-tool overrides for known long runners) and against the caller's AbortSignal, so even a signal-ignoring await cannot keep a cancelled session running. On timeout the call rejects with AgentToolTimeoutError; the agent loop turns the rejection into a structured error tool-result the agent can retry or proceed from, and the abort signal is delivered to the tool's in-flight work through a derived controller. Zombie-tool updates after settlement are dropped. * fix(storage): never re-lease a cancel-requested session; settle it as cancelled on claim The claim scan treated a session with cancel_requested_at set as a normal claim candidate: after a restart it re-leased the same session for attempt N+1 and resumed generating despite the pending cancel. claimNextSession now settles such candidates as cancelled under the claim lock (status cancelled, attempt reset, lease and cancel request cleared, terminal session_end event and owner projection) instead of leasing them, then keeps scanning. Bump @openmaic/storage to 0.18.0. * docs: takeaway-style 1.0.0 announcement with bilingual guide links The 1.0.0 head is now a short takeaway block — badge links to the official user guides (English and Chinese), five one-line highlights, and pointers into Features and the workbench setup section — instead of six dense paragraphs. The detailed provider-neutrality and freshness notes move into the Features workbench section, phrased database- neutrally (the announcement no longer names a specific database). Release date corrected to August 27. * fix(workbench): restore editor chrome, mode transition, streaming, materials, mentions, folders (#1229) * fix(workbench): wire workspace folder routes * fix(editor): restore reference workbench chrome * fix(workbench): persist composer materials and course refs * fix(workbench): preserve live reasoning frames * fix(persistence): back off failed streaming saves * chore(workbench): retire stale slice seams * test(editor): cover element pin layer * chore(storage): bump to 0.21.0 for the user-message ref/material fields * chore(editor): translate ported code comments to English * fix(agent): fence durable tool writes and consume cancel requests atomically (#1230) * fix(agent): enforce provider force-off in agent tools and scrub vendor identity from tool results (#1231) * fix(materials): serialize per-owner quota reservations and make crashed uploads reclaimable (#1232) * fix(editor): resolve dock-bar i18n keys, remove dock height drag, wire element referencing (#1233) * fix(workbench): send the opening session message exactly once with refs intact (#1234) * feat(editor): port timeline TTS preview single-flight and voice-all state latching (#1235) * fix(media): restore the reference classic media chain (#1236) * fix(import): adapt imported PPTX canvas size so decks render without overflow (#1237) * fix(editor): complete element referencing — renderer DOM contract and GenUI picking aligned with the reference (#1238) * test(providers): reconcile the provider-config vendor-token debt count after the main merge The integration line's AK/SK fallback for the managed document provider adds occurrences that main's allowlist snapshot predates. Same mixed-composition debt category the group already documents; no new vendor behavior. * test(providers): reconcile vendor-token debt counts with the integration line The main-merge brought main's neutrality-guard snapshot next to integration features it predates (media-extractor fallback chain, local voice-profile deletion semantics, the enabled-TTS helper). Same debt categories the guard already documents; counts updated to the guard's own tally and two grouped entries added. No new vendor behavior. * fix(agent): carry reasoning through the completions dialect so the thinking strip renders (#1239) * feat(skills): add Feynman and spiral curriculum methods (#1240) * feat(agent): port missing reference tools and skills (parity audit) (#1241) * feat(media): retire asset-registry wiring; media and materials follow the reference byte model (#1242) * fix(classroom): center adapted canvases in the stage and send back navigation home during generation (#1243) * feat(settings): skill management with real list, download, delete, and upload (#1244) * feat(settings): skill management section with real list, detail, and zip download * feat(skills): owner skill delete and upload across storage, API, and settings * fixup! feat(settings): skill management section with real list, detail, and zip download chore: neutralize a reference note in the settings header comment * fix(media): persist origin-independent classroom-media references from the agent runtime (#1245) * feat(editor): float the insert toolbar in the outer frame with collapse (#1246) The insert strip was bounded to the slide card, so it could only ever sit on top of slide content: the card's overflow clipped it and it could not be parked in the padding beside the slide. Move it into the studio frame the element picker's panel already roams (CanvasOverlayPortal + the frame selector), so both canvas overlays share one bounding container and their handles behave the same. While picking, the strip rises over the picker and goes inert, which is the z-order CANVAS_OVERLAY_Z already documents. Add a fold beside the grip: the chevron collapses the strip to that grip row and back, with the buttons unmounted rather than hidden. The fold is session-local state owned by EditShell, next to the drag offset, so a surface swap keeps it; nothing is persisted. Expanding a strip parked at the bottom edge re-clamps through the same bounds rule the keyboard move uses. Co-authored-by: Claude Fable 5 <noreply@anthropic.com> * fix(workbench): align the chat timeline's left edge with the composer (#1247) * fix(agent): fence session claims while an ask_user question is outstanding (#1248) * fix(agent): settle-time rescue tracks real delivery instead of a count offset (#1249) * fix(persistence): migrate owner_material to oss_key and drop legacy asset_id (#1250) * docs(readme): surface the 1.0.0 user guide badges at the top (#1253) * fix(workbench): show newly created folders in the sidebar without reload (#1254) * docs(readme): add the release version prefix and drop the opt-in framing * fix(workbench): single-source the chat gutter so timeline and composer share a left edge (#1255) The transcript and the composer each established their own column: their own `px-*` gutter and their own `mx-auto w-full max-w-*` centering wrapper. Equal padding values were never enough, because the two columns are centered inside different containing blocks — the transcript's is a scroll container, whose content box is narrower than the composer footer's by the scrollbar's width: transcript text left = pad + (pane - 2*pad - scrollbar - measure) / 2 composer box left = pad + (pane - 2*pad - measure) / 2 The padding cancels out of the difference and what remains is `-scrollbar/2` at every padding value, so the transcript sat half a scrollbar to the left of the composer and tuning the two paddings against each other could not move it. The column is now established once, by the nearest common ancestor of both (`chatColumn`), and the scroll viewport and the composer footer are siblings inside it that add no horizontal inset of their own. The cap carries the gutter on top of the 760px reading measure, so the text column keeps its width. The handed-over question row drops the padding that indented it past the agent's prose; framed rows keep their own inner padding, which is what a card's border sitting on the column edge means. Co-authored-by: Claude Fable 5 <noreply@anthropic.com> * fix(workbench): lock pane-embedded classroom to edit mode (#1256) The workspace right pane painted the full learning chrome — speed control, play button, learner avatars, mic bar — for a course the agent had just created, then flipped to edit once the first scene landed. resolveStageChromeMode treated playback as the DEFAULT branch for a hosted classroom, so every shortfall fell into it: a course whose tab opens at stage_link time has no scenes yet, so currentSceneId is null and isHostedSceneEditable is false. A folded pane parked the playback root behind the fold and cross-faded it out over the pane on unfold, and a failed editor chunk dropped into playback permanently. Lock it at the pane instead of defaulting per entry path: - WorkbenchPanelProvider — the single element that mounts a classroom into the workspace — publishes editPinned (visible && !playback). Every entry path passes through it, so none of them decides. - The hosted resolution can no longer degrade to playback. Start Learning (workbenchLearning, new input, split out from pane visibility) is the one door; everything else resolves between the neutral loading shell and edit. - Stage's chrome dispatch is exhaustive on chromeMode, so the playback root is no longer the else-branch of a condition about the current scene. No flicker: chromeMode is resolved during render, and preloadEditor now answers synchronously (isEditorPreloaded) so a remount with the chunk already registered paints edit on the first frame. A failed import is no longer cached forever, so the lock cannot strand the pane. Standalone classrooms keep their stored mode unchanged. --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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59adbef03b |
Simplify Pi agent tool ownership and completion (#1148)
Co-authored-by: wyuc <wang-yc24@mails.tsinghua.edu.cn> |
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0d308ed78d |
feat(pi): add Native Child Web Search (#1133)
* feat(pi): add native child web search * fix(pi): align native web search with provider system * fix(pi): harden native web search configuration and cancellation * fix(pi): guide Native Child web search selection --------- Co-authored-by: wyuc <wang-yc24@mails.tsinghua.edu.cn> |
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cdf949a017 |
feat(pi): add native child runtime with scoped Spotlight (#1111)
* feat(pi): add native child runtime with scoped Spotlight * fix(pi): address native child review feedback * fix(pi): suppress prefaced structured child output * fix(pi): restore native child text streaming --------- Co-authored-by: wyuc <wang-yc24@mails.tsinghua.edu.cn> |
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04deb9f2fd | fix(agent): harden shared Pi transport contracts (#1108) | ||
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c38da84ef6 |
feat(renderer): decouple editor UI from the app (#1072)
* docs: define renderer editor task 1 integration * docs: plan renderer editor task 1 * feat: gate renderer slide editor * feat: adapt renderer editor intents * feat: connect renderer editor to slide surface * test: complete renderer intent shape fixture * fix: restore renderer editor action previews * fix: render editor alignment guides * perf: smooth renderer element dragging * feat: align renderer hidden element behavior * feat: add renderer canvas host commands * feat: add renderer canvas context interactions * test: cover renderer context menu interaction * fix: preserve renderer canvas interaction semantics * docs: design renderer text editing * docs: plan renderer text editing * feat(renderer): add ProseMirror text core * feat(renderer): add rich text editor controller * feat(renderer): render editable text in place * feat(renderer): enter text editing on click * feat: connect renderer rich text editing * feat: finalize renderer text edit lifecycle * fix: stabilize renderer text edit commits * fix(renderer): move elements from selected borders * docs: design renderer editing UI text toolbar * feat(renderer): publish editing UI contracts * feat(renderer): add controlled text format toolbar * style(renderer): format editing UI contracts * fix(renderer): address Task 2 review findings * fix(renderer): handle zero font sizes in toolbar * feat(renderer): add editing UI color picker * fix(renderer): address Task 3 color picker review * fix(renderer): commit native color input changes * fix(renderer): coordinate native color picker interaction * feat(renderer): anchor text toolbar to canvas elements * feat(renderer): compose editable canvas with text UI * feat(editor): use renderer text toolbar UI * fix(renderer): make editing UI tests type-safe * fix(renderer): harden editing UI integration * feat(renderer): add editable text UI * feat(renderer): add image and shape editing * feat(editor): extend renderer editing controls * feat(editor): add renderer chart insertion * docs: design renderer latex editor * docs: plan renderer latex editor * feat(renderer): add latex editor contract * feat(renderer): add latex editor dialog * feat(renderer): compose latex insert and edit UI * feat(editor): integrate renderer latex editing * fix(editor): consolidate latex toolbar actions * fix(renderer): show toolbar hover labels * test(renderer): cover localized latex tooltips * chore(renderer): hide latex sample palette * feat(renderer): add video editing controls * docs: define renderer audio editing * feat(renderer): render audio elements * feat(renderer): add audio editing UI * feat(renderer): add preview audio controls * feat(editor): add renderer element clipboard * feat(renderer): decouple editor UI from app * chore(renderer): release 0.0.6 * fix(renderer): clear editor CI gates * fix(editor): adapt renderer canvas to media resolution API * fix(i18n): complete French editor labels * fix(renderer): hide toolbar vertical overflow * chore(renderer): address review cleanup * chore(docs): remove planning artifacts from pr * feat(editor): add transactional core package * chore(editor): ignore local test cache * build(editor): publish core entrypoint * refactor(editor): route renderer changes through transactions * refactor(editor): split renderer editing into editor package * ci(editor): register editor package for release * docs(editor): document package dependencies * ci: rerun validation after editor release registration * test(editor): validate deletion against existing element * fix(editor): address transaction and package review findings * fix(editor): validate transactions and restore editor styles * fix(editor): protect required updates and react styles * fix(editor): validate required transaction fields * fix(editor): prevent insert popovers shifting canvas * refactor(editor): own renderer editing capabilities * fix(editor): harden editing transaction boundaries * refactor(editor): modularize editor UI integration * docs(editor): harden third-party integration * fix(editor): preserve video resize aspect ratio * fix(editor): discard text draft before deletion * fix(editor): preserve renderer picking and line presets * chore(editor): remove unused pick-layer import |
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3b4567076f |
refactor(generation): consume the package everywhere and delete lib/generation (#1090)
Part D of #1057 — the switch. All consumers import @openmaic/generation; lib/generation deleted (net -11,900 lines). PBL wiring preserved (single-call -> classified fallback -> injected loop), streaming outline route deduplicated onto buildOutlinePrompt, serverExternalPackages wired, and the change verified by a real-model four-kind end-to-end run against the production build with a rendered-classroom screenshot check. Closes #1057. |
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0ae21aa559 |
refactor(pbl): retire v1 write path and dead UI, converge on v2 (#1060)
* refactor(pbl): retire v1 write path and dead UI (#1058) Remove the legacy generator, renderer branches, chat API, and compatibility mirror writes. Keep stored v1 scenes readable through documented legacy adapters, and surface ordinary PBL planner double failures instead of degrading. * fix(pbl): contain planner failure to the scene, support legacy scenes in action regeneration, tighten legacy guards - Contain typed planner failures per scene while preserving retry and skip behavior. - Upgrade legacy PBL content before regenerating scene actions. - Apply video-export import boundaries to legacy readers. - Harden legacy rendering and empty-state handling. - Restore legacy upgrade compatibility coverage. - Remove retired translations and refresh fallback narration and legacy cover documentation. * fix(pbl): keep tolerant legacy configs renderable, guard invalid chat timestamps * chore(dsl): bump to 0.6.3 for README accuracy fix The README no longer references the deleted PBLProjectConfig symbol; the version gate requires a bump for any publishable package input change. * fix(pbl): harden legacy upgrade and persistence contract * fix(pbl): align action prompt with v2 workflow and validate project containers * fix(i18n): remove retired PBL v1 keys from the new fr-FR locale The fr-FR locale landed on main after this branch removed the v1 UI key families; prune the same 38 keys so all 10 locales align with en-US. * fix(generation): sync packaged pbl-actions template with the v2 wording The generation package that landed on main carries a byte-identical copy of the app's pbl-actions template; sync the v2 rewording and bump the package version. * fix(pbl): normalize legacy content and preserve planner status * fix(pbl): propagate provider status and ground action prompts * fix(pbl): classify planner failures for retry, default the project summary prompt input * fix(pbl): fall back to legacy data when v2 payloads are damaged, harden summary building * refactor(pbl): resolve hybrid content through a validity-aware resolver * fix(pbl): keep one v2 acceptance criterion across validator, resolver and persistence Persistence gates on the same container predicate as the validator and the renderer's resolver: payloads the renderer will not treat as v2 are inert bytes everywhere, avoiding runtime side effects for documents the write barrier would reject. An explicit null proficiencyAssessment stays processable. * fix(pbl): require runnable projects and harden legacy fallback * test(pbl): exercise the real save reload and hydration chain * fix(pbl): require an instructor and usable microtasks before v2 takes precedence * fix(pbl): fall back to the loop planner unless the provider failed or the user cancelled * fix(pbl): require role and task identities before v2 takes precedence Runtime normalization can repair status and create the instructor thread, but it cannot synthesize the role id that binds the thread, the microtask ids used by lookup and update paths, or the labels the workspace renders. The runnable predicate and its video-export mirror now require them, so identity-less payloads fall back to usable legacy data. |
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61a7154f07 |
feat(pi): add evidence-aware Director context runtime (#971)
* feat(pi): add evidence-aware Director context runtime * fix(web-search): require completed native search * fix(orchestration): preserve whiteboard across agent handoffs * fix(pi): remove wrap-up turn bypass |
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f78f8599b4 |
feat(providers): add latest Claude, Gemini, Kimi, and Grok models (#993)
* feat(providers): add latest model catalog entries Co-authored-by: tejs1 <tejsrelax@gmail.com> * fix(ai): preserve reasoning settings across provider paths * fix(providers): define Grok output limits * fix(kimi): preserve reasoning across tool calls * fix(kimi): scope reasoning replay to K3 * fix(kimi): gate pi reasoning replay by model --------- Co-authored-by: tejs1 <tejsrelax@gmail.com> |
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be3d313bc3 |
feat(document): dirty-set incremental saves + operation-level flush (#983)
* feat(document): dirty-set incremental saves + operation-level flush + unload protection Every store mutation used to trigger a debounced FULL aggregate rewrite — editing one word rewrote the whole document, scene switches during playback rewrote it for nothing, and concurrent editors clobbered each other at document granularity. Mutations now mark precise dirt (scene:<id> / structure / stage / outline / currentScene / chats): scene edits flush as version-gated putScene, stage metadata as putStage, structure and outline changes keep the full-save path, and currentScene/chats no longer touch the document at all. Dirt entries are revisioned so a mutation landing during a write is never accidentally cleared, and failed writes retain their dirt for retry. flushStageSave() drains the debounce single-flight; agent apply operations await it so each AI edit is durable before its tool result returns; hidden-page/unload kick a best-effort immediate flush. The PendingChange type stays neutral about the change unit so a future operation-log backend can replace the flush internals at one seam. Co-authored-by: Codex <codex@openai.com> * fix(document): incremental-persistence review round — bypass-proofing, true drain, no stranded dirt Structural mutations carry the cursor they changed (and cursor resolution validates membership on load, so a stale device cursor can never resurrect a deleted scene). The Stage API now wraps the real store in a guard that diffs pre/post state and centrally classifies every raw write — whiteboard, element, canvas, and action-engine mutations can no longer bypass dirty tracking, and new API namespaces inherit the guard by construction (with a lint-like inventory test). flushStageSave is a bounded true drain: an awaiter whose mutation landed mid-flight loops until its own dirt is durable. setStage hands the old document's dirt to a departing flush instead of discarding it, and a failed flush always reschedules. Mixed dirty batches (scene+stage/outline) use the atomic full save — the incremental fast path is homogeneous-only. Chat-half failures keep the chats dirt for retry without changing the tolerated-split outer semantics. Co-authored-by: Codex <codex@openai.com> * fix(document): reviewer round — drain covers caller dirt, full-path chat retry, stamping unification flushStageSave's early-return now only fires when the failing round's snapshot actually covered the caller's dirt — an agent edit landing beside an in-flight failing round is written before the promise resolves, keeping the tool-result durability guarantee unconditional. The full-save path reports chat failures the same way the incremental path does (chats dirt survives and reschedules; the tolerated-split semantics are unchanged). The departing-stage flush retries once and its doc-comment states the best-effort semantics honestly. Stage and scene stamping are extracted and shared — fixing the incremental putScene branch silently dropping the order ?? index normalization the full path applies — and the dead outline mark in setGenerationComplete is gone. Co-authored-by: Codex <codex@openai.com> --------- Co-authored-by: Codex <codex@openai.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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bb8d4f30e7 |
feat(chat): add experimental Pi classroom runtime behind a flag (#914)
* feat(chat): add experimental Pi classroom runtime * fix(chat): harden Pi whiteboard action sequencing * style(chat): format session retirement flow * style(playback): format async scene transition * fix(chat): retire actions on session errors * fix(chat): close Pi runtime lifecycle gaps * fix(chat): avoid replaying historical whiteboard actions * fix(chat): prevent Pi structured-output residue from leaking and inflating turns Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): expose whiteboard element/line ids and bound code-line context Surface each element's id (and code line ids) in the Pi whiteboard context so later child agents can target wb_delete / wb_edit_code, and cap the rendered code lines with a shared character budget so a code-heavy board cannot grow the prompt without bound. Return only the current turn's whiteboard ledger from the Pi director loop instead of carrying history forward across requests. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): bound Pi whiteboard code context Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): prioritize newer persisted whiteboard code in budget Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): enforce whiteboard boundaries across Pi sessions * feat(chat): refine soft-closing discussion controls * fix(chat): make whiteboard clearing model-directed --------- Co-authored-by: apple <apple@GigideMacBook-Air.local> Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: LING-6150 <duan.lin@northeastern.edu> |
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ebb12b5fc1 |
feat(agent): add validated JSON Patch element edits (#927)
* feat(agent): add validated JSON Patch element edits * fix(agent): preserve JSON Patch replace semantics * fix(agent): close structured replace contract gaps * fix(agent): preserve structured add sequencing * fix(renderer): preserve existing image filter units --------- Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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cc5a6ab152 |
feat(agent): edit_elements — NL → EditIntent vertical (#895) (#896)
* feat(agent): add edit_elements NL → EditIntent vertical (#895) Give the editing surface its first real consumer: natural-language per-element style/geometry edits flow through the same EditIntent vocabulary as pointer gestures, with an all-or-nothing validation gate and one undo entry per instruction. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(agent): harden edit_elements against CR findings (#895) Re-validate intents at apply time (atomic refuse on missing/locked ids), type-check prop values, require an open edit session for undo, clamp line stroke width correctly, enforce group cohesion, nest shape text chrome, and surface refuseReason on the tool card. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(agent): close remaining edit_elements CR residuals (#895) Feed apply outcomes into next-turn history and post-run chat corrections, phrase tool success as proposed-not-applied, and tighten gradient/filters/ enums/per-type value validation plus label-less shape text refusal. Co-authored-by: Cursor <cursoragent@cursor.com> * refactor(agent): derive edit_elements prop validation from the DSL schema (#895) Three review rounds each found a hand-written validator disagreeing with the DSL contract (a gradient pos range pinned at [0,1] against the percent contract, a textType enum matching the DSL in neither direction, per-type ownership gaps like vertical-on-shape and color-on-everything). Replace the class instead of the instances: - The gate now loads the dsl-generated JSON schema (@openmaic/dsl/schema/scene.schema.json) and validates every proposed prop value against the target element type's subschema via a compact schema-subset checker — per-type ownership, enums, and structured shapes (outline/shadow/gradient/filters) come from the single source of truth and stay correct as the DSL evolves. - Explicit policy layers stay on top: the content/identity blocklist (schema would allow what policy forbids), geometry clamps (coords, min sizes, line stroke width), and a numeric-range overlay for what plain number types cannot express — gradient stop pos is a percent in [0,100] (the previous [0,1] check refused canonical gradients and the unit test pinned the wrong contract), fontSize/lineHeight/radius bounds, filter value length, stop-count cap. - Consequences: color is refused on types that do not render it, with prompt guidance steering text color to defaultColor and shape body to fill; fill on charts is now allowed (the schema has it; the inventory already advertised it); textType accepts the full DSL enum. - Apply-time revalidation also refuses element-type drift via a gate-time targetElementTypes map carried in the tool details. - Refusal reasons render as visible card text, not only a hover title. - Test pins added for all of the above plus selection scoping, coord bounds, non-finite rotate, and empty batch/props. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(agent): harden the schema-derived gate — fail closed, assert schema source, unify numeric clamping (#895) - A schema construct the subset checker cannot judge (unresolved $ref, malformed anyOf, unsupported keywords) now refuses instead of accepting — the gate fails closed on the unknown. - A module-load assertion verifies the loaded dsl schema carries every definition the gate maps and a sane TextType enum, so a stale or missing build artifact fails loudly with a rebuild hint instead of validating an outdated contract silently. - Numeric-overshoot convention unified and documented: structural, enum, or ownership mismatches refuse (teaching the model the contract); numeric overshoot on a valid prop clamps (matching gesture behavior) — opacity now clamps like geometry. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(agent): localize edit element refusals (#895) * fix(agent): preserve partial element edit semantics (#895) * fix(agent): prevent stale element edit application (#895) * fix(agent): preserve live canvas edit invariants (#895) * fix(agent): close element style contract gaps (#895) * fix(agent): reject non-persistent element styles (#895) * fix(agent): preserve rigid group geometry (#895) * fix(agent): tolerate decimal group translations (#895) * fix(agent): constrain line height edits (#895) * fix(agent): reject stale or shadowed element edits (#895) * fix(agent): close renderer contract gaps (#895) --------- Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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e136c81c03 |
chore(generation): remove dead legacy pipeline chain (#904) (#905)
Remove the generation-pipeline leftovers orphaned since the old
/api/generate route was deleted in
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4b821272ff |
feat(interactive-actions): feed real HTML element inventory into the prompt (#829)
* feat(interactive-actions): feed real HTML element inventory into the prompt
Teacher actions (highlight/setState/annotation/reveal) for interactive scenes
frequently miss because the model has to guess selectors from the prompt's
naming conventions (e.g. `#{var}-slider`, `#start-btn`) that don't match the
ids the content model actually emits (`#score-val`, `#launch-btn`, …). The
game widget category is the worst hit because its conventions cover almost
nothing.
Extract an inventory of interactable elements (ids + notable classes +
aria/role/data-step-id) from the generated widget HTML and thread it into
`INTERACTIVE_ACTIONS` under an `{{elementInventory}}` variable. The system
prompt now instructs the model to select `target` from the inventory first
and only fall back to conventions when nothing matches.
The inventory is:
- Persisted on the runtime `InteractiveContent` so pro-mode
`regenerate_scene_actions` gets the same real selectors, not a stale guess.
- Refreshed by `edit_interactive_html` — the tool re-runs the extractor on
the post-edit HTML and the client writes it back into `scene.content`, so
a subsequent action regen sees the new dom.
- Computed on the fly in `generateSceneActions` when a legacy scene lacks it,
so pre-existing courses benefit without a data migration.
Tailwind / utility class tokens are filtered so the 30-class inventory cap
keeps semantic hooks like `.pairing-rules`, `.dna-card`, `.btn-launch` from
being crowded out by layout tokens.
* style: prettier format
* fix(interactive-actions): compute element inventory at prompt-build time
Address PR #829 review feedback:
1. Drop the persisted `elementInventory` field on
`InteractiveContent`/`GeneratedInteractiveContent`. `generateSceneActions`
already computes the inventory on the fly from `content.html`; make that
the only path. Removes born-stale mismatches (post-processing rewrite vs
raw-html extraction), same-turn staleness of `sceneContextMap`, and the
silent divergence between `createSceneWithActions` (drops the field) and
`scene-builder.ts` (keeps it) — server-generated classrooms already ran
in recompute-only mode today.
2. Extractor hardening:
- Strip HTML comments alongside `<script>` / `<style>` so commented-out
markup can't forge phantom inventory entries the prompt would prefer.
- Drop content after an unmatched `<script` open so a truncated
generation doesn't inventory ids inside `innerHTML` template strings.
- Parse attributes into a name→value map by walking the tag grammar
instead of per-attribute regex over the flat string. Prevents
`aria-label="try name=alpha or id=fake"` from lifting phantom
`name=alpha` / `id=fake` attributes.
- Collapse whitespace and truncate each attribute value (~120 chars)
when building inventory lines so a multi-line or hostile aria-label
can't fake prompt sections.
- Keep semantic hooks whose names collide with Tailwind category
prefixes (`.grid-cell`, `.fill-blank`, `.text-input`, `.select-btn`,
`.ring-carbon`) when they are declared in the page's own `<style>`
block.
* style: prettier format
* fix(interactive-actions): surface id-less data-attribute targets in inventory
The interactive-actions system prompt tells the model to prefer
`[data-step-id="step-1"]` selectors for procedural-skill widgets whose
step rows typically carry only `data-step-id` (no id, and often no
surviving semantic class). Under the previous extractor those rows were
invisible: `data-step-id` and `data-action` only surfaced as decoration
on id rows, so a widget with all-data-only steps could hit the
"(no interactive elements detected)" sentinel while the system prompt
kept telling the model to prefer the inventory — degrading exactly the
one widget family the conventions already served well.
Add a third `Stable data attributes:` section that emits an
`[data-step-id="step-1"] <li>` line for each id-less element carrying
data-step-id or data-action, deduped on attribute value and capped at 30
entries. Elements that already have an id keep those attributes as row
decoration only (no duplicate row).
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7c19ab8f1e |
feat(dsl): JSON Schema artifacts + pure validators (#787 Part B-1) (#817)
* feat(dsl): add ACTION_TYPES set + isActionType guard A frozen set of every valid ActionType plus a pure membership guard, mirroring the PPT_ELEMENT_TYPES / isPPTElementType idiom in guards.ts. Used by the new validators; useful standalone for narrowing untrusted action.type values. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(dsl): build-time JSON Schema codegen for stage/scene/action TS types stay the single source of truth; ts-json-schema-generator (a devDependency, build-only) emits dist/schema/{stage,scene,action}.schema.json, shipped under the new ./schema/* export. Serves non-TS / bring-your-own-validator consumers without adding a runtime dependency. JSON Schema is not generic, so schema-roots.ts provides a concrete Scene<Action, SceneContent> entry point (kept internal, not re-exported). schema.test.ts compiles the generated schema with ajv (devDep) to prove the artifact is real and self-contained on a clean checkout. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(dsl): add pure structural validators (stage/scene/action) validateStage / validateScene / validateAction: hand-written, zero-dependency, fail-loud structural checks layered on the existing guards. They verify discriminants, required fields, and known nested discriminants — a gate for untrusted input (LLM/agent output) and persistence boundaries. Exhaustive per-field validation is delegated to the shipped JSON Schema. Error-collecting ValidationResult reports every issue with a JSON-pointer-ish path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(dsl): document the runtime schema + validator layer Add a Runtime layer section covering the two complementary consumption modes (schema-as-data via @openmaic/dsl/schema/* and the zero-dep validate* gate), the validate.ts module row, the build:schema step, and tick the JSON Schema roadmap box. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(dsl): harden validators per cross-review (exhaustiveness, discriminant agreement) Addresses cross-review findings on the validator layer: - Add compile-time exhaustiveness assertions for ACTION_TYPES and SCENE_TYPES. `satisfies` only proved each entry is valid, not that the tuple covers the whole union — a newly-added Action/Scene variant could silently be rejected by the validators. The assertion now fails the build on drift. - validateScene cross-checks that scene.type agrees with content.type; a slide-typed scene carrying quiz content (or vice versa) is now rejected. - Move SCENE_TYPES + add an isSceneType guard to stage.ts, next to SceneType, matching the PPT_ELEMENT_TYPES / isPPTElementType idiom in guards.ts; validate.ts reuses them instead of re-encoding the union locally. - Make the validators' scope honest in the doc comment + README: they check the structural envelope, known discriminants, and scene/content agreement; they do NOT exhaustively check per-variant fields, and app-side interactive/pbl content is validated only at the envelope level (exhaustive checks → the JSON Schema). - Note the contract-owned content scope in schema-roots.ts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * perf(dsl): reuse one schema generator + harden direct-invocation guard Addresses cross-review findings on the codegen path: - gen-schema.mjs built a fresh ts-json-schema-generator (full TS program parse) per root type; build one generator over the tsconfig program and reuse it for every createSchema call — parses once, identical per-type output. - Harden the `invoked directly` check to compare realpaths, so a symlinked invocation (bin shim / pnpm link) still runs main() instead of silently emitting no schema. - schema.test.ts generates all roots once at module scope, then only compiles per case — no repeated heavy codegen. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(dsl): bind scene schema discriminants + pin node-20-compatible generator Addresses round-2 cross-review (codex) findings: - scene.schema.json now ties scene `type` to the matching `content.type`. SerializedScene became a discriminated union (SlideScene | QuizScene via `Omit<Scene<…>, 'type'> & { type }`), so the generator emits a const-narrowed discriminant per branch. Previously the schema accepted e.g. { type: 'quiz', content: { type: 'slide', … } } even though validateScene rejects it — the schema is now consistent with the validator. Locked with a test. - Pin ts-json-schema-generator to ~2.4.0. ^2.3.0 resolved to 2.9.0, which declares `node >=22`, conflicting with the repo's `engines.node >=20.9.0`; 2.4.x supports node >=18, keeping the build runnable on every supported Node. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(dsl): prettier formatting + drop unused ts-expect-error for green CI - Apply repo Prettier (`pnpm check`) formatting to the new/edited files. - Remove the `@ts-expect-error` on the gen-schema.mjs import: the root `tsc --noEmit` (which compiles test files; allowJs infers the .mjs exports) flagged it as an unused directive (TS2578). Plain comment retained. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(dsl): align validators + schema to the public Scene type (review) Addresses cosarah's review: the validator, the JSON Schema, and the public TS type had drifted into three different notions of a valid scene. Realign them so the TS types stay the single source of truth, and position the two runtime layers honestly. - schema-roots.ts: revert SerializedScene to the plain default Scene<Action, SceneContent>. The schema no longer encodes a stricter type/content binding that the public Scene type doesn't express (the constraint had effectively moved into a hidden internal type). - validate.ts: drop the scene.type<->content.type agreement check (the public Scene does not bind them, so neither does the validator); restrict content to the contract-owned kinds (slide/quiz), matching SceneContent and the schema, so validator and schema no longer disagree on interactive/pbl content. - Reposition docs (validate.ts header + README): the JSON Schema is the authoritative, exhaustive per-field validator (it checks variant fields like an action's elementId) for trust boundaries; validate* are a cheap, zero-dep structural pre-check and a strict subset of the schema — not a separate or stricter gate. - Tests updated to lock the realigned behavior. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(dsl): bind scene type<->content in the public Scene contract (review) cosarah's review showed the scene type<->content agreement is a real, load-bearing invariant: consumers branch on `scene.type` and then read `scene.content` as the matching shape (e.g. `stage-api-canvas` casts `content as SlideContent` after a `scene.type === 'slide'` check; `complete-summary` counts by `scene.type` and reads `content as QuizContent`). A validator/schema that blesses mismatched pairs is unsafe. So tighten the *exported* contract rather than loosening the runtime checks to match a hole — and make the pure validators the authoritative, relied-upon boundary. DSL contract: - `Scene` becomes a distributive discriminated type binding `type` to `content['type']` (`SceneCore<TAction> & { type: TContent['type']; content: TContent }` distributed over TContent). TS itself now rejects mismatched scenes; generic widening still works. Extract `SceneCore` for the kind-independent fields. - `validateScene` re-establishes the type<->content agreement check; scene `type` is the contract's slide/quiz; `scene.schema.json` (from the spelled-out discriminated `SerializedScene`) binds `type` to content per branch. Type, validator, and schema now describe the same thing. - `validateAction` checks each variant's required fields (e.g. spotlight.elementId, discussion.topic) — closes the false-positive gap. A test pins the hand map to the generated schema (the TS-derived source of truth) so it cannot drift. - Reposition docs: `validate*` is the zero-dep in-process boundary producers rely on; the JSON Schema is the cross-language mirror + exhaustive value checker. App consumers (the sites the discriminated Scene exposes): - Add `ScenePatch` (non-distributive partial) + `makeScene(core, content)` helper to lib/types/stage.ts — one isolated cast, type derived from content. Patch-typed signatures (`updateScene`, `applyScenePatchInSync`, regenerate plan) and scene rebuilds (`stage-api-scene`, store `updateScene`, `migrateScene`, stage-storage deserialize) route through these. Closes two latent desync foot-guns. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(dsl): validate action field types + migrate scene.update; bidirectional drift-guard (review) Round-2 review of the contract-tightening change (codex + Claude): - validateAction now checks each variant-required field's TYPE, not just presence (`{ type:'spotlight', elementId: 123 }` is rejected — elementId must be a string). ACTION_REQUIRED_FIELDS carries a runtime kind per field. - The schema lockstep test is now bidirectional and type-aware: it asserts a fully-typed action is accepted (catches the map OVER-listing an optional field), every required field flags when missing (under-listing), and flags when present but mis-typed — all keyed off the generated schema's field names + types. - Migrate the public `stageApi.scene.update()` to ScenePatch + makeScene (the create() path was done last commit; update() still did a raw spread that could desync type<->content — masked from tsc only because StageStore.setState is typed `any`). Now both public scene-construction paths rebind type to content. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(api): keep scene.create's params.type authoritative over content.type (review) cosarah's review: `CreateSceneParams` exposes an independent `type` plus `content?: Partial<SceneContent>`, and after switching create() to makeScene() (which derives the scene kind from content.type), a call like `create({ type: 'slide', content: { type: 'interactive', ... } })` would silently become an interactive scene — params.type ignored — and mix slide defaults into it. Reject a `content.type` that disagrees with `params.type`, and pin the merged content's `type` to `params.type` so a partial content override can't flip the scene's discriminant. params.type stays authoritative. Adds a test both ways. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5daf3e5a6e |
fix(editor): keep emptied/zero-action scenes playable, bind outline by stable id, surface incomplete content (#814)
Editor empty-state robustness: dwell on zero-action scenes (engine + PlaybackChromeRoot) so emptied/blank slides stay playable; bind a scene's outline by stable outlineId (reorder/insert/duplicate-safe, allOutlines in scene order); clear the cue preview on glyph unmount; surface incomplete content calmly (amber dashed frame on clips, amber dot on blank outline titles + rail, neutral N/M-ready generate gate). Cross-reviewed (Codex + Claude), 5 rounds to a clean pass. |
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b93434ae2c |
feat(agent-edit): multi-session conversation history for the AI editor (#801)
* feat(agent-edit): multi-session conversation history for the AI editor The "Edit with AI" panel kept only one thread per stage in localStorage, and "New conversation" deleted it, so previous conversations were unrecoverable. Add a per-stage session list backed by IndexedDB (Dexie v12 `agentEditSessions`): - "New conversation" now archives the current session and starts a fresh one instead of deleting it; a history popover in the panel header lists past sessions (auto-titled from the first user message) to switch back to or delete. - One-time migration of the existing single-thread localStorage entry. - The active session id is remembered per stage so a refresh restores it, including a just-cleared empty session (clean slate survives reload). - saveSession preserves the original createdAt and tombstones deleted ids so an in-flight save can't resurrect a deleted session; switching stages drops the previous thread synchronously so it can't leak into the new stage. - Sessions are pruned to a soft cap per stage and removed when a course is deleted. - i18n for all 8 locales; unit tests for title derivation and the store. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(types): drop redundant Window.SpeechRecognition augmentation conflicting with @assistant-ui/core @assistant-ui/core's speech adapter declares Window.SpeechRecognition and webkitSpeechRecognition globally as SpeechRecognitionConstructor. Three files (prompt-input, use-audio-recorder, use-browser-asr) re-declared them as `any`, which conflicts (TS2717) once that adapter's types are pulled into the program, and the constructed instance then lacks the event handlers the code sets (TS2339/2551). Rely on the global declaration and cast the instance to the local rich shape. Takes `tsc --noEmit` back to zero. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a93f875044 | fix(agent): keep edit runtime alive across read-only scenes | ||
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cec3c6aaea |
Refactor widget actions into the scene action pipeline (#796)
* refactor: align widget actions with scene pipeline * feat(edit): migrate legacy teacherActions off interactive content on load The widget-actions pipeline no longer persists a teacherActions authoring layer; playback reads only scene.actions. Add migrateInteractiveContent to strip the dead field from existing documents as they load through migrateScene (wired into all store/classroom load paths). Satisfies the #794 forward-migration acceptance item. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(generation): default widget_setState.state to {} when the LLM omits it The removed TeacherAction->Action converter always defaulted state to {}. Restore that guard in the structured-output parser so an action missing state can't forward state: undefined into the widget iframe, where SET_WIDGET_STATE handlers dereference it. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(edit): also strip nested widgetConfig.teacherActions in migration Legacy WidgetConfig variants each declared their own teacherActions, so existing documents can carry the dead field nested inside content.widgetConfig as well as at the top level. Extend migrateInteractiveContent to drop both, preserving all other widgetConfig fields. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(prompts): document stable widget-action selectors for diagram/game/viz3d The interactive-actions prompt documented stable target selectors only for procedural-skill and simulation widgets. Add the canonical selectors the diagram / game / visualization3d content prompts actually emit (node IDs via revealOrder; #zoom-in-btn / #canvas-container / #speed-slider / ...; #start-btn), plus a rule to use widget_setState or a speech-only beat instead of guessing a target when no stable selector is known (e.g. free-form code widgets). Hardens against widget actions silently no-oping on non-existent selectors. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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7cb129183d |
chore(packages): publish the @openmaic/* SDK family to npm (#778) (#780)
* chore(packages): publish the @openmaic/* SDK family to npm (#778) Prepares the @openmaic/{dsl,renderer,importer} family for its first npm publish, and moves the SDK packages onto the @openmaic scope. Why the scope move: the @maic org name is unavailable on npm (an unscoped `maic` package already holds the name), so @maic/* is not claimable. @openmaic matches the project name, the scope is free, and the repo already ships an @openmaic/docs package — so the SDK family now lines up with that convention. - rename @maic/{dsl,renderer,importer} -> @openmaic/* across packages, the workspace glob, the package dir, and all import sites; lockfile regenerated - renderer: add publishConfig (public, registry.npmjs.org) — was missing, so a scoped publish would default to the wrong registry / restricted access - importer: add a files allowlist (dist, README, LICENSE) and drop the fragile .npmignore blacklist that shipped src; add an exports map so ESM consumers resolve dist/index.js instead of falling back to the .cjs main - all three: add a prepublishOnly build (+ test/typecheck) guard so a publish can never ship a stale or empty dist - add a tag-triggered publish workflow with npm provenance, pinned by name to the three @openmaic packages so the vendored forks (mathml2omml, pptxgenjs) are never published Refs #778, #720 (Phase 1). * fix(packages): address cross-review on the @openmaic publish prep Cross-review (Claude /code-review + codex) on this PR surfaced: - renderer's advertised CJS entry was broken: it keeps @openmaic/dsl external and imports a runtime enum from it, but dsl is ESM-only (no `require` condition), so `require('@openmaic/renderer')` would throw ERR_PACKAGE_PATH_NOT_EXPORTED. Make renderer ESM-only: drop the `.cjs` rollup output, `main` now points at the ESM build, and the `require` conditions are removed from `exports`. (importer is unaffected — it bundles dsl, so its CJS build still works.) - prepublishOnly re-ran the test suite during `pnpm -r publish`, so a flaky test after dsl had already published gave a non-atomic partial release. Reduce prepublishOnly to a build-only guard (never ship stale/empty dist) and move the real test/typecheck gate into the workflow, before any publish. - document that an @openmaic/* tag publishes the whole family via `pnpm -r` (pnpm skips already-published versions); the tag is a release marker, not a per-package gate. Verified: dsl + renderer + importer build; renderer emits ESM only (0 .cjs), all exports entries resolve; `npm pack` ships dist + README + LICENSE with no src leak; frozen-lockfile passes. Refs #778. * style: reflow @openmaic/dsl type imports past print-width after rename The @maic -> @openmaic rename lengthened two single-line type imports past prettier's 100-col width; prettier --check flagged them. Pure formatting. Refs #778. * docs(importer): mark @openmaic/importer browser-only (cr-loop accepted limitation) codex cross-review flagged that the published @openmaic/importer throws `XMLHttpRequest is not a constructor` when loaded in a pure Node process — its rollup build is browser-targeted (`nodeResolve({browser:true})` + a browser pdf.js build). The app only consumes it client-side ('use client'), so this is by design. Document it as an accepted limitation: prominent browser-only note in the README and a `browser` field in the manifest. Refs #778. |
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dcf8a63333 |
fix(generation): make outline type changes take effect (interactive/PBL no longer downgraded to slide) (#772)
* feat(generation): changeOutlineType total constructor for valid type switches Switching a scene outline's type in the editor only flipped `type` and left the new type without its required config, so applyOutlineFallbacks silently downgraded interactive/pbl back to slide. changeOutlineType returns a new outline that strips foreign per-type config and seeds the target type's required config from the shared fields, valid by construction. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * i18n(generation): keys for interactive widget kind and PBL project config Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(editor): make outline type changes take effect with config forms TypePill now builds a valid outline via changeOutlineType (replace, not partial-merge) so a type switch drops stale config and seeds the new type's required config — no longer silently downgraded to slide by applyOutlineFallbacks. Adds InteractiveConfigDisclosure (widget kind + concept) and PblConfigDisclosure (topic / description / target skills), mirroring QuizConfigDisclosure, so users can configure interactive and PBL scenes that previously had no input UI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): move type-specific config under the type pill The quiz/interactive/PBL config disclosure rendered as a detached chip at the bottom-left of the card, reading like a stray key point. Pin it to the bottom-right of the key-points row instead, so it sits directly under the TypePill it configures (type top-right -> its config bottom-right, same edge), with key points flowing on the left. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): cascade type config as a connected segment left of the type pill Replace the standalone config chip with a cascading control in the header: the type-specific config (quiz count / interactive widget kind / PBL project) renders as a themed segment joined to the left of the TypePill, the two clipped into one rounded pill split by a hairline divider. Reads as a single 'config › type' cascade and groups the config with the selector it refines. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): address cross-review — preserve widget config, drop stale fields - changeOutlineType: preserve an existing procedural-skill widget config instead of replacing it with a seeded simulation (codex P2 — task-engine fields were silently dropped on Interactive re-select). - InteractiveConfigDisclosure.setWidgetType: reset widgetOutline to the shared concept only, so switching widget kind drops the previous kind's fields (claude P2 — language/gameType/etc. leaked across kinds). - i18n locale-coverage test now also checks ko-KR and pt-BR. - Drop a redundant WidgetType cast; add tests for procedural-skill preservation and pbl targetSkills dedupe/cap. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): round 2 cross-review nits — procedural-skill label + skill a11y - InteractiveConfigDisclosure: when an outline carries a preserved procedural-skill widget, surface it as the current (selected) kind with its own label instead of mislabeling it 'Simulation', and make a same-kind re-select a no-op so its task-engine fields are never silently clobbered. - PBL target-skill remove button uses a dedicated removeSkill aria-label. - Add widgetProceduralSkill / removeSkill i18n keys (8 locales) + test coverage. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(generation): make re-selecting the current outline type a no-op changeOutlineType rebuilt the outline on every type-menu click, so re-selecting the already-current type dropped fields it doesn't re-seed — legacy interactiveConfig, or a partial pblConfig whose projectTopic is empty — turning a harmless click into data loss. Short-circuit same-type selections to return the outline untouched (codex P2). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(format): prettier --write files left unformatted on main These 14 agent/edit files (not part of this PR's feature) fail the repo-wide `prettier . --check` in the required Lint job — they landed on main unformatted, turning main's CI (and therefore this PR after a branch update) red. Formatting them here unblocks the required check; pure formatting, no logic changes. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(lint): suppress intentional set-state-in-effect in reasoning timer The reasoning timer does a deliberate one-shot setState in its effect to show the right elapsed value before the first 1s interval tick. main's CI fails the required Lint job on the new react-hooks/set-state-in-effect rule here; suppress it with a justification (no behavior change). Unblocks the required check. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1d1ce80e04 |
feat(maic-agent): editor-agent line (v0) — Pro-mode "Edit with AI" (#777)
Promote the editor-agent line to main: read-then-act editor agent (read_scene_content, regenerate_scene, regenerate_scene_actions, edit_interactive_html), a routable maic-agent model stage, the agent sidebar UI, interactive-scene runtime-error capture, and the timeline/script editor. Cross-reviewed and smoke-verified; see #777. |