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@openmaic/renderer@0.1.2
7
Commits
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e15780835a |
feat(media): convert legacy references to allocated asset ids (#1101)
Lands epic #1007 part 2(c): the app-side reference converter, the `audioUrl` removal, and the `DSL_VERSION` bump as one delivery unit. `convertDocumentAssetRefs` walks a loaded document (slide canvases, whiteboards, video-manifest keys, speech actions) and rewrites legacy handles to allocated pool ids: placeholders and `audioId`s with local bytes are ingested, a co-present `audioUrl`/`audioId` pair collapses to one asset, a definitively dead URL converts to an emptied reference, and a transient failure keeps both handles for a later retry. Unavailable bytes leave the document untouched for a later open, and a converted document returns by identity with no writes. Conversion runs lazily on document open and at fetch time for server-generated classrooms, with conversion and the first document save sharing the per-stage document lock: once the document commits it owns every allocation, and every failure exit rolls its pass ledger back. Legacy URL probes are bounded by a per-probe timeout and a shared 60-second pass budget. `SpeechAction.audioUrl` is removed from the DSL and every consumer reads the converted shape; the server classroom generator keeps its derived-id + serving-URL pair as an explicitly typed pre-conversion transport, consumed before persistence. `DSL_VERSION` becomes 0.2.0 with the first real ladder entry, and `@openmaic/dsl` goes to 0.9.0 per the release rule. Deferred follow-ups are tracked in #1129: production principal derivation with document/asset ownership aligned, conditional document writes, and hoisting the aggregate probe budget into the export and video-timeline paths. Refs #1007 |
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ceb05adb41 |
feat(media): allocate generated assets through the registry (#1007 part 2, step b) (#1039)
* feat(media): establish shared asset ownership primitives Introduce global browser asset-pool ownership, asset-reference collection, stage reclamation planning, and lease-based URL access. Carry allocated media identity through storage and generation boundaries with regression coverage. * fix(media): enforce safe resolution across every consumer Route image, video, thumbnail, presentation, and video-export consumers through one resolution state machine. Prevent opaque allocated or generated references from reaching render and export sinks, with fallback and ownership tests. * fix(media): protect document-owned assets across mutations Allocate pool bytes before compatibility writes and document commits, then roll back uncommitted generations safely. Preserve document ownership across edits, retries, imports, speech generation, scene changes, and stage deletion. * fix(media): scope retries and tighten ownership guard Scope retries to the target scene and slide and refuse ambiguous shared-reference mutations. Expand retry rendering coverage and keep direct pool URL resolution behind the shared lease owner. * fix(storage): avoid nested lock during stage cleanup Execute prepared reclamation plans against an explicitly deleted document so the compatibility cascade cannot re-enter the per-document lock. Cover deletion of stage-owned media rows even when the document has no references. * refactor(media): confine reclamation to stage deletion Remove inline pool and compatibility-row cleanup from element, speech, scene, and audio replacement flows. Keep whole-stage reclamation behind explicit stage ownership, preserve stage-less legacy audio rows, and document deferred document-truth sweeping. * fix(media): close retry and resolution gaps Restore shared source tasks after successful forks, scope retries across both whiteboard locations, and wait for parallel TTS workers before rollback. Resolve background media through import, rendering, and PPTX export paths while keeping retry controls visible over last-good bytes. * test(media): execute the consumer safety matrix Replace source-substring checks with resolver seam execution across all six UI consumers, stage hydration, and both exporters. Pin each rollback layer independently and harden the ownership guard against aliased pool imports. * chore(packages): publish the additive DSL field Bump the DSL patch version for the optional speech-action field. Keep the transitional reclamation policy app-owned and document the legitimate transaction rollback removals there. * fix(media): make retry rollback task-safe Delay allocation task re-keying until final document reconciliation succeeds, restore shared source tasks on failed forks, and require exact stage-whiteboard targets before falling through from a missed scene. * fix(media): clear private assets and refresh leases Delete the asset-pool database during the confirmed local-data wipe. Notify the app lease layer after same-id replacement so mounted consumers re-resolve current bytes without reaching into storage internals. * test(media): pin closure safety guards Exercise the CSS allocation boundary, unfiltered legacy-row ownership, delete-and-undo byte survival, and real distinct consumer seams. Restore the video-only manifest overwrite condition and share the direct video resolution hook across both element variants. * test(media): narrow rollback element assertion Narrow the reconciled slide element to an image before checking its source so the rollback regression remains type-safe under the full root compiler configuration. * fix(media): close lease refresh races Gate the first batch publication by unique resolved refs, then publish every replacement snapshot without mutating the prior React state object. Serialize invalidation behind pending releases, evict rejected refreshes, and register replacement observation at the pool boundary. * fix(media): reopen pool after clear failures Always evict the singleton once its store has been closed, including blocked and failed database deletion paths. Report blocked deletion as deferred and prove a later write uses a fresh live store. * fix(media): isolate shared retry progress Track forked regeneration under the selected element until it receives a fresh asset identity, leaving the shared source task and bytes untouched. Surface targeted failures through renderer task lookup and skip the redundant fork reconciliation lock. * fix(media): close final asset retry gaps Keep blocked asset clears fail-loud until a successful retry, with actionable settings guidance. Clear failed shared-fork state across durable and live key spaces, and pin renderer lookups, lease publication identity, and committed-ref rollback protection. * fix: preserve actionable retry failures Localize the blocked cache-clear recovery hint across every supported locale and pin the deferred-error mapping. Retain durable fork failure rows while retries run, deleting them only after successful generation so unstructured failures survive reload. * fix(media): hydrate legacy stored video thumbnails Home-page recent-video thumbnails regressed for legacy Dexie mediaFiles rows keyed by gen_vid placeholders: the reworked hydration resolved the row's bytes through the sealed resolver but never surfaced the stored blob (and its poster) as object URLs for the preview card, so the CI recent-video-thumbnail e2e specs found no visible element. Hydration now materializes legacy stored video rows into blob URLs for both the element src and poster while keeping the resolver invariants: opaque refs still never reach a DOM src, and concrete addresses are never blanked. Unit pins cover the seam so the vitest suite catches this class without a browser. * fix(media): resolve sole restored legacy video Classroom playback restored tasks by exact document media references. Legacy gen_vid references can outlive the key used by the one persisted video row, leaving the player on a placeholder even though bytes were restored. Select the sole completed stage video only for legacy sequential refs after exact and reconciled matches. Keep exact failures authoritative, refuse ambiguous candidates, and cover success, ambiguity, and failure precedence in unit tests. * fix(media): scope legacy video recovery Decide restored legacy video recovery once from the complete document and record it through the shared task lookup consumed by playback, editing, and resolved slides. Keep ambiguous documents as placeholders, apply the same decision to thumbnail hydration, and preserve exact failure precedence. * fix(media): exclude claimed video recovery tasks Model restored legacy recovery as a two-pass match across document video elements and task rows. Remove tasks claimed by exact, targeted, or placeholder lookup before applying the sole-candidate fallback, and cover the ownership/cardinality matrix. * fix(media): unify video element resolution Centralize source, task, poster, and legacy recovery decisions for every video consumer. Ensure direct URLs win over opaque refs and play_video waits on element-targeted retry tasks. * refactor(media): route legacy recovery through resolver Let document-aware consumers request legacy video recovery through the unified element binding API, keeping thumbnail hydration on a single decision path. * fix(media): preserve import refs and prefer pool bytes Recognize unambiguous extensionless relative media addresses during classroom import. Resolve allocated export and thumbnail assets from the shared pool before falling back to lagging compatibility rows. * fix(export): preserve concrete video sources Route PPTX video elements through the shared media binding resolver so an unresolved opaque reference cannot replace a playable source. Complete browser and persisted-store cleanup when asset-pool deletion is deferred, while retaining distinct hard-failure behavior. * fix(media): fork retries without exclusive ownership Enumerate logical asset owners across every persisted document before allowing global pool replacement. Thread explicit targets through fresh-id rewrites and cover cross-document aliases plus unreadable ownership. * fix(media): guard global asset reclamation Share a fail-closed persisted-document liveness check between stage deletion and retry replacement. Preserve cross-document pool aliases while deleting stage-owned compatibility rows and cover enumeration failures. * fix(media): cover complete slide asset references Route slide media traversal through a shared mutable slot contract so backgrounds participate in export, thumbnail hydration, collection, and rewrite lifecycles. Snapshot complete surviving-document refs once per reclamation and preserve manifest-only owners while retaining fail-closed behavior. * fix(media): preserve exclusive retry asset ids Allow targeted retries to replace exclusively owned pool assets in place. Keep shared and unprovable ownership paths on fresh allocations, and pin production-shaped retries plus compatibility-row cleanup. * fix(media): revalidate asset bindings at completion Recheck repository-wide ownership before replacing generated media and fork scoped retries when exclusivity changed. Route video export selection through the unified resolver and keep concrete posters independent of task state. * fix(media): count unflushed owners and broadcast replacements The completion-time exclusivity proof read only the persisted document, but slide duplication updates the Zustand aggregate synchronously and schedules persistence behind a debounce. A retry finishing inside that window saw a single persisted owner and replaced the bytes behind a reference the duplicate also held. The proof now also counts owners in the live stage snapshot when that snapshot represents the stage being retried, so an unflushed duplicate forks instead. Same-id replacement notifications were realm-local, so a second tab showing the same classroom kept its lease pinned to the superseded blob URL. The notification now travels over a BroadcastChannel; each receiving realm runs its own observers against its own pool, so a spoofed message can at most force a re-resolve. A missing or failing channel never fails the replacement. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): bind replacement listeners and spare shared audio rows A realm that only renders never sends a replacement, so binding the channel from the sender path left passive tabs deaf to peers. Binding now happens where the observer is registered, when the asset-pool module loads, and the receiving realm resolves its own pool lazily so a cleared or unavailable pool degrades to the next resolve instead of throwing. Observer notifications ran under Promise.all, so a rejection surfaced after BrowserAssetStore.replace had already committed and turned a durable success into a reported failure. They are settled individually now; the callback is wrapped because a synchronous throw would otherwise escape before allSettled sees the array. audioFiles rows are keyed globally by audioId, so deleting a stage removed the sole row for an id a surviving document still referenced — playback and both export paths read that table directly and cannot fall back to the preserved pool blob. Rows are now filtered against surviving references, while a failed enumeration still withholds only the irreversible pool removal. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): serve replaced bytes from the pool everywhere Unknown survivor liveness deleted every planned audioFiles row. Those rows are keyed globally by audioId, and playback plus both export paths read the table directly, so losing one is as irreversible for them as removing the pool entry. Unknown liveness now preserves the rows too, leaving bounded garbage for a later pass that can prove exclusivity. The earlier pool-first change covered PPTX, video collection and thumbnail hydration but missed classroom ZIP export, which still serialized the stale compatibility row after a lagged same-id replacement, shipping media the classroom no longer renders. Auditing every direct reader of the media and audio tables surfaced the same gap in playback: speech regeneration also replaces bytes under a stable id and does not roll the pool back when the compatibility write fails, so the player kept serving superseded narration. It now resolves the pool first and falls back to stored rows for legacy and imported audio. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(audio): replace exclusively owned speech clips in place regenerateSpeechAudio accepted the action's audioId but always passed undefined as replaceAssetId, so regenerating an exclusively owned pool-backed clip allocated a new asset every time, rewrote the action and orphaned the previous pool entry and compatibility row until stage reclamation — contradicting the stable-id path generateAndStoreTTS already implements for media. Ownership is now established before synthesis, and the rule itself moved to the shared reference module so media retries, poster replacement and speech regeneration consume one implementation instead of restating it. An exclusively owned clip keeps its id and has its bytes replaced; a shared clip, a legacy id with no pool entry, or unprovable ownership still gets a fresh allocation so other holders keep their audio. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore(media): drop the import left behind by the ownership move Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): resolve audio pool-first and fence peer realms Stable-id TTS regeneration commits replaced narration to the pool before the audioFiles mirror write, so a failed mirror leaves the row stale. AudioPlayer already resolved pool-first, but audioObjectUrl, collectAudioFiles and the video timeline dependencies still read Dexie directly and would serve the superseded clip. All allocated-audio readers now share one resolver, with Dexie kept as the fallback for legacy and imported rows. The exclusivity proof modelled unflushed owners in the active realm only, so another tab duplicating the same asset during its save debounce could still be observed as a single owner and have its bytes replaced globally. A peer's pending state cannot be read across realms, so presence is probed instead: any realm holding the stage forces the fork path. A deferred asset-pool deletion no longer reloads the page. The database is still on disk and the guidance asks the user to close the other tab and retry, which the reload discarded. The decision moved into a shared helper so the rule is pinned rather than living inline in the component. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(media): fail closed when presence cannot be probed The presence helper documented that an unanswerable probe must count as a peer, but every unavailable path — no BroadcastChannel, a constructor that threw, a send that failed, and the window before the pool's asynchronous binding completes — returned false, so the ownership proof cleared a single local owner and replaced globally shared bytes in place. Probing now returns present, absent or unknown, and only a probe that was actually sent and went unanswered is absent; the ownership decision treats unknown exactly like present. The pool declares its binding intent synchronously so a probe issued during the load-time window waits for the bind instead of concluding that presence is unavailable, and releases that gate if the import fails. Coverage reaches the write boundary: with presence unknown, a production-shaped targeted retry forks to a fresh id instead of calling replace, and the original bytes stay intact for a peer's unflushed owner. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore(dsl): bump to 0.6.3 after the release dedupe took 0.6.2 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(i18n): add the deferred-clear guidance to fr-FR The locale landed on main after this branch added the key, so the alignment check flagged it as the one missing translation. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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b4e3145c90 |
feat(roster): single-source the generated agent roster on the stage document (#994)
* feat(roster): single-source the generated agent roster on the stage document The generated agent roster used to live in two places at once: the stage document carried generatedAgentConfigs, while a per-stage IndexedDB mirror (db.generatedAgents) was the actual read authority — and the only home of each agent's voice binding. The split caused real losses: voices vanished on device switches, exports, and shares (the mirror never travels), the load path trusted a device-local table over the portable document, and roster edits persisted through a bespoke debounce with no beforeunload flush. Make the stage document the single source of truth: - Contract: add optional voiceConfig/voiceDesign to GeneratedAgentConfig in @openmaic/dsl (VoiceDesign moves into the contract; the app re-exports it). Additive optional fields — not a breaking serialized-shape change, so DSL_VERSION stays put per the version policy. - Writes: remove every mirror writer (registry saveGeneratedAgents, the stage store's debouncedSaveAgents bypass, classroom-load hydration, import direct writes). setStageAgents now only marks the stage dirty for the shared persistence scheduler plus synchronous in-memory registry/selection mirrors; generation and import embed the roster on the stage. - Reads: classroom load hydrates the registry from the loaded stage's generatedAgentConfigs; export reads the stage roster directly. - Lazy migration: the mirror is retained read-only. On load, a roster (or voice fields) missing from the document is backfilled from the mirror, committed onto the in-memory stage, and persisted by the next flush — idempotent, and gated on the current stage id after every await so a classroom switch cannot leak a stale roster into the registry. - Deletion: deleteStageData discards the deleted stage's pending persistence work so a queued flush cannot resurrect the document. - Round trip: classroom ZIP manifests now carry the voice fields, so export/import preserves agent voices. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): harden deletion, migration, selection, and ingress paths Review hardening on top of the roster single-source change: - Deletion vs in-flight persistence: deleting a stage now registers a session-scoped tombstone (lib/utils/deleted-stages.ts) before the cascade starts. Every persistence landing point checks it — the scheduled flush and the departing-stage retry drop their snapshots, and the aggregate/incremental saves re-check under the document lock, including the incremental path's full-save fallback that would otherwise rebuild a deleted document from the in-memory snapshot. A deletion that fails before the document is removed lifts the tombstone so the still-existing stage keeps persisting. - Lazy migration termination: a fruitless legacy-mirror probe (nothing to merge — e.g. server-generated rosters, which are voiceless by design) is remembered per stage for the session instead of re-querying the mirror on every load forever. Successful merges are not memoized so a failed flush is retried on the next load. Docstrings now state the real lifecycle. - Selection provenance: setStageAgents no longer overwrites a user-set agent selection with the full roster. Stage-derived selections still track the roster; a user-set auto selection is only narrowed to surviving agents (newcomers are not auto-selected, the user-set flag is untouched), and a user-set preset selection is left alone — matching restoreAgentSelection. - Mirror hygiene: deleteStageData clears the deleted stage's rows from the legacy roster mirror (best-effort), and the mirror table's docs now describe its actual access pattern (migration reads + deletion hygiene). - Registry persistence: the agent registry's persist snapshot partializes generated agents out of localStorage, making the stage document the roster's only durable home; the rehydration merge filter remains as defense in depth. - Ingress validation: imported manifest voice fields are structurally validated (malformed bindings dropped per field, the agent survives), and applyGeneratedAgentsToRegistry validates providerId against the known TTS provider registry instead of casting, treating unknown providers as "no bound voice". - Contract: drop the speculative AgentVoiceConfig.modelId — an audit of every roster producer, current and historical, found none that ever emitted it. Contract fields are added once a producer exists, not before. New tests cover the deletion tombstone at both the store and storage layers (including the missing-destination full-save pin and the lock-race re-check), the fruitless-probe memo, the selection-provenance matrix, persistence exclusion of generated agents, and voice-field sanitization on import. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): close tombstone lifecycle, probe-memo, and selection-intent gaps Second hardening pass over the deletion/migration/selection fixes: - Tombstone lifecycle: a deleted classroom id can legitimately come back (deletion is client-side only). Explicit (re)creation points now lift the tombstone — server-copy restore in applyClassroomStageAndScenes and backup restore in importDatabase — so edits after a same-session restore persist again, while in-flight flushes stay fenced. - Failed deletion now restores the dirt it discarded: deleteStageData snapshots the pending map plus the in-flight round before tombstoning, and re-marks it when the delete fails with the document still present. - Legacy-mirror probe memo now distinguishes a FAILED read (null, retried on the next load) from a confirmed-empty mirror (memoized), so a transient IndexedDB error cannot suppress migration for the whole session. - Incremental save tail (currentScene KV row + chat sessions) is tombstone- fenced like the aggregate path, and both paths re-check the tombstone immediately before every write, with comments scoped honestly for the lock-free (no Web Locks) best-effort LWW fallback. - Roster-edit selection mirror: an empty intersection now falls back to the full roster and clears the user-set flag (matching restoreAgentSelection's length > 0 gate), and a user-set selection that equals the pre-edit full roster keeps tracking the roster wholesale so newcomers are not excluded forever by the AgentBar auto-toggle snapshot. - TTS/ASR provider lookups use Object.hasOwn instead of `in`/bare indexing, so prototype-chain keys ('toString', 'constructor', ...) no longer pass the provider whitelist or resolve to Object.prototype members. - Documented the per-tab limit of the tombstone set. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): replace the boolean deletion tombstone with a deletion-generation model A boolean tombstone cannot express the deletion lifecycle once a deleted id legitimately comes back (server-copy restore on revisit, backup import): after the restore lifts the flag, a pre-delete flush still in flight is indistinguishable from a post-restore edit and can overwrite the restored document with pre-delete content. Two rounds of point fixes kept leaking variants of this race, so this restructures the fence instead. deleted-stages.ts now keeps a per-stage monotonic deletion epoch plus a deleted flag. markStageDeleted bumps the epoch; unmarkStageDeleted clears only the flag and never rewinds the epoch. Every persistence path captures the epoch at the moment it captures the data it will write (flush-round snapshot, departing-stage snapshot, aggregate save entry) and re-checks "captured epoch is current AND not deleted" immediately before each individual write. Invariants: - A write captured before a deletion can never land after it, even when a same-id restore has lifted the deleted flag (the captured epoch is permanently stale). - A write capturing data after a restore observes the current epoch and persists normally. - A failed deletion lifts only the flag; the restored pending changes are re-queued as descriptors, so their flush re-captures current store state under the current epoch and is neither dropped nor a stale replay. Also fixed in the same restructuring: - Incremental tail writes (currentScene, chats) each re-check independently; a delete landing while the first tail write is awaiting now fences the chat write instead of riding the earlier check. - Deleting a classroom evicts it from the warm in-memory store, and loadFromStorage treats a warm-but-deleted stage as not loaded (discarding the ghost), so navigating Back to a deleted classroom reaches the server-restore path instead of rendering an editable ghost whose every edit is silently dropped. - importDatabase records each document's pre-import deletion state and reinstates it when a failed import rolls the document back, so an outstanding flush cannot recreate the rolled-back document. - Docstrings on the failed-deletion restore path now state that only dirt captured before the deletion is restored; edits refused during the deletion window are not part of the snapshot. New tests cover the epoch invariants at the storage layer (pre-delete rounds dropped across restores on the incremental, aggregate, and tail paths; post-restore captures landing; strictly increasing epochs), the scheduler layer (departing-retry delete+restore straddle; restored dirt flushing under the current epoch), the warm-ghost restore driven through the real loadFromStorage, and the import lift/rollback pair. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): report fenced drops, gate ghost eviction on cascade settlement Edge hardening around the deletion-epoch fence; the epoch model itself is unchanged. - An epoch-stale drop is now reported, not disguised: saveStageData / saveStageDataIncremental return a distinct 'stale-dropped' status (entry check, every in-mutation re-check, and both tail-write re-checks) instead of a shape identical to success. saveToStorage reacts by skipping all success bookkeeping - no chatSnapshot rebind to a snapshot that never landed, no pending-dirt clearing - and returns false, keeping its "true means verified write" contract honest. persistDirtySnapshot keeps its existing (correct) semantics explicitly: a drop has nothing to retry. - Warm-ghost eviction is settlement-gated: the deletion cascade records an in-flight bit (begun by deleteStageData, settled in its finally), and the deleted-warm branch of loadFromStorage keeps the warm state while the cascade is unsettled - a delete can still fail before removing the document, in which case the warm state plus the restored pending dirt is the only copy of the pre-delete edits. Once settled, the ghost discard and server-restore path behave as before. - Read-side landing re-check: loadFromStorage re-checks isStageDeleted after hydration, immediately before set(), mirroring the write-side "re-check immediately before landing" discipline - a lock-free mid-cascade read can no longer re-materialize a ghost classroom. - clearStoreForDeletedStage re-checks isStageDeleted at eviction time, so a same-id restore completing inside the cascade-tail window is never wiped. - capturedEpoch is now a required parameter on both storage entry points: the default (call-time capture) silently reopened the capture-point/ validation-point split for future callers; the type system now enforces the pairing. All production callers already passed it explicitly. New tests cover the dropped-status contract, the cascade in-flight lifecycle (including both failure shapes), keep-warm during an unsettled delete with end-to-end pending restore after a failed delete, settlement- then-eviction on success, the eviction guard against a tail-window restore, and the read-side hydration re-check. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): settle the deleted-warm load by awaiting the cascade outcome Hardening around the deletion settlement gate introduced previously; the epoch model is unchanged. - The deleted-warm branch of loadFromStorage no longer completes the load while the deletion cascade is undecided (which exposed a classroom whose edits were refused without being restorable, and left a successful deletion's eviction with no follow-up reload). It now parks on a per-stage settlement promise (stageDeletionSettled) and branches on the outcome: a failed delete keeps the warm, restored classroom; a successful delete falls through to a full cold load so the server-restore path recovers the route; a navigation that moved on during the park is stopped by the load token guard. The eviction (clearStoreForDeletedStage) deliberately stops claiming a new load token so the parked load stays current - ghost re-materialization is fenced by the read-side deleted re-checks instead. No deadlock: a parked load holds no document lock, and the cascade never waits on a load. - 'stale-dropped' now propagates through the debounced flush path: persistDirtySnapshot returns the sentinel instead of an empty failure set, and startFlushRound skips the chatSnapshot rebind on it (mirroring saveToStorage) - a falsely rebound baseline would let later chat saves no-op-skip chats that never landed and corrupt cross-tab conflict detection. Pending-map clearing keeps its empty-failure semantics (restored descriptors mint fresh revisions). - The cascade in-flight state is a counter (begin++/settle--) instead of a boolean, and deleteStageData is single-flight per stage (a concurrent second call joins the first cascade), so overlapping deletions can never expose an undecided cascade as settled. - The StaleDroppedSave docstring no longer overpromises: a tail saveCurrentScene can land after the cascade's clearCurrentScene; the orphaned cursor row is ignored by the load path rather than removed by the cascade. Net +8 tests: overlapping-cascade counting, settlement-promise resolution (success and failure), concurrent double-delete single-flight join, the parked mid-cascade Back in both outcomes plus the navigation-away guard, and the fenced flush round keeping an honest chat baseline end-to-end. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): re-verify store identity on keep-warm resume, re-run joined deletes after a mid-cascade restore Three hardening refinements on the deletion/persistence fencing: - loadFromStorage's parked keep-warm branch now mirrors the success path's store-identity guard: if a tokenless writer (e.g. a database import) replaced the stage during the park, a failed deletion falls through to the cold load instead of reporting another classroom as the kept warm state. The ghost-discard block is correspondingly gated on the deleted flag so the fall-through does not mislabel a surviving document as a ghost. - deleteStageData: a joined call carries its own deletion intent. When the first cascade fulfills but a same-id restore lifted the deleted flag in the meantime, the joined caller now runs one fresh cascade against the restored document instead of reporting the pre-restore outcome. Exactly one re-check per call (no recursion); a rejected first cascade still propagates unchanged to every joined caller. - Narrowed the failed-delete restore-ownership comments: the restore covers only the pending map plus an in-flight flush round's dirt; a departing-stage snapshot is outside that capture and is fenced and dropped by design. Comment-only, no behavior change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(roster): gate deleted-warm handling on stage identity, keep an explicit empty roster authoritative Final-audit fixes, three items: - loadFromStorage keyed its deleted-warm settlement handling (park / keep-warm / ghost discard) behind the scenes.length > 0 shortcut, so a zero-scene warm ghost of a deleted classroom skipped it entirely: the cold load found no document, the ghost stayed in the store, and the classroom loader's server-fallback gate (!getCurrentStage()) never ran — the silently-uneditable trap this branch exists to close, in its scene-less form. Deletion handling now keys on stage identity alone, before any scene-count shortcut; the non-deleted warm skip still requires scenes. - rosterNeedsLegacyFallback collapsed "roster field absent" (document predates roster persistence) with "explicitly persisted empty roster". A future writer persisting [] on a device whose read-only mirror still held stale rows would have its emptied roster resurrected on every load. The full-lift branch now triggers only when the field is absent (undefined); an explicit [] is authoritative and never probes the mirror. No current writer produces [], but the read side no longer depends on that invariant. - The GeneratedAgentConfig docstring claimed the voice fields are not a breaking change; that only holds for this codebase's tolerant structural validators. The generated stage.schema.json sets additionalProperties: false, so consumers pinning an older published schema artifact reject documents carrying the new fields. The docstring now states both sides honestly. Tests: a zero-scene deleted warm ghost is restored through the real loadFromStorage (fails pre-fix), an explicit empty roster does not resurrect stale mirror rows (fails pre-fix), and the rosterNeedsLegacyFallback unit matrix covers undefined vs []. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(deletion): re-queue aggregate persistence when a failed deletion is recovered Direct aggregate saves (saveToStorage: generation completion, server-restore hydration) run outside the pending map and the flush round, so the deletion path's pre-delete dirt snapshot cannot describe them. When a deletion bumped the epoch while such a save was in flight, the save was correctly fenced ('stale-dropped') — but if the deletion then failed before removing the document, the recovery only re-queued the snapshotted scheduler descriptors. The fenced aggregate-only content stayed memory-only with no retry anywhere, and a later reload lost it. The failed-deletion restore now merges a full re-mark of the aggregate (structure / stage / outline / currentScene / chats plus a descriptor for every current scene) into the recovery set, still guarded on the store holding the stage. Because the flush recaptures the CURRENT store state under the CURRENT epoch, this necessarily carries whatever the fenced aggregate save held — and, for the same reason, edits refused by the scheduler during the deletion window, which previously stayed memory-only as well; the scope docstrings now say so instead of declaring them excluded. New integration coverage drives the real store scheduler and the real storage layer end to end: a genuinely fenced in-flight saveToStorage (generation completion) plus a pre-removal deletion failure ends with the completion flag durable on the next flush; a deletion-window scene edit survives the same way; and a successful deletion re-marks nothing (control). Both recovery tests fail against the previous restore logic. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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3eea9dc542 |
feat(runtime): complete the #869 learner-data cutover — quiz + playback onto RuntimeStore (#955)
* feat(runtime): persist quiz attempts in RuntimeStore * fix(runtime): coalesce quiz draft snapshots * fix(runtime): recover concurrent quiz attempts * fix(runtime): handle quiz completion races * fix(runtime): commit quiz review atomically * fix(runtime): dedupe concurrent quiz writes * fix(runtime): drop stale quiz drafts * fix: harden quiz runtime review recovery * fix: serialize quiz attempt identity * feat: read quiz state from runtime store * fix: persist quiz retries before resetting * fix: preserve authoritative quiz outcomes * fix: preserve legacy quiz retries during cutover * fix: reconcile legacy quiz snapshots safely * fix: drain rollover quiz write queues * fix: drain completed quiz retry queues * fix: reuse concurrent quiz retries * fix(quiz): preserve drafts across abrupt reloads * fix(quiz): recover empty retry sessions * fix(chat): abort stalled runtime state reads * fix(quiz): expose queued phases to readers * fix(quiz): retain concurrent writer tails * fix(quiz): canonicalize retry branches * fix(quiz): keep retry rollovers monotonic * fix(quiz): validate skipped retry siblings * fix(quiz): close read cutover races * test(classroom): cover legacy quiz summaries * fix(quiz): reset async consumers on scene changes * fix(quiz): close scene transition windows * test(pbl): cover launch freshness guards * fix(quiz): close cutover concurrency gaps * fix(quiz): harden retry and context freshness * fix(quiz): reject malformed legacy answers * fix(quiz): validate legacy answer values * test(quiz): cover legacy multi-answer migration * fix(merge): retire dead ChatRequestTemplate.storeState after quiz read cutover Main's three call sites built static storeState blocks that runAgentLoopFn never consumed (it always rebuilds fresh state via getStoreState); the quiz read cutover replaced that callback with the async two-phase RuntimeStore read, leaving the template field with zero consumers. Drop it. * feat(storage): conform HTTP/PG backends and reference server to RuntimeAppendOptions The quiz write path's expectedLastSeq / sessionTransition / RuntimeAppendConflictError semantics existed only in the browser backend; server-backed deployments would silently accept conflicting appends and leave completed sessions active. Forward the options over the wire, detect conflicts atomically under the PG transaction, map them to HTTP 409 RUNTIME_APPEND_CONFLICT, and rematerialize the typed error client-side so quiz retry logic works across every backend. Co-authored-by: Codex <codex@openai.com> * fix(chat): Pi single requests build storeState via the async runtime quiz read Pi bypasses runAgentLoop's per-iteration getStoreState and serializes the request template straight to /api/chat/pi, which rejects bodies without storeState. Extract the fresh-snapshot builder (async RuntimeStore quiz read with the scene-transition guard) and call it on the Pi path too. * ci: whitelist the runtime-data-cutover integration trunk for PR checks * feat(runtime): playback cutover — cursor in KV, discussion facts in RuntimeStore (#956) * feat(runtime): cut playback over to the runtime layer — cursor in KV, facts in RuntimeStore (#869) The fourth and last runtime family. Consumed-discussion facts become append-only 'playback' records folded into a set at read (at-least-once appends, no conflict machinery); the resume cursor is device-scoped last-write-wins KV per the amended #779/#869 split. sessionStorage keeps same-tab priority; KV takes over on fresh tabs/reloads. The dead Dexie playbackState machinery is retired, with a one-time lazy migration of any legacy row (cursor half + facts half) before deletion, and stage deletion now clears both the KV cursor and any unmigrated legacy row. Co-authored-by: Codex <codex@openai.com> * test(runtime): include playbackState in the stage-delete db mock --------- Co-authored-by: Codex <codex@openai.com> * fix(playback): persist discussion facts on every consumption path (#957) * fix(playback): persist discussion facts on every consumption path (final-review P0+P1s) - The engine now publishes a progress snapshot the moment a discussion is consumed (join / skip / unselected-agent auto-skip). onProgress otherwise fires before the discussion action executes and a discussion is the scene's last action, so the fact never reached persistence. - Reads fold records across ALL playback sessions in the learner partition (mergeLearner deliberately preserves same-kind sessions from both keys). - Legacy migration appends only not-yet-durable facts, so an interrupted migration resumes instead of dropping the tail. - recordConsumedDiscussion reports durability; the component drops failed ids from its observed set so a later progress tick retries (at-least-once). * test(e2e): live verification of the playback persistence chain Seeds a deterministic stage straight into the Dexie DB, starts the lecture via the canvas overlay, and asserts the full chain: discussion auto-skip appends a discussionConsumed record to maic-runtime, the device cursor lands in KV, and both survive a fresh browsing context (empty sessionStorage). * refactor(playback): consumed-discussion state is volatile by decision — cursor-only persistence (#959) Product ruling on #869's fourth family: playback learner state is front-end ephemeral UX, not learner data. A re-shown proactive card auto-skips, joined discussions' content already lives in chat runtime records, and no replay export / analytics consumer exists — so durable facts bought nothing over in-memory + same-tab sessionStorage. Drop lib/playback/runtime.ts and the RuntimeStore facts wiring; keep the device-scoped KV resume cursor (the half with real UX value), the engine's consumption-time progress snapshot (cursor freshness), and the legacy Dexie retirement (cursor half migrates, row deletes, consumed ids are dropped). * fix(review): P3 pair from cross-review — scene-id boundary + sessionTransition 400 (#966) * fix(review): scene-id boundary for quiz context + 4xx for malformed sessionTransition (P3 pair) Review findings on #955: didActiveSceneRemainUnchanged compared the active scene by object identity, so a store update reallocating the scene during the async quiz read dropped the learner's graded answers from that turn's request — the scene id is the real boundary. The records route now classifies a malformed sessionTransition as a validation failure instead of letting the store's throw surface as a 500. * fix(playback): superseded-engine cursor guard + migration write-window recheck Second-vendor review of the #959 shrink (requested after the cross-review noted it had single-vendor coverage) found: an engine orphaned by a scene switch during async lecture resume could pass the idle-only recheck, be resurrected, and publish its old scene's progress over the new scene's debounced cursor — the resume continuation now requires identity with the installed engine, and onProgress drops snapshots from superseded engines. The legacy cursor migration also rechecks KV immediately before its write so a concurrent tab's newer cursor cannot be overwritten and orphaned by the legacy-row delete. Co-authored-by: Codex <codex@openai.com> --------- Co-authored-by: Codex <codex@openai.com> * fix(review): approval follow-up P3 nits (#967) * release: v0.3.1 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(review): approval P3 nits — ISO gate on sessionTransition, dead mocks, corrupt-timestamp guard - The records route's sessionTransition guard now requires an ISO updatedAt (isIsoTimestamp), matching the sibling PATCH /status route - Dead vi.mock factories for the deleted playback-storage module dropped - A corrupt legacy playback timestamp falls back to 'now' instead of wedging migration into a permanent re-throw that disabled resume --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Codex <codex@openai.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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65bf20a84b |
feat(runtime): cut chat sessions over to RuntimeStore (#926)
* feat(runtime): persist chat sessions in RuntimeStore * fix(runtime): harden chat persistence ordering * fix(runtime): protect cross-tab chat snapshots * fix(runtime): compare structured chat values safely * fix(runtime): preserve chat backup and reset semantics * fix(runtime): restore imported chat snapshots * fix(runtime): isolate chat load failures * fix(runtime): make cache clearing lossless * fix(runtime): normalize empty chat saves * fix(runtime): serialize legacy chat migration * fix(chat): serialize backup restoration * test(chat): cover multi-stage restore locking * fix(chat): coordinate fallback migrations across tabs * fix(chat): harden cross-tab migration locking * fix(database): retire abandoned chat lease schema * fix(chat): preserve monotonic local edits * fix(chat): protect unseen runtime sessions * fix(chat): order lifecycle transitions monotonically * fix(chat): serialize runtime maintenance * fix(chat): order queued writes before maintenance * fix(chat): preserve cross-version lock compatibility * fix(chat): preserve streamed and backup data * fix(chat): isolate empty no-lock saves * fix(chat): isolate partial runtime snapshots * fix(runtime): close cross-store cutover races * fix(runtime): close remaining cutover races * fix(chat): retain caller-visible conflict baseline * fix(chat): preserve read-only legacy autosaves * fix(chat): avoid restore lock inversion * fix(runtime): enroll writes before maintenance * fix(runtime): retain maintenance ordering * fix(runtime): close restore and deletion races * fix(chat): order partition queues within lock epochs * fix(chat): preserve recovery and deletion intent * fix(runtime): recover interrupted chat restores * fix(backup): scope chat deduplication by stage * fix(backup): stage chats by runtime partition * fix(backup): clear staged chats with stages |
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dd83ac8669 |
feat(pbl): read flip — fold learner state from RuntimeStore with snapshot backfill (#869 Part C, step 3) (#902)
* feat(pbl): read flip — fold learner state from RuntimeStore with snapshot backfill (#869 Part C, step 3) Step 3 of #869 Part C: on stage load, PBL learner state is reconstructed by folding RuntimeStore records over the design-time template. Records are made self-sufficient at drain time (id-only outbox events gain content attachments resolved from the in-hand project), pre-existing and ring-evicted history is recovered through snapshot records, and the document stays authoritative whenever the fold disagrees — with a self-heal snapshot so the next load converges. The #893 dual-write and document persistence are untouched; removing them is the next step. - lib/pbl/v2/runtime/learner-state.ts: PBLLearnerState split with extract/apply/strip — codifies the document/runtime boundary - lib/pbl/v2/runtime/record-payloads.ts: enriched event, engagement and snapshot record payload shapes (app-owned, versioned) - lib/pbl/v2/runtime/fold.ts: seq-ordered, id-deduped, epoch-aware fold with gap diagnostics; snapshots supersede earlier gaps - lib/pbl/v2/runtime/hydration.ts: catch-up drain, fold, shadow compare, document-authoritative fallback, deduped self-heal snapshots; never throws into the stage load path - thread_compacted runtime event: instructor memory compression was a learner-state mutation with no event; deterministic id from the post-compaction thread shape - equivalence property test: randomized reducer runs into a real BrowserRuntimeStore must fold back to extractLearnerState(project) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(pbl): harden read-flip fold and hydration after cross-review - remove thread_compacted: instructor compaction mutates a per-request server copy after the last streamed patch, so neither the compacted thread nor the event ever reached the persisted client document — earlierSummary stays extracted for forward-compat only - fold: apply the shared engagement ring cap; clear gaps on project_reset (matching the snapshot branch); default-branch gap + compile-time exhaustiveness for future event kinds - hydration: preserve document-only transient fields (runtimeEvents, pendingOpenTaskPriorQuizResults) on fold-match; lodash isEqual instead of JSON.stringify equality; hydrate scenes in parallel; classroom server-fallback load path now hydrates too - stage load: re-check the in-memory guard after async hydration so a concurrent setScenes is not clobbered by the older disk snapshot - drain: serialize overlapping drains per (stage, scene, learner) so duplicate records are not appended - drop write-only anchor.recordSeq and the 'test' reason variant; shared attachment-required kind set; single clone helper; strict enriched-payload assertion; learner-state field inventory test Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(pbl): close stale-load races and drain head-of-line blocking - loadFromStorage bails when a different stage appears during the now-async hydration window, not just the same stage - classroom server fallback re-checks stage identity after hydration before applying scenes - each queued drain is individually time-bounded so a hung append cannot block the per-key drain chain forever - unknown forward-version event kinds enrich into a valid payload (attachment null + reason) instead of a bare event Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(pbl): address review — no empty-scenes snapshot, truly serialized drains - classroom fallback: hydrate first, then apply stage + scenes in the same synchronous update, so the debounced save can never persist { stage, scenes: [] } while hydration is in flight - drain: the per-key chain now awaits the actual drain work (never the timeout race), and the work checks a cooperative deadline before each append and before watermark persistence — callers keep the bounded wait, overlapping same-key appends are impossible Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(store): only abort a load when navigation happens during hydration The post-hydration guard compared the resident stage against the load target, so a load started while another stage was legitimately resident (direct loadFromStorage with no prior setStage) bailed out before the legacy generationComplete self-heal ran. Snapshot the stage id at entry and abort only when it changed to a different stage during the await. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(pbl): release a wedged same-key drain slot after a hard cap The serialization chain linked on the raw work promise, so a single appendRecord that never settles held the per-key slot forever. The chain link now races the work against a hard cap (2x the drain timeout): the cooperative deadline already prevents an expired drain from appending further records or touching the watermark, so releasing the slot lets the successor proceed while the worst case from the straggler is one id-dedupable in-flight record. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(store): serialize scene-committing loads with a monotonic request token Guard predicates over resident stage ids cannot order overlapping loads from the same origin (load C then load D from resident B — the later navigation lost). Every async scene-committing load now claims a shared monotonic token at entry and commits only while still the newest request; setStage and clearStore advance the token so sync navigation invalidates pending loads. The classroom fallback shares the same counter, so both entry points order against each other. The same-stage in-memory scenes recheck stays: generation's setScenes is not a tokened load. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(classroom): bind the server fallback to its navigation's load token Claiming a fresh token at apply time laundered an old request into the newest one: a stale /api/classroom response could overwrite a newer navigation. The classroom page now claims one token at load start and threads it through both the IndexedDB attempt and the server fallback; the fallback helper only validates that origin token at commit. loadFromStorage accepts the pre-claimed token, claiming internally for existing callers. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(classroom): cancel stale classroom loads across every async phase The load-token guard only protected the scene commit; the rest of the page load flow ran to completion for a superseded navigation, so a stale run could merge the old stage's media tasks back into the shared map, clear and repopulate the generated-agent registry over the newer classroom, and drop the newer navigation's loading state. Extract the orchestration into runClassroomLoad with an isCurrent() gate — the effect-cleanup cancel flag combined with the load token — checked after every await and before every shared-store write (restore, agent save/load, settings, media kickoff, setError/setLoading). A superseded run now performs zero further side effects. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(classroom): do not invalidate the current load token when committing fallback scenes The fallback commit went through setStage(), which claims a fresh scene-load token — so a legitimate fallback load invalidated its own token, the post-commit isCurrent() check then returned false, and the guarded finally skipped setLoading(false), leaving the page stuck on the loading screen (E2E never saw the sidebar/rail). Commit fallback stage+scenes via a token-free setState (applyClassroomStageAndScenes) instead. Stale loads are still blocked by the token checks before the apply; only the load's own commit no longer cancels itself. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(classroom): resume generation for the current classroom regardless of load token The auto-resume generation effect was gating generateRemaining / markGenerationCompleteIfDone / generateMediaForOutlines on the scene-load token (via activeLoadTokenRef). By the time the effect ran the token had advanced, so generation for the freshly-mounted classroom was silently skipped — a deck arriving from generation- preview with pending scenes never finished, leaving the Edit-course toggle disabled (the two slide E2E specs timed out clicking it). Resuming generation for the mounted classroom is not a competing scene-load; navigation away is already handled by the effect's own cancelled flag (which also stops()). Gate resume on cancellation only. The load token still guards scene-committing loads (runClassroomLoad, fallback apply, loadFromStorage), so the review-round race fixes stay. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(classroom): stop cancelling generation resume on benign effect re-runs The generation-resume effect gained a cancelled-flag guard around generateRemaining / markGenerationCompleteIfDone / generateMediaForOutlines. generateRemaining has a new identity every render (useSceneGenerator's useCallback depends on the options object, and the classroom passes a fresh { onComplete } literal each render), so the effect re-runs on every render and its cleanup trips cancelled. The kickoff runs inside an async loadImageMapping().then(...), which resolves after a re-run has set cancelled, so generation was silently skipped — the deck never left 'Generating...', the Edit-course toggle stayed disabled, and two slide E2E specs timed out. Restore the generation-resume effect to its prior unguarded form (matches origin/main): navigation-away already stops the generator via the load effect's stop() cleanup. The scene-load-token guards on the actual load/commit paths (runClassroomLoad, fallback apply, loadFromStorage) are untouched, so the review-round races stay fixed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(classroom): make generated-agent replacement atomic * fix(classroom): clean up stale restored media * fix(pbl): harden learner-state boundary * fix(pbl): serialize hydration side effects * fix(pbl): bound hydration drain barrier * fix(pbl): bound queued hydration drains --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |
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f86c0482dc |
feat: end-of-course completion page + persistent quiz state (#484)
* refactor(quiz): extract grading helpers into lib/quiz/grading * feat(classroom): add summarizeScenes aggregation helper * feat(i18n): add classroomComplete translations * feat(classroom): add ClassroomCompletePage component * feat(stage): render ClassroomCompletePage when course finishes * feat(stage): show 'Course complete' slot in sidebar * chore: apply prettier formatting Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(classroom): richer completion visuals — confetti, gold trophy, stats cards - Replace lucide Trophy with custom gradient SVG (3x larger, base + stem + star) - Add one-shot confetti burst (55 particles, 7-color palette, no new dep) - Add looping sparkles + pulsing halo around trophy - Redesign stats from thin icon row into metric cards with count-up numbers - Upgrade quiz block to gradient card with animated gold progress ring - Add gradient ribbon badge above title, bg-clip gradient title - Sidebar thumbnail: amber gradient + sparkles + larger filled trophy - Respect prefers-reduced-motion (skips confetti/sparkles/count-up) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(stage): show course-complete title in header; tone down sidebar thumbnail - Header top-left was showing loading fallback on pending slot; now renders t('stage.courseComplete') when isCourseComplete && isPendingScene - Sidebar thumbnail was too saturated next to neutral slide thumbnails; back to soft amber-50 base with a subtle radial glow, smaller muted sparkles, and colored amber-500 trophy (no more filled white on gradient) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(classroom): persist submitted quiz answers for completion page Previously handleSubmit cleared the quizDraft cache, leaving nothing for the completion page to read — score always showed 0/N. Now submit also writes to a separate quizAnswers:<sceneId> key that is not cleared by the normal in-progress draft lifecycle. - quiz-view: on submit, mirror answers into quizAnswers:<sceneId> - quiz-view: on retry, remove that persistent key too - classroom-complete: read quizAnswers first; fall back to quizDraft so an unsubmitted attempt still shows partial progress rather than 0 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(quiz): persist submitted quiz state across unmounts Before: remounting a quiz scene after submit restarted it from 'not_started' because the draft cache was cleared at submit time. Reopening meant redoing everything. Now on mount, read quizAnswers:<sceneId> + quizResults:<sceneId> and restore: - Both present → jump to 'reviewing' with graded answers and feedback - Only answers (mid-grading unmount) → 'answering' with answers pre-filled - Neither → fall through to existing draft-restore path Results are persisted when the grading useEffect transitions to 'reviewing', and both keys are cleared together by handleRetry. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(home): prevent horizontal shift when recent classrooms expand Expanding recent classrooms could grow the page past the viewport height, making a vertical scrollbar appear. Because the scrollbar takes layout width, the centered header and trigger row jumped horizontally. Reserve the scrollbar gutter on <html> so the gutter is always present and layout stays stable across expand/collapse. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(home): force always-visible scrollbar to eliminate expand/collapse shift scrollbar-gutter: stable alone wasn't enough (browser/config dependent). Adding overflow-y: scroll on html forces the vertical scrollbar to always occupy layout width, so expanding recent classrooms past the viewport no longer shifts the centered trigger row. Trade-off: home page now always shows a scrollbar track, even when content fits viewport. Acceptable cost for stable layout. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(quiz): extract persistence module + sweep localStorage on delete Addresses code review on #484: 1. New lib/quiz/persistence.ts centralizes the three per-scene localStorage keys (draft / answers / results) behind readSubmittedState, readAnswersForSummary, writeSubmittedAnswers, writeSubmittedResults, clearSubmitted, clearAllForScene. quiz-view and classroom-complete now both consume this module instead of hand-rolling localStorage calls, removing the schema-coupling between the two components. 2. deleteStageData now collects scene ids before deletion and sweeps the matching quiz persistence keys, fixing the storage leak when a classroom is deleted. 3. ClassroomCompletePage gets role=status / aria-live=polite / aria-label for screen readers to announce the completion moment. 4. Tests: 11 new unit tests covering the persistence module (read/write/clear roundtrips, draft fallback, corrupt-JSON tolerance, scene-isolation). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(classroom): address review on PR #484 (a11y, motion, coupling) Addresses cosarah's review: 1. prefers-reduced-motion now fully honored — wrap ClassroomCompletePage in MotionConfig with reducedMotion='always' when the OS preference is on. This neutralizes the previously-uncovered animations (trophy float repeat:Infinity, halo pulse repeat:Infinity, page/cards/trophy entrance fade+scale+spring). 2. Move role='status' off the noisy outer wrapper; replace with a single sr-only span carrying the title text so screen readers get one clean announcement instead of every count-up tick. Outer is now a plain <section aria-label=...>. 3. Wrap ClassroomCompletePageConnected in a motion.div inside AnimatePresence so leaving the pending slot fades instead of snapping (matches the loading-overlay branch). 4. quiz-view's draft cache key now uses the draftKey() helper exported from lib/quiz/persistence so the prefix has one source of truth (no silent desync if the schema evolves). 5. isCourseComplete now requires scenes.length === outlines.length, so a partial generation with failed outlines doesn't falsely trigger. 6. aria-hidden on decorative motion wrappers (Confetti, Sparkles, trophy entrance) for cleaner SR experience. 7. Comment on summarizeScenes useMemo explaining the mount-fresh assumption. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * chore: prettier-format review-fix changes CI's format check (pnpm check) failed because the previous commit's changes weren't run through prettier locally before push. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Co-authored-by: 杨慎 <117187635+cosarah@users.noreply.github.com> |