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@openmaic/renderer@0.1.7
33
Commits
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9fe650d994 |
fix(quiz): resolve AI answer keys to option values before grading (#1328)
* fix(quiz): resolve AI answer keys to option values before grading
AI-generated quiz answer keys are unreliable: the model may write the
correct answer as option CONTENT ("(6, 2)"), as a LETTER ("A"), or as a
formatting variant (full-width chars, extra spaces) of either. Grading
compares exact option values, so a learner picking the correct option
was still graded incorrect whenever the key was written as content or
in a different format.
- generation: normalizeQuizAnswer now resolves every answer variant to
the matching option value (NFKC + whitespace-stripped + letter-prefix
canonical matching against option values and labels); unknown answers
pass through untouched
- grading: resolveAnswerKeyToValue retro-fixes already-generated courses
whose stored keys hold content variants, mapping them to option values
when exactly one option matches canonically; ambiguous keys are left
alone instead of being silently re-pointed
- tests: letter/content/full-width/trailing-space/multi-answer/unknown
cases + end-to-end grading with a content-variant key
* chore(generation): bump version to 0.3.2 for answer-key fix
The repo requires every publishable @openmaic package change to ship with
a version bump (CI check-package-version-bumps).
* style(generation): prettier-format package.json after version bump
* fix(quiz): use resolved answer representation in review renderers; prettier
- QuestionCard + quiz-view review modes highlight the option canonically
matching the stored answer key (answerIncludesOption), so persisted
content-variant keys highlight correctly after the grading fix
- prettier formatting on touched files
* test(quiz): guard possibly-undefined answer in multi-choice test
* fix(quiz): narrow answer-key matching to exact unique alignment; project review UI from the same resolver
Per review: matching policy narrows to the DSL option-identity contract.
- Generation: exact value or unique exact label alignment; unknown and
ambiguous keys stay unresolved (fail closed). Prompt example unified to
the DSL object-options + value-answer shape.
- Grading: persisted keys resolve via the same exact alignment; the
resolver returns the option's actual value when exactly one option
matches canonically-or-exactly; ambiguous keys stay untouched.
- Review UI: QuestionCard and both quiz-view review modes highlight via
the same resolver projection (answerIncludesOption(q, optionValue)).
- Removed the broader equivalence rules (NFKC, whitespace stripping, case
folding, wrapped/prefixed-letter probe) — semantic synonyms such as
正交/垂直 remain uncovered, hence Refs #1326.
* fix(quiz): resolve answer keys for persisted keys only; align quiz template with the DSL
- grading: compatibility resolution (label -> value) now applies to the stored
answer key only. A learner submission is compared as submitted, so an option
label can no longer be accepted as a different option's value.
- quiz-content/user.md: replace the string-options/`correctAnswer` example with
the DSL shape the system prompt defines ({ label, value } options and
`answer` as an array of option VALUES), so generated keys are values.
- tests: regression that a label submission grades incorrect while the same
question's value submission grades correct.
* test(generation): update scene-prompt golden snapshot for the DSL-shaped quiz template
The golden test pins the rendered user prompt for every scene kind; the
quiz-content template now emits the DSL shape, so the snapshot follows.
* fix(quiz): read label-stored correct answers in the editor's option rows
`quiz-edit-ops.toRows` decided correctness with raw value equality, so an
existing label-keyed quiz showed A/B as correct (the review UI and the grader
both resolve labels) while every row read as incorrect internally — and the
next option edit or reorder rebuilt `answer` from those rows and silently
dropped the key.
- `toRows` now uses the same resolved projection (`answerIncludesOption`).
- `normalizeQuizAnswer`'s docstring now describes the exact-only behavior it
has had since the review: formatting variants are not normalized and
ambiguous entries pass through untouched.
- Regressions: an unrelated option-label edit and an option reorder both keep
a label-stored answer, and a multiple-choice toggle preserves it. All three
fail against the previous raw comparison.
---------
Co-authored-by: CrazyPandaP <CrazyPandaP@users.noreply.github.com>
Co-authored-by: wyuc <wang-yc24@mails.tsinghua.edu.cn>
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dfebbcf33f |
perf(classroom): speed up classroom loading (media hydration, sidebar thumbnails, media range requests) (#1276)
* perf(classroom): defer non-priority media blob hydration off the load path Entering a classroom awaited the full mediaFiles restore — one object URL per restored image/video blob — before the loading gate opened. For video-heavy courses that is hundreds of MB of IndexedDB materialization blocking first paint. Split the restore into two phases: - The awaited phase now builds metadata-complete task entries but only creates object URLs for failed rows (none needed) and for media referenced by the scene the classroom opens on (persisted cursor, else the first scene). buildRestoredMediaTasks gains an optional shouldHydrateBlob predicate, defaulting to eager hydration so existing callers are unchanged. - Remaining blob-backed records hydrate in the background, chunked over requestIdleCallback (setTimeout fallback). Each deferred task stays 'done' — so generation resume never re-runs it — but carries no objectUrl yet, which the media resolution state machine already renders as a pending skeleton until the URL lands. Background hydration is guarded per record: a task that was replaced (classroom switch, regeneration, retry) or that belongs to another stage is skipped and its freshly minted URLs are revoked immediately. * perf(classroom): lazy-render slide thumbnails in the playback sidebar The playback scene sidebar mounted a full SlideCanvas for every slide scene the moment the classroom opened (and every off-screen video element opened a preload="metadata" fetch), because SlideThumbnail's existing visible prop was never passed. Extract the editor nav rail's near-viewport IntersectionObserver hook to lib/hooks/use-near-viewport.ts and gate the sidebar's slide thumbnails through it: only scenes within 200px of the viewport render the live canvas; the rest show SlideThumbnail's existing placeholder until scrolled near. The placeholder keeps the same box size, so gating never shifts layout. The shared hook now starts hidden instead of eager: with the previous eager-initial state, opening a long deck still mounted every canvas for a frame before the observer could flip off-screen items off. The observer's guaranteed initial delivery flips near-viewport items within a frame; the no-IntersectionObserver fallback (e.g. jsdom) defers to a microtask so the effect never synchronously re-renders. * perf(media): lazy image decoding and HTTP Range support for classroom media Renderer: BaseImageElement's <img> now carries loading="lazy" and decoding="async", so thumbnail-heavy surfaces (playback sidebar, editor nav rail, course cards) no longer fetch and decode every slide image up front. In-viewport images are unaffected — the browser fetches them immediately. slideToPng forces eager loading inside its permanently off-screen snapshot tree, where lazy images would otherwise never fetch and exports would capture blank slides. Server: GET /api/classroom-media/[classroomId]/[...path] now answers single byte-range requests with 206 Partial Content (Content-Range, Accept-Ranges, correct Content-Length), enabling progressive playback and seeking for hosted video/audio instead of downloading whole files. Suffix ranges are supported; unsatisfiable ranges get 416 with the full size; unsupported units or multi-range sets fall back to the plain 200 full-body response, which is always a legal answer. Existing caching headers are kept on every response shape. * chore(renderer): bump version to 0.1.4 for image lazy-loading change * fix(classroom): guard deferred hydration against restarted tasks and bound idle waits A deferred record is only ever 'done' without an objectUrl; a task that regeneration or retry restarted passes through pending/generating, so skip those instead of attaching stale persisted bytes. Also give the idle scheduling a timeout so a busy main thread cannot starve hydration. * fix(classroom): stop superseded deferred hydration before minting URLs A restore epoch captured at apply time now gates each idle chunk: loading another classroom or reloading the same one invalidates any older hydration loop, so it neither keeps scheduling work for an abandoned classroom nor attaches bytes read by an older load to a newer load's tasks. * fix(classroom): keep 416s uncached and classify element-keyed media as priority A 416 with public immutable caching can poison the media URL for later valid requests, so range errors now send Cache-Control: no-store. Priority classification also collects the opening scene's media element ids, since task lookup binds records keyed stage:<elementId> even when the slide slot carries a different opaque ref. * fix(classroom): tie deferred hydration liveness to the classroom load token The restore epoch only advanced when the next load reached apply, so an abandoned classroom kept hydrating during the next load's storage/network phase. Compose the epoch with the load's isCurrent (load token plus effect cleanup) so navigation stops the loop at the next idle boundary. * fix(classroom): classify legacy-recovered media before deferring it Legacy singleton video recovery assigns a placeholderRef only at the end of the task build, so a record keyed by an allocated id without placeholderRef was deferred even when it backs the opening scene's gen_vid_* element. Run a metadata-only build first to learn each record's effective ref and classify against it, keeping the first visible page's legacy video eager. * fix(action): wait for deferred video bytes before starting play_video executePlayVideo treated status done as immediately playable, but a deferred restore is done without an objectUrl: the renderer shows a skeleton, no <video> exists, and the later hydration never retriggers play, leaving the action stuck until the safety timeout. Readiness now follows the renderer's contract (only done-with-bytes is playable) at the initial check, the subscription exit, and the post-subscription recheck; the failed skip applies whether or not a wait happened. * fix(classroom): include the stage whiteboard in priority media refs The stage-level whiteboard stays open across standalone classroom switches, so its media can be visible before any scene is. Classifying it as deferred left visible whiteboard media pending behind idle hydration chunks. |
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9a28ca39d5 |
feat(chat): add single PPT element references to Pi (#1224)
* feat(chat): add PPT element references to Pi * fix(chat): include chart values in reference routing * fix(chat): harden slide element reference evidence * fix(playback): clear element reference on scene navigation * fix(pi): preserve element grounding across child retries --------- Co-authored-by: wyuc <wang-yc24@mails.tsinghua.edu.cn> |
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04621578de |
release: OpenMAIC 1.0.0 — the agent workbench (#1228)
* feat(storage): add an agent-session store with PG backend and layered contracts (#1163) * feat(storage): add agent-session store with PG backend and layered contracts * test(storage): avoid BigInt literals for pre-ES2020 root typecheck * fix(storage): close agent-session store review findings * docs(storage): align hook ordering and contention-probe claims with the code * ci: run on the agent-workbench integration branch * chore(storage): bump to 0.5.0 for the agent-session store * fix(storage): carry replay compaction across page boundaries * feat(agent): add the driver model contract and stage route dialect (#1165) * feat(agent): add the driver model contract and stage route dialect * fix(agent): validate route context windows and clarify dialect precedence * feat(agent): adapt the agent-session store and runtime foundations (#1167) * feat(agent): adapt the agent-session store and runtime foundations * feat(agent): resolve request owner identity via an anonymous cookie * docs(agent): document the opt-in compaction default and harden edge cases * feat(agent): add the background session runner (#1169) * feat(agent): add the background session runner * feat(agent): wire the runner into startup behind feature flags * fix(agent): stop clean interruptions from consuming the attempt budget * fix(storage): charge the attempt budget for abandoned leases but not clean parks * docs(storage): document the attempt-charging contract and decouple its tests * feat(agent): add agent session and owner event streams (#1170) * feat(agent): add agent session and owner event streams * fix(agent): close the session-existence oracle and document the owner seam * feat(agent): add agent session lifecycle routes (#1171) * feat(agent): add agent session lifecycle routes * fix(agent): validate session-create input and preserve the owner cookie on errors * refactor(storage): drop the unused active-stage API from the agent-session contract (#1174) * refactor(storage): drop the unused active-stage API from the agent-session contract Tools address stages explicitly on every call, so the store keeps no mutable session-level stage pointer. Removes resolveActiveStage and setActiveStage from the store interface, their PG implementations, the active_stage_changed lifecycle event, the session_active_stage owner event variant, and the contract tests pinning them. The active_stage_id column and the DDL check constraint stay untouched for schema compatibility. * chore(storage): bump @openmaic/storage to 0.7.0 for the contract removal * docs: document the agent runtime configuration surface (#1176) * fix(agent): repair orphaned and late tool results across interruption boundaries (#1180) * fix(agent): repair orphaned and late tool results across interruption boundaries A crash, shutdown, or provider failure can leave the durable transcript with tool calls that have no result, or with results ordered illegally for the provider. Three failure modes were fixed: - Orphaned tool calls: a run that died between an assistant tool-call frame and its result left a dangling call in the entry tree. Resume no longer synthesizes and persists receipts for it: interrupted results are a read-time provider view owned by a shared read-boundary repair, which returns the original array for a healthy transcript and never mutates the tree. - Late parallel results: a parallel tool can finish while pi unwinds an aborted assistant frame, leaving result(A), assistant(aborted), result(B) in durable order. Strict providers reject non-contiguous results, so the read-boundary repair moves existing results next to their owning assistant frame (in call order), omits incomplete unwind frames, and synthesizes receipts only for genuinely missing calls. - Interrupted calls at the write boundary: a call still in flight when the run winds down (shutdown, lease loss, cancellation, provider failure) had no receipt at all. The runner now tracks in-flight calls from their assistant frames and, before the terminal flush, appends an interrupted-result receipt for each still-orphaned call through the same attempt-fenced write chain, so a lease-stealing zombie never writes and the next claim sees a provider-safe transcript. * test(agent): pin the runner wiring for interruption-boundary tool repair * feat(agent): add neutral tool foundation libraries (#1184) * feat(agent): register a web_search tool on the session runner (#1185) * feat(storage): add a per-session URL trust gate (#1186) * feat(agent): add the skills system (#1189) * feat(agent): add the skills system (builtin directories and durable user skills) * fix(storage): serialize the user-skill quota check-and-insert per owner Two concurrent creates at the 50-skill boundary both counted 49 rows and both inserted (READ COMMITTED, no lock), overshooting the quota contract. The create transaction now takes a per-owner pg_advisory_xact_lock first, and the same-name idempotency check runs before the count check so an at-least-once retry of the create that committed as the owner's 50th row still returns its durable receipt instead of a quota error. The 23505 backstop is retained for writes that do not take the lock. * fix(agent): share unstorable-character validation and align skill lookup * feat(agent): add session materials and a fetch_url tool behind the URL trust gate (#1190) * feat(agent): add session materials and a fetch_url tool behind the URL trust gate * fix(agent): harden session material fetching * feat(storage): add an ownership scope to stage documents (#1191) * feat(agent): add material read and search tools (#1192) * feat(agent): add stage read and patch tools (#1194) * feat(agent): add page generation and deck editing tools (#1198) * test(storage): keep the PG contract suite order-independent (#1200) * fix(agent): revoke deleted-session URL authority and reject private ISATAP endpoints (#1199) * fix(storage): revoke deleted session URL authority * fix(ssrf): reject private ISATAP endpoints in strict fetches * chore(storage): bump to 0.11.1 for the session-URL authority fix * feat(agent): add roster and voice registration tools (#1201) * feat(agent): add folder organisation tools (#1202) * feat(api): add stage and material HTTP routes (#1203) * feat(workbench): add the client data layer (#1204) * feat(workbench): add the client data layer * docs(workbench): write the ported comments in English * chore(edit): remove the in-editor agent panel (#1210) * chore(edit): remove the in-editor agent panel * style: apply prettier formatting * fix(agent): report the runtime as unusable without a database (#1207) * fix(agent): report the runtime as unusable without a database * style: apply prettier formatting * feat(agent): add image, video and pptx import tools (#1211) * feat(workbench): add the agent chat surface (#1205) * feat(workbench): add the agent chat surface * docs(workbench): write the ported comments in English * fix(workbench): label the folder and rename tools on the timeline * fix(workbench): label the roster and voice tools on the timeline The reconciliation test iterates every tool the runner registers and requires a display label of its own. The roster and voice-clone tools (list_voices, set_roster, clip_audio, register_voice) reached the integration base with the roster/voice-registration tools but never gained presentation rows, so they fell through to the default branch and rendered their wire names. Port their rows from the reference implementation (labels and i18n keys verbatim) and extend the reconciliation allowlist with ROSTER_TOOL_NAMES and VOICE_CLONE_TOOL_NAMES, so a future tool cannot enter the product without a label. * feat(agent): add the material extraction lifecycle (#1212) * feat(storage): add material extraction lifecycle * feat(agent): execute queued material extraction * style: apply prettier formatting * style: satisfy prefer-const in the extraction runner * test: give material fixtures the extraction lifecycle fields The media-tools slice and the extraction lifecycle slice were each green in isolation but never compiled together: the lifecycle made derivedFrom and extraction required on AgentSessionMaterial while the media-tool fixtures predate them. * chore: remove stray task notes * fix(workbench): label the extraction lifecycle tools on the timeline * feat(workbench): add the workspace shell (#1206) * feat(workbench): add the workspace shell * docs(workbench): write the ported comments in English * i18n(workbench): align workspace keys across locales * fix(workbench): adopt the landed data layer and label the extraction tools - replace the sibling-slice seam stubs with the real data-layer modules - drop ambient declarations now shadowed by landed files - port timeline labels for the extraction lifecycle tools from the reference - align the new i18n keys across all locales * ci: retrigger * feat(api): folder routes, stage-meta viewer surfaces, and the material upload contract (#1215) * fix(storage): restore capability-based stage access * fix(api): bind document access to request owner * fix(agent): restore three-state stage access on the tool layer Port probeStageAccess and the three-state StageAccess (owned / foreign / missing / tombstoned) and gate every stageId-bearing stage tool on an owned probe, mirroring the reference per tool: - move_to_folder, rename_stage, read_stage_outline refuse a non-owned stage with the single not-yours message before touching the store. - The course/DSL toolset and the roster toolset are wrapped by withOwnerStageAuthorization: read_stage, patch_stage, grep_stage and every writer refuse a foreign stage with the same message and refusal shape. - Scene preview keeps its own probe and its own refusal text, and is registered beside the course toolset (never double-gated). - The runner injects one probe factory at the three call sites. Tests: the dsl cross-owner test premise (a foreign stage is readable by id) encoded an invented capability-read policy that the reference does not have at the tool layer; it now asserts foreign read/patch/grep are all refused while the owner still reads. Curriculum cross-owner assertions were already the reference's and now pass with the probes in place. * docs: correct per-file test counts in the fidelity report * test: fix type errors in stage-access fidelity test * test: adapt media-tool and gate suites to the owner-scoped store seam * feat(api): add owner-scoped course-folder HTTP routes Port the reference implementation's /api/folders family (list, create, rename, delete with ungroup/remove modes, and folder membership) onto the owner-bound document store, replacing its provider-based auth with the existing withRequestOwnerId / owner-scoped store seams. The storage package's folder store grows the pieces the routes need: DocumentFolder.order (schema column + max+1 assignment + ordering), renameFolder, deleteFolder(mode) with captured member ids, and setStageFolder(stageId, folderId | null) with idempotent un-filing. FolderNameError moves into folder-name-validation.ts (stage-storage re-exports it, keeping import sites intact). Every route gates on the configured agent runtime (plain 404 when off or unconfigured), keeps the reference's machine codes and envelopes, and is covered by gate tests plus a behavior suite. * feat(api): add stage-meta viewer surfaces for the classroom Port the reference implementation's viewer-facing stage state — can-edit / collected / published / generation-complete — on top of the stage-access base (stage_meta + tombstones). stage_meta gains published_at and generation_complete columns plus a stage_bookmarks table; the reference's deployment-specific origin/claimed_at columns are stripped. New gated routes: GET /api/stage-meta/[stageId] (per-viewer facts, 404 for absent/tombstoned, never returns the owner id), GET /api/stages/[id]/status, POST generation-complete / publish / unpublish (owner-only), POST /api/bookmarks. The resolver lives in lib/server/stage-access.ts. Wiring: a fetchStageMeta client with the reference's three-outcome contract, stage-store isOwner/isBookmarked/readOnly fields (upstream single-user defaults, no-op until the sidecar answers) plus setViewerAccess, the classroom apply path computing readOnly = !(isOwner || isBookmarked), the Stage editability gate, and a sidecar probe after each classroom load. A sidecar 'absent' answer keeps the editable default here because the classroom also serves local-only courses; server writes stay owner-enforced. * feat(api): port the reference material upload contract Rewrite POST /api/materials to the reference implementation's upload shape so the workbench uploader (uploadWorkbenchMaterial, which posts no session id and expects a flat 201 view) works unchanged: owner-scoped upload with mime normalization/validation (415), per-class size caps checked on the declared content-length and the streamed body (413), empty body (400), quota (429), sha256 reserve->store->finalize lifecycle with abandon on failure, flat { materialId, originalName, bytes, mime, extraction } 201, and an x-request-id echo. Adds the owner-scoped material library (owner_material table + quota + 24h lazy sweep, bytes in the host's asset registry as the neutral replacement for the reference's object-storage byte path) and the material cap configuration. The session-scoped GET list is left as-is; the reference's owner-material extraction worker is not ported (the branch's session-material extraction lifecycle already covers extraction). Gate tests now cover all 23 persistence routes across the three runtime env states; the materials behavior suite pins the new contract. * feat(media): add an optional local ffmpeg media extractor (#1213) Adds a local ffmpeg/ffprobe pipeline as a second media extraction provider behind the extractor registry, ported faithfully from the reference implementation: duration probing, keyframe-safe chunking, per-chunk ASR with timeout and deadline budgets, and timestamped transcript assembly. - Availability probing feeds the registry's candidate selection: the provider simply is not a candidate when ffmpeg/ffprobe are absent. - With neither ffmpeg nor a cloud provider configured, extraction fails with an actionable message naming both enablement paths. - Media materials route through the same extraction lifecycle and lease fence as documents; no parallel queue. - Tests inject the executable resolver so the missing-ffmpeg path is the default-tested one; the real pipeline test is skip-if-unavailable. - @openmaic/storage 0.13.0 -> 0.14.0 (media routing in the material lifecycle surface). * feat(storage): per-scene monotonic revisions via database triggers (#1214) * feat(storage): per-scene monotonic revisions via database triggers Restore the reference implementation's freshness granularity: a per-scene monotonic revision maintained by database triggers, so every writer (HTTP routes, agent tools, jobs, manual SQL) bumps it without application cooperation. - Companion revision tables + trigger functions in the storage package's idempotent schema bootstrap, with the lock-order invariant, pg_notify wakeup and the suppression switch for batch writers. - ensureDocumentSchema gained a dollar-quote-aware statement splitter. - The freshness and manifest routes serve per-scene revisions. - Mutation-verified: dropping the triggers turns the revision tests red. - @openmaic/storage 0.13.0 -> 0.14.0. * fix: forward the freshness manifest through the owner-bound store * feat(workbench): add the Pro entry points and preserve the mode-transition semantics (#1208) * feat(workbench): add the Pro entry points * feat(workbench): preserve Pro mode transition semantics * fix(workbench): drop ambient declarations shadowed by landed slices * fix(workbench): drop ambient declarations shadowed by the landed shell * feat: port workspace shell sibling modules Port the 16 leaf modules the Pro workspace shell imports but that were only ambient-declared, replacing the compile-time bridge with real implementations adapted from the sibling-slice reference: pure workbench helpers (session title, rail tab, course-chat bootstrap, created-course tabs, course-tabs memory, workspace navigation, pane navigation, pro-edit sizing, existing-course minting, first-message session), the neutral brand context and course-rename server API, the server-action session delete, the home discovery hook, the classroom pane host with its load-policy leaf, the theme toggle and floating-layer owner, plus the floating-layer-owner wiring the dialog/dropdown/tooltip portals stamp. Also add the workbench-shell locale copy for all 12 locales, port the reference tests for the ported modules, and drop types/workbench-sibling-slices.d.ts now that every declaration has a real implementation. * docs: keep ported comments in English and deployment-neutral * docs: announce 1.0.0 and refresh the feature overview (#1216) * docs: announce 1.0.0 and refresh the feature overview * docs: finalize 1.0.0 README after feature merge * fix(agent): control-plane routes answer 404, not 500, without a database The agent control-plane routes gated only on the runtime flag, so an enabled-but-unconfigured deployment (flag on, DATABASE_URL empty) answered 500 from a store that cannot connect. Gate them on the configured check instead, matching the stage/material routes: the whole surface is cleanly absent until both the flag and the database are present. The status probe keeps reporting both bits. * test: mock both runtime gate exports in the control-plane route suites * fix(agent): abort in-flight TTS on cancel and bound each provider request with a timeout (#1217) The generate_tts / scene-tts path checked the runner's AbortSignal between actions but never created the provider HTTP requests with it, so a session cancel left a hung synthesis fetch in flight until a restart repaired the tool result. Thread the signal end-to-end: TTSModelConfig carries an optional signal, generateTTS combines it with a per-request timeout (TTS_REQUEST_TIMEOUT_MS, default 30s, ported from the reference runtime's TTS bounds) via AbortSignal.any, and every provider fetch (openai, azure, glm, qwen incl. voice-clone + audio download, voxcpm, minimax, doubao, elevenlabs, lemonade) is created with that signal. A timeout now fails the tool call with TTSRequestTimeoutError (a clear retryable error) instead of wedging the session; a caller cancel propagates as the interruption so the runner settles the session as cancelled without a restart. Tests: hung-provider simulation rejects at the timeout with the retryable error; abort mid-flight aborts the captured request signal and surfaces the interrupted shape; removing the signal wiring makes the abort tests fail (red), restoring them turns green. * fix(workbench): PG-mode home listing via owner stages; keep the interrupted terminal course card (#1218) Finding 1: with server persistence on, listStages resolved to the generic GET /api/persistence/documents listing, which the capability model deliberately answers 403 FORBIDDEN_DOCUMENTS for (reads by id, listings owner-only). The home/workspace library now lists through the owner-scoped GET /api/stages surface (same anonymous-owner cookie the workbench uses) when server persistence is enabled; the server-side 403 is untouched. Finding 2: a run interrupted (session_interrupted) and repaired (session_resumed) that ends cancelled before agent_end stranded its pending classroom sightings, so the timeline's terminal card lost the course the answer produced. session_end (cancelled) now flushes the pending sightings into the same course card set agent_end paints, before the stopped caption. * chore(workbench): remove the bookmark concept and the saved-courses drawer (#1219) * chore(classroom): remove the bookmark ('collected') concept entirely The stage-meta viewer port introduced a bookmark surface (stage_bookmarks table, POST /api/bookmarks, the isBookmarked sidecar field, and a readOnly rule that let a saved course stay editable). The product has no such concept, so remove it as a closure: - delete the /api/bookmarks route and the stage_bookmarks table plus its query helpers from the persistence bootstrap - drop isBookmarked from GET /api/stage-meta/[stageId] - simplify the classroom read-only rule to readOnly = !isOwner across the sidecar client, ownership signal, classroom load, stage store and the classroom page - keep publish/unpublish, generation-complete, isOwner and isPublic exactly as they were - update the gate and stage-meta route suites and the README mentions The workspace rail's Bookmark glyphs and comments describe the upstream saved-courses (favorites) section, which is driven by isOwner and renders no collect affordance; they are kept as unrelated homonyms. * chore(workbench): remove the saved-courses drawer UI The first pass removed the bookmark data model but kept the rail's "Saved courses" drawer, judging it a separate surface driven by `isOwner === false`. The home/workspace listing is owner-scoped, so that flag can never occur: `allSaved` is permanently empty and the drawer (plus the collapsed-rail Bookmark mini-button) is a dead affordance. Remove it: the SavedDrawer component and its mount, the savedOpen / savedSection state, the allSaved / matchedSaved derivations, the 'saved' variant of the course-list renderers, the mini Bookmark glyph, the drawer-only CSS, and the drawer's i18n keys from all 12 locales. The courses tab is now exactly one folders tree. The authored/favorites split in workspace-tree.ts goes with it; the tree module no longer reads `isOwner`. The discovery course type keeps the field — the shell still reads it for read-only gating. Upstream has no collect concept; the drawer could only ever render empty here. The reference implementation HAS this drawer (its favorites come from its account system), so this removal is a deliberate upstream product decision, not a fidelity bug. * fix(workbench): restore the attach entry, add the rail settings entry, pin all three entry points (#1221) * fix(workbench): restore the composer attach entry by gating it on the live runtime The AttachButton's rollout probe read a `materialsEnabled` field that this branch's /api/agent/runtime never answers (the materials routes gate on the runtime itself, like the stages), so the gate could never pass and the attach button never rendered — the Pro launch and chat composers showed only the @-mention and enhance glyphs. Substitute the field with the runtime's `enabled` value, which IS the upload action's precondition: POST /api/materials answers 404 whenever it is false, so the render condition now equals the action precondition (no dead button). The button's label (`proMode.attach`) is a user-visible string that becomes visible again; port the reference implementation's own translations verbatim into the 11 locales that still carried the Chinese copy. * feat(workbench): add the settings entry to the rail's bottom-left cluster The reference's rail foot carries a cluster of utilities (its saved-courses drawer, the language switcher, the display toggle). This branch removed the drawer — it could only ever render empty here — and the product decision is to fill that freed spot with the settings entry. Add a settings trigger to the foot cluster (expanded rail, beside the language and display toggles, and on the collapsed strip) and mount the model/provider SettingsDialog in the rail, wired to the trigger. It is the same dialog the classic home opens from its header pill; the workspace had no settings entry of its own, so nothing is duplicated within a surface. * test(workbench): pin the restored upload, attach, and settings entry points Covers the three restored entry points: - the courses-tab upload control: rendered beside the course name filter, wired to the discovery hook's ZIP import trigger, disabled while an import runs, and gated by the same condition as its action (the courses tab); - the composer attach control: an actual render of AttachButton under both probe answers (visible when the runtime says the upload path is live, hidden otherwise), its mounts in the launch and chat composers, the branch's runtime-field substitution in the probe, and the reference's own `proMode.attach` copy in all 12 locales; - the settings entry: the trigger in the rail's foot cluster (expanded and collapsed), beside the language and display toggles, opening the SettingsDialog the rail mounts. * chore(config): the Pro workbench flag implies the MAIC Editor gate (#1223) A workbench build without the editor toggle has no way to edit a course: enabling NEXT_PUBLIC_PRO_WORKBENCH_ENABLED while forgetting NEXT_PUBLIC_MAIC_EDITOR_ENABLED produced exactly that split-brain bundle. The workbench IS Pro mode, so its flag now implies the editor gate; the standalone flag remains for deployments that want the classroom editor without the workbench. Documents both flags in .env.example. * fix(agent): wake SSE tails and the runner on durable deltas (streaming fidelity) (#1222) The Pro workbench chat did not stream: the session/owner SSE routes polled the durable event log on a 5s/30s clock with no wakeup, so message_update deltas (written at 150ms cadence) reached the browser in poll-sized blocks and the thinking strip only mounted after the whole reasoning text had accumulated. Port the reference's LISTEN/NOTIFY delta path: - storage: add in-transaction wake hooks (onSessionEventAppended, onOwnerEventAppended, onCancelRequested) so a host queues pg_notify in the same transaction as the durable append; align readEventsAfterForReplay to rank the bounded page so the first delta after the cursor is always kept (the live tail can never starve). Bump @openmaic/storage to 0.18.0. - app: port the process-wide event-notify bus (dedicated LISTEN client, self-check probe, reconnect backoff; notify through the storage transaction surface), wire the store hooks, subscribe both SSE routes before the initial read with the reference's initializing gate, and give the runner one {kind:'session'} subscription whose wake runs the cancel check and the message drain. Polls stay as the lossy-NOTIFY backstop. - lifecycle: start/stop the bus from instrumentation. Tests: storage hook + compaction contract; route wakeup latency; runner wakeup wiring with a fake agent; bus unit tests; PG contracts proving a real append wakes the routes and a live SSE route forwards a message_update on the wakeup, and that a rolled-back append never wakes. Also fix the pre-existing park-attempt-budget PG test TRUNCATE (missing CASCADE against newer FK tables). * fix(storage): asset writes self-deadlocked against pooled PostgreSQL (#1225) * fix(storage): refuse the non-transactional byte-write deadlock configuration A byte store whose plain write() runs on its own pooled connection cannot be invoked from inside a registry write transaction: after the transaction has claimed the blob-row lock, that write blocks on the lock the transaction just took while the transaction waits on the write - a self-deadlock PostgreSQL cannot detect (one side is idle in transaction). There is no lock-safe ordering for such a writer: bytes must be written after the row claim (writing before it lets the collector delete the bytes while the upsert waits), and any second-connection write after the claim is the deadlock. The configuration is therefore detected and refused: - AssetByteStore gains writesOutsideRegistryDatabase?: true, declaring that the layer's plain byte operations cannot contend for the registry's row locks. - PgAssetStore refuses put()/replace() up front (and defends coordinatedWrite) when the byte store has no writeWith and does not declare the flag, throwing a clear configuration error before any row is claimed. - The collector mirrors the guard on its delete path (deleteWith or a declared out-of-registry layer, else a configuration error). - The object store declares the flag (its out-of-transaction write remains legitimate); the in-registry PostgreSQL byte column provides writeWith / deleteWith instead. - Write transactions (put/replace/remove) set SET LOCAL lock_timeout = 30s so any future lock-contention variant fails loudly instead of hanging. Bumps @openmaic/storage to 0.18.0. * fix(persistence): forward the transactional byte methods through the lazy asset byte-store wrapper The no-bucket case of lazyAssetByteStore returned a bare { write, read, delete } and dropped writeWith/readWith even though the underlying PgAssetByteStore has them. The registry's hasTransactionalWriter duck check then failed and put() fell back to the byte store's own pooled connection, which blocks forever on the blob-row lock the registry transaction just took when the bytes live in the same PostgreSQL - the production self-deadlock. The no-bucket layer is statically PgAssetByteStore, so its transaction-pinned methods are forwarded eagerly (typed against the real signatures via PgForwardedByteStore). The bucket case keeps its lazy-probing semantics: no transactional writer exists there, the signed-URL method stays absent or lazy exactly as documented, and the wrapper now declares writesOutsideRegistryDatabase so the registry may run the plain write inside its transaction. New tests pin the wrapper's transactional capability red-to-green and assert put()/resolve() route byte traffic through the transaction-pinned queryable. * fix(home): cap the generate-prep ingest drain at 3s so Generate never waits the full server budget The classic home flow's Generate click drained in-flight ingests for the full 15s server budget. Cap the wait at GENERATE_DRAIN_CAP_MS (3000ms, documented as a UX bound) and reuse the existing timeout fallback: sources that miss the cap proceed on the legacy byte path and each late-resolving id is released. * chore(storage): bump to 0.19.0 over the concurrently landed 0.18.0 * fix(agent): bound every tool call with a timeout; never resurrect a cancelled session (#1226) * fix(agent): bound every tool call with a global timeout and settle it on cancel A tool await that neither resolves nor rejects wedges the session forever: the lease keeps heartbeating and the driver never reaches its next cancel checkpoint. Race every tool execution (in buildAgent) against a hard budget (OPENMAIC_AGENT_TOOL_TIMEOUT_MS, default 10 min, per-tool overrides for known long runners) and against the caller's AbortSignal, so even a signal-ignoring await cannot keep a cancelled session running. On timeout the call rejects with AgentToolTimeoutError; the agent loop turns the rejection into a structured error tool-result the agent can retry or proceed from, and the abort signal is delivered to the tool's in-flight work through a derived controller. Zombie-tool updates after settlement are dropped. * fix(storage): never re-lease a cancel-requested session; settle it as cancelled on claim The claim scan treated a session with cancel_requested_at set as a normal claim candidate: after a restart it re-leased the same session for attempt N+1 and resumed generating despite the pending cancel. claimNextSession now settles such candidates as cancelled under the claim lock (status cancelled, attempt reset, lease and cancel request cleared, terminal session_end event and owner projection) instead of leasing them, then keeps scanning. Bump @openmaic/storage to 0.18.0. * docs: takeaway-style 1.0.0 announcement with bilingual guide links The 1.0.0 head is now a short takeaway block — badge links to the official user guides (English and Chinese), five one-line highlights, and pointers into Features and the workbench setup section — instead of six dense paragraphs. The detailed provider-neutrality and freshness notes move into the Features workbench section, phrased database- neutrally (the announcement no longer names a specific database). Release date corrected to August 27. * fix(workbench): restore editor chrome, mode transition, streaming, materials, mentions, folders (#1229) * fix(workbench): wire workspace folder routes * fix(editor): restore reference workbench chrome * fix(workbench): persist composer materials and course refs * fix(workbench): preserve live reasoning frames * fix(persistence): back off failed streaming saves * chore(workbench): retire stale slice seams * test(editor): cover element pin layer * chore(storage): bump to 0.21.0 for the user-message ref/material fields * chore(editor): translate ported code comments to English * fix(agent): fence durable tool writes and consume cancel requests atomically (#1230) * fix(agent): enforce provider force-off in agent tools and scrub vendor identity from tool results (#1231) * fix(materials): serialize per-owner quota reservations and make crashed uploads reclaimable (#1232) * fix(editor): resolve dock-bar i18n keys, remove dock height drag, wire element referencing (#1233) * fix(workbench): send the opening session message exactly once with refs intact (#1234) * feat(editor): port timeline TTS preview single-flight and voice-all state latching (#1235) * fix(media): restore the reference classic media chain (#1236) * fix(import): adapt imported PPTX canvas size so decks render without overflow (#1237) * fix(editor): complete element referencing — renderer DOM contract and GenUI picking aligned with the reference (#1238) * test(providers): reconcile the provider-config vendor-token debt count after the main merge The integration line's AK/SK fallback for the managed document provider adds occurrences that main's allowlist snapshot predates. Same mixed-composition debt category the group already documents; no new vendor behavior. * test(providers): reconcile vendor-token debt counts with the integration line The main-merge brought main's neutrality-guard snapshot next to integration features it predates (media-extractor fallback chain, local voice-profile deletion semantics, the enabled-TTS helper). Same debt categories the guard already documents; counts updated to the guard's own tally and two grouped entries added. No new vendor behavior. * fix(agent): carry reasoning through the completions dialect so the thinking strip renders (#1239) * feat(skills): add Feynman and spiral curriculum methods (#1240) * feat(agent): port missing reference tools and skills (parity audit) (#1241) * feat(media): retire asset-registry wiring; media and materials follow the reference byte model (#1242) * fix(classroom): center adapted canvases in the stage and send back navigation home during generation (#1243) * feat(settings): skill management with real list, download, delete, and upload (#1244) * feat(settings): skill management section with real list, detail, and zip download * feat(skills): owner skill delete and upload across storage, API, and settings * fixup! feat(settings): skill management section with real list, detail, and zip download chore: neutralize a reference note in the settings header comment * fix(media): persist origin-independent classroom-media references from the agent runtime (#1245) * feat(editor): float the insert toolbar in the outer frame with collapse (#1246) The insert strip was bounded to the slide card, so it could only ever sit on top of slide content: the card's overflow clipped it and it could not be parked in the padding beside the slide. Move it into the studio frame the element picker's panel already roams (CanvasOverlayPortal + the frame selector), so both canvas overlays share one bounding container and their handles behave the same. While picking, the strip rises over the picker and goes inert, which is the z-order CANVAS_OVERLAY_Z already documents. Add a fold beside the grip: the chevron collapses the strip to that grip row and back, with the buttons unmounted rather than hidden. The fold is session-local state owned by EditShell, next to the drag offset, so a surface swap keeps it; nothing is persisted. Expanding a strip parked at the bottom edge re-clamps through the same bounds rule the keyboard move uses. Co-authored-by: Claude Fable 5 <noreply@anthropic.com> * fix(workbench): align the chat timeline's left edge with the composer (#1247) * fix(agent): fence session claims while an ask_user question is outstanding (#1248) * fix(agent): settle-time rescue tracks real delivery instead of a count offset (#1249) * fix(persistence): migrate owner_material to oss_key and drop legacy asset_id (#1250) * docs(readme): surface the 1.0.0 user guide badges at the top (#1253) * fix(workbench): show newly created folders in the sidebar without reload (#1254) * docs(readme): add the release version prefix and drop the opt-in framing * fix(workbench): single-source the chat gutter so timeline and composer share a left edge (#1255) The transcript and the composer each established their own column: their own `px-*` gutter and their own `mx-auto w-full max-w-*` centering wrapper. Equal padding values were never enough, because the two columns are centered inside different containing blocks — the transcript's is a scroll container, whose content box is narrower than the composer footer's by the scrollbar's width: transcript text left = pad + (pane - 2*pad - scrollbar - measure) / 2 composer box left = pad + (pane - 2*pad - measure) / 2 The padding cancels out of the difference and what remains is `-scrollbar/2` at every padding value, so the transcript sat half a scrollbar to the left of the composer and tuning the two paddings against each other could not move it. The column is now established once, by the nearest common ancestor of both (`chatColumn`), and the scroll viewport and the composer footer are siblings inside it that add no horizontal inset of their own. The cap carries the gutter on top of the 760px reading measure, so the text column keeps its width. The handed-over question row drops the padding that indented it past the agent's prose; framed rows keep their own inner padding, which is what a card's border sitting on the column edge means. Co-authored-by: Claude Fable 5 <noreply@anthropic.com> * fix(workbench): lock pane-embedded classroom to edit mode (#1256) The workspace right pane painted the full learning chrome — speed control, play button, learner avatars, mic bar — for a course the agent had just created, then flipped to edit once the first scene landed. resolveStageChromeMode treated playback as the DEFAULT branch for a hosted classroom, so every shortfall fell into it: a course whose tab opens at stage_link time has no scenes yet, so currentSceneId is null and isHostedSceneEditable is false. A folded pane parked the playback root behind the fold and cross-faded it out over the pane on unfold, and a failed editor chunk dropped into playback permanently. Lock it at the pane instead of defaulting per entry path: - WorkbenchPanelProvider — the single element that mounts a classroom into the workspace — publishes editPinned (visible && !playback). Every entry path passes through it, so none of them decides. - The hosted resolution can no longer degrade to playback. Start Learning (workbenchLearning, new input, split out from pane visibility) is the one door; everything else resolves between the neutral loading shell and edit. - Stage's chrome dispatch is exhaustive on chromeMode, so the playback root is no longer the else-branch of a condition about the current scene. No flicker: chromeMode is resolved during render, and preloadEditor now answers synchronously (isEditorPreloaded) so a remount with the chunk already registered paints edit on the first frame. A failed import is no longer cached forever, so the lock cannot strand the pane. Standalone classrooms keep their stored mode unchanged. --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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7dc51fa0de |
fix(editor): allow multi-tab edit mode by dropping the cross-tab edit lock (#1161)
* refactor(editor): extract enterEditMode from the Pro toggle * fix(editor): drop the cross-tab edit lock * chore(i18n): remove the multi-tab conflict strings * docs(store): attribute order-rewrite safety to the regen lease |
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2cbe4ae293 |
feat(pi): add Native Child whiteboard tools (#1152)
* feat(pi): add native whiteboard tools * style(pi): format native whiteboard tests * fix(pi): clarify whiteboard CAS handoff * fix(whiteboard): reconcile runtime projection on open |
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0ef3a1d17e |
fix(editor): prevent class roster cards from shrinking (#1135)
Co-authored-by: tmt <tmt@MacBook-Air-4.lan> Co-authored-by: wyuc <wang-yc24@mails.tsinghua.edu.cn> |
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e15780835a |
feat(media): convert legacy references to allocated asset ids (#1101)
Lands epic #1007 part 2(c): the app-side reference converter, the `audioUrl` removal, and the `DSL_VERSION` bump as one delivery unit. `convertDocumentAssetRefs` walks a loaded document (slide canvases, whiteboards, video-manifest keys, speech actions) and rewrites legacy handles to allocated pool ids: placeholders and `audioId`s with local bytes are ingested, a co-present `audioUrl`/`audioId` pair collapses to one asset, a definitively dead URL converts to an emptied reference, and a transient failure keeps both handles for a later retry. Unavailable bytes leave the document untouched for a later open, and a converted document returns by identity with no writes. Conversion runs lazily on document open and at fetch time for server-generated classrooms, with conversion and the first document save sharing the per-stage document lock: once the document commits it owns every allocation, and every failure exit rolls its pass ledger back. Legacy URL probes are bounded by a per-probe timeout and a shared 60-second pass budget. `SpeechAction.audioUrl` is removed from the DSL and every consumer reads the converted shape; the server classroom generator keeps its derived-id + serving-URL pair as an explicitly typed pre-conversion transport, consumed before persistence. `DSL_VERSION` becomes 0.2.0 with the first real ladder entry, and `@openmaic/dsl` goes to 0.9.0 per the release rule. Deferred follow-ups are tracked in #1129: production principal derivation with document/asset ownership aligned, conditional document writes, and hoisting the aggregate probe budget into the export and video-timeline paths. Refs #1007 |
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c38da84ef6 |
feat(renderer): decouple editor UI from the app (#1072)
* docs: define renderer editor task 1 integration * docs: plan renderer editor task 1 * feat: gate renderer slide editor * feat: adapt renderer editor intents * feat: connect renderer editor to slide surface * test: complete renderer intent shape fixture * fix: restore renderer editor action previews * fix: render editor alignment guides * perf: smooth renderer element dragging * feat: align renderer hidden element behavior * feat: add renderer canvas host commands * feat: add renderer canvas context interactions * test: cover renderer context menu interaction * fix: preserve renderer canvas interaction semantics * docs: design renderer text editing * docs: plan renderer text editing * feat(renderer): add ProseMirror text core * feat(renderer): add rich text editor controller * feat(renderer): render editable text in place * feat(renderer): enter text editing on click * feat: connect renderer rich text editing * feat: finalize renderer text edit lifecycle * fix: stabilize renderer text edit commits * fix(renderer): move elements from selected borders * docs: design renderer editing UI text toolbar * feat(renderer): publish editing UI contracts * feat(renderer): add controlled text format toolbar * style(renderer): format editing UI contracts * fix(renderer): address Task 2 review findings * fix(renderer): handle zero font sizes in toolbar * feat(renderer): add editing UI color picker * fix(renderer): address Task 3 color picker review * fix(renderer): commit native color input changes * fix(renderer): coordinate native color picker interaction * feat(renderer): anchor text toolbar to canvas elements * feat(renderer): compose editable canvas with text UI * feat(editor): use renderer text toolbar UI * fix(renderer): make editing UI tests type-safe * fix(renderer): harden editing UI integration * feat(renderer): add editable text UI * feat(renderer): add image and shape editing * feat(editor): extend renderer editing controls * feat(editor): add renderer chart insertion * docs: design renderer latex editor * docs: plan renderer latex editor * feat(renderer): add latex editor contract * feat(renderer): add latex editor dialog * feat(renderer): compose latex insert and edit UI * feat(editor): integrate renderer latex editing * fix(editor): consolidate latex toolbar actions * fix(renderer): show toolbar hover labels * test(renderer): cover localized latex tooltips * chore(renderer): hide latex sample palette * feat(renderer): add video editing controls * docs: define renderer audio editing * feat(renderer): render audio elements * feat(renderer): add audio editing UI * feat(renderer): add preview audio controls * feat(editor): add renderer element clipboard * feat(renderer): decouple editor UI from app * chore(renderer): release 0.0.6 * fix(renderer): clear editor CI gates * fix(editor): adapt renderer canvas to media resolution API * fix(i18n): complete French editor labels * fix(renderer): hide toolbar vertical overflow * chore(renderer): address review cleanup * chore(docs): remove planning artifacts from pr * feat(editor): add transactional core package * chore(editor): ignore local test cache * build(editor): publish core entrypoint * refactor(editor): route renderer changes through transactions * refactor(editor): split renderer editing into editor package * ci(editor): register editor package for release * docs(editor): document package dependencies * ci: rerun validation after editor release registration * test(editor): validate deletion against existing element * fix(editor): address transaction and package review findings * fix(editor): validate transactions and restore editor styles * fix(editor): protect required updates and react styles * fix(editor): validate required transaction fields * fix(editor): prevent insert popovers shifting canvas * refactor(editor): own renderer editing capabilities * fix(editor): harden editing transaction boundaries * refactor(editor): modularize editor UI integration * docs(editor): harden third-party integration * fix(editor): preserve video resize aspect ratio * fix(editor): discard text draft before deletion * fix(editor): preserve renderer picking and line presets * chore(editor): remove unused pick-layer import |
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ceb05adb41 |
feat(media): allocate generated assets through the registry (#1007 part 2, step b) (#1039)
* feat(media): establish shared asset ownership primitives Introduce global browser asset-pool ownership, asset-reference collection, stage reclamation planning, and lease-based URL access. Carry allocated media identity through storage and generation boundaries with regression coverage. * fix(media): enforce safe resolution across every consumer Route image, video, thumbnail, presentation, and video-export consumers through one resolution state machine. Prevent opaque allocated or generated references from reaching render and export sinks, with fallback and ownership tests. * fix(media): protect document-owned assets across mutations Allocate pool bytes before compatibility writes and document commits, then roll back uncommitted generations safely. Preserve document ownership across edits, retries, imports, speech generation, scene changes, and stage deletion. * fix(media): scope retries and tighten ownership guard Scope retries to the target scene and slide and refuse ambiguous shared-reference mutations. Expand retry rendering coverage and keep direct pool URL resolution behind the shared lease owner. * fix(storage): avoid nested lock during stage cleanup Execute prepared reclamation plans against an explicitly deleted document so the compatibility cascade cannot re-enter the per-document lock. Cover deletion of stage-owned media rows even when the document has no references. * refactor(media): confine reclamation to stage deletion Remove inline pool and compatibility-row cleanup from element, speech, scene, and audio replacement flows. Keep whole-stage reclamation behind explicit stage ownership, preserve stage-less legacy audio rows, and document deferred document-truth sweeping. * fix(media): close retry and resolution gaps Restore shared source tasks after successful forks, scope retries across both whiteboard locations, and wait for parallel TTS workers before rollback. Resolve background media through import, rendering, and PPTX export paths while keeping retry controls visible over last-good bytes. * test(media): execute the consumer safety matrix Replace source-substring checks with resolver seam execution across all six UI consumers, stage hydration, and both exporters. Pin each rollback layer independently and harden the ownership guard against aliased pool imports. * chore(packages): publish the additive DSL field Bump the DSL patch version for the optional speech-action field. Keep the transitional reclamation policy app-owned and document the legitimate transaction rollback removals there. * fix(media): make retry rollback task-safe Delay allocation task re-keying until final document reconciliation succeeds, restore shared source tasks on failed forks, and require exact stage-whiteboard targets before falling through from a missed scene. * fix(media): clear private assets and refresh leases Delete the asset-pool database during the confirmed local-data wipe. Notify the app lease layer after same-id replacement so mounted consumers re-resolve current bytes without reaching into storage internals. * test(media): pin closure safety guards Exercise the CSS allocation boundary, unfiltered legacy-row ownership, delete-and-undo byte survival, and real distinct consumer seams. Restore the video-only manifest overwrite condition and share the direct video resolution hook across both element variants. * test(media): narrow rollback element assertion Narrow the reconciled slide element to an image before checking its source so the rollback regression remains type-safe under the full root compiler configuration. * fix(media): close lease refresh races Gate the first batch publication by unique resolved refs, then publish every replacement snapshot without mutating the prior React state object. Serialize invalidation behind pending releases, evict rejected refreshes, and register replacement observation at the pool boundary. * fix(media): reopen pool after clear failures Always evict the singleton once its store has been closed, including blocked and failed database deletion paths. Report blocked deletion as deferred and prove a later write uses a fresh live store. * fix(media): isolate shared retry progress Track forked regeneration under the selected element until it receives a fresh asset identity, leaving the shared source task and bytes untouched. Surface targeted failures through renderer task lookup and skip the redundant fork reconciliation lock. * fix(media): close final asset retry gaps Keep blocked asset clears fail-loud until a successful retry, with actionable settings guidance. Clear failed shared-fork state across durable and live key spaces, and pin renderer lookups, lease publication identity, and committed-ref rollback protection. * fix: preserve actionable retry failures Localize the blocked cache-clear recovery hint across every supported locale and pin the deferred-error mapping. Retain durable fork failure rows while retries run, deleting them only after successful generation so unstructured failures survive reload. * fix(media): hydrate legacy stored video thumbnails Home-page recent-video thumbnails regressed for legacy Dexie mediaFiles rows keyed by gen_vid placeholders: the reworked hydration resolved the row's bytes through the sealed resolver but never surfaced the stored blob (and its poster) as object URLs for the preview card, so the CI recent-video-thumbnail e2e specs found no visible element. Hydration now materializes legacy stored video rows into blob URLs for both the element src and poster while keeping the resolver invariants: opaque refs still never reach a DOM src, and concrete addresses are never blanked. Unit pins cover the seam so the vitest suite catches this class without a browser. * fix(media): resolve sole restored legacy video Classroom playback restored tasks by exact document media references. Legacy gen_vid references can outlive the key used by the one persisted video row, leaving the player on a placeholder even though bytes were restored. Select the sole completed stage video only for legacy sequential refs after exact and reconciled matches. Keep exact failures authoritative, refuse ambiguous candidates, and cover success, ambiguity, and failure precedence in unit tests. * fix(media): scope legacy video recovery Decide restored legacy video recovery once from the complete document and record it through the shared task lookup consumed by playback, editing, and resolved slides. Keep ambiguous documents as placeholders, apply the same decision to thumbnail hydration, and preserve exact failure precedence. * fix(media): exclude claimed video recovery tasks Model restored legacy recovery as a two-pass match across document video elements and task rows. Remove tasks claimed by exact, targeted, or placeholder lookup before applying the sole-candidate fallback, and cover the ownership/cardinality matrix. * fix(media): unify video element resolution Centralize source, task, poster, and legacy recovery decisions for every video consumer. Ensure direct URLs win over opaque refs and play_video waits on element-targeted retry tasks. * refactor(media): route legacy recovery through resolver Let document-aware consumers request legacy video recovery through the unified element binding API, keeping thumbnail hydration on a single decision path. * fix(media): preserve import refs and prefer pool bytes Recognize unambiguous extensionless relative media addresses during classroom import. Resolve allocated export and thumbnail assets from the shared pool before falling back to lagging compatibility rows. * fix(export): preserve concrete video sources Route PPTX video elements through the shared media binding resolver so an unresolved opaque reference cannot replace a playable source. Complete browser and persisted-store cleanup when asset-pool deletion is deferred, while retaining distinct hard-failure behavior. * fix(media): fork retries without exclusive ownership Enumerate logical asset owners across every persisted document before allowing global pool replacement. Thread explicit targets through fresh-id rewrites and cover cross-document aliases plus unreadable ownership. * fix(media): guard global asset reclamation Share a fail-closed persisted-document liveness check between stage deletion and retry replacement. Preserve cross-document pool aliases while deleting stage-owned compatibility rows and cover enumeration failures. * fix(media): cover complete slide asset references Route slide media traversal through a shared mutable slot contract so backgrounds participate in export, thumbnail hydration, collection, and rewrite lifecycles. Snapshot complete surviving-document refs once per reclamation and preserve manifest-only owners while retaining fail-closed behavior. * fix(media): preserve exclusive retry asset ids Allow targeted retries to replace exclusively owned pool assets in place. Keep shared and unprovable ownership paths on fresh allocations, and pin production-shaped retries plus compatibility-row cleanup. * fix(media): revalidate asset bindings at completion Recheck repository-wide ownership before replacing generated media and fork scoped retries when exclusivity changed. Route video export selection through the unified resolver and keep concrete posters independent of task state. * fix(media): count unflushed owners and broadcast replacements The completion-time exclusivity proof read only the persisted document, but slide duplication updates the Zustand aggregate synchronously and schedules persistence behind a debounce. A retry finishing inside that window saw a single persisted owner and replaced the bytes behind a reference the duplicate also held. The proof now also counts owners in the live stage snapshot when that snapshot represents the stage being retried, so an unflushed duplicate forks instead. Same-id replacement notifications were realm-local, so a second tab showing the same classroom kept its lease pinned to the superseded blob URL. The notification now travels over a BroadcastChannel; each receiving realm runs its own observers against its own pool, so a spoofed message can at most force a re-resolve. A missing or failing channel never fails the replacement. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): bind replacement listeners and spare shared audio rows A realm that only renders never sends a replacement, so binding the channel from the sender path left passive tabs deaf to peers. Binding now happens where the observer is registered, when the asset-pool module loads, and the receiving realm resolves its own pool lazily so a cleared or unavailable pool degrades to the next resolve instead of throwing. Observer notifications ran under Promise.all, so a rejection surfaced after BrowserAssetStore.replace had already committed and turned a durable success into a reported failure. They are settled individually now; the callback is wrapped because a synchronous throw would otherwise escape before allSettled sees the array. audioFiles rows are keyed globally by audioId, so deleting a stage removed the sole row for an id a surviving document still referenced — playback and both export paths read that table directly and cannot fall back to the preserved pool blob. Rows are now filtered against surviving references, while a failed enumeration still withholds only the irreversible pool removal. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): serve replaced bytes from the pool everywhere Unknown survivor liveness deleted every planned audioFiles row. Those rows are keyed globally by audioId, and playback plus both export paths read the table directly, so losing one is as irreversible for them as removing the pool entry. Unknown liveness now preserves the rows too, leaving bounded garbage for a later pass that can prove exclusivity. The earlier pool-first change covered PPTX, video collection and thumbnail hydration but missed classroom ZIP export, which still serialized the stale compatibility row after a lagged same-id replacement, shipping media the classroom no longer renders. Auditing every direct reader of the media and audio tables surfaced the same gap in playback: speech regeneration also replaces bytes under a stable id and does not roll the pool back when the compatibility write fails, so the player kept serving superseded narration. It now resolves the pool first and falls back to stored rows for legacy and imported audio. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(audio): replace exclusively owned speech clips in place regenerateSpeechAudio accepted the action's audioId but always passed undefined as replaceAssetId, so regenerating an exclusively owned pool-backed clip allocated a new asset every time, rewrote the action and orphaned the previous pool entry and compatibility row until stage reclamation — contradicting the stable-id path generateAndStoreTTS already implements for media. Ownership is now established before synthesis, and the rule itself moved to the shared reference module so media retries, poster replacement and speech regeneration consume one implementation instead of restating it. An exclusively owned clip keeps its id and has its bytes replaced; a shared clip, a legacy id with no pool entry, or unprovable ownership still gets a fresh allocation so other holders keep their audio. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore(media): drop the import left behind by the ownership move Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): resolve audio pool-first and fence peer realms Stable-id TTS regeneration commits replaced narration to the pool before the audioFiles mirror write, so a failed mirror leaves the row stale. AudioPlayer already resolved pool-first, but audioObjectUrl, collectAudioFiles and the video timeline dependencies still read Dexie directly and would serve the superseded clip. All allocated-audio readers now share one resolver, with Dexie kept as the fallback for legacy and imported rows. The exclusivity proof modelled unflushed owners in the active realm only, so another tab duplicating the same asset during its save debounce could still be observed as a single owner and have its bytes replaced globally. A peer's pending state cannot be read across realms, so presence is probed instead: any realm holding the stage forces the fork path. A deferred asset-pool deletion no longer reloads the page. The database is still on disk and the guidance asks the user to close the other tab and retry, which the reload discarded. The decision moved into a shared helper so the rule is pinned rather than living inline in the component. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): fail closed when presence cannot be probed The presence helper documented that an unanswerable probe must count as a peer, but every unavailable path — no BroadcastChannel, a constructor that threw, a send that failed, and the window before the pool's asynchronous binding completes — returned false, so the ownership proof cleared a single local owner and replaced globally shared bytes in place. Probing now returns present, absent or unknown, and only a probe that was actually sent and went unanswered is absent; the ownership decision treats unknown exactly like present. The pool declares its binding intent synchronously so a probe issued during the load-time window waits for the bind instead of concluding that presence is unavailable, and releases that gate if the import fails. Coverage reaches the write boundary: with presence unknown, a production-shaped targeted retry forks to a fresh id instead of calling replace, and the original bytes stay intact for a peer's unflushed owner. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore(dsl): bump to 0.6.3 after the release dedupe took 0.6.2 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(i18n): add the deferred-clear guidance to fr-FR The locale landed on main after this branch added the key, so the alignment check flagged it as the one missing translation. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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6f6b6eca07 |
fix(editor): localize Pro mode right rail labels (#1023)
* fix(editor): localize pro mode right rail labels * fix(i18n): translate AI editor title * fix(i18n): localize Korean roster classmate label |
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b4e3145c90 |
feat(roster): single-source the generated agent roster on the stage document (#994)
* feat(roster): single-source the generated agent roster on the stage document The generated agent roster used to live in two places at once: the stage document carried generatedAgentConfigs, while a per-stage IndexedDB mirror (db.generatedAgents) was the actual read authority — and the only home of each agent's voice binding. The split caused real losses: voices vanished on device switches, exports, and shares (the mirror never travels), the load path trusted a device-local table over the portable document, and roster edits persisted through a bespoke debounce with no beforeunload flush. Make the stage document the single source of truth: - Contract: add optional voiceConfig/voiceDesign to GeneratedAgentConfig in @openmaic/dsl (VoiceDesign moves into the contract; the app re-exports it). Additive optional fields — not a breaking serialized-shape change, so DSL_VERSION stays put per the version policy. - Writes: remove every mirror writer (registry saveGeneratedAgents, the stage store's debouncedSaveAgents bypass, classroom-load hydration, import direct writes). setStageAgents now only marks the stage dirty for the shared persistence scheduler plus synchronous in-memory registry/selection mirrors; generation and import embed the roster on the stage. - Reads: classroom load hydrates the registry from the loaded stage's generatedAgentConfigs; export reads the stage roster directly. - Lazy migration: the mirror is retained read-only. On load, a roster (or voice fields) missing from the document is backfilled from the mirror, committed onto the in-memory stage, and persisted by the next flush — idempotent, and gated on the current stage id after every await so a classroom switch cannot leak a stale roster into the registry. - Deletion: deleteStageData discards the deleted stage's pending persistence work so a queued flush cannot resurrect the document. - Round trip: classroom ZIP manifests now carry the voice fields, so export/import preserves agent voices. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): harden deletion, migration, selection, and ingress paths Review hardening on top of the roster single-source change: - Deletion vs in-flight persistence: deleting a stage now registers a session-scoped tombstone (lib/utils/deleted-stages.ts) before the cascade starts. Every persistence landing point checks it — the scheduled flush and the departing-stage retry drop their snapshots, and the aggregate/incremental saves re-check under the document lock, including the incremental path's full-save fallback that would otherwise rebuild a deleted document from the in-memory snapshot. A deletion that fails before the document is removed lifts the tombstone so the still-existing stage keeps persisting. - Lazy migration termination: a fruitless legacy-mirror probe (nothing to merge — e.g. server-generated rosters, which are voiceless by design) is remembered per stage for the session instead of re-querying the mirror on every load forever. Successful merges are not memoized so a failed flush is retried on the next load. Docstrings now state the real lifecycle. - Selection provenance: setStageAgents no longer overwrites a user-set agent selection with the full roster. Stage-derived selections still track the roster; a user-set auto selection is only narrowed to surviving agents (newcomers are not auto-selected, the user-set flag is untouched), and a user-set preset selection is left alone — matching restoreAgentSelection. - Mirror hygiene: deleteStageData clears the deleted stage's rows from the legacy roster mirror (best-effort), and the mirror table's docs now describe its actual access pattern (migration reads + deletion hygiene). - Registry persistence: the agent registry's persist snapshot partializes generated agents out of localStorage, making the stage document the roster's only durable home; the rehydration merge filter remains as defense in depth. - Ingress validation: imported manifest voice fields are structurally validated (malformed bindings dropped per field, the agent survives), and applyGeneratedAgentsToRegistry validates providerId against the known TTS provider registry instead of casting, treating unknown providers as "no bound voice". - Contract: drop the speculative AgentVoiceConfig.modelId — an audit of every roster producer, current and historical, found none that ever emitted it. Contract fields are added once a producer exists, not before. New tests cover the deletion tombstone at both the store and storage layers (including the missing-destination full-save pin and the lock-race re-check), the fruitless-probe memo, the selection-provenance matrix, persistence exclusion of generated agents, and voice-field sanitization on import. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): close tombstone lifecycle, probe-memo, and selection-intent gaps Second hardening pass over the deletion/migration/selection fixes: - Tombstone lifecycle: a deleted classroom id can legitimately come back (deletion is client-side only). Explicit (re)creation points now lift the tombstone — server-copy restore in applyClassroomStageAndScenes and backup restore in importDatabase — so edits after a same-session restore persist again, while in-flight flushes stay fenced. - Failed deletion now restores the dirt it discarded: deleteStageData snapshots the pending map plus the in-flight round before tombstoning, and re-marks it when the delete fails with the document still present. - Legacy-mirror probe memo now distinguishes a FAILED read (null, retried on the next load) from a confirmed-empty mirror (memoized), so a transient IndexedDB error cannot suppress migration for the whole session. - Incremental save tail (currentScene KV row + chat sessions) is tombstone- fenced like the aggregate path, and both paths re-check the tombstone immediately before every write, with comments scoped honestly for the lock-free (no Web Locks) best-effort LWW fallback. - Roster-edit selection mirror: an empty intersection now falls back to the full roster and clears the user-set flag (matching restoreAgentSelection's length > 0 gate), and a user-set selection that equals the pre-edit full roster keeps tracking the roster wholesale so newcomers are not excluded forever by the AgentBar auto-toggle snapshot. - TTS/ASR provider lookups use Object.hasOwn instead of `in`/bare indexing, so prototype-chain keys ('toString', 'constructor', ...) no longer pass the provider whitelist or resolve to Object.prototype members. - Documented the per-tab limit of the tombstone set. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): replace the boolean deletion tombstone with a deletion-generation model A boolean tombstone cannot express the deletion lifecycle once a deleted id legitimately comes back (server-copy restore on revisit, backup import): after the restore lifts the flag, a pre-delete flush still in flight is indistinguishable from a post-restore edit and can overwrite the restored document with pre-delete content. Two rounds of point fixes kept leaking variants of this race, so this restructures the fence instead. deleted-stages.ts now keeps a per-stage monotonic deletion epoch plus a deleted flag. markStageDeleted bumps the epoch; unmarkStageDeleted clears only the flag and never rewinds the epoch. Every persistence path captures the epoch at the moment it captures the data it will write (flush-round snapshot, departing-stage snapshot, aggregate save entry) and re-checks "captured epoch is current AND not deleted" immediately before each individual write. Invariants: - A write captured before a deletion can never land after it, even when a same-id restore has lifted the deleted flag (the captured epoch is permanently stale). - A write capturing data after a restore observes the current epoch and persists normally. - A failed deletion lifts only the flag; the restored pending changes are re-queued as descriptors, so their flush re-captures current store state under the current epoch and is neither dropped nor a stale replay. Also fixed in the same restructuring: - Incremental tail writes (currentScene, chats) each re-check independently; a delete landing while the first tail write is awaiting now fences the chat write instead of riding the earlier check. - Deleting a classroom evicts it from the warm in-memory store, and loadFromStorage treats a warm-but-deleted stage as not loaded (discarding the ghost), so navigating Back to a deleted classroom reaches the server-restore path instead of rendering an editable ghost whose every edit is silently dropped. - importDatabase records each document's pre-import deletion state and reinstates it when a failed import rolls the document back, so an outstanding flush cannot recreate the rolled-back document. - Docstrings on the failed-deletion restore path now state that only dirt captured before the deletion is restored; edits refused during the deletion window are not part of the snapshot. New tests cover the epoch invariants at the storage layer (pre-delete rounds dropped across restores on the incremental, aggregate, and tail paths; post-restore captures landing; strictly increasing epochs), the scheduler layer (departing-retry delete+restore straddle; restored dirt flushing under the current epoch), the warm-ghost restore driven through the real loadFromStorage, and the import lift/rollback pair. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): report fenced drops, gate ghost eviction on cascade settlement Edge hardening around the deletion-epoch fence; the epoch model itself is unchanged. - An epoch-stale drop is now reported, not disguised: saveStageData / saveStageDataIncremental return a distinct 'stale-dropped' status (entry check, every in-mutation re-check, and both tail-write re-checks) instead of a shape identical to success. saveToStorage reacts by skipping all success bookkeeping - no chatSnapshot rebind to a snapshot that never landed, no pending-dirt clearing - and returns false, keeping its "true means verified write" contract honest. persistDirtySnapshot keeps its existing (correct) semantics explicitly: a drop has nothing to retry. - Warm-ghost eviction is settlement-gated: the deletion cascade records an in-flight bit (begun by deleteStageData, settled in its finally), and the deleted-warm branch of loadFromStorage keeps the warm state while the cascade is unsettled - a delete can still fail before removing the document, in which case the warm state plus the restored pending dirt is the only copy of the pre-delete edits. Once settled, the ghost discard and server-restore path behave as before. - Read-side landing re-check: loadFromStorage re-checks isStageDeleted after hydration, immediately before set(), mirroring the write-side "re-check immediately before landing" discipline - a lock-free mid-cascade read can no longer re-materialize a ghost classroom. - clearStoreForDeletedStage re-checks isStageDeleted at eviction time, so a same-id restore completing inside the cascade-tail window is never wiped. - capturedEpoch is now a required parameter on both storage entry points: the default (call-time capture) silently reopened the capture-point/ validation-point split for future callers; the type system now enforces the pairing. All production callers already passed it explicitly. New tests cover the dropped-status contract, the cascade in-flight lifecycle (including both failure shapes), keep-warm during an unsettled delete with end-to-end pending restore after a failed delete, settlement- then-eviction on success, the eviction guard against a tail-window restore, and the read-side hydration re-check. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): settle the deleted-warm load by awaiting the cascade outcome Hardening around the deletion settlement gate introduced previously; the epoch model is unchanged. - The deleted-warm branch of loadFromStorage no longer completes the load while the deletion cascade is undecided (which exposed a classroom whose edits were refused without being restorable, and left a successful deletion's eviction with no follow-up reload). It now parks on a per-stage settlement promise (stageDeletionSettled) and branches on the outcome: a failed delete keeps the warm, restored classroom; a successful delete falls through to a full cold load so the server-restore path recovers the route; a navigation that moved on during the park is stopped by the load token guard. The eviction (clearStoreForDeletedStage) deliberately stops claiming a new load token so the parked load stays current - ghost re-materialization is fenced by the read-side deleted re-checks instead. No deadlock: a parked load holds no document lock, and the cascade never waits on a load. - 'stale-dropped' now propagates through the debounced flush path: persistDirtySnapshot returns the sentinel instead of an empty failure set, and startFlushRound skips the chatSnapshot rebind on it (mirroring saveToStorage) - a falsely rebound baseline would let later chat saves no-op-skip chats that never landed and corrupt cross-tab conflict detection. Pending-map clearing keeps its empty-failure semantics (restored descriptors mint fresh revisions). - The cascade in-flight state is a counter (begin++/settle--) instead of a boolean, and deleteStageData is single-flight per stage (a concurrent second call joins the first cascade), so overlapping deletions can never expose an undecided cascade as settled. - The StaleDroppedSave docstring no longer overpromises: a tail saveCurrentScene can land after the cascade's clearCurrentScene; the orphaned cursor row is ignored by the load path rather than removed by the cascade. Net +8 tests: overlapping-cascade counting, settlement-promise resolution (success and failure), concurrent double-delete single-flight join, the parked mid-cascade Back in both outcomes plus the navigation-away guard, and the fenced flush round keeping an honest chat baseline end-to-end. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): re-verify store identity on keep-warm resume, re-run joined deletes after a mid-cascade restore Three hardening refinements on the deletion/persistence fencing: - loadFromStorage's parked keep-warm branch now mirrors the success path's store-identity guard: if a tokenless writer (e.g. a database import) replaced the stage during the park, a failed deletion falls through to the cold load instead of reporting another classroom as the kept warm state. The ghost-discard block is correspondingly gated on the deleted flag so the fall-through does not mislabel a surviving document as a ghost. - deleteStageData: a joined call carries its own deletion intent. When the first cascade fulfills but a same-id restore lifted the deleted flag in the meantime, the joined caller now runs one fresh cascade against the restored document instead of reporting the pre-restore outcome. Exactly one re-check per call (no recursion); a rejected first cascade still propagates unchanged to every joined caller. - Narrowed the failed-delete restore-ownership comments: the restore covers only the pending map plus an in-flight flush round's dirt; a departing-stage snapshot is outside that capture and is fenced and dropped by design. Comment-only, no behavior change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): gate deleted-warm handling on stage identity, keep an explicit empty roster authoritative Final-audit fixes, three items: - loadFromStorage keyed its deleted-warm settlement handling (park / keep-warm / ghost discard) behind the scenes.length > 0 shortcut, so a zero-scene warm ghost of a deleted classroom skipped it entirely: the cold load found no document, the ghost stayed in the store, and the classroom loader's server-fallback gate (!getCurrentStage()) never ran — the silently-uneditable trap this branch exists to close, in its scene-less form. Deletion handling now keys on stage identity alone, before any scene-count shortcut; the non-deleted warm skip still requires scenes. - rosterNeedsLegacyFallback collapsed "roster field absent" (document predates roster persistence) with "explicitly persisted empty roster". A future writer persisting [] on a device whose read-only mirror still held stale rows would have its emptied roster resurrected on every load. The full-lift branch now triggers only when the field is absent (undefined); an explicit [] is authoritative and never probes the mirror. No current writer produces [], but the read side no longer depends on that invariant. - The GeneratedAgentConfig docstring claimed the voice fields are not a breaking change; that only holds for this codebase's tolerant structural validators. The generated stage.schema.json sets additionalProperties: false, so consumers pinning an older published schema artifact reject documents carrying the new fields. The docstring now states both sides honestly. Tests: a zero-scene deleted warm ghost is restored through the real loadFromStorage (fails pre-fix), an explicit empty roster does not resurrect stale mirror rows (fails pre-fix), and the rosterNeedsLegacyFallback unit matrix covers undefined vs []. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): re-queue aggregate persistence when a failed deletion is recovered Direct aggregate saves (saveToStorage: generation completion, server-restore hydration) run outside the pending map and the flush round, so the deletion path's pre-delete dirt snapshot cannot describe them. When a deletion bumped the epoch while such a save was in flight, the save was correctly fenced ('stale-dropped') — but if the deletion then failed before removing the document, the recovery only re-queued the snapshotted scheduler descriptors. The fenced aggregate-only content stayed memory-only with no retry anywhere, and a later reload lost it. The failed-deletion restore now merges a full re-mark of the aggregate (structure / stage / outline / currentScene / chats plus a descriptor for every current scene) into the recovery set, still guarded on the store holding the stage. Because the flush recaptures the CURRENT store state under the CURRENT epoch, this necessarily carries whatever the fenced aggregate save held — and, for the same reason, edits refused by the scheduler during the deletion window, which previously stayed memory-only as well; the scope docstrings now say so instead of declaring them excluded. New integration coverage drives the real store scheduler and the real storage layer end to end: a genuinely fenced in-flight saveToStorage (generation completion) plus a pre-removal deletion failure ends with the completion flag durable on the next flush; a deletion-window scene edit survives the same way; and a successful deletion re-marks nothing (control). Both recovery tests fail against the previous restore logic. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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3eea9dc542 |
feat(runtime): complete the #869 learner-data cutover — quiz + playback onto RuntimeStore (#955)
* feat(runtime): persist quiz attempts in RuntimeStore * fix(runtime): coalesce quiz draft snapshots * fix(runtime): recover concurrent quiz attempts * fix(runtime): handle quiz completion races * fix(runtime): commit quiz review atomically * fix(runtime): dedupe concurrent quiz writes * fix(runtime): drop stale quiz drafts * fix: harden quiz runtime review recovery * fix: serialize quiz attempt identity * feat: read quiz state from runtime store * fix: persist quiz retries before resetting * fix: preserve authoritative quiz outcomes * fix: preserve legacy quiz retries during cutover * fix: reconcile legacy quiz snapshots safely * fix: drain rollover quiz write queues * fix: drain completed quiz retry queues * fix: reuse concurrent quiz retries * fix(quiz): preserve drafts across abrupt reloads * fix(quiz): recover empty retry sessions * fix(chat): abort stalled runtime state reads * fix(quiz): expose queued phases to readers * fix(quiz): retain concurrent writer tails * fix(quiz): canonicalize retry branches * fix(quiz): keep retry rollovers monotonic * fix(quiz): validate skipped retry siblings * fix(quiz): close read cutover races * test(classroom): cover legacy quiz summaries * fix(quiz): reset async consumers on scene changes * fix(quiz): close scene transition windows * test(pbl): cover launch freshness guards * fix(quiz): close cutover concurrency gaps * fix(quiz): harden retry and context freshness * fix(quiz): reject malformed legacy answers * fix(quiz): validate legacy answer values * test(quiz): cover legacy multi-answer migration * fix(merge): retire dead ChatRequestTemplate.storeState after quiz read cutover Main's three call sites built static storeState blocks that runAgentLoopFn never consumed (it always rebuilds fresh state via getStoreState); the quiz read cutover replaced that callback with the async two-phase RuntimeStore read, leaving the template field with zero consumers. Drop it. * feat(storage): conform HTTP/PG backends and reference server to RuntimeAppendOptions The quiz write path's expectedLastSeq / sessionTransition / RuntimeAppendConflictError semantics existed only in the browser backend; server-backed deployments would silently accept conflicting appends and leave completed sessions active. Forward the options over the wire, detect conflicts atomically under the PG transaction, map them to HTTP 409 RUNTIME_APPEND_CONFLICT, and rematerialize the typed error client-side so quiz retry logic works across every backend. Co-authored-by: Codex <codex@openai.com> * fix(chat): Pi single requests build storeState via the async runtime quiz read Pi bypasses runAgentLoop's per-iteration getStoreState and serializes the request template straight to /api/chat/pi, which rejects bodies without storeState. Extract the fresh-snapshot builder (async RuntimeStore quiz read with the scene-transition guard) and call it on the Pi path too. * ci: whitelist the runtime-data-cutover integration trunk for PR checks * feat(runtime): playback cutover — cursor in KV, discussion facts in RuntimeStore (#956) * feat(runtime): cut playback over to the runtime layer — cursor in KV, facts in RuntimeStore (#869) The fourth and last runtime family. Consumed-discussion facts become append-only 'playback' records folded into a set at read (at-least-once appends, no conflict machinery); the resume cursor is device-scoped last-write-wins KV per the amended #779/#869 split. sessionStorage keeps same-tab priority; KV takes over on fresh tabs/reloads. The dead Dexie playbackState machinery is retired, with a one-time lazy migration of any legacy row (cursor half + facts half) before deletion, and stage deletion now clears both the KV cursor and any unmigrated legacy row. Co-authored-by: Codex <codex@openai.com> * test(runtime): include playbackState in the stage-delete db mock --------- Co-authored-by: Codex <codex@openai.com> * fix(playback): persist discussion facts on every consumption path (#957) * fix(playback): persist discussion facts on every consumption path (final-review P0+P1s) - The engine now publishes a progress snapshot the moment a discussion is consumed (join / skip / unselected-agent auto-skip). onProgress otherwise fires before the discussion action executes and a discussion is the scene's last action, so the fact never reached persistence. - Reads fold records across ALL playback sessions in the learner partition (mergeLearner deliberately preserves same-kind sessions from both keys). - Legacy migration appends only not-yet-durable facts, so an interrupted migration resumes instead of dropping the tail. - recordConsumedDiscussion reports durability; the component drops failed ids from its observed set so a later progress tick retries (at-least-once). * test(e2e): live verification of the playback persistence chain Seeds a deterministic stage straight into the Dexie DB, starts the lecture via the canvas overlay, and asserts the full chain: discussion auto-skip appends a discussionConsumed record to maic-runtime, the device cursor lands in KV, and both survive a fresh browsing context (empty sessionStorage). * refactor(playback): consumed-discussion state is volatile by decision — cursor-only persistence (#959) Product ruling on #869's fourth family: playback learner state is front-end ephemeral UX, not learner data. A re-shown proactive card auto-skips, joined discussions' content already lives in chat runtime records, and no replay export / analytics consumer exists — so durable facts bought nothing over in-memory + same-tab sessionStorage. Drop lib/playback/runtime.ts and the RuntimeStore facts wiring; keep the device-scoped KV resume cursor (the half with real UX value), the engine's consumption-time progress snapshot (cursor freshness), and the legacy Dexie retirement (cursor half migrates, row deletes, consumed ids are dropped). * fix(review): P3 pair from cross-review — scene-id boundary + sessionTransition 400 (#966) * fix(review): scene-id boundary for quiz context + 4xx for malformed sessionTransition (P3 pair) Review findings on #955: didActiveSceneRemainUnchanged compared the active scene by object identity, so a store update reallocating the scene during the async quiz read dropped the learner's graded answers from that turn's request — the scene id is the real boundary. The records route now classifies a malformed sessionTransition as a validation failure instead of letting the store's throw surface as a 500. * fix(playback): superseded-engine cursor guard + migration write-window recheck Second-vendor review of the #959 shrink (requested after the cross-review noted it had single-vendor coverage) found: an engine orphaned by a scene switch during async lecture resume could pass the idle-only recheck, be resurrected, and publish its old scene's progress over the new scene's debounced cursor — the resume continuation now requires identity with the installed engine, and onProgress drops snapshots from superseded engines. The legacy cursor migration also rechecks KV immediately before its write so a concurrent tab's newer cursor cannot be overwritten and orphaned by the legacy-row delete. Co-authored-by: Codex <codex@openai.com> --------- Co-authored-by: Codex <codex@openai.com> * fix(review): approval follow-up P3 nits (#967) * release: v0.3.1 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(review): approval P3 nits — ISO gate on sessionTransition, dead mocks, corrupt-timestamp guard - The records route's sessionTransition guard now requires an ISO updatedAt (isIsoTimestamp), matching the sibling PATCH /status route - Dead vi.mock factories for the deleted playback-storage module dropped - A corrupt legacy playback timestamp falls back to 'now' instead of wedging migration into a permanent re-throw that disabled resume --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Codex <codex@openai.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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bb8d4f30e7 |
feat(chat): add experimental Pi classroom runtime behind a flag (#914)
* feat(chat): add experimental Pi classroom runtime * fix(chat): harden Pi whiteboard action sequencing * style(chat): format session retirement flow * style(playback): format async scene transition * fix(chat): retire actions on session errors * fix(chat): close Pi runtime lifecycle gaps * fix(chat): avoid replaying historical whiteboard actions * fix(chat): prevent Pi structured-output residue from leaking and inflating turns Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): expose whiteboard element/line ids and bound code-line context Surface each element's id (and code line ids) in the Pi whiteboard context so later child agents can target wb_delete / wb_edit_code, and cap the rendered code lines with a shared character budget so a code-heavy board cannot grow the prompt without bound. Return only the current turn's whiteboard ledger from the Pi director loop instead of carrying history forward across requests. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): bound Pi whiteboard code context Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): prioritize newer persisted whiteboard code in budget Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(chat): enforce whiteboard boundaries across Pi sessions * feat(chat): refine soft-closing discussion controls * fix(chat): make whiteboard clearing model-directed --------- Co-authored-by: apple <apple@GigideMacBook-Air.local> Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: LING-6150 <duan.lin@northeastern.edu> |
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cc5a6ab152 |
feat(agent): edit_elements — NL → EditIntent vertical (#895) (#896)
* feat(agent): add edit_elements NL → EditIntent vertical (#895) Give the editing surface its first real consumer: natural-language per-element style/geometry edits flow through the same EditIntent vocabulary as pointer gestures, with an all-or-nothing validation gate and one undo entry per instruction. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(agent): harden edit_elements against CR findings (#895) Re-validate intents at apply time (atomic refuse on missing/locked ids), type-check prop values, require an open edit session for undo, clamp line stroke width correctly, enforce group cohesion, nest shape text chrome, and surface refuseReason on the tool card. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(agent): close remaining edit_elements CR residuals (#895) Feed apply outcomes into next-turn history and post-run chat corrections, phrase tool success as proposed-not-applied, and tighten gradient/filters/ enums/per-type value validation plus label-less shape text refusal. Co-authored-by: Cursor <cursoragent@cursor.com> * refactor(agent): derive edit_elements prop validation from the DSL schema (#895) Three review rounds each found a hand-written validator disagreeing with the DSL contract (a gradient pos range pinned at [0,1] against the percent contract, a textType enum matching the DSL in neither direction, per-type ownership gaps like vertical-on-shape and color-on-everything). Replace the class instead of the instances: - The gate now loads the dsl-generated JSON schema (@openmaic/dsl/schema/scene.schema.json) and validates every proposed prop value against the target element type's subschema via a compact schema-subset checker — per-type ownership, enums, and structured shapes (outline/shadow/gradient/filters) come from the single source of truth and stay correct as the DSL evolves. - Explicit policy layers stay on top: the content/identity blocklist (schema would allow what policy forbids), geometry clamps (coords, min sizes, line stroke width), and a numeric-range overlay for what plain number types cannot express — gradient stop pos is a percent in [0,100] (the previous [0,1] check refused canonical gradients and the unit test pinned the wrong contract), fontSize/lineHeight/radius bounds, filter value length, stop-count cap. - Consequences: color is refused on types that do not render it, with prompt guidance steering text color to defaultColor and shape body to fill; fill on charts is now allowed (the schema has it; the inventory already advertised it); textType accepts the full DSL enum. - Apply-time revalidation also refuses element-type drift via a gate-time targetElementTypes map carried in the tool details. - Refusal reasons render as visible card text, not only a hover title. - Test pins added for all of the above plus selection scoping, coord bounds, non-finite rotate, and empty batch/props. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(agent): harden the schema-derived gate — fail closed, assert schema source, unify numeric clamping (#895) - A schema construct the subset checker cannot judge (unresolved $ref, malformed anyOf, unsupported keywords) now refuses instead of accepting — the gate fails closed on the unknown. - A module-load assertion verifies the loaded dsl schema carries every definition the gate maps and a sane TextType enum, so a stale or missing build artifact fails loudly with a rebuild hint instead of validating an outdated contract silently. - Numeric-overshoot convention unified and documented: structural, enum, or ownership mismatches refuse (teaching the model the contract); numeric overshoot on a valid prop clamps (matching gesture behavior) — opacity now clamps like geometry. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(agent): localize edit element refusals (#895) * fix(agent): preserve partial element edit semantics (#895) * fix(agent): prevent stale element edit application (#895) * fix(agent): preserve live canvas edit invariants (#895) * fix(agent): close element style contract gaps (#895) * fix(agent): reject non-persistent element styles (#895) * fix(agent): preserve rigid group geometry (#895) * fix(agent): tolerate decimal group translations (#895) * fix(agent): constrain line height edits (#895) * fix(agent): reject stale or shadowed element edits (#895) * fix(agent): close renderer contract gaps (#895) --------- Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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6f7ffa8302 |
chore: tighten GitHub issue intake (#921)
* chore: tighten issue intake * fix: address issue intake review feedback * test: preserve scene selectors in pro mode --------- Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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40ff80ab63 |
feat(editor): add draggable insert toolbar (#912)
* feat(editor): add draggable insert toolbar * fix(editor): improve toolbar accessibility * fix(quiz): update empty-state guidance * fix(settings): sanitize retired toolbar state * fix(editor): keep hints from blocking controls * fix(editor): refine toolbar and hint interactions * fix(editor): preserve toolbar position across scenes --------- Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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d00795094c |
feat(playback): add action-level navigation (#843)
Squashed from #843. Adds Notes click-to-jump action navigation and action-level playback resume/restore, with visible toolbar sentence controls removed after review. |
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6b93980f82 |
feat(editor): redesign the narration timeline (action picker + inline insert) and enable it for interactive/PBL scenes (#834)
* feat(editor): enable narration timeline for interactive/pbl scenes * docs(editor): fix stale timeline-gating comment in EditChromeRoot * i18n(editor): add action-picker + addAction strings * feat(editor): pure pickerOptions filter for the action picker * feat(editor): ActionPicker popover (shared by header pill + inline +) * feat(editor): header add-action pill opens ActionPicker; drop drag-chips * feat(editor): inline + insert between cells opens ActionPicker * style(editor): reskin SpeechClip + TTS footer to Pro Mode v2 * style(editor): align discussion dash tint to neutral primary token Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * style(editor): reskin CueMarker (bound label) + DiscussionClip + NodeDot * fix(editor): complete picker i18n locales, label inline insert button, use primary token - Add edit.timeline.addAction and edit.picker.{title,speechDesc,spotlightDesc,laserDesc,discussionDesc} to zh-TW, ja-JP, ko-KR, ru-RU, pt-BR, ar-SA locale files, mirroring the existing en-US/zh-CN structure. - Give the inline "+" insert button in ActionsBar's DropZone an accessible name (aria-label + title) by threading an insertLabel prop from the root component, which already has the translator. - Replace the raw bg-violet-500 active-divider glow in DropZone with the bg-primary token. * chore(editor): drop dead drag-to-add path and orphaned i18n keys, explain disabled discussion option * style: format picker-options with prettier --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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0b1304fe0c |
fix(editor): show per-line loading while the batch "regenerate all TTS" runs (#830)
Clicking the batch "regenerate all TTS" control (the timeline's "voice all" button) only set a global in-flight flag and spun the button; each speech line's status row (preview / regenerate) kept showing its old status, so the batch gave no per-line feedback — even though the single-line regenerate path shows a "generating" state. Track the ids being regenerated in ActionsBar and pass a `regenerating` flag down to each SpeechTtsBar; while set, the line shows the generating state (spinner + disabled buttons) and the single-line regenerate is disabled (no concurrent double-regen). To avoid a ~1-frame flash back to the "not voiced" status at batch end (the parent flag clears before the async audioExists re-check resolves), each line latches a `batchPending` flag on the rising edge of `regenerating` (adjusted during render, not in an effect) and clears it inside its own audio re-check effect. The clear is guarded by `!regenerating` (and `regenerating` is an effect dep, so a stale pre-batch check is cancelled at batch start), so only the batch-end re-check clears the latch. The re-check is wrapped so an IndexedDB rejection still clears the latch (the row can never wedge in the generating state), and ttsRefresh is always bumped in the finally so every line re-checks at batch end, including the all-fail case. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6538e718ff |
feat(editor): in-editor authoring of classroom agents (Stage-level roster) (#816)
* feat(editor): agent roster edit operations Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * refactor(editor): dedupe agent.delete lookup + cover history cap/color/teacherCount Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(editor): materialize agent roster from presets Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * refactor(editor): cycle prepended-teacher index + document branch-1 as-is Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(editor): stage store viewMode + agent roster persistence Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(editor): useAgentRoster controller hook Implements the AgentRosterController hook that bridges the store, history stack, and agent-ops layer for the agents authoring view. - Materializes roster from stage on mount via materializeRoster + resolvePreset - Holds AgentRosterHistory in React state; exposes add/update/remove/reorder - Guards LAST_TEACHER errors (caught, no-op) in update + remove - Exposes SurfaceHistory-shaped history object for undo/redo wiring - Syncs history.present to setStageAgents via useEffect on every change Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(editor): Agents view UI components Adds AgentsView, AgentRosterGrid, AgentCard, AgentInspector, AvatarPicker. Layout: full-height panel with a scrollable grid of agent cards on the left and a fixed inspector panel on the right (opens when a card is selected). - AgentCard: avatar + name + role badge + persona excerpt; ◀/▶ reorder buttons; delete button disabled + titled when canRemove=false (last teacher) - AgentRosterGrid: responsive grid with trailing [+ 添加角色] add tile - AgentInspector: name input, role select (teacher/assistant/student), AvatarPicker over AGENT_DEFAULT_AVATARS, persona textarea capped 2000 chars - AvatarPicker: grid of AGENT_DEFAULT_AVATARS with violet selection ring - AgentsView: composes the hook + grid + inspector; renders its own CommandBar (title="Agents", history=hook.history) with leading/trailing slots Styling follows quiz surface conventions (rounded-2xl cards, zinc palette, violet accent on selection, same FOCUS ring treatment for inputs). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(editor): [Slides]/[Agents] view toggle wired into Pro-mode chrome - CommandBar: add optional `leading?: ReactNode` center slot for the toggle - EditShell/Frame: thread new `commandLeading` prop down to CommandBar - EditChromeRoot: read viewMode/setViewMode from useStageStore; build a ViewModeToggle ([幻灯片] / [角色] segmented control) passed as commandLeading to both EditShell (slides mode) and AgentsView (agents mode) - When viewMode==='agents', render AgentsView instead of EditShell; leftRail and bottomRail are naturally absent since AgentsView owns its own layout - When viewMode==='slides', existing EditShell path is unchanged - CommandBar history in agents mode binds to useAgentRoster().history; title = "Agents" Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(editor): functional state updates in useAgentRoster + last-teacher role feedback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(editor): break infinite render loop in Agents view persistence effect Remove `stage` from the useEffect dep array in useAgentRoster — setStageAgents mutates stage (new object ref), which was triggering re-render → effect → loop (React error #185). setStageAgents already no-ops when stage is null (lib/store/stage.ts:287), so the `if (stage)` guard is also removed. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(editor): persist agent roster edits to registry + stage snapshot - Add generatedAgentConfigs to StageRecord (database.ts) so Dexie can round-trip it through db.stages. - Include generatedAgentConfigs in saveStageData whitelist (stage-storage.ts) so editor reloads restore the user's roster edits. - In saveToStorage (stage.ts), call saveGeneratedAgents(stageId, configs) after the stage snapshot write; this is already debounced (500 ms) via debouncedSave, so db.generatedAgents + the in-memory registry are synced without writing on every keystroke. saveGeneratedAgents clears-then- bulk-inserts, so deleted agents are fully removed from the registry. - Add 3 timer-driven tests that verify saveStageData carries generatedAgentConfigs and saveGeneratedAgents is called with the correct payload after the debounce fires. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(editor): scope agent-registry sync to real roster edits (cross-review) - FIX A (P1): remove saveGeneratedAgents from shared saveToStorage; add dedicated debouncedSaveAgents called only from setStageAgents — scene advances (setCurrentSceneId etc.) no longer churn db.generatedAgents - FIX B (P2.1): add isDirtyRef guard in useAgentRoster so opening the Agents tab without editing does not persist/rewrite the roster; ref is set in applyOp, add, undo, redo before any setHistState mutation - FIX C (P2.2): coalesce consecutive agent.update ops on the same agent+fields into one history entry so undo steps over a whole edit rather than each keystroke - Tests: add regression guards asserting saveGeneratedAgents is NOT called on setCurrentSceneId or plain saveToStorage, IS called after setStageAgents (new dedicated debounce path) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(editor): clone preset agents to fresh ids on materialization (cross-review P1) * refactor(editor): move agent roster into right-rail tab beside Edit with AI The [幻灯片][角色] top toggle + full-canvas AgentsView swap is replaced by a tabbed right rail (RightRailTabs) with "Edit with AI" and "角色" tabs. The slide canvas stays visible in all modes; agents are edited in the 角色 tab of the right rail. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(editor): restyle agent panel to Design B accordion (课堂阵容) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(editor): cross-review — persona draft sync, scoped preset re-id, AI-tab gating, dead-code cleanup Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(editor): avatar click expands card, editable-name affordance, add-button copy * fix(editor): cross-review — drop blur-level undo coalescing, sync playback selection to edited roster Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * style(editor): prettier format agent panel files (CI fix) --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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5daf3e5a6e |
fix(editor): keep emptied/zero-action scenes playable, bind outline by stable id, surface incomplete content (#814)
Editor empty-state robustness: dwell on zero-action scenes (engine + PlaybackChromeRoot) so emptied/blank slides stay playable; bind a scene's outline by stable outlineId (reorder/insert/duplicate-safe, allOutlines in scene order); clear the cue preview on glyph unmount; surface incomplete content calmly (amber dashed frame on clips, amber dot on blank outline titles + rail, neutral N/M-ready generate gate). Cross-reviewed (Codex + Claude), 5 rounds to a clean pass. |
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b93434ae2c |
feat(agent-edit): multi-session conversation history for the AI editor (#801)
* feat(agent-edit): multi-session conversation history for the AI editor The "Edit with AI" panel kept only one thread per stage in localStorage, and "New conversation" deleted it, so previous conversations were unrecoverable. Add a per-stage session list backed by IndexedDB (Dexie v12 `agentEditSessions`): - "New conversation" now archives the current session and starts a fresh one instead of deleting it; a history popover in the panel header lists past sessions (auto-titled from the first user message) to switch back to or delete. - One-time migration of the existing single-thread localStorage entry. - The active session id is remembered per stage so a refresh restores it, including a just-cleared empty session (clean slate survives reload). - saveSession preserves the original createdAt and tombstones deleted ids so an in-flight save can't resurrect a deleted session; switching stages drops the previous thread synchronously so it can't leak into the new stage. - Sessions are pruned to a soft cap per stage and removed when a course is deleted. - i18n for all 8 locales; unit tests for title derivation and the store. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(types): drop redundant Window.SpeechRecognition augmentation conflicting with @assistant-ui/core @assistant-ui/core's speech adapter declares Window.SpeechRecognition and webkitSpeechRecognition globally as SpeechRecognitionConstructor. Three files (prompt-input, use-audio-recorder, use-browser-asr) re-declared them as `any`, which conflicts (TS2717) once that adapter's types are pulled into the program, and the constructed instance then lacks the event handlers the code sets (TS2339/2551). Rely on the global declaration and cast the instance to the local rich shape. Takes `tsc --noEmit` back to zero. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a93f875044 | fix(agent): keep edit runtime alive across read-only scenes | ||
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a88ee3d119 |
feat(editor): add discussion authoring to the script timeline (#798)
Add an append-only 'Add discussion' control + inline editor (topic/prompt/initiating agent) to the script timeline, respecting the action-parser invariant that a discussion is the scene's last action and at most one per scene. Yellow terminal-anchor styling; agent picker (with avatars) sourced from the selected agents the playback engine gates on. Runtime unchanged. |
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81dae36280 |
fix(editor): stop dumping raw tool-failure blob in AI edit tool cards (#785)
A failed tool card rendered the tool result's full text inline. For framework schema-validation failures that text is a large blob — the validation message plus the entire received-arguments JSON, including the full interactive-page HTML — which floods the Edit-with-AI panel. Remove the inline failure body. The card is non-expandable by design (a single status row), so failure surfaces through the amber ✗ status mark and its hover tooltip; the model also restates the actionable reason in its own reply. Drops the now-unused `failText` prop from ToolCard and its wiring at the three call sites, and refreshes the stale "surfaced inline" doc comments. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7cb129183d |
chore(packages): publish the @openmaic/* SDK family to npm (#778) (#780)
* chore(packages): publish the @openmaic/* SDK family to npm (#778) Prepares the @openmaic/{dsl,renderer,importer} family for its first npm publish, and moves the SDK packages onto the @openmaic scope. Why the scope move: the @maic org name is unavailable on npm (an unscoped `maic` package already holds the name), so @maic/* is not claimable. @openmaic matches the project name, the scope is free, and the repo already ships an @openmaic/docs package — so the SDK family now lines up with that convention. - rename @maic/{dsl,renderer,importer} -> @openmaic/* across packages, the workspace glob, the package dir, and all import sites; lockfile regenerated - renderer: add publishConfig (public, registry.npmjs.org) — was missing, so a scoped publish would default to the wrong registry / restricted access - importer: add a files allowlist (dist, README, LICENSE) and drop the fragile .npmignore blacklist that shipped src; add an exports map so ESM consumers resolve dist/index.js instead of falling back to the .cjs main - all three: add a prepublishOnly build (+ test/typecheck) guard so a publish can never ship a stale or empty dist - add a tag-triggered publish workflow with npm provenance, pinned by name to the three @openmaic packages so the vendored forks (mathml2omml, pptxgenjs) are never published Refs #778, #720 (Phase 1). * fix(packages): address cross-review on the @openmaic publish prep Cross-review (Claude /code-review + codex) on this PR surfaced: - renderer's advertised CJS entry was broken: it keeps @openmaic/dsl external and imports a runtime enum from it, but dsl is ESM-only (no `require` condition), so `require('@openmaic/renderer')` would throw ERR_PACKAGE_PATH_NOT_EXPORTED. Make renderer ESM-only: drop the `.cjs` rollup output, `main` now points at the ESM build, and the `require` conditions are removed from `exports`. (importer is unaffected — it bundles dsl, so its CJS build still works.) - prepublishOnly re-ran the test suite during `pnpm -r publish`, so a flaky test after dsl had already published gave a non-atomic partial release. Reduce prepublishOnly to a build-only guard (never ship stale/empty dist) and move the real test/typecheck gate into the workflow, before any publish. - document that an @openmaic/* tag publishes the whole family via `pnpm -r` (pnpm skips already-published versions); the tag is a release marker, not a per-package gate. Verified: dsl + renderer + importer build; renderer emits ESM only (0 .cjs), all exports entries resolve; `npm pack` ships dist + README + LICENSE with no src leak; frozen-lockfile passes. Refs #778. * style: reflow @openmaic/dsl type imports past print-width after rename The @maic -> @openmaic rename lengthened two single-line type imports past prettier's 100-col width; prettier --check flagged them. Pure formatting. Refs #778. * docs(importer): mark @openmaic/importer browser-only (cr-loop accepted limitation) codex cross-review flagged that the published @openmaic/importer throws `XMLHttpRequest is not a constructor` when loaded in a pure Node process — its rollup build is browser-targeted (`nodeResolve({browser:true})` + a browser pdf.js build). The app only consumes it client-side ('use client'), so this is by design. Document it as an accepted limitation: prominent browser-only note in the README and a `browser` field in the manifest. Refs #778. |
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dcf8a63333 |
fix(generation): make outline type changes take effect (interactive/PBL no longer downgraded to slide) (#772)
* feat(generation): changeOutlineType total constructor for valid type switches Switching a scene outline's type in the editor only flipped `type` and left the new type without its required config, so applyOutlineFallbacks silently downgraded interactive/pbl back to slide. changeOutlineType returns a new outline that strips foreign per-type config and seeds the target type's required config from the shared fields, valid by construction. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * i18n(generation): keys for interactive widget kind and PBL project config Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(editor): make outline type changes take effect with config forms TypePill now builds a valid outline via changeOutlineType (replace, not partial-merge) so a type switch drops stale config and seeds the new type's required config — no longer silently downgraded to slide by applyOutlineFallbacks. Adds InteractiveConfigDisclosure (widget kind + concept) and PblConfigDisclosure (topic / description / target skills), mirroring QuizConfigDisclosure, so users can configure interactive and PBL scenes that previously had no input UI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): move type-specific config under the type pill The quiz/interactive/PBL config disclosure rendered as a detached chip at the bottom-left of the card, reading like a stray key point. Pin it to the bottom-right of the key-points row instead, so it sits directly under the TypePill it configures (type top-right -> its config bottom-right, same edge), with key points flowing on the left. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): cascade type config as a connected segment left of the type pill Replace the standalone config chip with a cascading control in the header: the type-specific config (quiz count / interactive widget kind / PBL project) renders as a themed segment joined to the left of the TypePill, the two clipped into one rounded pill split by a hairline divider. Reads as a single 'config › type' cascade and groups the config with the selector it refines. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): address cross-review — preserve widget config, drop stale fields - changeOutlineType: preserve an existing procedural-skill widget config instead of replacing it with a seeded simulation (codex P2 — task-engine fields were silently dropped on Interactive re-select). - InteractiveConfigDisclosure.setWidgetType: reset widgetOutline to the shared concept only, so switching widget kind drops the previous kind's fields (claude P2 — language/gameType/etc. leaked across kinds). - i18n locale-coverage test now also checks ko-KR and pt-BR. - Drop a redundant WidgetType cast; add tests for procedural-skill preservation and pbl targetSkills dedupe/cap. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): round 2 cross-review nits — procedural-skill label + skill a11y - InteractiveConfigDisclosure: when an outline carries a preserved procedural-skill widget, surface it as the current (selected) kind with its own label instead of mislabeling it 'Simulation', and make a same-kind re-select a no-op so its task-engine fields are never silently clobbered. - PBL target-skill remove button uses a dedicated removeSkill aria-label. - Add widgetProceduralSkill / removeSkill i18n keys (8 locales) + test coverage. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(generation): make re-selecting the current outline type a no-op changeOutlineType rebuilt the outline on every type-menu click, so re-selecting the already-current type dropped fields it doesn't re-seed — legacy interactiveConfig, or a partial pblConfig whose projectTopic is empty — turning a harmless click into data loss. Short-circuit same-type selections to return the outline untouched (codex P2). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(format): prettier --write files left unformatted on main These 14 agent/edit files (not part of this PR's feature) fail the repo-wide `prettier . --check` in the required Lint job — they landed on main unformatted, turning main's CI (and therefore this PR after a branch update) red. Formatting them here unblocks the required check; pure formatting, no logic changes. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(lint): suppress intentional set-state-in-effect in reasoning timer The reasoning timer does a deliberate one-shot setState in its effect to show the right elapsed value before the first 1s interval tick. main's CI fails the required Lint job on the new react-hooks/set-state-in-effect rule here; suppress it with a justification (no behavior change). Unblocks the required check. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1d1ce80e04 |
feat(maic-agent): editor-agent line (v0) — Pro-mode "Edit with AI" (#777)
Promote the editor-agent line to main: read-then-act editor agent (read_scene_content, regenerate_scene, regenerate_scene_actions, edit_interactive_html), a routable maic-agent model stage, the agent sidebar UI, interactive-scene runtime-error capture, and the timeline/script editor. Cross-reviewed and smoke-verified; see #777. |
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13b42206f6 |
fix(generation): don't regenerate a deleted slide on a finished deck (#769)
Deleting a slide in Pro/Edit mode removed it from `scenes` but left its entry in the persisted `outlines` plan. On the next classroom mount the resume-generation pass treats the now-missing `order` as a pending outline and regenerates the slide, appending it as the last page. Rather than prune outlines by `order` (which is rebalanced by Pro-mode insert/duplicate/reorder, so it is not a stable key and would mis-target or break delete-undo), gate resume on a persisted `generationComplete` flag: - The flag is recorded (alongside outlines, in the stageOutlines record) when generation finishes — both generateRemaining completion paths, the retry-to-completion path (markGenerationCompleteIfDone), and the already-materialized-at-mount path — and restored on load. It is written only after a verified scene flush, so it never outruns the deck's scenes. - A finished deck is frozen for editing: loadFromStorage no longer derives pending placeholders from orphaned outlines, the classroom resume effect skips generateRemaining, media resume is filtered to materialized outlines, and isCourseComplete honours the flag — so a deleted slide neither regenerates nor leaves a phantom pending page. - Decks generated before the flag existed self-heal on load (every outline has a scene ⇒ inferred complete). deleteScene additionally records completion when deleting from a deck that is complete right now, so the "Course complete" end page and resume-suppression survive even when the flag was never persisted (e.g. edited without a reload). `outlines` are never pruned, so order-rebalancing and delete-undo are unaffected. Genuinely interrupted generations (not complete) still resume. Fixes #768 Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4dce1f7414 |
refactor(types): import the slide DSL directly from @maic/dsl; drop the shim (#738)
#707 left lib/types/slides.ts as a thin `export * from '@maic/dsl'` shim so the ~100 existing `@/lib/types/slides` import sites kept working unchanged. Point them at `@maic/dsl` directly and delete the shim, so the app consumes the package contract with no indirection and the legacy module path is gone. Pure module-specifier migration — every symbol imported from `@/lib/types/slides` was already a re-export of the same `@maic/dsl` symbol, so behavior is identical. Also redirects the two `lib/types` relative importers (`./slides`), the e2e fixture's relative import, and the dynamic `import('../types/slides').Slide` type alias in stage-storage; merges the now same-module import pair in slide-edit-elements. Verified: tsc --noEmit clean, eslint clean, vitest 804/804, next build OK, e2e (Playwright) 19/19. Part of #720 (Phase 1). Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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cdc04b7670 |
fix(interactive): keep-alive iframe pool — interactive scenes no longer reload on remount (#619) (#629)
* fix(interactive): keep-alive iframe pool so interactive scenes don't reload on remount (#619) Interactive scene iframes reloaded on every remount — Pro mode toggle, scene switch and back, any PlaybackChromeRoot remount — because the <iframe srcDoc> was rendered inline in the scene subtree and React's unmount (or a DOM re-parent) makes the browser drop and re-run the doc. Persist the iframes in a stable host at the Stage root, outside the mode-swap/scene subtree, keyed by sceneId: - lib/store/interactive-iframe-pool: per-scene entries (srcDoc/src, content hash, tracked rect, visibility), LRU-bounded (CAP=3). Re-mounting with an unchanged hash keeps the existing content reference, so the iframe is never re-set; only a content-hash change rebuilds it. - InteractiveIframeHost: mounted once in Stage, portals one persisted <iframe> per entry to document.body, positioned over each scene's rect. Hidden (visibility, never display:none) in edit mode and whenever the placeholder is gone. Owns the widget-iframe postMessage registration. - InteractiveRenderer: now a placeholder that registers content, marks the scene active/visible, reports its rect via a rAF loop, and hides (not evicts) on unmount. Mode toggle, back-and-forth scene switching, and re-renders now hit the cache with zero reload and zero flash. widget-iframe messaging API is unchanged; no change to the playback engine / SSE / edit-lock. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * test(e2e): interactive iframe keep-alive across Pro toggle + scene switch (#619) Seeds an interactive scene whose widget holds click-counter state, then drives the two remount triggers (Pro mode toggle, scene switch and back). A MutationObserver scoped to the keep-alive iframe's title asserts the element is never removed or recreated across either trigger, and the in-iframe counter state is preserved — i.e. zero reload. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(interactive): address review — widget callback timing, fullscreen, content compare, rect gate (#619) Code-review round-1 fixes for the keep-alive iframe pool: - PlaybackChromeRoot: resolve the widget postMessage callback lazily at send time instead of capturing it once at engine construction. The iframe (and its registration) now lives in the keep-alive host, which registers a commit after the engine is built — so eager capture got null on a scene's first visit and silently dropped every widget action. - InteractiveIframeHost: portal target follows document.fullscreenElement so the iframe stays inside the presentation-fullscreen subtree (requestFullscreen runs on the stage, not body) instead of vanishing. Known tradeoff: entering/exiting fullscreen re-parents the iframe and reloads it once — accepted over an invisible widget during presentation. - InteractiveIframeHost: reset the pool when the host unmounts (classroom switch) so a new classroom doesn't retain the previous one's resident iframes. - InteractiveIframeHost: only show the iframe once its rect has a real measured size (width>0 && height>0), avoiding a 0x0 flash at the viewport origin before first layout. - pool: drop the djb2 hash; compare srcDoc/src by value (string === is value equality, so an equal-but-new remount string still hits the keep-alive path). Removes the hash-collision-skips-rebuild hole and simplifies the store. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(interactive): owner-token visibility so stale cross-fade cleanup can't blank the iframe (#619) cosarah reproduced: after toggling Edit mode on an interactive scene and returning to playback, the scene flashed its preserved state then went permanently blank. Root cause is a visibility race, not a reload — the document stayed alive. Visibility was keyed only by sceneId, so during Stage's AnimatePresence mode cross-fade the outgoing PlaybackChromeRoot's placeholder cleanup (hide) ran after the incoming placeholder had already shown the same scene, hiding the live iframe. Give each placeholder mount a visibility-ownership token (useId). The pool records the owner on claim(); release() only clears visibility when the caller still owns it, so a stale cleanup no-ops instead of blanking a newer instance. The host now shows iff entry.owner !== null. - store: replace visible boolean + show/hide with owner + claim/release. - interactive-renderer: owner = useId(); claim on mount, release on unmount. - e2e: after returning from Pro mode, wait out the cross-fade and re-assert the iframe stays visible with its state (guards the blank-on-return regression). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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47d28145b4 |
feat(maic-editor): slide surface — MAIC Editor v0 (epic #562) (#615)
* feat(maic-editor): framework primitives + edit StageMode (#564)
* feat(maic-editor): framework primitives + edit StageMode
Phase 1 framework foundation for the MAIC Editor (RFC #547,
tracking #560). Plumbing only — no UI consumers ship in this
sub-PR; the EditShell chrome and slide surface registration
land in follow-ups.
- StageMode gains 'edit' alongside 'autonomous' | 'playback';
setMode resets canvas selection when leaving 'edit'.
- <Stage> auto-exits 'edit' whenever the current scene becomes
uneditable (no scenes / pending generation / no current
scene) so a follow-up Pro toggle can never strand the user
in an empty edit shell.
- SceneEditorSurface contract + tiny registry under lib/edit/
so each SceneType plugs in a surface without the shell
importing surfaces directly. Surfaces declare CanvasComponent,
useSurfaceState(), insert palette items, floating actions,
commands, and (reserved for AI) inline coach hints.
- Slide kernel (lib/edit/slide-ops.ts): immutable, history-aware
operations covering slide-update, element add / update /
updateMany / delete / deleteMany / reorder / duplicate / align /
removeProps, and text content edit.
- Slide element factories (lib/edit/slide-edit-elements.ts) for
default text / shape / image elements + HTML <-> plain-text
helpers.
- i18n: stage.editCourse + stage.doneEditing across all 6
locales, consumed by the header toggle in the next sub-PR.
- Vitest coverage for the slide kernel (operations + history)
and the edit-mode store transition (entry + canvas reset on
exit).
PBLRenderer's mode prop is widened from the literal pair to
StageMode so <SceneRenderer> (which already passes StageMode)
type-checks. The prop is unused inside the renderer.
* style(maic-editor): apply prettier to lib/edit + tests/edit
CI runs on PRs to main only, so the prettier check did not fire
for this PR's target branch — applying formatting locally before
the merge train reaches main avoids a follow-up style commit.
* ci: also run on PRs targeting feat/maic-editor-v0
The MAIC Editor lands as a series of stacked sub-PRs against
the long-lived feat/maic-editor-v0 branch. Without this entry,
none of those sub-PRs get a CI gate — style/lint/type/test
regressions only surface when feat/maic-editor-v0 finally
merges back to main, at which point fixing them is a lot more
disruptive than catching them per sub-PR.
Push trigger is intentionally left main-only: nobody pushes
directly to feat/maic-editor-v0, every change arrives through
a PR that now runs the gate.
* fix(maic-editor): address kernel review on #564
Addresses cosarah's review against #561 scope:
Important:
- element.align now uses the canonical lib/utils/element.ts geometry
helper instead of a forked copy. The local fork ignored
PPTLineElement start/end and rotation, so bounds were wrong for
lines and rotated elements.
- Cap slide-edit history at MAX_HISTORY = 50; drop oldest on overflow.
- Narrow slide.update patch to Partial<Omit<Slide, 'elements' |
'animations'>> via a new SlideMetaPatch alias, so element /
animation collections can only be mutated through their dedicated
ops.
- element.add throws on id collision; element.duplicate throws when
idMap is missing entries or when new ids would collide with
existing elements.
- scene-editor-registry dev-warns on overwriting a *different*
surface for the same SceneType (HMR re-register of the same
instance stays silent); add unregister() for HMR cleanup and tests.
Minor:
- Unify on structuredClone over JSON.parse(JSON.stringify(...));
inside immer's produce, un-proxy with current() first.
- Skip history push when produce returns the same content reference
(true no-op detection). element.delete / deleteMany pre-check
membership so their unconditional filter assignments don't break
the ref-equality signal.
- Drop redundant cloneSlideContent calls in undo/redo/push paths;
immer's structural sharing already guarantees immutability of the
produced output. createSlideEditHistory keeps its defensive clone
since the initial value comes from outside immer.
Coverage:
- Extract auto-exit predicate into lib/edit/stage-mode.ts so the
policy can be unit-tested without rendering <Stage>.
- New tests: every align direction, line / rotated element align,
no-op paths for update/delete/reorder/removeProps/text/align,
element.add index clamping + id collision, element.duplicate
default offset + contract errors, history future cleared after
branching, history capped, registry register/unregister/HMR-safe
re-register, and the auto-exit predicate.
371 vitest tests pass (was 335). tsc/lint/prettier/i18n/build all
green locally.
* fix(maic-editor): close kernel escape hatches (subagent CR follow-up)
Two defense-in-depth fixes flagged by independent review after the
prior commit:
- element.duplicate now deep-clones the source via
structuredClone(current(element)). The previous shallow spread
shared nested mutable references (start/end tuples, outline,
points) with the source; immer's COW would have handled most
mutations but ops that operate on nested arrays in place
(sort/reverse/splice) would silently leak between source and
duplicate. The deep clone keeps the kernel's invariants
independent of how downstream op consumers write their recipes.
- slide.update gains a runtime guard that throws when patch
contains elements / animations. The type-level SlideMetaPatch
narrowing already forbids these keys, but the runtime guard
closes the `as any` escape hatch for callers that might bypass
the type system.
New tests cover both paths: meta-only slide.update succeeds, an
elements-containing patch throws, and a duplicated line element's
start/end/points tuples are independent from the source.
* feat(maic-editor): EditShell chrome and Pro mode toggle (#565)
* feat(maic-editor): EditShell chrome and Pro mode toggle
Adds the scene-type-agnostic editor chrome (EditShell + CommandBar +
FloatingToolbar + HintRail), an edit-mode sidebar, and the header Pro
toggle that flips into the 'edit' StageMode from #561.
No scene editor surfaces are registered yet — the next sub-PR wires up
the slide surface. In this PR every scene type falls through to the
i18n unsupportedScene placeholder, which is the verifiable visible
behavior.
- canEdit gating reuses the canonical isCurrentSceneEditable predicate
shipped in #561 so the toggle and the auto-exit effect are in
lock-step.
- handleToggleEditMode tears down live session / engine / TTS before
entering edit mode.
- ChatArea slides out in edit mode for a full-width canvas.
- reorderScene extracted from EditModeSidebar with unit tests; the
positional-order preservation is the part worth a guard test.
- i18n scoped to keys this PR's components actually reference;
surface-specific keys deferred to the slide-surface PR.
* test(reorder-scenes): single-element + reference-inequality cases; zh-CN newSlide distinct from addSlide
CR follow-ups:
- reorderScene tests now cover a 1-element array (both directions
return null) and explicitly assert the returned array is a new
reference, not the input.
- zh-CN edit.sidebar.newSlide was duplicating the addSlide label
("新建幻灯片" both); using "未命名幻灯片" for the default new-slide
title to match the English Add slide / New slide distinction.
* refactor(maic-editor): drop EditModeSidebar; clean Pro mode chrome (#568)
Course-correct on #565. EditModeSidebar was rejected by the design
owner as inappropriate for Pro mode (#560 wording is "minimal top
bar + slide thumbnail rail", not a file-list panel). #565 also left
the playback chrome wrapped around the editor — Header / sidebar /
Roundtable / ChatArea all stayed mounted with only the sidebar
swapped, and EditShell's CommandBar/FloatingToolbar/HintRail were
never visible since no surface registers yet.
Drop EditModeSidebar + reorder-scenes helper + tests + the edit.sidebar
i18n block (8 keys x 6 locales) + the CommandBar sidebar-toggle.
Stage keeps Header mounted in both modes — it owns the global Pro
toggle Switch, which is the entry AND exit affordance (closing the
Switch exits; no separate Done-editing button). In edit mode:
SceneSidebar / Roundtable / ChatArea are not mounted, and the canvas
slot renders <EditShell scene> instead of <CanvasArea>. EditShell
internally resolves the surface via sceneEditorRegistry; when none
is registered it falls through to edit.unsupportedScene. With no
surfaces registered, every scene type lands on that placeholder —
the visible v0 behavior.
New optional EditShell.leftRail slot reserves the spot for a
redesigned slide-navigation surface; v0 ships with the slot empty.
SceneRenderer is now playback-only — the mode === 'edit' branch and
its sidebarCollapsed / onToggleSidebar props moved up to EditShell /
Stage.
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): enablement infrastructure (pre-slide-surface) (#571)
* feat(maic-editor): enablement infrastructure (pre-slide-surface)
Pre-requisite for the slide surface (#562). Ships the safety
infrastructure so each subsequent surface PR is small and
recoverable:
1. Feature flag NEXT_PUBLIC_MAIC_EDITOR_ENABLED, default OFF —
gates the Pro toggle in Header. StageMode unchanged.
2. SlideContent.schemaVersion + pure idempotent migrateSlideContent
/ migrateScene; setScenes / addScene funnel legacy data through
the migrate at the store boundary.
3. tests/edit/round-trip/ harness: apply ops -> buildPptxBlob ->
JSZip parse -> assert content survived. No PPTX -> Slide reimport
exists in the codebase, so the full reimport-diff shape isn't
doable; per-op assertions extend the harness in #562.
buildPptxBlob is now exported (hook is still the only runtime
caller).
4. Per-scene slide-history persistence helpers (persist / load /
has / clear, keyed maic-editor:slide-history:${sceneId}, swallow
storage failures) + standalone SlideHistoryRestorePrompt dialog
+ 4 new i18n strings x 6 locales. Stage wiring deferred to #562.
5. Concurrency guards: isSceneEditLocked predicate (defensive; no
current call path structurally hits it); localStorage-backed
multi-tab edit lock with tryAcquire / refresh / release / heldByOther,
stale-lock takeover after 3x heartbeat; standalone
MultiTabEditConflictPrompt + 3 new i18n strings x 6 locales.
Stage wiring deferred to #562.
The slide-surface PR owns the edit-entry effect machinery (where
the history-state lifecycle and per-tab tabId ref naturally live),
so shipping half-wired dialogs here would speculatively build Stage
state we know we'll restructure on contact with the surface.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): migrateSlideContent forward-compat — no silent downgrade
CR follow-up: previously, content with schemaVersion newer than
CURRENT (e.g. v2 written by a future client) was silently truncated
back to the current version. Now: if schemaVersion >= CURRENT, return
the content untouched. The slide may not render correctly on an older
client, but its on-disk shape stays intact for the next compatible
client to read.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): slide surface skeleton + #571 wiring + geometry (#562) (#579)
PR1 of the slide-surface work (infra-first slice). Registers the slide
SceneEditorSurface so EditShell lights up Pro mode for slide scenes.
- SceneEditorSurface impl + sceneEditorRegistry registration; the surface
owns a SlideEditHistory via the #564 kernel.
- Reuse the unmodified slide renderer Canvas through a surface-owned
scene context; geometry drag/resize/rotate commits funnel into
element.update ops (scene-edit bridge), one gesture = one undo step.
- Geometry numeric x/y/w/h/rotate popover as the precise fallback; gated
off for line elements (PPTLineElement omits height/rotate).
- Wire #571 infra: cross-tab edit lock + conflict prompt, slide-history
persistence + restore prompt, regen-lock guard.
- Renderer-commit classification: a real geometry gesture commits
synchronously inside a pointer interaction; the renderer's
ResizeObserver text-normalization commits with none, so it is folded
into the baseline (no undo step / no persist / no spurious restore
prompt on entry) instead of being staged as a user edit.
- Per-op round-trip test for element.update geometry; bridge + session
unit tests; edit.geometry i18n across all 6 locales.
Upstream-shared changes are kept minimal and additive: an optional
`controller` prop on SceneProvider (uncontrolled/playback path
unchanged) so staged edits don't write through to the live stage store,
and a FloatingToolbar trigger-nesting fix (it wrapped PopoverTrigger
around <Tooltip>, a provider, so no popoverContent action could open).
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* test(maic-editor): lock data-URL image PPTX round-trip (PR2 R1 gate)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): insert palette — text box + image (data-URL/URL)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(maic-editor): address Task 1 review — spy cleanup, popover-only comment, ImagePicker error log
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(maic-editor): drop PR1 debug geometry toolbar; element-aware floating bar
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(maic-editor): drop redundant PPTTextElement cast (Task 2 review)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): additive ProseMirror command bridge for the property bar (C1)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(maic-editor): exhaustiveness guard + tidy C1 adapter (Task 3 review)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): refresh property-bar attrs on caret/keyboard selection (C2)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(maic-editor): satisfy no-explicit-any in PR2 test stubs (Task 1+4 review)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): compact text property bar in the reused floating slot
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(maic-editor): Task 5 review — uniform selection-guard, Lucide icons, JSX, memo
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* i18n(maic-editor): edit.text.* + edit.insert.* across 6 locales
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(maic-editor): round-trip gate for formatted text + inserts
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* docs(maic-editor): clarify remote-URL image round-trip scope (Task 7 review)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(maic-editor): drop stale scaffolding comment + orphaned geometry i18n keys
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* style(maic-editor): prettier --write PR2 files (pre-push check)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(maic-editor): make no-explicit-any suppression prettier-robust
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): CommandBar insert popover never opened (PopoverTrigger wrapped a Tooltip provider)
Insert→Image was unreachable: InsertButton wrapped <PopoverTrigger asChild>
around <Tooltip> (a context provider, no DOM node), so Radix's Slot bound
no element. Chain both triggers onto the real <button>, exactly mirroring
the PR1 fix already in FloatingToolbar's ActionButton. PR2's insert-image
is the first popoverContent InsertButton consumer to exercise this path.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): text property bar no longer clips/overflows in the floating popover
The ~450px single-row bar was jammed into FloatingToolbar's fixed w-72
(288px) PopoverContent and clipped. Let the popover size to content
(w-auto, max-w-[92vw], Radix handles edge collision) and harden the bar
row (w-max + no child shrink, fixed-width font select) so it renders as
one clean line. Chrome/surface layout only — no renderer change.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): property bar stays open across consecutive formatting steps
execCommand refocuses the editor after every command; the uncontrolled
Radix popover treated that focus-shift as focus-outside and dismissed,
forcing a re-open of the Text bar for each format action. Prevent
onOpenAutoFocus (don't steal the canvas selection on open) and
onFocusOutside (editor refocus must not dismiss); Escape and pointer-down
truly outside still close it. Chrome-only, no renderer change.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): editor canvas now resolves gen_img_* media placeholders
The editor's interactive ImageElement rendered elementInfo.src raw,
so entering Pro mode on any slide whose image was a generation
placeholder showed a broken-image icon (while playback's read-only
BaseImageElement correctly resolved the placeholder to the generated
objectUrl). Extract the resolution into a shared useResolvedImageSrc
hook so both variants stay aligned. Strictly additive: for any
non-placeholder src (legacy / direct URL / data URL) resolvedSrc ===
elementInfo.src and the media store is not subscribed to. Pre-existing
upstream gap surfaced by PR2 as the first real-user editor consumer —
same shape as the CommandBar popover-trigger fix.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(maic-editor): unit-test gen_img placeholder resolution (9 cases)
Splits useResolvedImageSrc into a pure resolveImageSrc function (no
hooks) wrapped by the hook, so the resolution logic can be unit-tested
in vitest's plain node environment (no jsdom/RTL needed in this repo).
Covers: done→objectUrl; no task→raw; pending/generating/failed→raw;
done with no objectUrl→raw; cross-stage isolation; no-stageId path;
non-placeholder src passes through (the additive contract).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(maic-editor): auto-save edits to stage store, drop staging UX
Reverses PR1's "staged edits don't write through to the live lesson"
design. The slide-edit-session now writes through every history move
(applyOp / user commit / ResizeObserver normalization / undo / redo)
to useStageStore.updateScene as the canonical source of truth, which
Dexie already auto-persists. The renderer reads from the stage store
via the controller's getSnapshot.
Removes the entire staging surface that has no place in a modern
editor (Figma/Notion/Google Docs have no "unsaved changes" concept):
- DEL lib/edit/slide-history-persistence.ts (localStorage layer)
- DEL tests/edit/slide-history-persistence.test.ts
- DEL components/edit/SlideHistoryRestorePrompt.tsx (restore dialog)
- DROP pendingRestore field + restore() action from slide-edit-session
- DROP restorePrompt branch + handlers from useSlideCanvasController
- DROP edit.history.restore.* keys across all 6 locales
Edits now flow: user input → renderer onUpdate → controller.updateSceneData
→ slide-edit-session.commitContent → writeThrough(useStageStore.updateScene)
→ Dexie. There is nothing "unsaved" to restore, by design.
The session retains its in-memory undo/redo history (per Pro session)
and the user-vs-ResizeObserver gesture classification (so reflow
doesn't push undo steps).
Test suite rewritten to assert write-through on every history move and
no write-through on seed (the stage already has that content).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): address PR review — element delete affordance + cross-platform fonts
Two issues from review on #586:
1. A selected image/text element couldn't be deleted — the renderer's
delete lives only in a right-click menu, undiscoverable in Pro mode.
Add a Delete button to the FloatingToolbar for any single selected
element (text or image), dispatching the existing element.delete op.
Button-only, consistent with #560's keyboard-shortcuts deferral.
2. Switching fonts had no effect on macOS Chrome — the property bar's
font list was a hardcoded SimSun/SimHei set (Windows-only system
fonts the renderer never loads). Use OpenMAIC's canonical FONTS
registry (configs/font.ts) — the web fonts the renderer actually
loads, so a pick renders identically on every platform.
Adds edit.delete × 6 locales + the parity-test key; floating-actions
unit tests for the delete action.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): selection-anchored text editing for the slide surface (#590)
* feat(maic-editor): add resolveEditingElementId text-editing policy
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): drop text-format floating action (moves to anchored bar)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): surface hooks to derive and sync editingElementId
Add useResolvedSlideContent / useEditingTextElementId / useSyncEditingElementId.
Realign the PR2 buildFloatingActions tests with the new behavior (text
formatting moved off the FloatingToolbar) and co-locate the editing-state test.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(ui): export PopoverAnchor from the popover wrapper
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): add useTrackedRect for element screen-rect tracking
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): add AnchoredTextBar selection-anchored format bar
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): wire anchored text bar + editing flag into SlideCanvas
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): draw a clean solid frame for the text element being edited
Gated on the canvas store's editingElementId (default ""), so the dashed
select frame is unchanged for multi-select and for any consumer that never
sets the flag. Editor-path only; playback never renders Operate.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): drop the editor focus ring so text editing shows one frame
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* style(maic-editor): prettier-format the editing-state test import
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): anchor the bar to the text element node, not the wrapper
Code review caught that #editable-element-{id} is a zero-size absolute
wrapper — measuring it would pin the bar to the canvas origin. Measure the
.editable-element-text child, which carries the real geometry. Also correct
the dismiss-behavior comment: the bar is purely selection-driven.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): modernize the text format bar UI
Replace the native <select> font picker with the design-system Select,
rebuild the size control as one cohesive stepper pill, swap the color "A"
for a swatch chip, and unify every control to a single height and hover/
active language (violet accent, matching the editor's Pro-mode accent).
Behavior and the text commands are unchanged.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): curate the font picker to fonts the app actually loads
configs/font.ts listed 29 fonts but the app only ever loads Inter (via
next/font); the other 28 had no @font-face or bundled file, so picking them
silently fell back with no visible effect — and nothing but the format bar
even imports the registry. Trim it to what genuinely renders; the file's
comment records how to restore the rest (wire up font loading first).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): load the picker fonts via @fontsource
The font registry listed 29 fonts the app never loaded. Wire up a curated
set that genuinely renders — 思源黑/宋, 霞鹜文楷, 站酷快乐体, and 9 Latin
families — via @fontsource packages (npm-managed, no font binaries in the
repo; CJK faces are unicode-range-subsetted so they download lazily per
glyph range). app/editor-fonts.ts registers the @font-face CSS from the
root layout; configs/font.ts is now the real, honest 14-entry list.
The ~14 commercial decorative Chinese fonts are intentionally left out —
they need self-hosting + subsetting + a licensing review, separate work.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): quote font-family names so spaced/numeric ones work
Picking a font whose family name has spaces or a trailing digit (e.g.
"Source Sans 3") threw `Failed to execute 'check' on 'FontFaceSet'` —
`document.fonts.check(\`16px ${name}\`)` needs the family quoted — and the
fontname mark's toDOM emitted an invalid unquoted `font-family`, so the
font silently never applied. Quote the family in both spots; the mark's
parseDOM already strips quotes, so the attr still round-trips clean.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): make the editing frame pointer-events-none
The clean editing frame is a purely visual full-size overlay, but it was
pointer-events: auto — so it masked the text element's own move cursor,
text cursor, click-to-place-caret and drag-to-move; only a thin uncovered
sliver at the edges still triggered them. The dashed BorderLines it
replaced are thin edge lines, so they never had this problem. Mark the
frame pointer-events-none; the resize/rotate handles are separate and
keep their own pointer events.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(maic-editor): drop the "font is loading" toast
With @fontsource fonts and font-display: swap, a picked font swaps in
smoothly on its own — the "Font is loading, please wait..." toast was
noise (and fired on most CJK picks while a unicode-range chunk loaded).
Remove it along with the now-unused document.fonts.check and toast import.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): move the delete action onto the anchored text bar
A text element's contextual actions now sit together on the anchored bar —
format controls + delete, hugging the element — instead of delete sitting
alone in the top-center FloatingToolbar. buildFloatingActions returns
nothing for text (its FloatingToolbar then renders null); non-text
elements still get their delete there. Delete logic is shared via a new
deleteSlideElement helper.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): anchor the delete action for image elements
A selected image element now gets a selection-anchored bar hugging it —
just a delete button (image replace/crop/flip stay in a later sub-PR) —
the same way text elements do. The anchoring shell is extracted out of
AnchoredTextBar into a reusable AnchoredBar, and the delete button into a
shared DeleteButton; AnchoredTextBar and the new AnchoredImageBar are thin
wrappers. useTrackedRect now measures .editable-element-text or
.editable-element-image. buildFloatingActions returns nothing for image
elements too (other element types still get their delete there).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* style(maic-editor): tighten the anchored bar padding (p-2 → p-1)
p-2 left a chunky white margin around the content — most visible on the
image bar, a lone delete button in an oversized box. p-1 (4px, the value
the FloatingToolbar used) makes both bars sit snug to their controls.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): anchor the delete bar for every element type
The selection-anchored delete bar now covers all non-text element types
(shape, line, table, chart, …), not just image — so every element's
editing chrome is anchored uniformly. AnchoredImageBar becomes the
type-agnostic AnchoredDeleteBar; useTrackedRect matches any
.editable-element-{type} content root; buildFloatingActions is dropped —
the surface no longer contributes top-center FloatingToolbar actions,
everything is on an anchored bar.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): show legacy font names in the picker trigger
When a text element's `fontname` was a value not in the curated FONTS
registry (e.g. `Microsoft YaHei`, `PingFang SC`, theme defaults), the
Select couldn't match it and `<SelectValue/>` rendered a blank trigger —
both reviewers (cosarah Important, xuyuanwei678 #1) caught this. Add a
placeholder fallback so the raw family name surfaces in the trigger.
Also clean up the dead `'默认字体'` label that `text-format-bar.tsx`
overrode unconditionally: introduce an optional `labelKey` field on
`FontEntry`, use it for the default entry, and let the picker prefer
the i18n key when present — no more by-value special case.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(maic-editor): address cr minors
- `marks.ts` fontname `toDOM` rejects `"` or `\` instead of interpolating
them: a hand-crafted mark with `fontname: 'X"; background:url(...);'`
could otherwise close the quoted string and inject arbitrary CSS.
- `AnchoredBar` gains `onOpenChange` (clears the canvas selection on
Radix-initiated dismiss): silences the controlled-without-handler dev
warning, and brings back Esc / SR dismissal that our focus-outside
hardening had cut off.
- `useSyncEditingElementId` folds two `useLayoutEffect`s into one with
a cleanup; the previous unmount-only effect was structural noise.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix: pin body padding-right so popovers don't reflow the page
Radix Select / Popover wrap with `react-remove-scroll`, which adds a
compensation `padding-right` to <body> when they open. Our <html>
already reserves the scrollbar gutter (`scrollbar-gutter: stable` +
`overflow-y: scroll`), so the compensation added a visible ~15px shift
on every dropdown open. Pin body's padding-right with `!important` so
the page stays still. (xuyuanwei678 review #2.)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): surface legacy font names via SelectValue children
The earlier placeholder approach didn't work — Radix's `placeholder` only
fires for an empty `value`, not for an unmatched non-empty one. So an
element with a legacy fontname (e.g. `Microsoft YaHei`, `PingFang SC`,
theme defaults) outside the curated FONTS registry still rendered a blank
trigger. Render the trigger text via `SelectValue` children instead — the
new `currentFontLabel` helper covers all three cases: matched → entry's
i18n / fallback label, unmatched non-empty → the raw family name, empty
→ the default-font label. Unit tests cover each case.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): preventDefault on pointer-down-outside so drag/resize work
The onOpenChange handler added to silence the Radix dev warning + restore
Esc dismissal also fired on pointer-down-outside — i.e. on every mousedown
on the selected element to drag it or grab a resize handle. That cleared
the selection before the drag could start, so nothing on the canvas could
be moved or resized. preventDefault on `onPointerDownOutside` (matching
the existing `onFocusOutside` hardening) keeps the bar selection-driven
while leaving Esc as the legitimate onOpenChange path.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): arm-and-place insertion for text boxes
Replaces the "auto-insert at a hidden default position" UX. Click
`Text box` → arms text-insertion: the button takes the violet active
style, and the renderer's existing ElementCreateSelection overlay turns
the canvas cursor into a crosshair. On the canvas:
- click → 300×60 box at the click point
- drag → a box at the dragged rect
Either way the new box is auto-selected (addElement defaults that on),
and the surface's existing useEditingTextElementId picks it up so the
AnchoredTextBar opens on it. Esc disarms; clicking the armed button
again disarms (toggle).
Completes the text branch in the renderer's `useInsertFromCreateSelection`
(pptist scaffolding left it TODO) and bypasses the 200² square fallback
in `ElementCreateSelection` for the text type (a square wouldn't suit a
text box). `InsertPaletteItem` gains an `active?` field so `CommandBar`
can render the armed style.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): render list bullets in slide text
Tailwind's preflight resets `list-style` to none, so the format bar's
`bulletList` toggle wrapped selected text in `<ul><li>` but no marker
ever appeared — the button looked inert. Scope a list-style restoration
to `.editable-element-text ul/ol/li` so bullets / numbers render in the
slide text without leaking into the rest of the app.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): editable font-size input in the text format bar
The size was a read-only `<span>` between the −/+ steppers. Replace with
an `<input type=text>` that mirrors `attrs.fontsize` locally, commits on
Enter / blur (clamped to [8, 96]; non-numeric reverts), and reverts on
Escape. Adds the `edit.text.fontSize` aria-label key in all 6 locales.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): force list markers visible (defeat preflight specificity)
The earlier list CSS didn't survive Tailwind's preflight (which also
resets `padding: 0` on `<ul>`/`<ol>`, so with `list-style-position: outside`
the markers had no room to render). Add `!important` on `list-style` and
`padding-inline-start`, and broaden to also match `.prosemirror-editor ul`/
`ol`/`li` in case the markup ever nests differently than expected.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): reset richTextAttrs when the editing element changes
`richTextAttrs` is a single shared store updated by whichever ProseMirror
was last focused. Switching from one text element to another visibly
carried the previous element's toggle states (bold / italic / alignment /
list) on the format bar for a moment — until the new element's
ProseMirror took focus and repopulated the attrs. `useSyncEditingElementId`
now resets the attrs to defaults whenever the editing id changes, so the
bar shows a neutral state during the transition instead of stale.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): replace OS color dialog with a curated palette popover
Clicking the text-color swatch opened the browser's native `<input type=color>`
dialog — off-brand and inconsistent across platforms. Swap it for a
`ColorPicker` popover: a 12-swatch grid covering the common slide-text needs
(4 neutrals + warm + cool) plus a hex input for anything else. Closes on
pick. Selected swatch gets the violet outline; hex input commits on Enter /
blur (reverts if invalid).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(maic-editor): replace flat swatch popover with a real color picker
The previous popover was a chunky 12-swatch grid plus a hex input nobody
types into. Rebuild on `react-colorful` (3KB, well-tested):
- SV pad + hue slider for free-form picking, with scoped CSS overrides to
keep the picker tight (128px pad height) and rounded — not stock.
- OS eyedropper via the EyeDropper API, feature-detected (Chrome / Edge;
hidden on Safari / Firefox).
- Row of 10 small (18px) common colors at the foot for one-click reach.
- Current-color preview + read-only hex display.
- Hex input dropped entirely — picking is meant to be tactile.
Live preview while dragging; the popover closes on a swatch / eyedropper
commit (not on drag).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): keep the color popover open while dragging the picker
Each SV-pad / hue-slider drag tick fires onChange → dispatches the color
command → `editorView.focus()` pulls focus out of the popover into
ProseMirror. Radix's default onFocusOutside path was treating that as a
dismiss, so the popover closed the instant a drag started — clicking
anywhere on the picker shut it. preventDefault on `onFocusOutside`
(mirrors the AnchoredBar hardening) keeps it open; the popover still
closes on swatch / eyedropper commits and on outside-click / Esc.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): scope body padding override + gate ColorPicker mid-drag sync
Two follow-ups from a self-CR on the branch:
- `body { padding-right: 0 !important }` was global, overriding Radix's
`react-remove-scroll` compensation for every Dialog / Sheet / Select /
Popover across the app. Scope it to a `body[data-maic-editor='true']`
selector; `SlideCanvas` sets the attribute while mounted. Non-editor
pages get Radix's default behavior back.
- `ColorPicker`'s `useEffect(() => setColor(value), [value])` mirror
could race a stale `value` against the user's current pointer position
mid-drag — a single late round-trip would snap the picker back. Gate
the re-sync on `isDragging.current` (cleared on `pointerup`); external
commits (swatch / eyedropper) still sync immediately because they fire
while no drag is in flight.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(maic-editor): polish from self-CR
- Gate the `richTextAttrs` reset in `useSyncEditingElementId` to only
fire on element-to-element transitions (track previous editing id via
a ref). The unconditional reset on the first selection briefly flashed
neutral defaults (color #000, fontsize 16px) before the focusing
ProseMirror repopulated the real values.
- Doc-comment the text-insertion add-element asymmetry: text uses the
renderer's `addElement` (because the rect math lives there and we get
auto-select for free), image uses surface-side `applyOp` (its source
is the ImagePicker, not a canvas gesture). Both commit through the
same store, but the text lane doesn't show as a typed `element.add`
op in the session history — acceptable, now explicit.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(maic-editor): listen to every gesture-end channel in ColorPicker
CR round-2 residual nit: the single `pointerup` listener that clears the
drag-gate would silently keep the gate stuck on any browser / emulator
that only emits the older mouse/touch families. Listen on all four
(`mouseup`, `touchend`, `pointerup`, `pointercancel`) — belt-and-suspenders,
no behavior change on the common path.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(maic-editor): preserve image aspect ratio on insert
`createDefaultImageElement` hardcoded the new image's box to 360×220, so
anything not ~1.6:1 (which is almost everything users upload — photos,
screenshots, logos) ended up squashed or stretched the moment it landed
on the slide. Wrap the factory in `insertImageElement` that measures the
source via `new Image()`, then dispatches `element.add` with dimensions
scaled to fit MAX 600×400 while preserving the natural ratio. Load
failure falls back to the factory default so insertion always succeeds.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(maic-editor): drop the now-dead addElement helper
`addElement` was only ever used by the inline image-insert which became
`insertImageElement`; text uses `armText` (toggle). PPTElement-typed
parameter was already unused after the text refactor — removing the dead
helper resolves the lint warning.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore(maic-editor): drop now-unused PPTElement import in use-slide-surface
After `addElement` was dropped (
|